I managed to get through the first and 2nd spider boss fights in Okami, but I noped out for 4 years during the the part where you're shrunken down and have to avoid swinging spiders.
Spider Boss, Spider Boss… I also feel this video is also a minor excuse to talk about the one boss from Plok you’ve not talked about. Actually, I’ve already said that.
that whole branching ladder thing is like some sort of old chinese lottery game called Ghost Leg or something? and it spread across east asian culture which is why its so prominent in japanese games. I like that one Mario 64 DS minigame where you draw the "legs" on the ladders yourself and progressively become your own worst enemy as your choices from previous rounds make future ones more annoying
I just knew Plok would be in there. When I think of spider bosses I think of that one and Axelay first. Also man, the sprite and enemy artwork in Zombies ate my neighbours is so good looking. Just classic monster mash stuff.
Super Paper Mario has Mimi, and oh boy, her transformation into her spider form is absolute nightmare fuel. And yet to me, she still has nothing over those beehives full of bees from Super Mario Sunshine. Those enemies have always freaked me out, even more than the eel and the piano from Super Mario 64.
Ayy, MMX1 and ZAMN are two of the only five video games I actually play very much of at all! I can add a few things to this: 1) While not an ideal strategy in the Bospider fight, if X is facing away from a wall when he takes damage and the D-Pad is input towards the wall during the knockback, he'll cancel the hitstun into a wall-slide. Done on the ground, X can take damage basically without flinching at all. You'll still take damage if you guess wrong, but hanging by the wall lets you trade blows with the spider if you really have no idea where it'll land or have to wrestle with baby spiders and you end up taking a hit. 2) According to some ZAMN speedrunner I don't remember the name of, the first big spider has 70 HP and the second big spider has 140 HP. This may be in terms of "number of flamethrower hits to kill" specifically. I cannot confirm this directly, but it's typical for me to use about 100 flamethrower ammo to kill the first one and about 240-ish to kill the second one. Accounting for the bigger room in the second fight giving the spider extra escape chances, this seems about right to me. 3) The ZAMN lead designer once said the spider fight was "pretty lame", and doesn't seem very enthusiastic about that fight. The boss battle is likely unsatisfying because development time and resources were likely spent on things other than "making the big dumb spider boss more fun to fight". You're not missing anything; the boss feels like a big dumb resource sink that you mostly just damage boost through because that's exactly what it is. This is also one of the many factors contributing to ZAMN's password system being literally less than worthless for most players in most situations.
I generally don't mind spiders. As long as they stay in their little corners and do their part eating flies and mosquitoes, they can stay and are welcome. But if I spot one of them on the floor or crawling on my table they're gone.
Depends on the size of those things. You would NOT want a spider that is as big (if not bigger) as the tip of your fingers in your home! And before anyone asks, yes, I live in Texas, and we get spiders too big for your thumb to crush. But at least it's Texas and not Australia. They have spiders bigger than freaking tarantulas!
Very interesting video as always! :D There's also Tarantox from Super Mario Galaxy, the spider boss from Mr. Nutz, and the one that you've shown on a little montage from Mickey's World of Illusion.
As a spider lover, I'm not sure if I should be flattered by this episode or sad... I guess it's more game developers and society in general's fault that spiders are antagonised like this but hey, any new whosisthisgit video is a welcome one
My advice for fighting Yakuza's 1st stage in Metroid Fusion is simple: - 1. If it starts moving from the center of the room, then either corner is the safe zone. - 2. If it starts moving while even slightly to the left or right of the center of the room, then the corner underneath it is the only safe zone, whereas the corner opposite of it is NOT a safe zone.
@@thesupershinymegagengar2034 A song from the "Ryu Ga Gotoku/Yakuza" game series, named "Bakamitai". Those words are from the chorus, bigtime Yakuza series meme basically 😉
9:30 I'm pretty sure that that's based on a pairing game in Japan. You take 2 groups of equal size, put one group on the top and the other on the bottom, draw parallel lines between the members of the two groups, and then bridges are drawn between the lines randomly. You then trace the lines to pair a member of the first group with one from the second. It's used in a few other games as well. Off the top of my head, it appears in Pokemon HGSS, in the bug gym, as well as in Tales of Symphonia, in the ruins of volt.
35:03 Oh yeah, this thing. I already had a low tolerance for this game as a kid. This thing pushed me over the edge. I had a bad habit when I used to play of clearing all the enemies in a level. That left me with just barely enough ammunition to get through the next level if I got all the pickups. THEN THIS GUY COMES ALONG AND TURNS INTO A GIANT SPIDER. I never had any long distance ammunition left by this point because I always used it to snipe the chainsaw maniac and mummies I couldn't avoid before getting to that part. So while I'm avoiding a boss that fills up half the room and moves two tiles in any direction in less than a second, I've got to get right up next to him to hit him with the damn squirt gun and popsicles.
I got a idea for an episode where maybe you can talk about enemies that regardless of any kind of stats any kind of Mount of HP and what not, they still managed to instant kill you.
In the original Resident Evil 2 Birkin's first form in the B scenario has a 1 hit-kill move that will kill you even if you have an invincibility cheat on.
11:40 Funny you should mention the pause button being a feature that can be utilized, considering its role in earlier Mega Man games as a way of doing a ton of damage.
I really love that boss music from Plok. That spider boss reminds me of Final Fantasy Mystic Quest. When enemies get low on health they usually take a much more comical form before they die. For example the medusae and gorgons lose their snake hair and go bald and have this distressed look on their faces and even clutch their scalps with one hand hahaha! That was my favorite one i think. I dont think those were eggs. They looked more like globules of green blood (poison?) to me.
Yeah, Yakuza ended up getting me stuck for years until I watched a professional fight it. Plus I started the game over because I had gotten rusty, so starting over from the beginning to de-rust was a huge help.
The Duke's Dear Freyja from Dark Souls 2. Because an enormous terrifying hairy spider that spawns baby spiders isn't enough. It has to have two heads and shoot frickin' laser beams too.
The problem with spider boss from Metroid is that you can't use save station the only place you can save is space ship which at the entrance of the space station and there is many monster you encounter can hit hard
The enemies on the way aren't too hard to avoid and the boss door's red x can heal you a good bit before the fight. The real issue is that it takes several minutes to refight every time you fail
Here's my own contribution: The spider boss in Lufia 2 was an early wall for me back when I was not as good at video games. A lot of power, and extensive use of paralysis and poison, and a multi-hit attack, resulted in quite a bit of pain and a lot of restarts. Not that difficult nowadays because I level better, use the appropriate magic to clear status effects, and plan my equipment better, but that was I think the first boss in the game that was legitimately threatening.
I vividly remember Super Kumonga from the Amiga 500 port I played with my Dad when I was like 5 or so. I always found the shift in tone, the music and how erratically he moved very scary. To make matters worse I had a black lamp hanging from the ceiling which, in my young mind, looked just like a big spider in the dark :(
@@geekdaparaiba yeah, i've managed to take him down, even when i was a bit underleveled. rab carries you throught the whole thing with tingle and zing lol. fun fact, dragon quest 9 has a similar spider boss that uses pretty much the same attacks as arachtagon but without kafuddle and its much easier lol
oh god, thanks for reminding me of that asshole. im currently doing a draconian quest with strong monsters and both versions of shypox. just defeated the slayer of sands after a good few party wipes, and im totally not looking forward to him. only thing im grateful during that part is NPC Rab for extra heals and Defuddle.
Aw, no Thraxx or Death Spider from Secret of Evermore? Well, maybe one day. Anyway, I can say something about Mega Man X. HideOfBeast has his No Dash Run save Chill Penguin for last and then used a modified Password to remove the Dash upgrade, hence he's able to play the Fortress stages without it. The Charged Shot upgrade is unavoidable, though, in addition to necessary to beat Sigma's second phase, something he's grateful for given the damn climb right after the Vile fight. As for Yakuza Elion, I can provide this for commentary about that mess of a boss: ua-cam.com/video/ImUUci6AaNM/v-deo.html
13:09 people act like the game tells you to go to chill penguin's stage first, but it never does. the game has to be still fun for the players who somehow pick all 7 other stages first, so MMX1 was mostly designed to be fun without the dash. id imagine this continued into the sigma stages since that guy might prefer playing the game without the schmoovement ability
I noticed one more spider-boss to handle. Valfaris - there is a lair of damn spiders. Killing the biggest one is not difficult - it is hard to reach it. After death you cat take spider's leg as sword. It drains little energy and some health.
Spiders? Get a hardcover book, and they're toast. Flies? Fly paper and a swatter, and the world is your buzz-free oyster. The real pest here is MOTHS, a great many of which can be found in different games I'm sure. After all, who isn't predisposed to a little Mothron boss every now and then?
Have you ever done a episode of duo bosses? Like where they team up and combined their attacks to create new attacks? My best example I can think of is Dedede and Meta knight in Kirby fighters 2
I'm starting to sense a pattern with these bug enemies (and those fricking Leapers from Transformers: Fall of Cybertron) in gaming that I really hate. They always block your attacks, until they expose their weak points whenever they want to, or even worse, you have to run all the way around them to actually damage them. Easier said than done, by the way. Just ask the Staghoppers from Ever Oasis, or those aforementioned Leapers. If enemies like those aren't part of anyone's worst video game clichés list, they really should be, because it's a well deserved spot!
I'm gonna just drop a recommendation for Metal Spider Queen from Brutal Legends, Arachtagon from DQXI, and Armogohma from Twilight Princess for the next spider boss analysis.
I usually take the opposite approach in regards of spider characters in games. If there's a character that is/resembles an arachnid, they appear in the good side rather than portrayed as the bad guy.
@Chase Latimer-Prewitt I would have liked her if there wasn't so much questionable art about her. I also prefer spider characters that actually are arachnid and aren't just a humanoid with spider characteristics (ie. Muffet)
Usually spiders from games don't scare me compare to their real life counterparts oddly enough. While Spinarak, Ariados, Joltik, Galvantula, Dewpider, and Araquanid aren't really spiders despite them being consider to be base off them only have six or fewer legs like Yakuza. There's actually a few game that have enemies or creatures that supposedly spiders but have more or less legs. Another example are Don't Starve spiders.
Yesss thank you for covering this I use to make top 10s for my friends n such on Facebook and I remember doing a boss list and I put Dr. Tongue near the top...he's utterly ridiculous..it's almost comical how much damage he takes lol so yea good on ya showing us how it's done friend
Ah yes.... The Mega Man X Spider boss. Ugh. Let's not talk about the version they put in Rockman X DiVE, though that thing has a wider window for you to deal damage, it doesn't help when the Spider has a lot more health and get's faster the lower it get's. Out of all the bosses they could have brought back they choose a really annoying one.
One enemy that wouod always give me the chills as a Child and still does it now are las plagas from re4 the first ones aren't as Bad because it would only be some random creature with Blades then the Big ones that look like some kind of centipede were scary to me for the sole fact that well....they were....You know..Big but then the smaller spider like ones that get out of their host just Made me not want to keep going with the Game (weirdly enough sadler didn't scared me at all i guess it was because he barely looked like a spider)
It's a shame spiders get such a bad rap. They collectively eat 400-800 million TONS of insects every year, many of which could do untold damage to our civilization. Whenever I see one in my house IRL, I generally either leave it alone or try to move it back outside by picking it up with a paper towel.
The amount of effort you've put into this series is extremely commendable. Keep it up
Well, now every single boss from Plok has been covered in this series, so congrats!
Ah yes, spider bosses or "how to stop a young kid's progression completely by traumatizing him"
Like Hollow Knight’s Nosk and Deepnest in general
@@InsertFunnyThingHere u CoPiEd mAh cOmmEnt!1!1!!!
Me with dmc3 re4 be like
I managed to get through the first and 2nd spider boss fights in Okami, but I noped out for 4 years during the the part where you're shrunken down and have to avoid swinging spiders.
@@xthax9718 deepnest is basically brazil
Spider Boss, Spider Boss…
I also feel this video is also a minor excuse to talk about the one boss from Plok you’ve not talked about. Actually, I’ve already said that.
The Womack Spider?
that whole branching ladder thing is like some sort of old chinese lottery game called Ghost Leg or something? and it spread across east asian culture
which is why its so prominent in japanese games. I like that one Mario 64 DS minigame where you draw the "legs" on the ladders yourself and progressively become your own worst enemy as your choices from previous rounds make future ones more annoying
There's a spider miniboss in Donkey Kong 64, and a spider MAIN boss in Dixie Kong's Double Trouble named Arich.
I just knew Plok would be in there. When I think of spider bosses I think of that one and Axelay first.
Also man, the sprite and enemy artwork in Zombies ate my neighbours is so good looking. Just classic monster mash stuff.
Super Paper Mario has Mimi, and oh boy, her transformation into her spider form is absolute nightmare fuel.
And yet to me, she still has nothing over those beehives full of bees from Super Mario Sunshine. Those enemies have always freaked me out, even more than the eel and the piano from Super Mario 64.
The Eel's the only terrifying thing in Super Mario 64, to tell you the truth.
The mad piano exists
Ayy, MMX1 and ZAMN are two of the only five video games I actually play very much of at all! I can add a few things to this:
1) While not an ideal strategy in the Bospider fight, if X is facing away from a wall when he takes damage and the D-Pad is input towards the wall during the knockback, he'll cancel the hitstun into a wall-slide. Done on the ground, X can take damage basically without flinching at all. You'll still take damage if you guess wrong, but hanging by the wall lets you trade blows with the spider if you really have no idea where it'll land or have to wrestle with baby spiders and you end up taking a hit.
2) According to some ZAMN speedrunner I don't remember the name of, the first big spider has 70 HP and the second big spider has 140 HP. This may be in terms of "number of flamethrower hits to kill" specifically. I cannot confirm this directly, but it's typical for me to use about 100 flamethrower ammo to kill the first one and about 240-ish to kill the second one. Accounting for the bigger room in the second fight giving the spider extra escape chances, this seems about right to me.
3) The ZAMN lead designer once said the spider fight was "pretty lame", and doesn't seem very enthusiastic about that fight. The boss battle is likely unsatisfying because development time and resources were likely spent on things other than "making the big dumb spider boss more fun to fight". You're not missing anything; the boss feels like a big dumb resource sink that you mostly just damage boost through because that's exactly what it is. This is also one of the many factors contributing to ZAMN's password system being literally less than worthless for most players in most situations.
I generally don't mind spiders. As long as they stay in their little corners and do their part eating flies and mosquitoes, they can stay and are welcome.
But if I spot one of them on the floor or crawling on my table they're gone.
Mine seem to have a propensity to end up in my bathtub and are never able to get out again...
Depends on the size of those things. You would NOT want a spider that is as big (if not bigger) as the tip of your fingers in your home!
And before anyone asks, yes, I live in Texas, and we get spiders too big for your thumb to crush. But at least it's Texas and not Australia. They have spiders bigger than freaking tarantulas!
I don’t mind where they go as long as they don’t go in the bedroom or bathroom
Aw man, I was really expecting to see an entry on Spuder here...
Spider bosses are either very easy or absolute hell
9:49 Holy shit, the slowed down Sigma Stage Boss Theme makes for a really scary song.
Very interesting video as always! :D There's also Tarantox from Super Mario Galaxy, the spider boss from Mr. Nutz, and the one that you've shown on a little montage from Mickey's World of Illusion.
As a spider lover, I'm not sure if I should be flattered by this episode or sad...
I guess it's more game developers and society in general's fault that spiders are antagonised like this but hey, any new whosisthisgit video is a welcome one
My advice for fighting Yakuza's 1st stage in Metroid Fusion is simple:
- 1. If it starts moving from the center of the room, then either corner is the safe zone.
- 2. If it starts moving while even slightly to the left or right of the center of the room, then the corner underneath it is the only safe zone, whereas the corner opposite of it is NOT a safe zone.
Special mention goes to Aragog in Harry Potter and The Chamber of Secrets in GBC. I was stuck there for a very long time
Yakuza: both my favorite game and a boss that I would want to squish I hated it that bad
@@geekdaparaiba What?
@@thesupershinymegagengar2034
A song from the "Ryu Ga Gotoku/Yakuza" game series, named "Bakamitai". Those words are from the chorus, bigtime Yakuza series meme basically 😉
@@unclestone8406 Ah...
9:30 I'm pretty sure that that's based on a pairing game in Japan. You take 2 groups of equal size, put one group on the top and the other on the bottom, draw parallel lines between the members of the two groups, and then bridges are drawn between the lines randomly. You then trace the lines to pair a member of the first group with one from the second.
It's used in a few other games as well. Off the top of my head, it appears in Pokemon HGSS, in the bug gym, as well as in Tales of Symphonia, in the ruins of volt.
35:03 Oh yeah, this thing. I already had a low tolerance for this game as a kid. This thing pushed me over the edge. I had a bad habit when I used to play of clearing all the enemies in a level. That left me with just barely enough ammunition to get through the next level if I got all the pickups.
THEN THIS GUY COMES ALONG AND TURNS INTO A GIANT SPIDER. I never had any long distance ammunition left by this point because I always used it to snipe the chainsaw maniac and mummies I couldn't avoid before getting to that part. So while I'm avoiding a boss that fills up half the room and moves two tiles in any direction in less than a second, I've got to get right up next to him to hit him with the damn squirt gun and popsicles.
This sounded like resident evil until You got to the mummies part lmao
Spider Boss. Spider Boss. Does whatever a Spider Boss does
babe wake up new boss analysis just dropped
The Boss Fight theme for Plok is a straight up banger, I love it!
My brother listen to Gaspard Augé and the song Hey! sound like a copy xD
25:21 Or maybe the original HAD eight legs, but the X-Parasite has only six.
I mean, the SA-X has no pupils or irises.
Afraid of flies, but not spiders? That can’t be a coincidence!
Today's Boss Anaylsis: The Giant Enemy Spider!
Man, I was expecting a hadouken on bospider
*Spiders…I hate spiders.*
-Ryu, Marvel vs Capcom 3
Is he saying this because he have Arachnophobia?
@@samyb4566 Most likely.
I'm impressed by your dedication to put up those megaman clips by even replaying the level multiple times.
I got a idea for an episode where maybe you can talk about enemies that regardless of any kind of stats any kind of Mount of HP and what not, they still managed to instant kill you.
In the original Resident Evil 2 Birkin's first form in the B scenario has a 1 hit-kill move that will kill you even if you have an invincibility cheat on.
As soon as I saw the video intro, I knew Metroid Fusion would be invovlved.
11:40 Funny you should mention the pause button being a feature that can be utilized, considering its role in earlier Mega Man games as a way of doing a ton of damage.
I really love that boss music from Plok. That spider boss reminds me of Final Fantasy Mystic Quest. When enemies get low on health they usually take a much more comical form before they die. For example the medusae and gorgons lose their snake hair and go bald and have this distressed look on their faces and even clutch their scalps with one hand hahaha! That was my favorite one i think. I dont think those were eggs. They looked more like globules of green blood (poison?) to me.
Yeah, Yakuza ended up getting me stuck for years until I watched a professional fight it. Plus I started the game over because I had gotten rusty, so starting over from the beginning to de-rust was a huge help.
Ah yes
the GIANT ENEMY SPIDER episode
imagine if the plok boss did that crazy fast attack from the start of the fight while shooting the green egg projectiles
The Duke's Dear Freyja from Dark Souls 2. Because an enormous terrifying hairy spider that spawns baby spiders isn't enough. It has to have two heads and shoot frickin' laser beams too.
Womack Spider’s face before the fight is hilarious.
Always appreciate you Git.
The problem with spider boss from Metroid is that you can't use save station the only place you can save is space ship which at the entrance of the space station and there is many monster you encounter can hit hard
The enemies on the way aren't too hard to avoid and the boss door's red x can heal you a good bit before the fight. The real issue is that it takes several minutes to refight every time you fail
WOOOHOOOO
Another Game Bosses Analysis From whoisthisgit
they are Always the Best
15:30 "Can you move it along? I'm all out of time cards."
Here's my own contribution: The spider boss in Lufia 2 was an early wall for me back when I was not as good at video games. A lot of power, and extensive use of paralysis and poison, and a multi-hit attack, resulted in quite a bit of pain and a lot of restarts. Not that difficult nowadays because I level better, use the appropriate magic to clear status effects, and plan my equipment better, but that was I think the first boss in the game that was legitimately threatening.
I vividly remember Super Kumonga from the Amiga 500 port I played with my Dad when I was like 5 or so.
I always found the shift in tone, the music and how erratically he moved very scary. To make matters worse I had a black lamp hanging from the ceiling which, in my young mind, looked just like a big spider in the dark :(
This is just a giant flex of your video game skill, not that I'm complaining. :)
OMG BOSS ANALYSIS!1!11!1!1!
Glad to see you back! Please do Super Bomberman 5 soon!
Ah, not commenting on DQXI's Kafuddle-spamming spider?
that boss was surprisingly annoying in my opinion
@@geekdaparaiba yeah, i've managed to take him down, even when i was a bit underleveled. rab carries you throught the whole thing with tingle and zing lol.
fun fact, dragon quest 9 has a similar spider boss that uses pretty much the same attacks as arachtagon but without kafuddle
and its much easier lol
oh god, thanks for reminding me of that asshole. im currently doing a draconian quest with strong monsters and both versions of shypox. just defeated the slayer of sands after a good few party wipes, and im totally not looking forward to him. only thing im grateful during that part is NPC Rab for extra heals and Defuddle.
You weren't kidding, that's loud
I’m going to miss Plok, I give my salutes
Sorry I fell asleep while watching Samus fighting the alien spider in its first form.
1:53 Next episode: playable/recruitable/ally spiders to build an army to fight back against the flies!
Damn it. My phobia of spider is telling me no. But git uploaded... I must persevere
And
i saw megaman pop up and thought "what ? a spider themed robot master ? what the heck kind of name would you give that, spider man is already taken"
best episode in the series. has spiders 10/10
greetings fellow bug fables spider
Aw, no Thraxx or Death Spider from Secret of Evermore? Well, maybe one day.
Anyway, I can say something about Mega Man X. HideOfBeast has his No Dash Run save Chill Penguin for last and then used a modified Password to remove the Dash upgrade, hence he's able to play the Fortress stages without it. The Charged Shot upgrade is unavoidable, though, in addition to necessary to beat Sigma's second phase, something he's grateful for given the damn climb right after the Vile fight.
As for Yakuza Elion, I can provide this for commentary about that mess of a boss:
ua-cam.com/video/ImUUci6AaNM/v-deo.html
13:09 people act like the game tells you to go to chill penguin's stage first, but it never does. the game has to be still fun for the players who somehow pick all 7 other stages first, so MMX1 was mostly designed to be fun without the dash. id imagine this continued into the sigma stages since that guy might prefer playing the game without the schmoovement ability
Now we need fly related bosses!
And playable spiders!
Gotta love 'em Arachnids~🖤
I noticed one more spider-boss to handle.
Valfaris - there is a lair of damn spiders. Killing the biggest one is not difficult - it is hard to reach it. After death you cat take spider's leg as sword. It drains little energy and some health.
Lesson learned: Don't touch spiders that look like bees.
Dragon Quest isn't shy from spider bosses, too. IX has Tyrantula and XI has Arachtagon.
And Miitopia had its share of spider bosses too.
I've never been able to beat Bospider without the Hadoken.
doctor tongue turns into such a cute spider
Man I'm also gonna miss that plok boss theme, maybe edit it in when you get to a game that has bad music?
My brother listen to Gaspard Augé and the song Hey! sound like a copy xD
Spiders? Get a hardcover book, and they're toast.
Flies? Fly paper and a swatter, and the world is your buzz-free oyster.
The real pest here is MOTHS, a great many of which can be found in different games I'm sure.
After all, who isn't predisposed to a little Mothron boss every now and then?
Have you ever done a episode of duo bosses? Like where they team up and combined their attacks to create new attacks? My best example I can think of is Dedede and Meta knight in Kirby fighters 2
@Chase Latimer-Prewitt they don’t really relay on each other. Like they don’t have attacks they do together
@Chase Latimer-Prewitt elite trio from Mario and Luigi Dream team as a example
Rom the Vacuous Spider from Bloodborne hits a bell for me (although it looks more like a tick than a spider)
I'm starting to sense a pattern with these bug enemies (and those fricking Leapers from Transformers: Fall of Cybertron) in gaming that I really hate. They always block your attacks, until they expose their weak points whenever they want to, or even worse, you have to run all the way around them to actually damage them. Easier said than done, by the way. Just ask the Staghoppers from Ever Oasis, or those aforementioned Leapers. If enemies like those aren't part of anyone's worst video game clichés list, they really should be, because it's a well deserved spot!
The projectiles Yakuza is shooting in phase 2 look like centipedes
The Spider boss from Stage 7 (City) from Contra 4 also comes to mind...
I'm gonna just drop a recommendation for Metal Spider Queen from Brutal Legends, Arachtagon from DQXI, and Armogohma from Twilight Princess for the next spider boss analysis.
Glad i am not the only one to remember those.^^
I usually take the opposite approach in regards of spider characters in games. If there's a character that is/resembles an arachnid, they appear in the good side rather than portrayed as the bad guy.
@Chase Latimer-Prewitt I would have liked her if there wasn't so much questionable art about her. I also prefer spider characters that actually are arachnid and aren't just a humanoid with spider characteristics (ie. Muffet)
The one spider I fear the most in games is the giant Crabsquid from Subnautica, and they aren't even spiders!
Usually spiders from games don't scare me compare to their real life counterparts oddly enough. While Spinarak, Ariados, Joltik, Galvantula, Dewpider, and Araquanid aren't really spiders despite them being consider to be base off them only have six or fewer legs like Yakuza. There's actually a few game that have enemies or creatures that supposedly spiders but have more or less legs. Another example are Don't Starve spiders.
I have severe arachnophobia but if it’s a git video,LubLub somehow destroys my fears anyway
hey where did the dodgy comment go
Ok let's be honest though Womak Spider has some great music.
Yesss thank you for covering this I use to make top 10s for my friends n such on Facebook and I remember doing a boss list and I put Dr. Tongue near the top...he's utterly ridiculous..it's almost comical how much damage he takes lol so yea good on ya showing us how it's done friend
Am I the only dude that doesn't get spooked by spider bosses? I just think they're cool
Ah yes.... The Mega Man X Spider boss. Ugh. Let's not talk about the version they put in Rockman X DiVE, though that thing has a wider window for you to deal damage, it doesn't help when the Spider has a lot more health and get's faster the lower it get's. Out of all the bosses they could have brought back they choose a really annoying one.
..I don't like flies either, but I'll return the favor..
Yes, the spider themed bosses video showed up \o/.
2:10 technically you mentioned rainbow islands on leave my ears alone 1 but I’m not sure if it counts as talking about it
Wow, x2 speed Yakuza fight IS better! Amazing!
Me, an arachnofobic: "Oh, a video about videogame spiders. Luckily I'm not afraid of them if animated"
0:24 "Ok you're an as****e"
PLOK IN A VIDEO?! HELL YEEEEAAAAH
Spider bosses AKA My trauma
0:59)
Monster Party Boss Analysis when?
ah yes, just casually crippling a spider for a flag.
Man spiders are so cool
Kamen Riders also totally hate spiders, just ask Kuuga,Ryuki, Hibiki and Revice
mmmmm big funny fluffy spider thumbnail
One enemy that wouod always give me the chills as a Child and still does it now are las plagas from re4 the first ones aren't as Bad because it would only be some random creature with Blades then the Big ones that look like some kind of centipede were scary to me for the sole fact that well....they were....You know..Big but then the smaller spider like ones that get out of their host just Made me not want to keep going with the Game (weirdly enough sadler didn't scared me at all i guess it was because he barely looked like a spider)
Cool you’re pfp updated
Next up, Fly Bosses? XD
(Just to challenge ya, a little! XD)
(I'm joking though!......or am I? ;D)
XD
It’s too bad that you didn’t include Web Spider from Mega Man X4
Love your new pfp
That Robot Spider boss from Final Fantasy 8?
It's a shame spiders get such a bad rap. They collectively eat 400-800 million TONS of insects every year, many of which could do untold damage to our civilization. Whenever I see one in my house IRL, I generally either leave it alone or try to move it back outside by picking it up with a paper towel.
I was wondering when yakuza was gonna show up