The fact that Starfield is nominated for "Best RPG" with the game awards tomorrow sincerely dries up any hope I had for the game industry to bother improving itself.
@@flouserschird I loved that Todd had to sit there last night and watch as Sean Murray was on stage, receiving love from the audience for the seemless, space exploration game he and his team of legends at Hello Games created.
Why? If the mainstream studios aren't making games you like, just look elsewhere. It's like someone who only likes jazz metal complaining there's no jazz metal in the top 40.
Actually, Starfield is really great. Try doing things other than just the main quest. Make new characters with new traits and builds and it will be like playing a whole new game. Are the planets empty? Yes, but that's by design. When the astronauts went to the moon, there was nothing there, but they certainly weren't bored! You'll find that Starfield is great once you get about 500 hours in. -Bethesda Support Team
But in all seriousness, the planets are empty... but also every surface of every planet and moon is cluttered in crap, equally distanced 3-4 minute walk apart. No being the first to explore a new area, it's all been found and built on. All of it.
I will never not watch a new Acorn Review ❤ I think you are on point with starfield. I borrowed the series x from my brother and bought the Premium version just to play it a few days early and was so underwhelmed by the story, graphics and to a smaller amount the gameplay. Couldn't keep playing after having put 8 hours in.
Hey Ed, your reviews got me interested in Demon’s Souls, Dead Space & Binding of Isaac, all 3 of which are games within some of my, now, all time favorite game series. Your reviews popped in to my head the other day and I happened to look you up and found you started to release a new slew of reviews, i hope you keep it up! Your reviews are stylish and super funny, no one does it like you, thanks for the memories
It was baffling to see people hyping this up like crazy before launch, the whole gazillion planets thing was probably the biggest red flag I've ever seen, especially since this is current year Bethesda we're talking about lol.
I found the hype to be fairly mixed, the copium crowd convinced that GOTY was coming, while there was the schadenfreude crowd who wanted a Cyberpunk or Fallout 76 style disaster launch.
The part with the companions sitting and standing and saying Goodbye had me rolling. This is the best review I have seen yet on a Starfield, and it pretty well nails all Bethesda RPG's.
God damn bro I fucking love your content. You keep it real. I knew this game was shit. it looked awful and boring and I did not get why it was getting so much praise. everything you said is basically everything I would never want in a game. I will happily play Fallout 3 and New Vegas and even F4 again but I will touch this fucking game.
If you played the story to completion, you would find out the game is actually *much worse* than you thought. Imagine actually sinking time into designing the home... then wiping it all out. Imagine building a complex set of interconnected outposts... and then wiping them all out.
Imagine someone trying that over and over again. God builds are the worst thing to do in a Bethesda game. It doesn’t work. The ‘sandbox’ needs limits. You have a background it stipulates your class. Stick to the class, you’ll get more out the game.
That last shot of the review dude I felt it... The design of New Atlantis ... Who in their right mind built that city? How many devs worked on it? I'm still to this day bewildered about it all
I still remember some 15 odd years ago when Peter Molyneux was raked over the coals for his all his blatant bluster over his games. How have people in general not seen the same writing on the wall with the likes of Todd?
That probably just predisposed you to dislike it, when if you just went in with zero expectations it would have be an experience akin to a good grilled cheese sandwich. Not a great one, just a good one.
You’re 100% on point about Starfield and I’ve realized after 430 hours of playing the game and so much frustration, is that all the things that you’re showing in your video that are frustrating like how long it takes to find the well and the misleading quest markers that should be off of your map once you’ve completed the quest, this is all by design, they’ve done that on purpose to keep you on the game longer to take up more of your time in order to be able to show investors that people are playing the game for a long periods of time, they don’t give a sht about your experience. All they care about is keeping you on there for as long as possible and wasting as much of your time as possible in order to show investors that people are playing the game for a long periods of time, but what they don’t realize is, is that the people that are no longer suckers are just putting the game down and not picking it up again I’ve paid full price for my game $150 Canadian, played it for 430 hours and I’m so pissed off at the game that I don’t care about the last two achievements I need to 100% the game, I’m not wasting anymore of my life on this piece of sht anymore.
Are you serious?! I was rewatching some of your old and new reviews today and now I got this one to check?! So cool! About the game, I think that I became that old man shouting at a cloud sooner. I do not care about any new or upcoming game. Except some, and I really mean SOME, Nintendo stuff. I haven't played Starfield, but from what I've seen, it seems big and that's just about it. What good is a big game if it's full of empty shells?
So glad Starfield is a Xbox exclusive so I went the opposite direction towards the 2023 No Man's Sky which is truly awesome and immersive without bullshit dialogue.
I'm curious about your thoughts on The Outer Worlds. Obviously a lot smaller worlds and lower budget than Bethesda but Obsidian's writing blows them out of the water for me.
Outer Worlds has a personality unlike Starfield, which has all the personality of a corporate middle manager who's walking around with an IV of the company Kool-Aid, but its the personality of someone you want to push down a flight of stairs.
Remember at the start of Fallout 4 how you're given Power Armor and a Gatling gun to kill a wave of enemies and then finally a Deathclaw? Yeah this game is the complete polar opposite of that, barely given you crumbs to get you to keep going to the truly good shit. Does that mean their isn't anything worthwhile or great? No, there's actually some great stuff in this game but I can't blame anyone not wanting to play through the game to get to it as it sneaks up on you instantaneously.
Thanks for playing this s*** so others don't have to, Ed. I'm looking forward to your GTA 6 review when it comes out. I still remember your previous GTA review 10 years ago, which was very entertaining. Are you going to do a video on the best games of the year? That would be cool. I haven't played many games from this year but Lies of P and Talos Principle 2 look really good.
just so funny to me that they took the worst mechanics from no mans sky and put it in, they looked at all the good mechanics and Todd was like "you DORKS" xD
why NO gore in the game ...because Bethesda ...maybe Microsoft is making that call... can you imagine fallout with no gore ... Noooooo, don't make fallout without the gore!
That was so funny. Great job; I agree with everything you said. After 160 hours, I've gone back to add to my 2000 in NMS, where I never get bored. I see SF as space-themed, a spaghetti western gone wrong. Yes, it's just awful. It is depressing with its colour pallet and cheesy dialogue, which is ironic, seeing as they advertised SF on a Doritos packet.
My friend told me about the insane load times in this game and when I finally managed to play on my PC (7800x3d 4080 so its no slouch) I timed the loading screens and on my first 4 hours of playing, my LOAD SCREEN time was 48 minutes and 17 seconds. 20% of my fucking time was waiting for load screens
@@K3vinGross its the fact that there is a loading screen associated with nearly EVERYTHING you do. going into buildings, entering your ship, leaving a planet, traveling to another planet, entering the planet, leaving your ship etc etc
I'm not a Bethesda fan boy. But I am a 67 year old Skyrim fan boy. I played Skyrim since Special Addition came out and 95% of that play time is a modded Skyrim. But Starfield? I played 74.5 hours and uninstalled it. I give the game a 4.5/10 and that's for the art department because the game looks pretty good. Excepting water. The game was over hyped, falsely advertised (simply listen to Todd explaining all the cool exploration we can't do), horrible optimization, no immersion, uses a crap engine, totally crap UI, bug filled, glitch filled, crashes, repetitive, boring, broken stealth, horrible perk system, janky base building (with little instruction), janky ship building (with little instruction), copy/pasted POI's, absolutely dreadful and contradictory companions, no-name citizens that walk back and forth on an invisible tether and many times get in your way, weak main and side missions, overloaded cut scenes and load screens, mediocre gun play with bullet sponge targets. There are no real choices with consequences. Any choice you make still takes you on the direction Bethesda wants you to take. There is no depth or relevance to this game and its components. This game has no role playing despite it being labeled an RPG. This game has no soul The junk you pick up is pointless, extremely underwhelming carry weight, arbitrary level farming to mend/boost your XP/perks/ money, vendors with little money, NO MAPS, companions scolding you one after the other because you chose the dialog Bethesda didn't want you too, more loading screens in five minutes of play than the entirety of Elden Ring, 300 years of human fiction with nothing to really show for it, no challenging locations or bosses. And no reason to actually make an outpost to farm stuff because you can simply purchase it at a vendor. A "2023 next gen game" with 2006 water graphics? Starfield is fundamentally flawed on so many levels. It is NOT open world. It's plagued with bad game design decisions, half baked systems, bland & uninspired writing and outdated quest design. It isn't "Skyrim in Space", nor is it "Fallout in Space". Starfield is a downgraded, mediocre and soulless mixture of Skyrim & Fallout 4, without the free world exploration and the charm of neither. It's a regression from Bethesdas previous titles in all aspects and the saddest part is that it took them 8 years to create this piece of mediocrity with unparalleled boredom. Whats even worse is that devs had ALL the creative freedom to write whatever the hell they wanted; there is no established lore that restricts them from going crazy. And yet they went for the most banal unimaginative take on sci-fi. Funny thing with Londinium - I decided to try landing randomly on the planet, ignored the UC ship telling me to stay away and menu clicked my way down there. As soon as I got out, another random ship came a few hundred metres away, as they do. I wandered over, found it was a Freestar Ship that had landed at a "small settlement" or something like that. On Londinium. The planet that was quarantined because it was over-run with monsters. Sigh. Later, I’m desperate to complete the main quest so I can finally uninstall. I made it to the buried temple - which is of course just another copy paste junkyard. Sarah said she wanted to speak to me and told me that Barrett was worried about her back at the lodge. Well, Barrett fraking died on the Eye when the Hunter attacked about 30 hours ago! What little immersion I had left was instantly taken away! TLDR; Abysmal writing. The worst part is they made a world (worlds) that were already explored. It all feels like we were late to the party. Every planet is littered with copy/pasted factory’s and outposts, you are never more than a 1000 meters from a structure. The whole colonial war already happened and you just get to hear about all the cool interesting events that already occurred. No matter how far you go, there are almost always humans waiting for you there. Even the plants & wildlife that you need to scan already have names. Therefore, locations have already been discovered in the past. What really burns my backside is that New Game + merely allows you to replay the game over again with the same or different companions; ie., Sarah becomes a potted plant, all the Constellation members are children and I think the very worst is all the Constellation members are you with different personalities (and that's to name just three of the 10 or so variations you get. Not only that, when it comes to the writing and consequences of going through the Unity, Sam Coe's questline revolves around restoring a relationship with Cora's mother, Lillian Hart, yet when it comes to the Unity, Sam shows not the slightest consideration of Lillian in allowing young Cora to go through the Unity. I would think she would be devastated. Also, if you do NG+ to bring all 24 powers to level 10, that means you'd have to jump through 1200 glowy-glitter things in 240 temples. No, thanks. This game was labeled as "Next generation" gameplay? Don't stop to think Bethesda will fix anything other than the most egregious problems and that modders can "fix" the game when Bethesda won't. I've come to the realization that the game is fundamentally flawed in a way that no mod or update can actually fix. It's the base level structures of the game that are so unappealing. Modders can come very close to it, but I don't see that as a modders unpaid job. An example would be that modders made Skyrim better. But they didn't "fix" it. As I sit now with 74.5 hours into Starfield, I honestly don't think I'll ever play this game again. At least not without a Cyberpunk 2.0 and DLC type upgrade.
it never occurred to me how often Bethesda characters say goodbye at the end of dialogue..... then again, I haven't played any new bethesda games since FO4
Black souls an rpg maker game inspired by the soulsborne game, have more freedom that you can kill any npc you like and it have major consequence in the story and it was only made by 1 person! Mean while starfield all important npc is immortal because it's "Bethesda charm!'
Ironically the game barely worked for me at launch, on a new AMD computer where starfield came free with it. The game would often crash either instantly or within a few minutes of being outside. I *think* one of the patches fixed it, but after crashing my way through about 10hrs of 'gameplay' I was over it.
I have literally never been so hyped for a game and been so disappointed then with Starfield. I knew it wasn’t gonna live up to the hype I created in my head, but I didn’t think it would be so dull. I played a good 150 hours but honestly with a Bethesda title, I was expecting another 100 hours and more. I think what really killed the game for me was that ending. It just made the entire adventure feel completely pointless. The story and motivations of the player character is just awful, and this is one thing I don’t see people mentioning. The entire point of the game is to find a bunch of random pointless artifacts and the only thing they actually do is send you back in time and make you do it again. Why would you want to do NG+ over and over when all the quests and stories end exactly the same.
Imagine this- You make a game, and over the next months and years players make tens of THOUSANDS of mods for you game, and there is a mod website where 90% of players go to for those mods, Now imagine, as said game developer, you could go to that website and get data, free research on what your players want? ignore booba mods, though i wish they wouldn't ignore them ;P What are their biggest gripes and short comings with your game? What **cking bugs you've left in the game... Now i want you to imagine, as said game developer... you ignore all that information, and make a new game, with just as many mods and data points to take advantage of... and again you ignore and release a new game, and so on and so on No, Bethesda does not learn, which wouldn't be so bad if they were technically minded, or creatively minded, but they are neither, their old games were good because they had heart and played to their strengths, not any more i guess
BRUN todd Howard and fans of Star field saying it would be game of the year it didn’t even get a single award star field has nothing to do with space exploration 😂 just another fallout reskin 😢
I had a lot of fun playing the faction but my god the game is clunky af. Worst part is that pretty much everything bad is due to strange/stupid decision by Bethesda. It really feels like a game made by amateurs or first time devs.
Starfield is a fun game but, it is nowhere near being a best game. The bugs are what's killing it, IMHO. It's hard to want to play it knowing that it could crash at any time. That has been my experience so far. If you're a fan of continuously saving then it might work for you. Hopefully they work out the bugs and move forward with more content.
Simps for big studios are single handedly ruining video games for the rest of us. So long as people will kiss the ass of companies like Fromsoft, Blizzard, Bethesda et al. the concept of innovation in video gaming will only die out completely.
I think a big part of it for me personally is that I am honestly so over Inon Zur as a composer. I don't think he's bad I just think he does the same thing literally every time for decades... like Bethesda. He makes a decent main theme for his game then has very quiet and bland ambience for the world with really noodley themes and little melody. Then with almost EVERY single one of his combat themes he will have a drum line with the game's main theme looped over top. Listen to any Inon Zur soundtrack from Dragon Age to Fallout to especially this. It is the same shit every time. Elder Scrolls didn't have this problem. Fallout didn't have this problem because you could at least listen to jazz music over it. Starfield has nothing to hide how boring and dull and lifeless the soundtrack is. Just like every other aspect of the game.
Good review but you get stuck in minute stuff. You didn't once touch on the the God awful walking simulator that is starfield, "perks" that is more or less quality of life unlocks etc.
The perk tree is good if you can use it properly. You know those backgrounds with the 3 starting skills. You pick the perks that complement the build. My *cyber runner* started with sneak, lockpick, and pickpocket. It’s a thief build. Thieves don’t kill, they steal. Extra perks I had were scavenging, and bribery. Later on got manipulation and got enemies to kill each other. Then I made a new character after I was done with ryujin quest line. Picked the *space scoundrel* . Persuasion, pistols and piloting. Suits a cowboy space cop. Did the freestar rangers. This time I had a critical hit pistol slinger build. My vanguard build I went with *soldier* and heavy weapons. God builds where your characters can do anything and everything, have all the best skills and damage multipliers, never mesh well in any Bethesda game. Playing like that makes them boring to play.
Meh. It's fun the first time. And if you invested enough time in your first playthrough you can completely skip almost everything in new game+. Because you'll feel like you've already done everything there was to do, multiple times. In your first playthrough. By the time you hit new game+3 you'll be searching for something, ANYTHING, to do other than what you've already done at least a few dozen times over at this point. Was it good? Sure. Was it great? No. Was it enough to last ten years like they claimed? Not even close. I couldn't even hit ten days total gameplay time before I was over it.
So are we all just gonna forget that Hi-Fi Rush exists? A fantastic Xbox exclusive that was way better than anything anyone may have been expecting? No? Well then I see your biases.
The fact that Starfield is nominated for "Best RPG" with the game awards tomorrow sincerely dries up any hope I had for the game industry to bother improving itself.
Madden's "superstar mode" is more of an RPG than Starfield.
Goddam Starfield sucks.
The fact that you still have any hope for the game industry in 2023 means you're mentally deficient
Well Todd walked away empty handed and his wife is mad at him because she told him “this game better be good. You’re away from home to much.”
@@flouserschird I loved that Todd had to sit there last night and watch as Sean Murray was on stage, receiving love from the audience for the seemless, space exploration game he and his team of legends at Hello Games created.
Why?
If the mainstream studios aren't making games you like, just look elsewhere.
It's like someone who only likes jazz metal complaining there's no jazz metal in the top 40.
Actually, Starfield is really great. Try doing things other than just the main quest. Make new characters with new traits and builds and it will be like playing a whole new game. Are the planets empty? Yes, but that's by design. When the astronauts went to the moon, there was nothing there, but they certainly weren't bored! You'll find that Starfield is great once you get about 500 hours in.
-Bethesda Support Team
But in all seriousness, the planets are empty... but also every surface of every planet and moon is cluttered in crap, equally distanced 3-4 minute walk apart. No being the first to explore a new area, it's all been found and built on. All of it.
Actually the game gets good at 478 hours......not 500...
If the point of Starfield was to get me to play more Fallout 4, then mission fucking accomplished.
I've never played Starfield, but reviews like these are the reason why i think its the most entertaining thing Bethesda put out in years xD
I will never not watch a new Acorn Review ❤ I think you are on point with starfield. I borrowed the series x from my brother and bought the Premium version just to play it a few days early and was so underwhelmed by the story, graphics and to a smaller amount the gameplay. Couldn't keep playing after having put 8 hours in.
Hey Ed, your reviews got me interested in Demon’s Souls, Dead Space & Binding of Isaac, all 3 of which are games within some of my, now, all time favorite game series.
Your reviews popped in to my head the other day and I happened to look you up and found you started to release a new slew of reviews, i hope you keep it up! Your reviews are stylish and super funny, no one does it like you, thanks for the memories
im so confused bethesda has managed to trick everyone into thinking they're not trash
You opened my eyes to the fact that it wasn't just the map that was procedurally generated, it was the dialogue too
The judder on the Series X on a 120hz TV is real - also GREAT review, dude.
😂😂😂 nice one man !!!Starfield is the biggest pile of s...t Bethesda ever released
It was baffling to see people hyping this up like crazy before launch, the whole gazillion planets thing was probably the biggest red flag I've ever seen, especially since this is current year Bethesda we're talking about lol.
I found the hype to be fairly mixed, the copium crowd convinced that GOTY was coming, while there was the schadenfreude crowd who wanted a Cyberpunk or Fallout 76 style disaster launch.
The part with the companions sitting and standing and saying Goodbye had me rolling. This is the best review I have seen yet on a Starfield, and it pretty well nails all Bethesda RPG's.
never settle for 30 fps
Sarah Morgan looks like a 56 yearold wine box housewife from Palm Springs.
God damn bro I fucking love your content. You keep it real. I knew this game was shit. it looked awful and boring and I did not get why it was getting so much praise. everything you said is basically everything I would never want in a game.
I will happily play Fallout 3 and New Vegas and even F4 again but I will touch this fucking game.
Starfield made me fall in love with Skyrim again. Thanks, Beth!
Commenting for the algori*hm. My man's been killing it with the reviews for 14 years.
Ed, it's really hard to bring a channel back from the dead on yt, but keep it up! Consistency is key. Enjoying your stuff since the Far Cry review 🤘
If you played the story to completion, you would find out the game is actually *much worse* than you thought. Imagine actually sinking time into designing the home... then wiping it all out. Imagine building a complex set of interconnected outposts... and then wiping them all out.
Imagine someone trying that over and over again.
God builds are the worst thing to do in a Bethesda game. It doesn’t work.
The ‘sandbox’ needs limits.
You have a background it stipulates your class.
Stick to the class, you’ll get more out the game.
Such an expansive universe.... and still no chickens
AND HE LIVES!!! thank God your back
I used to watch your videos in Highschool; now I am in college and your content is still darn fun!
1:53 Fun fact: I actually didn't get past the prologue.
This game deff got paid positive reviews on launch just like Phantom Pain
I ended up just watching the cutscenes for Phantom Pain. Playing it was a chore.
That last shot of the review dude I felt it... The design of New Atlantis ... Who in their right mind built that city? How many devs worked on it? I'm still to this day bewildered about it all
New Atlantis really reminded me of Epcot Center.
Holy shit! I haven't seen you since your original Demon's Souls and Siren: Blood Curse reviews! Glad to see you again!
I don't think I've EVER clicked on a video as fast as this one. I genuinely thought Ed had died.
"If I have a scanner... why can't I find the fun?"
I still remember some 15 odd years ago when Peter Molyneux was raked over the coals for his all his blatant bluster over his games. How have people in general not seen the same writing on the wall with the likes of Todd?
Holy shit it's here. Praise be the gamer gods.
I wonder if I would have liked Starfield more if I wasn't so old and worn from years of Bethesda disappointments.
That probably just predisposed you to dislike it, when if you just went in with zero expectations it would have be an experience akin to a good grilled cheese sandwich. Not a great one, just a good one.
The lack of passion and creativity from Bethesda is painfully obvious.
this is your review that goes viral. inb4 normal people
This is one of the rare games I actually have open hatred towards. The devs don’t respect your time and it’s boring. Just an awful experience.
Yes! Acorn review. Always a pleasure
So happy Ed is still making videos.
The emoji lifting a gun up to his head had me rolling 😂😂
You’re 100% on point about Starfield and I’ve realized after 430 hours of playing the game and so much frustration, is that all the things that you’re showing in your video that are frustrating like how long it takes to find the well and the misleading quest markers that should be off of your map once you’ve completed the quest, this is all by design, they’ve done that on purpose to keep you on the game longer to take up more of your time in order to be able to show investors that people are playing the game for a long periods of time, they don’t give a sht about your experience. All they care about is keeping you on there for as long as possible and wasting as much of your time as possible in order to show investors that people are playing the game for a long periods of time, but what they don’t realize is, is that the people that are no longer suckers are just putting the game down and not picking it up again I’ve paid full price for my game $150 Canadian, played it for 430 hours and I’m so pissed off at the game that I don’t care about the last two achievements I need to 100% the game, I’m not wasting anymore of my life on this piece of sht anymore.
Don't ever stop making videos Mr acorn films they're amazing
Are you serious?! I was rewatching some of your old and new reviews today and now I got this one to check?! So cool!
About the game, I think that I became that old man shouting at a cloud sooner. I do not care about any new or upcoming game. Except some, and I really mean SOME, Nintendo stuff. I haven't played Starfield, but from what I've seen, it seems big and that's just about it. What good is a big game if it's full of empty shells?
So glad Starfield is a Xbox exclusive so I went the opposite direction towards the 2023 No Man's Sky which is truly awesome and immersive without bullshit dialogue.
I'm curious about your thoughts on The Outer Worlds. Obviously a lot smaller worlds and lower budget than Bethesda but Obsidian's writing blows them out of the water for me.
true but outer worlds is still pretty bad like a 6/10 at best
Outer Worlds has a personality unlike Starfield, which has all the personality of a corporate middle manager who's walking around with an IV of the company Kool-Aid, but its the personality of someone you want to push down a flight of stairs.
Outer worlds personality MuH CapItalism BAd Umh kay@@publiusdos5925
Holy shit!!! Ed's back!?
Amazing rant/review lol
Remember at the start of Fallout 4 how you're given Power Armor and a Gatling gun to kill a wave of enemies and then finally a Deathclaw? Yeah this game is the complete polar opposite of that, barely given you crumbs to get you to keep going to the truly good shit. Does that mean their isn't anything worthwhile or great? No, there's actually some great stuff in this game but I can't blame anyone not wanting to play through the game to get to it as it sneaks up on you instantaneously.
Thanks for playing this s*** so others don't have to, Ed. I'm looking forward to your GTA 6 review when it comes out. I still remember your previous GTA review 10 years ago, which was very entertaining. Are you going to do a video on the best games of the year? That would be cool. I haven't played many games from this year but Lies of P and Talos Principle 2 look really good.
4:23 LMAO, I love you Ed.
New Ed review? Oh hell yeah! The man turned me on to Demon's Souls back in the day.
I can't believe my favourite reviewer is back!
Gotta say I'm definitely feeling like a grandpa on this one
just so funny to me that they took the worst mechanics from no mans sky and put it in, they looked at all the good mechanics and Todd was like "you DORKS" xD
The reward at the was just perfect. Goodbye.
"Sweet, another Starfield video!"
"Let's Play?"
"No, dunk"
Return of the king baby !
Good to have you back man👏
why NO gore in the game ...because Bethesda ...maybe Microsoft is making that call... can you imagine fallout with no gore ... Noooooo, don't make fallout without the gore!
No it's Bethesda
That was so funny. Great job; I agree with everything you said. After 160 hours, I've gone back to add to my 2000 in NMS, where I never get bored. I see SF as space-themed, a spaghetti western gone wrong. Yes, it's just awful. It is depressing with its colour pallet and cheesy dialogue, which is ironic, seeing as they advertised SF on a Doritos packet.
This rant is amazing
Bro, the planet side map in Starfield is awesome!!!
Me: *What map?*
Ed! Another fantastic video!
My friend told me about the insane load times in this game and when I finally managed to play on my PC (7800x3d 4080 so its no slouch) I timed the loading screens and on my first 4 hours of playing, my LOAD SCREEN time was 48 minutes and 17 seconds. 20% of my fucking time was waiting for load screens
How can you have a that Long loadingtime in 4h while i Play on series x and dont have that much loading time while playing 4h.
@@K3vinGross its the fact that there is a loading screen associated with nearly EVERYTHING you do. going into buildings, entering your ship, leaving a planet, traveling to another planet, entering the planet, leaving your ship etc etc
@@Goatchees3 i have 2-5 sec loadingtime. So your fact IS boring to me.
@@K3vinGross do you realise how gimped the game is for series x compared to playing on an actual good pc?
Solid review as always
I'm not a Bethesda fan boy. But I am a 67 year old Skyrim fan boy. I played Skyrim since Special Addition came out and 95% of that play time is a modded Skyrim. But Starfield? I played 74.5 hours and uninstalled it. I give the game a 4.5/10 and that's for the art department because the game looks pretty good. Excepting water.
The game was over hyped, falsely advertised (simply listen to Todd explaining all the cool exploration we can't do), horrible optimization, no immersion, uses a crap engine, totally crap UI, bug filled, glitch filled, crashes, repetitive, boring, broken stealth, horrible perk system, janky base building (with little instruction), janky ship building (with little instruction), copy/pasted POI's, absolutely dreadful and contradictory companions, no-name citizens that walk back and forth on an invisible tether and many times get in your way, weak main and side missions, overloaded cut scenes and load screens, mediocre gun play with bullet sponge targets. There are no real choices with consequences. Any choice you make still takes you on the direction Bethesda wants you to take. There is no depth or relevance to this game and its components. This game has no role playing despite it being labeled an RPG.
This game has no soul
The junk you pick up is pointless, extremely underwhelming carry weight, arbitrary level farming to mend/boost your XP/perks/ money, vendors with little money, NO MAPS, companions scolding you one after the other because you chose the dialog Bethesda didn't want you too, more loading screens in five minutes of play than the entirety of Elden Ring, 300 years of human fiction with nothing to really show for it, no challenging locations or bosses. And no reason to actually make an outpost to farm stuff because you can simply purchase it at a vendor. A "2023 next gen game" with 2006 water graphics?
Starfield is fundamentally flawed on so many levels. It is NOT open world. It's plagued with bad game design decisions, half baked systems, bland & uninspired writing and outdated quest design. It isn't "Skyrim in Space", nor is it "Fallout in Space". Starfield is a downgraded, mediocre and soulless mixture of Skyrim & Fallout 4, without the free world exploration and the charm of neither. It's a regression from Bethesdas previous titles in all aspects and the saddest part is that it took them 8 years to create this piece of mediocrity with unparalleled boredom.
Whats even worse is that devs had ALL the creative freedom to write whatever the hell they wanted; there is no established lore that restricts them from going crazy. And yet they went for the most banal unimaginative take on sci-fi. Funny thing with Londinium - I decided to try landing randomly on the planet, ignored the UC ship telling me to stay away and menu clicked my way down there. As soon as I got out, another random ship came a few hundred metres away, as they do. I wandered over, found it was a Freestar Ship that had landed at a "small settlement" or something like that. On Londinium. The planet that was quarantined because it was over-run with monsters. Sigh. Later, I’m desperate to complete the main quest so I can finally uninstall. I made it to the buried temple - which is of course just another copy paste junkyard. Sarah said she wanted to speak to me and told me that Barrett was worried about her back at the lodge. Well, Barrett fraking died on the Eye when the Hunter attacked about 30 hours ago! What little immersion I had left was instantly taken away! TLDR; Abysmal writing.
The worst part is they made a world (worlds) that were already explored. It all feels like we were late to the party. Every planet is littered with copy/pasted factory’s and outposts, you are never more than a 1000 meters from a structure. The whole colonial war already happened and you just get to hear about all the cool interesting events that already occurred. No matter how far you go, there are almost always humans waiting for you there. Even the plants & wildlife that you need to scan already have names. Therefore, locations have already been discovered in the past.
What really burns my backside is that New Game + merely allows you to replay the game over again with the same or different companions; ie., Sarah becomes a potted plant, all the Constellation members are children and I think the very worst is all the Constellation members are you with different personalities (and that's to name just three of the 10 or so variations you get. Not only that, when it comes to the writing and consequences of going through the Unity, Sam Coe's questline revolves around restoring a relationship with Cora's mother, Lillian Hart, yet when it comes to the Unity, Sam shows not the slightest consideration of Lillian in allowing young Cora to go through the Unity. I would think she would be devastated. Also, if you do NG+ to bring all 24 powers to level 10, that means you'd have to jump through 1200 glowy-glitter things in 240 temples. No, thanks.
This game was labeled as "Next generation" gameplay? Don't stop to think Bethesda will fix anything other than the most egregious problems and that modders can "fix" the game when Bethesda won't. I've come to the realization that the game is fundamentally flawed in a way that no mod or update can actually fix. It's the base level structures of the game that are so unappealing. Modders can come very close to it, but I don't see that as a modders unpaid job. An example would be that modders made Skyrim better. But they didn't "fix" it. As I sit now with 74.5 hours into Starfield, I honestly don't think I'll ever play this game again. At least not without a Cyberpunk 2.0 and DLC type upgrade.
awww yess you son of amotherlessgoat. Bout time you review this oddity!!!
it never occurred to me how often Bethesda characters say goodbye at the end of dialogue..... then again, I haven't played any new bethesda games since FO4
Black souls an rpg maker game inspired by the soulsborne game, have more freedom that you can kill any npc you like and it have major consequence in the story and it was only made by 1 person!
Mean while starfield all important npc is immortal because it's "Bethesda charm!'
Best game review channel ever
Ironically the game barely worked for me at launch, on a new AMD computer where starfield came free with it.
The game would often crash either instantly or within a few minutes of being outside.
I *think* one of the patches fixed it, but after crashing my way through about 10hrs of 'gameplay' I was over it.
I have literally never been so hyped for a game and been so disappointed then with Starfield. I knew it wasn’t gonna live up to the hype I created in my head, but I didn’t think it would be so dull. I played a good 150 hours but honestly with a Bethesda title, I was expecting another 100 hours and more. I think what really killed the game for me was that ending. It just made the entire adventure feel completely pointless. The story and motivations of the player character is just awful, and this is one thing I don’t see people mentioning. The entire point of the game is to find a bunch of random pointless artifacts and the only thing they actually do is send you back in time and make you do it again. Why would you want to do NG+ over and over when all the quests and stories end exactly the same.
Imagine this-
You make a game, and over the next months and years players make tens of THOUSANDS of mods for you game, and there is a mod website where 90% of players go to for those mods,
Now imagine, as said game developer, you could go to that website and get data, free research on what your players want? ignore booba mods, though i wish they wouldn't ignore them ;P
What are their biggest gripes and short comings with your game?
What **cking bugs you've left in the game...
Now i want you to imagine, as said game developer... you ignore all that information, and make a new game, with just as many mods and data points to take advantage of... and again you ignore and release a new game, and so on and so on
No, Bethesda does not learn, which wouldn't be so bad if they were technically minded, or creatively minded, but they are neither, their old games were good because they had heart and played to their strengths, not any more i guess
Watch out before the stupid fanboys come in accusing you of “Xbox Tax” because they can’t cope 😂
I refunded this for Resident Evil 4 remake-now THAT is a GOOD GAME. I'd say RE4 is a GREAT game
i love this review 🙏
I like the hud visually
BRUN todd Howard and fans of Star field saying it would be game of the year it didn’t even get a single award star field has nothing to do with space exploration 😂 just another fallout reskin 😢
I had a lot of fun playing the faction but my god the game is clunky af. Worst part is that pretty much everything bad is due to strange/stupid decision by Bethesda. It really feels like a game made by amateurs or first time devs.
Starfield is a fun game but, it is nowhere near being a best game. The bugs are what's killing it, IMHO. It's hard to want to play it knowing that it could crash at any time. That has been my experience so far. If you're a fan of continuously saving then it might work for you. Hopefully they work out the bugs and move forward with more content.
Why didn’t you just turn the mission markers on?
saved me money from having to buy it, lol
It’s interesting I was just as frustrated after my first 100 hours .. 300h’s now , there’s still areas I haven’t touched
Speaking of animal crossing what's your favorite soundtrack? mine is Wild World also anybody in the comments can be included
hell yea dude
Simps for big studios are single handedly ruining video games for the rest of us. So long as people will kiss the ass of companies like Fromsoft, Blizzard, Bethesda et al. the concept of innovation in video gaming will only die out completely.
This game is a bottom 3 Bethesda rpg for me
I think a big part of it for me personally is that I am honestly so over Inon Zur as a composer. I don't think he's bad I just think he does the same thing literally every time for decades... like Bethesda. He makes a decent main theme for his game then has very quiet and bland ambience for the world with really noodley themes and little melody. Then with almost EVERY single one of his combat themes he will have a drum line with the game's main theme looped over top. Listen to any Inon Zur soundtrack from Dragon Age to Fallout to especially this. It is the same shit every time. Elder Scrolls didn't have this problem. Fallout didn't have this problem because you could at least listen to jazz music over it. Starfield has nothing to hide how boring and dull and lifeless the soundtrack is. Just like every other aspect of the game.
It was in focus. Its Bethesda so of course it is trash with a bonus of the usual dull, ugly, boring
it just works.
and nothing else 😅
Late but Welcome. 😊
Love ya ❤
MFW no desing doc
goodbye
Because Bethesda
I don't see people defend this game so the Nerd Smiley bits don't really make much sense.
Ur not overwatch😂😂😂😂subbed
What happened to valve? They made the best games ever then said FUCK OFF
8:28 Your TV probably has a motion smoothing feature turned on by default.
I assure you it doesn't, it's native 120 no motion smoothing, no other 30fps game looks like that.
What the hell, that's weird @@acornfilms
Good review but you get stuck in minute stuff. You didn't once touch on the the God awful walking simulator that is starfield, "perks" that is more or less quality of life unlocks etc.
The perk tree is good if you can use it properly.
You know those backgrounds with the 3 starting skills. You pick the perks that complement the build.
My *cyber runner* started with sneak, lockpick, and pickpocket.
It’s a thief build. Thieves don’t kill, they steal.
Extra perks I had were scavenging, and bribery.
Later on got manipulation and got enemies to kill each other.
Then I made a new character after I was done with ryujin quest line.
Picked the *space scoundrel* . Persuasion, pistols and piloting.
Suits a cowboy space cop. Did the freestar rangers.
This time I had a critical hit pistol slinger build.
My vanguard build I went with *soldier* and heavy weapons.
God builds where your characters can do anything and everything, have all the best skills and damage multipliers, never mesh well in any Bethesda game.
Playing like that makes them boring to play.
Meh. It's fun the first time. And if you invested enough time in your first playthrough you can completely skip almost everything in new game+. Because you'll feel like you've already done everything there was to do, multiple times. In your first playthrough. By the time you hit new game+3 you'll be searching for something, ANYTHING, to do other than what you've already done at least a few dozen times over at this point. Was it good? Sure. Was it great? No. Was it enough to last ten years like they claimed? Not even close. I couldn't even hit ten days total gameplay time before I was over it.
It lives rent free in your minds ,it’s so funny 😂😂😂😂
So are we all just gonna forget that Hi-Fi Rush exists? A fantastic Xbox exclusive that was way better than anything anyone may have been expecting? No? Well then I see your biases.
100 million jealous ponies against one game, have already spoiled starfield for you.
It has nothing to do with pony’s stop coping
@@Seeker47 100 million sony users upset about losing an exclusive publisher? 100 million sony users decide to review bomb a game?
@@UmmerFarooq-wx4yo dude this is Cope PlayStation players are not upset about losing this shitty game