I bought a Sega Saturn bundled with Daytona USA, Virtua Cop, Virtua Fighter 2, also with demo stages of Sega Rally and Nights. I also bought with it Street Fighter Alpha 2 all in one credit card purchase. 5 complete near to arcade perfect games at home. This was a big leap from 16-Bit Genesis and Super Nintendo, me and my brother were blown away!.
This was my first racing game and the main reason i'm into cars and racing now. I remember coming home from school, turning on the TV on channel 3 (i hope someone relates to that) and playing this game with my sister for hours, or at least until our parents woke up. Thanks for reminding me of my childhood.
Comparing daytime championship edition with the first Daytona on the Saturn is the prime example of how improving the dev tools helped to make the games much better. Shame the psx had taken the market by then.
I played this game long before I could drive. When I got behind the wheel of a proper go kart I found I could corner sideways and opposite lock it perfectly because of this game. Thanks Sega!
Was blowing away by graphics as a kid cause I had mega drive then super Nintendo to this it was so real looking back in the 90s. Player ice hockey with graphics blowing away as I played alot of ea hockey on the mega drive. Memories
One of my favorite games on Saturn. It's funny, because the game is pretty barebones, even with the Saturn port "enhancements". But gameplay and control were so good, I kept playing it over and over again. Sega Rally 2 on the Dreamcast was greatly expanded from the SR2 arcade original, but it didn't quite hit me the same way. Still a good game.
I bought the game on release day in the UK and went home and stayed on it for 6 months beating all ghost cars by the programers amazing times amazing game
I remember arguing with my cousin, I had V-Rally for PSX and he had Sega Rally. I always said V-Rally was better, but secretly I was jealous that he had this lol.. even though I did have the better console
iMaxAL Yeah, no. The first V-Rally was definitely not better than Sega Rally. V-Rally 2 however was very good. Even so Sega Rally was too good to pass up. It was one of the games that made me have to pick up a Saturn well after the 5th generation was over.
This game was awesome... Would love for them to do a remake but keep it exactly the same for the newer consoles. This and need for speed on the 3do was my all time fav racing games 👌
No worries, wasn't trying to troll hard or anything, would have been nice to finish it off with a win. I used to own the game and sweat the hell out of it, was great to watch it all the same. Brought back a lot of memories!
They have the below 'hypercar' cheat enabled. No offense to them, but they would not have finished the game without it. While selecting your car in Arcade Mode, press X + C. Start the game and you'll notice a significant improvement in your car's handling and speed.
@@OldsXCool It's brutally difficult for sure 😬. I think its possible if you do a perfect game without a single error, but I can only make it so far as the 4th track - I recently got a Saturn 3D pad and have been playing the version that supports its anolog 🙂
bro, i read the description, ay-fucking-men! SEGA arcade games had a lot of great lil things like "Game over YEAH!" in it lol. YOU NEVER feel like you should take it personal lol. Even in V-Racing "Time Bonus!" on the GEN, ahhhhh. Good post bro! Good post! Snow of Ignorant Gamerz
Sega Japanese game designers with their cheesy bass slaps and weird theme music with lyrics that A) you don’t understand and B) don’t make sense. Daytona USA was the worst with the game over theme, rolling start, weird slot machine on the back stretch lol. Somehow it was the coolest thing ever in 1997
Rapaz...eu tive Saturn na época dele e nunca vi nem me lembrava que tinha Sega rally pra ele. Só joguei Sega rally no dreamcast, eu sou um looser mesmo pqp.
Wonder why saturn racers had the pop in textures? I'm curious if it had to do with the cpus not being able to access the internal ram at the same time ? Seems worse on Daytona USA. Still love my Saturn, but that seems like a issue with its racers
Draw distances were always an issue in the 5th generation era of gaming. Some games were worse than others. The Nintendo 64 often times had fog to cover up short draw distance which looked pretty ridiculous even back in the day. Turok had to be the biggest offender with it's "wall" of fog. By the time the 6th generation came around the issue of massive pop in was pretty much fixed.
***** It didn't have to do so much with the tech so much as it more about learning what works best as graphics became more realistic. It was acceptable back in the day to see pop in because games still very much looked cartoony as they didn't really start looking "real" until the 6th generation. Plus 3D graphics were new to most of us back then so nobody was really complaining. Anyway they had to master new techniques to push the draw distances a lot farther as graphics became more real looking because short draw distances and massive pop in instantly kill any illusion of reality. In the 6th generation they started rendering the big details in the distance as far as they could go while the smaller details like trees, rocks, people etc. have a much shorter draw distance. So you can always see the mountain miles away, but not the houses and trees until you get closer. You still might notice those details popping in, but it won't be jarring like seeing a massive section of a forest just appear. Developers are always going to push the limits of what a given piece of hardware can do, but they're way more likely to give up 30 frames or more to make what they want to see these days instead of putting a wall of fog 2 steps head of the player like they did in Turok or make massive chunks of the landscape appear suddenly in a driving game. Personally I'd rather see developers ditch details in the graphics instead of chopping the frame rate, but that's why I now game on PC because I CAN make that decision if I want to. So the same issue exists but developers just compromise elsewhere because pop in is no longer acceptable.
I feel like tech has to play a part I mean who would say "should we make things invisible until you get close enough? Hell ya!" that makes no sense. I'm with you there on the last one, I would rather have a good frame rate but it seems like casual players can't tell. which is odd, it's clear as day for me even the difference between 60fps and 50fps.
I was in my teens when the Saturn and Playstation were released so remember the period well. Although polygons and texture mapping in games were in their infancy, bad pop up was never acceptable. It was expected that pop up would happen due to the limited hardware and not because the graphics were more 'cartoony.' If you compare the Saturn port to the arcade version of Sega Rally, you'll note that draw distances were about 2.5 times further in the arcade and the frame rate was higher. In addition, the arcade used basic bi-linear interpolation and filtering, anti-aliasing, Z Buffering and some 2D scaling for backdrops. It could do this because the hardware was so much better. Having said that, most people recognised that the Saturn version was a decent port albeit without the graphics bells and whistles. Daytona was even worse and it was absolutely crucified in the games press for having a ridiculously poor redraw/pop up rate. Again, it lacked a lot of the other arcade flourishes and this was purely down to the hardware.
Not in this version. You can only use that in the Japanese only Plus netlink edition. The only analog support that this version has is the arcade racer wheel. Personally I think it controls extremely well with just the D-pad.
The Saturn Version of First Sega Rally Championship Game is Better Than the PC Version. I Love This Game, But i need to Buy the Sega Saturn Console in GameStore Shop!
The Saturn wasn’t powerful enough for this game. You can see the pop up backgrounds and it could be a bit jerky at times. Still an awesome game but UK Saturn owners were getting a very poor deal with letterbox screens due to programmer laziness to convert SCART images to PAL. This meant jerky graphics and about half a screen of graphics. When PlayStation was destroying Saturn for sales, Sega decided to start making UK games full screen and smoother - but they still weren’t as smooth as they were on a Japanese one connected via SCART to a SCART TV. Daytona USA UK version was horrific. Letterbox view and jerky as hell.
TheAgradeneu No this game is absolutely 3D. If it were not, it would not be able to pull off the intro or replays. The warping that you're seeing is an artifact of having no perspective correction which the Playstation also lacked but since the Saturn uses 4 sided polygons (quads) instead of three sided (triangles) like the Playstation, the artifacts are different and less noticeable. Look up some footage of Quake for Saturn. You will see alot of this stretching type warping. Since the Playstation used triangles with no perspective correction, you got jagged lines everywhere that were supposed to be straight. The Nintendo 64 had perspective correction and that's why you never saw any warping on the N64.
Yeah it was a good conversion - of a basic arcade game. What makes money in a coin-op for a quick 10mins of play doesnt really hold up as a home game. I had a Saturn, and i remember some twit in a Sega magazine giving this game 97%. On release it was in direct competition to Toca Touring Cars and F1 on the Playstation, and i used to look on envy at those games as they were bigger, deeper and much more realistic with a ton of longevity over Sega Rally with its measly 3 cars and 4 tracks. Its why i switched to Playstation eventually
I was absolutely blown away by this game when it first came out. It was the best looking home console racing game I'd ever seen.
man i agree with you, that's why i'm here on this page checking it out! memories!
same !!! love at fist sight ❤ who said the saturn couldn’t do 3D , only geniuses can exploit her . and the musics 🤩
BACK IN 1995....A REASON TO BUY A SATURN....
Street Racer was so fun also as a racing game! , Sega touring car also was good!
I had this with vf2, virtua cop 2 and thunderhawk 2 and Manx tt. Good times.
@@amcadam26 manx TT too!
I bought a Sega Saturn bundled with Daytona USA, Virtua Cop, Virtua Fighter 2, also with demo stages of Sega Rally and Nights. I also bought with it Street Fighter Alpha 2 all in one credit card purchase. 5 complete near to arcade perfect games at home. This was a big leap from 16-Bit Genesis and Super Nintendo, me and my brother were blown away!.
This was my first racing game and the main reason i'm into cars and racing now. I remember coming home from school, turning on the TV on channel 3 (i hope someone relates to that) and playing this game with my sister for hours, or at least until our parents woke up. Thanks for reminding me of my childhood.
Man i grew up with playstation but i'm glad I didn't have to deal with RF at the time since we were already on composite in my house.
Game over YEEEEEEEEEEEEEAAAAAAHHHHHHHHHHH!
The best Game Over music ever. It made you feel better about losing.
Indeed I Felt Happy About Losing
My Childhood, alongside Daytona USA CCE, and Virtual On Cyber Troopers.
This game is a real classic. And we need more games like it.
An excellent conversion for the time, and a good example of what could be achieved when the Saturn hardware was utilised properly.
Comparing daytime championship edition with the first Daytona on the Saturn is the prime example of how improving the dev tools helped to make the games much better. Shame the psx had taken the market by then.
@@amcadam26SEGA only had themselves to blame releasing the Saturn early and wasting time and resources on the 32x.
I played this game long before I could drive.
When I got behind the wheel of a proper go kart I found I could corner sideways and opposite lock it perfectly because of this game.
Thanks Sega!
I have the same experience but with reversing and J-turns from GTA 4 😂 seriously.
Man, I remember playing this game for hours!!! Good memories
Time trial! Used to go round desert track for hours non stop. Really addictive game.
4:33 the delta taking that corner like "fuck physics" :P
*The best home arcade racer of All Time! Period!* ⭐️ ⭐️ ⭐️ ⭐️ ⭐️
@@Christian-ut5um *It is by the same director of Ridge Racer if you read the credits when you finish the game!* 💡
Was blowing away by graphics as a kid cause I had mega drive then super Nintendo to this it was so real looking back in the 90s.
Player ice hockey with graphics blowing away as I played alot of ea hockey on the mega drive.
Memories
Even now when i see one of the arcade versions of these in the Cinema or Bowling alley...my dad and i will play. Awesome rally games
I recall seeing this at the bowling alley back in 2001.
One of my favorite games on Saturn.
It's funny, because the game is pretty barebones, even with the Saturn port "enhancements". But gameplay and control were so good, I kept playing it over and over again.
Sega Rally 2 on the Dreamcast was greatly expanded from the SR2 arcade original, but it didn't quite hit me the same way. Still a good game.
I bought the game on release day in the UK and went home and stayed on it for 6 months beating all ghost cars by the programers amazing times amazing game
I'm from Brazil and I remember when I was around 7, 8 years old in 99/2000, my older brother playing this game in our living room
Just recently bought a Saturn...I had one back in 96.. just missing a 32x and my collection of 400+ Sega games across all systems is complete. 😁
Actually looks like a really solid physics engine, I would take this over v-rally.
Just bought a Sega Saturn today with this
games had so much soul back then.
The Saturn is so amazing!
Indeed. It's my most prized console. I don't have alot of games for it, but most of the games I do have are absolute must haves, like this one.
Sega Rally Championship, the main reason I bought a Saturn and it's still my favourite games console.
GAME OVER YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
I almost burned the sega rally demo that i had, very good and funny game.
That music - Joe Satriani on guitar! I love the soundtrack and still find the game to be a lot of fun. I like this better than DC Sega Rally 2.
Oh that music, used to play the 3rd track on time trial over and over so I could hear the full tune. :D
This with the wheel and pedals! Take me back!!
I remember arguing with my cousin, I had V-Rally for PSX and he had Sega Rally. I always said V-Rally was better, but secretly I was jealous that he had this lol.. even though I did have the better console
iMaxAL Yeah, no. The first V-Rally was definitely not better than Sega Rally. V-Rally 2 however was very good. Even so Sega Rally was too good to pass up. It was one of the games that made me have to pick up a Saturn well after the 5th generation was over.
Me and my brother played the shit out of this. In the end shaving a fraction of a second off each other's time was a cause for celebration.
This game could come out today in 2024 and it would still be ahead of its time
Game Over. Lets go away! I spent alot of time on this game and Daytona!
This game was awesome... Would love for them to do a remake but keep it exactly the same for the newer consoles. This and need for speed on the 3do was my all time fav racing games 👌
you’re right , i play sega rally on Vita psp émulator and its nice 👍
This seems very similar to Peak Performance on the PS1.
gameover yeahhhhhhhhhaah
Smg4
Lol
Fiiiiiiiiiiiiiinish!!!
Soon it Will be 30 years since its release. What a game
The hours I’ve spent on this game, among many others like Virtua Fighter 2, Nights, fighter megamix, fighting vipers, panzer dragoon 2…
I've just been given a Saturn with a steering wheel but no pads.I am considering buying this game as i remember it being awesome back in the day.
Did anyone ever experience the other cars behaving crazy if you were too fast?
Yes also happened on Mario kart on the n64
Gonna say it: the Saturn port had the better soundtrack. The remixed title theme with the slap bass brought to the front was *chef's kiss*
The best rally ever! So many memories! Still better from Gran Turismo! ;)
reminds me of good old times...thx!!!
This game was awesome. I need to get another saturn.
This game was the reason I have to work so hard today! I flunked out of college because I couldn't quit playing. Seriously!!
Favorite childhood arcade games
Sega Rally Championship
Daytona USA 2
Initial D Arcade Stage
Wangan Midnight Maximum Tune
They have this in a local game shop and this has convinced me to buy it
GREATEST GAME OF ALL TIME
I miss when i played this game
No worries, wasn't trying to troll hard or anything, would have been nice to finish it off with a win. I used to own the game and sweat the hell out of it, was great to watch it all the same. Brought back a lot of memories!
Definitely my favourite console game ever
This game still looks good
The nostalgia is there but car games are among those that have aged the worst
Brings memories
YOURE AN UNBELIEVABLE SEGA RALLY DRIVER. ITS VERY DIFFICULT TO BE 1ST IN THE 3 MAIN STAGES AND 3RD AT BONUS STAGE.
They have the below 'hypercar' cheat enabled. No offense to them, but they would not have finished the game without it.
While selecting your car in Arcade Mode, press X + C. Start the game and you'll notice a significant improvement in your car's handling and speed.
@@roastbeef3000 wow! i didnt know that! nice cheat! thank you.
@@roastbeef3000 The game is absolutely possible to finish without cheating.
@@OldsXCool It's brutally difficult for sure 😬. I think its possible if you do a perfect game without a single error, but I can only make it so far as the 4th track - I recently got a Saturn 3D pad and have been playing the version that supports its anolog 🙂
Sony began to panic when this hit the charts
I used to play the shit out of this game on the bootleg demo disc.
Sega rally 1000
bro, i read the description, ay-fucking-men! SEGA arcade games had a lot of great lil things like "Game over YEAH!" in it lol. YOU NEVER feel like you should take it personal lol. Even in V-Racing "Time Bonus!" on the GEN, ahhhhh. Good post bro! Good post!
Snow of Ignorant Gamerz
Wow what device did you capture this with? feels like I've never seen such good capture before
dat bass tho
Game over YEAAAH!
Got it the day I got my Saturn. Still think it plays well .
It's funny how this game, despite it's age still looks better than Sega Rally Revo.. Atleast, that's just my opinion.
What’s up with those horizontal bars on white screens?
what does he say after "very long right" ? Maybe?
Sega Japanese game designers with their cheesy bass slaps and weird theme music with lyrics that A) you don’t understand and B) don’t make sense.
Daytona USA was the worst with the game over theme, rolling start, weird slot machine on the back stretch lol.
Somehow it was the coolest thing ever in 1997
You are Sebastien Loeb ?
First track for first stage is a decent metal tune...
Celica GT4 WRC my favorite.
it continues to be hilarious.
Fiiiinish! 🎵
Pure vaporwave
Epic fail on Lakeside!
I miss this fucking game.
as musicas dessa versão estao demais!!!!!!!!!!!
Loading times? I have this game and it has some of the shortest i have ever experienced ( about 3-5 seconds).
Lake side is the final stage?!
"Many of the Saturn games are now cheap" not anymore they're not
*Is it possible to finish 8th in the first test "Desert"?* *If so, how to do it?*
Rapaz...eu tive Saturn na época dele e nunca vi nem me lembrava que tinha Sega rally pra ele. Só joguei Sega rally no dreamcast, eu sou um looser mesmo pqp.
2:05 Did he say "Very long easy right baby"?
*LOL!! the computer sez “MAYBE?”*
Better physics than GTA5
Wonder why saturn racers had the pop in textures? I'm curious if it had to do with the cpus not being able to access the internal ram at the same time ? Seems worse on Daytona USA. Still love my Saturn, but that seems like a issue with its racers
Draw distances were always an issue in the 5th generation era of gaming. Some games were worse than others. The Nintendo 64 often times had fog to cover up short draw distance which looked pretty ridiculous even back in the day. Turok had to be the biggest offender with it's "wall" of fog. By the time the 6th generation came around the issue of massive pop in was pretty much fixed.
I wonder if it was the low tech in amount of ram or with bandwidth that made draw distance so hard to perfect.
***** It didn't have to do so much with the tech so much as it more about learning what works best as graphics became more realistic. It was acceptable back in the day to see pop in because games still very much looked cartoony as they didn't really start looking "real" until the 6th generation. Plus 3D graphics were new to most of us back then so nobody was really complaining. Anyway they had to master new techniques to push the draw distances a lot farther as graphics became more real looking because short draw distances and massive pop in instantly kill any illusion of reality. In the 6th generation they started rendering the big details in the distance as far as they could go while the smaller details like trees, rocks, people etc. have a much shorter draw distance. So you can always see the mountain miles away, but not the houses and trees until you get closer. You still might notice those details popping in, but it won't be jarring like seeing a massive section of a forest just appear. Developers are always going to push the limits of what a given piece of hardware can do, but they're way more likely to give up 30 frames or more to make what they want to see these days instead of putting a wall of fog 2 steps head of the player like they did in Turok or make massive chunks of the landscape appear suddenly in a driving game. Personally I'd rather see developers ditch details in the graphics instead of chopping the frame rate, but that's why I now game on PC because I CAN make that decision if I want to. So the same issue exists but developers just compromise elsewhere because pop in is no longer acceptable.
I feel like tech has to play a part I mean who would say "should we make things invisible until you get close enough? Hell ya!" that makes no sense. I'm with you there on the last one, I would rather have a good frame rate but it seems like casual players can't tell. which is odd, it's clear as day for me even the difference between 60fps and 50fps.
I was in my teens when the Saturn and Playstation were released so remember the period well. Although polygons and texture mapping in games were in their infancy, bad pop up was never acceptable. It was expected that pop up would happen due to the limited hardware and not because the graphics were more 'cartoony.'
If you compare the Saturn port to the arcade version of Sega Rally, you'll note that draw distances were about 2.5 times further in the arcade and the frame rate was higher. In addition, the arcade used basic bi-linear interpolation and filtering, anti-aliasing, Z Buffering and some 2D scaling for backdrops. It could do this because the hardware was so much better. Having said that, most people recognised that the Saturn version was a decent port albeit without the graphics bells and whistles.
Daytona was even worse and it was absolutely crucified in the games press for having a ridiculously poor redraw/pop up rate. Again, it lacked a lot of the other arcade flourishes and this was purely down to the hardware.
The low quality of this video is totally acceptable.
game over yeeeaaaahhhh!!!
for some reason I forgot this can be on the arcade and saturn
Slap that bass.
only if this game were a launch title for the saturn.... probably everything could changed
That's very possible. Daytona USA hurt the Saturn really bad out the gate due to its poor visuals and framerate.
Can you use the 3d multipad with this game?
Not in this version. You can only use that in the Japanese only Plus netlink edition. The only analog support that this version has is the arcade racer wheel. Personally I think it controls extremely well with just the D-pad.
The Saturn Version of First Sega Rally Championship Game is Better Than the PC Version. I Love This Game, But i need to Buy the Sega Saturn Console in GameStore Shop!
I'm glad racing games have evolved far past this.
Uh, Sega Rally is considered the epitome of arcade style rally racers.
Good but short.
The Saturn wasn’t powerful enough for this game. You can see the pop up backgrounds and it could be a bit jerky at times. Still an awesome game but UK Saturn owners were getting a very poor deal with letterbox screens due to programmer laziness to convert SCART images to PAL. This meant jerky graphics and about half a screen of graphics. When PlayStation was destroying Saturn for sales, Sega decided to start making UK games full screen and smoother - but they still weren’t as smooth as they were on a Japanese one connected via SCART to a SCART TV.
Daytona USA UK version was horrific. Letterbox view and jerky as hell.
Kun fayakun bismillah alhamdulillah selalu dan selamanya aamiin selalu aamiin
very long easy right, baby
Esse game é Daytona Usa é os games mais top do mundo
lancia delta speed 140 mph MT 120 mph AT Toyota celica 140 mph MT 120 AT lancia stantos 150 mph MT 130 mph AT
Very long easy right.. maybe.
Game Over Yeah!!!!!!!
7:30 best part
Cleverly fakes turns/corners. It's not movement in a real 3D space. Notice the warping of the track side buildings on the city track.
TheAgradeneu No this game is absolutely 3D. If it were not, it would not be able to pull off the intro or replays. The warping that you're seeing is an artifact of having no perspective correction which the Playstation also lacked but since the Saturn uses 4 sided polygons (quads) instead of three sided (triangles) like the Playstation, the artifacts are different and less noticeable. Look up some footage of Quake for Saturn. You will see alot of this stretching type warping. Since the Playstation used triangles with no perspective correction, you got jagged lines everywhere that were supposed to be straight. The Nintendo 64 had perspective correction and that's why you never saw any warping on the N64.
Ok thanks.
Easy right ? Not for me it wasn't . lol
Yeah it was a good conversion - of a basic arcade game. What makes money in a coin-op for a quick 10mins of play doesnt really hold up as a home game.
I had a Saturn, and i remember some twit in a Sega magazine giving this game 97%. On release it was in direct competition to Toca Touring Cars and F1 on the Playstation, and i used to look on envy at those games as they were bigger, deeper and much more realistic with a ton of longevity over Sega Rally with its measly 3 cars and 4 tracks. Its why i switched to Playstation eventually
And they said that the Saturn was inferior to sonys machine...yeh, right lol