@8:44 If Yoshi is in heat, the 2,1+2 (hold) becomes a guard break (+15), can be interrupted as usual. If used as an oki set up, if you stay grounded you'll take damage but avoid the guardbreak.
I need like the opposite of this guide, while playing yoshi and against them i find just holding standblock is far too effective and makes him predictable
Alisa df4, Yoshimitsu df4, Nina df4, Asuka df4, Reina 1+2, Dragunov df4, Jin df3, Kazuya 1+2, Kuma/Panda df4, Leroy b1+2, Lili 1+2, Paul d1+2, I think there's more, but that's off the top of my head.
@8:44 If Yoshi is in heat, the 2,1+2 (hold) becomes a guard break (+15), can be interrupted as usual. If used as an oki set up, if you stay grounded you'll take damage but avoid the guardbreak.
yoshi is a character in particular that's been really getting on my nerves so thanks for this!!!
same....
Always appreciate your efforts 🙏 Nice work!
Thank you so much 🙏🏼
watching this as a yoshi main to learn what I'm doing wrong
playing yoshimitsu
King 👑 I’m a Feng main so this was truly a blessing sir
the hero we need
Appreciated 👍🏻
Nice
I need like the opposite of this guide, while playing yoshi and against them i find just holding standblock is far too effective and makes him predictable
Thanks 🙏🏾
You are very welcome, thanks for swinging by! 🙏🏼
6:13 O_o wtf.. who else even have i12 mid ??
Jin Lili reina feng Kazuya zafina Alisa asuka nina paul
Alisa df4, Yoshimitsu df4, Nina df4, Asuka df4, Reina 1+2, Dragunov df4, Jin df3, Kazuya 1+2, Kuma/Panda df4, Leroy b1+2, Lili 1+2, Paul d1+2, I think there's more, but that's off the top of my head.