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Totally agree, at least one month after the introduction of rate up hero that same hero should be put into the special summons, and yes it should have been 100% chance of getting the new hero when hitting pity.
100% agree! Pity being a 50/50 is cancer for the game. Pity is already too high! The only saving grace is none of the 3 new heroes have even been interesting enough to summon for as f2p. Graphics are good, hero design is boring imo. New heroes don't seem to be improving in aesthetic or skills. Here I am still waiting on Bedivere. Lot of good games out there. They need to improve.
I have been playing since they released the game on PC in 2024. I still do not have Merlin or any of the two new ones. My luck is terrible in the summons
When the game started, I lost 50/50 8 times in a row, right now, I don't even care about rate up summons and will pull when the main champion is okayish, but there will be at least 3 champions I care about in the "loser" pull
Here is a funny experience i had. Around vivian banner, i reached the pity and pulled Lot. I had also reached the pity on special summon banner and guess who i got ? Lot again XD. 50/50 is good for netmarble because whale will to spend more to C8 a character so i don't expect that disappear. It has unfortunately became the standard. My first impression on gilroy and i had the same with iweret is that they weren't good for auto farming so there weren't no point for me to pull.
All of you being upset about 50/50 pitty is really strange to me. Do i WISH there was a guaranteed way? Sure. But, look at almost every other game. Pitty is way higher than 60 summons and there is never a guarantee unless it's a special event. Raid/Watcher/Summoners War/ect... Maybe Genshin has that... Where I think improvement is needed is the pitty should not reset at the end of every 2 week banner. If a F2P puts in 45 pulls but doesnt hit over 2 weeks, then the next new banner is reset to 60. That needs to be fixed.
And you think these games are doing it right? Dragonheir has 35 pity, the only games that have high pity are the games that require tons of dupes like idle games but give you a lot of summons
2 pity reached and both lost 50/50 mind you there's no guarantee basing from my experience, 2 consecutive legendary, but both lost and not get the limited, same experience with the previous hero,
That’s not what they are doing. They are giving a period of exclusivity for ppl who spend or are lucky. They will probably be added to the regular banner in about 3 months if I had to guess.
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Totally agree, at least one month after the introduction of rate up hero that same hero should be put into the special summons, and yes it should have been 100% chance of getting the new hero when hitting pity.
I agree, there must always be a guaranteed way to get the banner hero. Always
100% agree! Pity being a 50/50 is cancer for the game. Pity is already too high! The only saving grace is none of the 3 new heroes have even been interesting enough to summon for as f2p. Graphics are good, hero design is boring imo. New heroes don't seem to be improving in aesthetic or skills. Here I am still waiting on Bedivere. Lot of good games out there. They need to improve.
Seems like all new heroes require something to make them good, and we want to fully auto farm so they are big miss
I agree. I feel the same with Dragonheir. I can't summon rook lol or any other champs than in some special events.. why ? I don't get it
I loved dragonheir.
I have been playing since they released the game on PC in 2024. I still do not have Merlin or any of the two new ones. My luck is terrible in the summons
Yeah and they are not available in special summons...
Dodging Merlin isn't exactly bad luck :p
When the game started, I lost 50/50 8 times in a row, right now, I don't even care about rate up summons and will pull when the main champion is okayish, but there will be at least 3 champions I care about in the "loser" pull
I do agree that the 50-50 chance at the rate up hero is not the best.
Here is a funny experience i had. Around vivian banner, i reached the pity and pulled Lot. I had also reached the pity on special summon banner and guess who i got ? Lot again XD. 50/50 is good for netmarble because whale will to spend more to C8 a character so i don't expect that disappear. It has unfortunately became the standard. My first impression on gilroy and i had the same with iweret is that they weren't good for auto farming so there weren't no point for me to pull.
Yeah.. and I agree about the no good for auto farming part
i think its fine to have limited time champs, Honkai Star Rail is like this too.
All of you being upset about 50/50 pitty is really strange to me. Do i WISH there was a guaranteed way? Sure. But, look at almost every other game. Pitty is way higher than 60 summons and there is never a guarantee unless it's a special event. Raid/Watcher/Summoners War/ect... Maybe Genshin has that... Where I think improvement is needed is the pitty should not reset at the end of every 2 week banner. If a F2P puts in 45 pulls but doesnt hit over 2 weeks, then the next new banner is reset to 60. That needs to be fixed.
And you think these games are doing it right?
Dragonheir has 35 pity, the only games that have high pity are the games that require tons of dupes like idle games but give you a lot of summons
2 pity reached and both lost 50/50 mind you there's no guarantee basing from my experience, 2 consecutive legendary, but both lost and not get the limited, same experience with the previous hero,
I lost 4 in a single banner with Bedivere 😀
@@Gorax Oof!
Well it's GreedMarble for some reason
That’s not what they are doing. They are giving a period of exclusivity for ppl who spend or are lucky. They will probably be added to the regular banner in about 3 months if I had to guess.
That is exactly what FOMO is, you either do it now or wait couple MONTHS before you can get it
Please don't summon for him. He is not good. Acolon is better
Acalon is way better for Aldri, but I think he will be better for PvP :) I am not sure what to do...