On the thumbnail I was scratching my head thinking why does the pose look so familiar and oh... It is the same pose that Megaman does on the US box cover art...
The character walks like he took a dump that morning and didn't wipe well enough and hours later at night, he's like all itchy and goopy and he really needs to wipe again but hasn't gotten the chance to yet.
The life bar replenishment works by converting one of your continues. That's why sometimes you can cure yourself one time, sometimes three: it depends on how many continues you have left (max 3 per gameplay).
the Konami beat 'em ups (as well as Sunset Riders, which was a run 'n gun but is contemporary to them) were like that too, except every credit gives you more lives instead of extra health.
@@JabAtLife all too damn often. I wish they would just do a little research before they play a game or something. They are very knowledgeable with some games and others its just brutal to watch.
@@beaniiman I mean this is part of the fun, they're not going into a game with an entire guide telling them how everything works, sometime finding the mechanics by yourself is part of the fun.
I love how Mike goes from saying "I thought this game was supposed to be hard, it's easy", to "This is one of the most difficult games I've ever played"! :D
I would LOVE him to do some more Castlevania games, like this one, Adventure and Vampire Killer, all of which suck ass. Actually I wouldn't mind him playing some of the good ones such as Rondo of Blood or Chronicles.
Mike The Gamer There are two versions of this game, Version M and K. M is the harder version, which is what James and Mike are playing. Enemies don't hit as hard in version K, but this game is still near impossible.
This is one of those dollar games... maximum of 4 quaters before your kicked out.. one to play and 3 continues.. if you put in 4 credits and press start 4 times you use all 4 credits at once (no continiues) but get a massive life bar... i find this is the easiest way to beat the game after a lot of practice.
There is Castlevania Nes, Vampire Killer MSX, Haunted Castle Arcade, Super Castlevania IV Snes and Castlevania X68000, AND THEY ALL HAVE THE SAME TITLE IN JAPANESE.
"Same for the Amiga and Commodore 64 versions." Yes because the Amiga and Commodore 64 ones are just ports of the NES game, whereas the other ones mentioned by Gabriele Riva are all completely different games.
I remember actually playing this game in the arcades! Saw it once, in the Sea World San Antonio midway, placed unassumingly in a corner near Contract. I remember thinking how similar this was to Castlevania--I had just gotten into the series and didn't know it was considered another game in the franchise, since it was pre-Internet 1989--and how damn hard it was! And you could only continue three times?!? I only ever saw it the one time. I hear it was very rare here in the US.
You can spend 4 credits per game on Haunted Castle. You're burning through your continues. Essentially, you're giving up one of your three continues to extend your health. It requires precise movements to survive. You can look up other vids and recognize the music on stage 3. PS... the pocket watch is the strongest weapon in the game!
There's a few games like that. Ajax (a Konami shmup) put a cap on the number of continues. I recently discovered a setting on Road Blasters that limits continues. N.A.R.C. had unlimited continues until you reach the final level. But yeah, Haunted Castle was the worst.
If my memory is correct, Capcom also did the similar setting in the arcade shooting game 1943. You have unlimited continues, but no continues in the final level.
Thumbs up guys just for quoting the least quoted Star Trek film. Have James try Castlevania Rebirth for the Wii. If you unplug the nunchuck and turn the Wii mote sideways, like an NES controller, it's a fun game with a nostalgic feel.
I remember how towards the end of the 80's developers pushed away from player skill and made most games to be set in a specific way just so you keep the quarters pumping into them. This is something that deserves it's own topic of discussion and why that model doesn't exactly work for players in today's setting.
Not a JP-only game. Of all places, a T.J. Maxx near where I lived had a Haunted Castle cabinet. "Wow, a Castlevania arcade game! How didn't I know about this?" Then I played it and found out why. The problem is this particular revision they are playing is insanely hard and 'buying-in' more life with credits prevents you from being able to continue (which you can only do a limited number of times anyways.) Version/revision "K" is the one you want, although being a 80's arcade quarter-sucker at heart, it's still *very* challenging.
This arcase game was the U.S.A., at least in its territories. I live in Puerto Rico and I remember playing it in a pizza place back in my hometown. I never got pass Bakshi's Medusa.
This game was certainly in the US. I played it in my local mall arcade in small town Pennsylvania. I highly doubt they were into the video game import scene in the late 80s
Castlevania 1, Vampire Killer, Haunted Castle, Super Castlevania IV, and Castlevania on the Sharp X68000 all have the same name in Japan: Akumajō Dracula.
Played a lot of MSX at a nephew when I was younger (I am that old;). As a home computer it had a lot of game titles that had a distinct console and arcade feel to it. For you retro gamers out there that come across a system with some games I would highly recommend giving it a try. Playing titles like Vampire Killer, Alpharoid, Firebird, Salamander, Dragon Slayer IV and Penguin Adventure are among the fondest gaming memories I have. Hope you find the time to play on an MSX system James&Mike would love to see you give it a go:).
Vampire Killer was released one month after the Famicom Disk Version of Castlevania, had practically the same soundtrack and very similar graphics. It's not a sequel, but more of an alternative version of the Famicom game. The two main differences: It doesn't scroll, so you have to move from room to room, and you have to find keys to open the doors.
There are two versions of Haunted Castle floating around the internet. Version M and Version K. In Version M, you take MUCH more damage than you do in Version K, and it looks like that's the one you guys were playing. If you ever want to try to long haul this game, track down Version K. It's still a hard game, but not THIS hard.
Forman's Basement Your telling me? i feel disgraced as it is enough living in the same place as assholes like him, only thing that keeps me going is the people that have a heart and care for others.
Holy shit! If the NES version of Castlevania came out BEFORE Haunted Castle hit the arcades, that means that Konami were being assholes by making the arcade game much stiffer to control than the original Castlevania! (Don't get me wrong; Haunted Castle is a nice game, but the controls are shit.)
I played the game emulated. It didn't matter if I used a keyboard, an original Xbox controller, or a Gravis controller: Haunted Castle handled like shit. To blame it on my controller is absurd, because no other games had problems with stiff controls when ran through the same emulator. The AVGN complains about how difficult it is to control characters in some games because the simple fact of the matter is that some games control worse than others. Unless you count the shitty Tiger handheld 'port' of Simon's Quest, Haunted Castle has the stiffest controls of any Castlevania game, and that's saying something.
James is always passionate about the games he loves! I grew up the same way, playing classic NES games then fell off after Super Nintendo! I love my PS4 but I love my Retro games!
There's also an actual Castlevania Arcade game that is light gun based, but the gun is replaced with a whip motion control. Would've made for an interesting Wii port if you ask me
wow oldie but goodie.. we got this game in our small neighborhood grocery store in the early 90s behind the mini pool tables in the back lol loved it.. i think someone found a way to beat it on a single quarter.. just blew me away cause i remember playing altered beast the same time as simons quest came out and this came was like "if they mated" to us.. classic but yes hard. one guy one quart but these days we have youtube longplays.. haha ..
I don't know if somebody already said that here, but in this game you basically choose between extra lives and extra health for current life. You starting with somewhere about 3 or 4 lives, but when you add extra health to current one, you sacrificing one extra. It's somehow kinda creepy when you think about it. XD
To answer the Mario Kart queestion - Yes, there are 8 main entries and 3 (soon to be 4) arcade games, and a re-release of the latest main entry. 1 - Super Mario Kart - SNES, 1992 2 - Mario Kart 64 - N64, 1996 3 - Mario Kart Super Circuit - Gameboy Advance, 2001 4 - Mario Kart: Double Dash - Gamecube, 2003 5 - Mario Kart DS - Nintendo DS, 2005 6 - Mario Kart Wii - Wii, 2008 7 - Mario Kart 7 - 3DS, 2011 8 - Mario Kart 8 - Wii U, 2014 (+ DLC packs with more characters and tracks) MK8 Re-released as Mario Kart 8: Deluxe on Switch, 2017, with all DLC packs included. The Mario Kart arcade games was mostly Japan-exclusives: Mario Kart Arcade GP, 2005 (also released in America) Mario Kart Arcade GP 2, 2007 (Japan only) Mario Kart Arcade GP DX, 2013 (Japan only) Mario Kart Arcade VR (supposedly releasing 14th July, 2017, Japan only)
castlevania famicom disk system(same as nes) > vampire killer(msx, too similar to fds ver to call a sequel > haunted castle arcade(approx translation of akuma-jou, demon castle) > dracula no fuuin on famicom disk system(castlevania 2)
This actually came out after Simon's Quest. It goes Castlevania on NES, Vampire Killer on MSX, Castlevania II: Simon's Quest then Haunted Castle. The guy who did the soundtrack for Simon's Quest did the soundtrack for this game.
I actually remember seeing this in the arcade when I was 17 or 18 ('88,'89). Didn't know anything about Castlevania at that point. I just remember the damn flying blocks and thinking 'Wow, this game looks tough, but the graphics are incredible!'.
Vampire Killer is MSX if I recall. So it's probably best considered as a home computer conversion of Castlevania 1. Compare and contrast Super Mario Bros Specia for the PC8801l, where the gameplay was tweaked to make it work better on the platform (SMBS is s flip screen rather than scrolling, for example) There was also a home computer conversion for the Amiga, interestingly. The Japanese name of Haunted Castle Is Akumajou Dracula, which is the Japanese name of the franchise. It's unquestionably a part of the franchise. Haunted Castle is just kind of an alternative translation: One assumes that Konami's arcade division and home divisions didn't have a lot of contact... Their branding game was pretty weak.
This was one of two arcade adaptions of Castlevania. Before this there was an arcade port called Vs. Castlevania. And from what I understand Vampire Killer is more of a spinoff of Devil Castle Dracula than a sequel.
GUYS i see what happened with the credits and life bar thing try starting the game with only like 5 credits than add 1 at a time after. I think the reason why you could only heal 3 times was when you heal it counts as giving you 1 credit and if you already have 90 credits it might not let you add more so try again but restart the game with only 5 credits in and you might be able to heal yourself 85 times instead of 3. Just a guess but it might work. My guess is each credit is 1/3 a life bar so if you start with 90 it takes 3 right away and lets you start with full life and that is why you cap after 3 heals than you cant add more. I would love to see another playthrough of this game if what i mentioned works. I think i remember there was more than 1 arcade machine that was like that back in the day.
You two should play Lament Of Innocents. We never had Symphony Of The Night in the U.S.;so I didn't really care. It's an underrated game that I think you two could bring back to a younger audience that over looked the game. I beat all the original Castlevania with the exception to the third game. This one was my favorite. I hope you guys find the time to entertain the world with that one.
This game was in the states back in the arcade days. And yes this was meant to eat as many quarters as possible. Very limited continues no matter how many credits you put in to it and the extra life for extra credits was false veil of security. It literally made it so if you dumped all your so called continues into that extra health, you took even more damage and when you died you started right back at the beginning of the game. This was one game you had to have skill, timing, and shortage of luck.
Yes there were (are) 8 Mario Karts Super Mario Kart Mario Kart 64 Mario Kart Super Circuit Mario Kart Double Dash Mario Kart DS Mario Kart Wii Mario Kart 7 (3DS) Mario Kart 8/Deluxe
We all love the Castlevania Series, the Ghosts 'n' Goblins series, and like, the other Medieval-times based games. But where did it all start? What game started this expansion of the slayer genre?
Ah,.. I remember seeing this in an arcade at a hotel at one of my family summer vacations as a kid and saying, "Wait, this is Castlevania but it's called something else? WHHAAA??" There are all kinds of mysterious arcade games I remember but I don't remember the names from all the arcade hopping I did as a kid and teen. Arcades were always so fun with all the game sounds playing at the same time & how at every different arcade I would always find some random game I never saw before.
Mike, this needs to be your next livestream play. You beat some serious games before, you can definitely beat this. (But look up as much info as you can to know what you're getting into before you start, and probably practice a bunch before the actual stream).
Playing this game on the Konami Arcade Collection on PS4. It's equally as hard, but it lets you continue as many times as you want, and you can adjust the game settings for easier mode.
On the thumbnail I was scratching my head thinking why does the pose look so familiar and oh...
It is the same pose that Megaman does on the US box cover art...
Eh. That's not a cheat. I mean it is in the game. lol
yea, because somethings in the game 100% means its not a cheat
haunted man lol
No comments about that Motherf*** Dracula? XD
Red Guy thank you!
The character walks like he took a dump that morning and didn't wipe well enough and hours later at night, he's like all itchy and goopy and he really needs to wipe again but hasn't gotten the chance to yet.
Mud butt.
haha, exactly.
Been there.
Such intricate details
@@kalzangtopgyal5304 We've all been there, probably. Even if it isn't "cool" to admit it XD
The life bar replenishment works by converting one of your continues. That's why sometimes you can cure yourself one time, sometimes three: it depends on how many continues you have left (max 3 per gameplay).
Sometimes and usually it hurts to watch James and Mike make up conclusions during a game or not figure out what's up
the Konami beat 'em ups (as well as Sunset Riders, which was a run 'n gun but is contemporary to them) were like that too, except every credit gives you more lives instead of extra health.
@@JabAtLife all too damn often. I wish they would just do a little research before they play a game or something. They are very knowledgeable with some games and others its just brutal to watch.
@@beaniiman I mean this is part of the fun, they're not going into a game with an entire guide telling them how everything works, sometime finding the mechanics by yourself is part of the fun.
I love how Mike goes from saying "I thought this game was supposed to be hard, it's easy", to "This is one of the most difficult games I've ever played"! :D
Soundtrack of this game is awesome. Same composer did Simon's Quest's music, including Bloody Tears.
Old school micro-transactions. Want more health? Cough up a quarter!
And we can all thank Konami for pioneering one of the most anti-consumer business practices in gaming.
#FucKonami
Oh my god you're right!!
You cant recover health by inserting coins in this game,lose 3 times and back to main menu
Exactly.
I love the way James says "Wooow!" when finding out about the refilling health and when Stage 1 goes behind the grass, full of childlike wonder.
This game has AVGN potential.
An episode about the most notorious quarter eaters could easily have this game as a headliner. It's pretty shameless.
I would LOVE him to do some more Castlevania games, like this one, Adventure and Vampire Killer, all of which suck ass. Actually I wouldn't mind him playing some of the good ones such as Rondo of Blood or Chronicles.
They did play Rondo, it was one of their earliest ones. Good one too.
The Angry Arcade Nerd
Today we have MICRO TRANSACTIONS, back then you had QUARTERS
Clearly the best walk cycle of any Castlevania game!
Thanks for showing this off :)
Also, the animation on being hit has to be mentioned! The guy seems like he wants to fly off the screen :D
You can tell its an arcade game from the amount of damage you take from a zombie. Its meant to be a quarter cruncher, so to speak.
Quarter cruncher? I think you meant quarter muncher.
... *checks damage output*... wait a zombie takes 4 hits to kill the protagonist but a skeleton takes 2... gaming sucked in the arcades!
dip switches also control health and difficulty i believe...
I thought the same thing, just look at 2:02 he only takes two hits. Reminds of The Simpsons where Millhouse plays "Waterworld" in the arcade.
Mike The Gamer There are two versions of this game, Version M and K. M is the harder version, which is what James and Mike are playing. Enemies don't hit as hard in version K, but this game is still near impossible.
This is one of those dollar games... maximum of 4 quaters before your kicked out.. one to play and 3 continues.. if you put in 4 credits and press start 4 times you use all 4 credits at once (no continiues) but get a massive life bar... i find this is the easiest way to beat the game after a lot of practice.
Neosophist never knew about that type of arcade games. interesting
There is Castlevania Nes, Vampire Killer MSX, Haunted Castle Arcade, Super Castlevania IV Snes and Castlevania X68000, AND THEY ALL HAVE THE SAME TITLE IN JAPANESE.
That's because they pretty much all tell the exact same story. Simon Belmont goes to kill Dracula in the year 1691.
Same for the Amiga and Commodore 64 versions.
Yeah, that is a good one. I say it is better than Bloodlines, worse than Rondo in the rankings. I dunno Bloodlines is pretty good too.
Chronicles is great, I think James would like it a lot. As for Vampire Killer on MSX, that is some AVGN material shit.
"Same for the Amiga and Commodore 64 versions."
Yes because the Amiga and Commodore 64 ones are just ports of the NES game, whereas the other ones mentioned by Gabriele Riva are all completely different games.
I remember actually playing this game in the arcades! Saw it once, in the Sea World San Antonio midway, placed unassumingly in a corner near Contract. I remember thinking how similar this was to Castlevania--I had just gotten into the series and didn't know it was considered another game in the franchise, since it was pre-Internet 1989--and how damn hard it was! And you could only continue three times?!? I only ever saw it the one time. I hear it was very rare here in the US.
Arcades with badass games need to comeback. I have been saving my quarters since the great arcade depression of the 80's.
You can spend 4 credits per game on Haunted Castle. You're burning through your continues. Essentially, you're giving up one of your three continues to extend your health. It requires precise movements to survive. You can look up other vids and recognize the music on stage 3.
PS... the pocket watch is the strongest weapon in the game!
I was going to mention about that it's like contra arcade they only let you continue so many times then F*ck You, gotta start all over.
There's a few games like that. Ajax (a Konami shmup) put a cap on the number of continues. I recently discovered a setting on Road Blasters that limits continues. N.A.R.C. had unlimited continues until you reach the final level. But yeah, Haunted Castle was the worst.
If my memory is correct, Capcom also did the similar setting in the arcade shooting game 1943. You have unlimited continues, but no continues in the final level.
double dragon on sega master system too
Thanks for the explanation. I've never played it, and watching them play it was confusing to try to figure out how continues worked.
James's Christopher Lloyd impression is pretty damn good!
I love James & Mike mondays!
Thumbs up guys just for quoting the least quoted Star Trek film. Have James try Castlevania Rebirth for the Wii. If you unplug the nunchuck and turn the Wii mote sideways, like an NES controller, it's a fun game with a nostalgic feel.
pay 2 win in 1988
Pau 2 pass
Arcades are as different story.
Try pay to win in Contra arcade. Game's fucking impossible.
this is nothing compared to Double Dragon 3 though.
@@AndyKusanagi86 exaaaactly
I remember how towards the end of the 80's developers pushed away from player skill and made most games to be set in a specific way just so you keep the quarters pumping into them. This is something that deserves it's own topic of discussion and why that model doesn't exactly work for players in today's setting.
this video is what made me discover this game and i fell in love with him even that it's hard af, here after haunted castle revisited btw
One catch... extra health eliminates extra continues
I think the problem was that they were playing the version m haunted castle version m is the hardest version of the game
MetalSmasherGaming M is for Masochist
RIch kid Mike with all the quarters.
Not a JP-only game. Of all places, a T.J. Maxx near where I lived had a Haunted Castle cabinet. "Wow, a Castlevania arcade game! How didn't I know about this?" Then I played it and found out why.
The problem is this particular revision they are playing is insanely hard and 'buying-in' more life with credits prevents you from being able to continue (which you can only do a limited number of times anyways.) Version/revision "K" is the one you want, although being a 80's arcade quarter-sucker at heart, it's still *very* challenging.
I remember playing Castlevania back in the arcade in 85. Looked like the NES version.
Vampire Killer is basically a MSX port of Castlevania, not an alternate sequel.
Oh yeah the Genesis song "I can't dance" good one haha
Well the health glitch, cheat whatever still works on the konami collection. Helpful so I can learn the game before tackling it properly.
theres a hard and an easy version of the game.
too bad they picked the hard version...
Given how much James loves the series, I'm actually very surprised he never did a Chronologically Confused for Castlevania.
Castlevania for the NES came out in the arcade as well, with a few small changes in time and damage
Play the Castlevania Chronicles version for the PS1
EggChen6DemonBag dude. thats Castlevania for the X68000 your talking about. not the arcade game.
oh i did type that weird. the word "version" Shouldn't be there. I meant was I wanted them to play Chronicles for the PS1. :P
They just did. Mike did a full playthrough of the game on original and arrange mode.
This arcase game was the U.S.A., at least in its territories. I live in Puerto Rico and I remember playing it in a pizza place back in my hometown. I never got pass Bakshi's Medusa.
This game was certainly in the US. I played it in my local mall arcade in small town Pennsylvania. I highly doubt they were into the video game import scene in the late 80s
Simons Quest is the actual Castlevania 2. Haunted Castle, Vampires Kiss, etc are all just CV1 remakes or ports.
You mean Vampire Killer. Because Vampire's Kiss is actually the European title of Dracula X.
19Szabolcs91 whoops. It happens when the series has like 2 million entries
Castlevania 1, Vampire Killer, Haunted Castle, Super Castlevania IV, and Castlevania on the Sharp X68000 all have the same name in Japan: Akumajō Dracula.
Played a lot of MSX at a nephew when I was younger (I am that old;). As a home computer it had a lot of game titles that had a distinct console and arcade feel to it. For you retro gamers out there that come across a system with some games I would highly recommend giving it a try. Playing titles like Vampire Killer, Alpharoid, Firebird, Salamander, Dragon Slayer IV and Penguin Adventure are among the fondest gaming memories I have. Hope you find the time to play on an MSX system James&Mike would love to see you give it a go:).
give the thumbnail artist a raise please XD
it's mike
Catcher Morningstar I doubt it. An artist named Maximum Panic made it
Mike usually does all of them
No, it is another guy. It is in the description. (and knowing mike´s style you can tell for shure).
Why I said usually bud
i love watching you two together
You learn something new in gaming everyday. Never even knew this one existed.
Vampire Killer was released one month after the Famicom Disk Version of Castlevania, had practically the same soundtrack and very similar graphics. It's not a sequel, but more of an alternative version of the Famicom game. The two main differences: It doesn't scroll, so you have to move from room to room, and you have to find keys to open the doors.
There are two versions of Haunted Castle floating around the internet. Version M and Version K. In Version M, you take MUCH more damage than you do in Version K, and it looks like that's the one you guys were playing.
If you ever want to try to long haul this game, track down Version K. It's still a hard game, but not THIS hard.
Nice. A little Genesis "We Can't Dance" reference.
You guys should make a new video about that haunted castle remake cos it is just gorgeously made!
The Japanese equivalent of a quarter for arcade games was 100yen which is actually about the equivalent of $1. Shit was expensive.
I love you guys. Greetings from Romania!
I hate when people say [Greetings from *Insert your shit country*]
Catcher Morningstar get over it
Cristian Palade greetings from 'Merica, or GTFO!
John6yt Not really close. is like a 2 hour trip from where I live to the castle.
Forman's Basement Your telling me? i feel disgraced as it is enough living in the same place as assholes like him, only thing that keeps me going is the people that have a heart and care for others.
90 Quarters divided by 4 would be $ 22.50 total per game.... You're welcome :p
Holy shit! If the NES version of Castlevania came out BEFORE Haunted Castle hit the arcades, that means that Konami were being assholes by making the arcade game much stiffer to control than the original Castlevania! (Don't get me wrong; Haunted Castle is a nice game, but the controls are shit.)
1ex1uger perhaps that was intentional to add to the difficulty. I have no problems with the controls and if I did I would just play something else
The only classic Castlevania with limited continues.
I played the game emulated. It didn't matter if I used a keyboard, an original Xbox controller, or a Gravis controller: Haunted Castle handled like shit. To blame it on my controller is absurd, because no other games had problems with stiff controls when ran through the same emulator.
The AVGN complains about how difficult it is to control characters in some games because the simple fact of the matter is that some games control worse than others. Unless you count the shitty Tiger handheld 'port' of Simon's Quest, Haunted Castle has the stiffest controls of any Castlevania game, and that's saying something.
it may handle badly but that doesn't mean it's a bad game.
Agreed. I prefer it to Simon's Quest!
I was so looking forward to seeing this entire game. You guys got as far as I did! NoooooOoO! Brutal.
James is always passionate about the games he loves! I grew up the same way, playing classic NES games then fell off after Super Nintendo! I love my PS4 but I love my Retro games!
There's also an actual Castlevania Arcade game that is light gun based, but the gun is replaced with a whip motion control. Would've made for an interesting Wii port if you ask me
I'd like these guys try the arcade version of Gradius III. That game is even harder than Haunted Castle
And years later Konami basically creates a new Castlevania by remaking this and putting it on the Dominus Collection.
5:29 Hey, that's Eddie from the Fear of the Dark album cover
wow oldie but goodie.. we got this game in our small neighborhood grocery store in the early 90s behind the mini pool tables in the back lol loved it.. i think someone found a way to beat it on a single quarter.. just blew me away cause i remember playing altered beast the same time as simons quest came out and this came was like "if they mated" to us.. classic but yes hard. one guy one quart but these days we have youtube longplays.. haha ..
5:24 "Woooooooooowwww"
That was legit amazement.
Damn, James does a spot-on Christopher Lloyd impression
If anyone confused about Bloody Tesars being in this game, it came out after Simon's Quest. They were released during the year though.
I don't know if somebody already said that here, but in this game you basically choose between extra lives and extra health for current life. You starting with somewhere about 3 or 4 lives, but when you add extra health to current one, you sacrificing one extra. It's somehow kinda creepy when you think about it. XD
To answer the Mario Kart queestion - Yes, there are 8 main entries and 3 (soon to be 4) arcade games,
and a re-release of the latest main entry.
1 - Super Mario Kart - SNES, 1992
2 - Mario Kart 64 - N64, 1996
3 - Mario Kart Super Circuit - Gameboy Advance, 2001
4 - Mario Kart: Double Dash - Gamecube, 2003
5 - Mario Kart DS - Nintendo DS, 2005
6 - Mario Kart Wii - Wii, 2008
7 - Mario Kart 7 - 3DS, 2011
8 - Mario Kart 8 - Wii U, 2014 (+ DLC packs with more characters and tracks)
MK8 Re-released as Mario Kart 8: Deluxe on Switch, 2017,
with all DLC packs included.
The Mario Kart arcade games was mostly Japan-exclusives:
Mario Kart Arcade GP, 2005 (also released in America)
Mario Kart Arcade GP 2, 2007 (Japan only)
Mario Kart Arcade GP DX, 2013 (Japan only)
Mario Kart Arcade VR (supposedly releasing 14th July, 2017, Japan only)
This was really cool! Thanks for introducing us to this game. I didnt even know it exists.
The amount of hearts lets you fill up your life more.
The way he stands and whips looks like a samurai stance.
castlevania famicom disk system(same as nes) > vampire killer(msx, too similar to fds ver to call a sequel > haunted castle arcade(approx translation of akuma-jou, demon castle) > dracula no fuuin on famicom disk system(castlevania 2)
These 2 remind me of when I used to go stay over at my cousins house as a kid and play games together, especially the howling haha
This actually came out after Simon's Quest. It goes Castlevania on NES, Vampire Killer on MSX, Castlevania II: Simon's Quest then Haunted Castle. The guy who did the soundtrack for Simon's Quest did the soundtrack for this game.
I think this was a project given to an intern; see that castlevania game we made? Make us one like that by next Tuesday. Don’t go home till you do
Vampire Killer[the real Castlevania 2] which was on MSX2.
It's hard if you're poor. Reminds me of life
I actually remember seeing this in the arcade when I was 17 or 18 ('88,'89). Didn't know anything about Castlevania at that point. I just remember the damn flying blocks and thinking 'Wow, this game looks tough, but the graphics are incredible!'.
James & Mike: what kind of controller was being used to play this game here?
Not sure I've seen that shape before.
Vampire Killer is MSX if I recall. So it's probably best considered as a home computer conversion of Castlevania 1. Compare and contrast Super Mario Bros Specia for the PC8801l, where the gameplay was tweaked to make it work better on the platform (SMBS is s flip screen rather than scrolling, for example) There was also a home computer conversion for the Amiga, interestingly.
The Japanese name of Haunted Castle Is Akumajou Dracula, which is the Japanese name of the franchise. It's unquestionably a part of the franchise. Haunted Castle is just kind of an alternative translation: One assumes that Konami's arcade division and home divisions didn't have a lot of contact... Their branding game was pretty weak.
Always love to watch you guys play any Castlevania game.
This was one of two arcade adaptions of Castlevania. Before this there was an arcade port called Vs. Castlevania. And from what I understand Vampire Killer is more of a spinoff of Devil Castle Dracula than a sequel.
damn, i have no idea how ive been waiting for this
GUYS i see what happened with the credits and life bar thing try starting the game with only like 5 credits than add 1 at a time after. I think the reason why you could only heal 3 times was when you heal it counts as giving you 1 credit and if you already have 90 credits it might not let you add more so try again but restart the game with only 5 credits in and you might be able to heal yourself 85 times instead of 3. Just a guess but it might work. My guess is each credit is 1/3 a life bar so if you start with 90 it takes 3 right away and lets you start with full life and that is why you cap after 3 heals than you cant add more. I would love to see another playthrough of this game if what i mentioned works. I think i remember there was more than 1 arcade machine that was like that back in the day.
You two should play Lament Of Innocents. We never had Symphony Of The Night in the U.S.;so I didn't really care. It's an underrated game that I think you two could bring back to a younger audience that over looked the game. I beat all the original Castlevania with the exception to the third game. This one was my favorite. I hope you guys find the time to entertain the world with that one.
This intro stage is actually reused in Castlevania Chronicles. At least the segment with the treemen creatures popping out of the trees.
I actually got that ‘genesis walk’ joke! 🤣🤣🤣
Play this Mike on Cinemassacre Plays! :)
This game was in the states back in the arcade days. And yes this was meant to eat as many quarters as possible. Very limited continues no matter how many credits you put in to it and the extra life for extra credits was false veil of security. It literally made it so if you dumped all your so called continues into that extra health, you took even more damage and when you died you started right back at the beginning of the game. This was one game you had to have skill, timing, and shortage of luck.
Thanks James now I gotta watch the music video of Genesis "I can't dance".
5:24 James is like a kid on Christmas haha
Yes there were (are) 8 Mario Karts
Super Mario Kart
Mario Kart 64
Mario Kart Super Circuit
Mario Kart Double Dash
Mario Kart DS
Mario Kart Wii
Mario Kart 7 (3DS)
Mario Kart 8/Deluxe
Plus the three Mario Kart games released in arcades. There was also a Mario Kart slot machine in Europe. ;)
MarkMCFC 10 so it went from 64 to 7
When I was a kid in Costa Rica they use to have this game on the arcade by my house, it was awesome
We all love the Castlevania Series, the Ghosts 'n' Goblins series, and like, the other Medieval-times based games. But where did it all start? What game started this expansion of the slayer genre?
90 Quarters in a Arcade machine you just put $22.50 for that Arcade game right there
Kudos for the deep Ghostbusters quote there.
The Battle Toads arcade came out after the NES version, and it kicks ridiculous amounts of ass. Super violent too
"It's the skeleton of Phil Collins" made me laugh too hard.
This is the original pay-to-win game.
Ah,.. I remember seeing this in an arcade at a hotel at one of my family summer vacations as a kid and saying, "Wait, this is Castlevania but it's called something else? WHHAAA??" There are all kinds of mysterious arcade games I remember but I don't remember the names from all the arcade hopping I did as a kid and teen. Arcades were always so fun with all the game sounds playing at the same time & how at every different arcade I would always find some random game I never saw before.
Tough game! It's cool to learn about the differences between US and Japan. We definitely didn't know anything back then.
You guys really need to check out Splatterhouse arcade, best version in the franchise and I know you guys would appreciate it being horror fans.
Mike, this needs to be your next livestream play. You beat some serious games before, you can definitely beat this. (But look up as much info as you can to know what you're getting into before you start, and probably practice a bunch before the actual stream).
Christ, two hits from the skeleton depleted the entire life bar,hella hard arcade game
Playing this game on the Konami Arcade Collection on PS4. It's equally as hard, but it lets you continue as many times as you want, and you can adjust the game settings for easier mode.
When a brick shoots out the wall, you must whip it!
THIS IS ONE ARCADE GAME I WOULD PLAY ON ARCADE IN LATE 80’s!! AWSOME GAME