Man, that's so cool! You continue to amaze me how unique and detailed your creations are. This, the police HQ and the subway yard are absolutely mind blowing? Hoe long did this one take you? Bloody ages I'd imagine! 😮
Oh boy! You just keep amazing me with what's possible with this game if you put in the work and have the patience to play around with it. Such a wonderful build again!
so, so glad to have come across your channel - *loving* this build and getting so much inspiration out of it. every video makes me want to get back in the game immediately! keep on keepin' on 🔥
Again great build man. but just to help you with the train tunnels. once you laid the sunken station tracks and placed the road at ground level across them and filled in the terrain up to the road, start with your tracks tunnels directly under the road at the desired lower sunken height and then draw away from the sunken station tracks a segment for each line. making sure your start point is directly under the road. then connect the sunken station tracks to the main tunnelled tracks, you will find that all the tunnel entrances stay in line and under the road so they are not visable at all, staying very short and under the road.
you can also draw another road segment parallel to the one that crosses the tracks (over the tunnels) on solid ground, then delete the 1st one and slide the new one into place with move it. then reconnect quay walled roads. This is the only way to get zoning on the cross road over the tracks, every time you try to redraw the road over the tunnels where it is will force the game to make quay walls both sides of the road so you cant zone it, so this process is needed if you want to zone that road over the tunnels. Tried to explain the best i can, but can create a vid if you need.
I spend a lot of time in NYC and have been to the new stations and the new sections of Penn Station, as well as the new sections of the subway. There is a trend to use little to no seating, lots of empty space and no ticket machines if any. It feels kind of dystopian, but pretty at the same time
Now if only I could build something like this as fast as your timelapses 😀. I am enjoying your channel immensely- keep up with the creativity. I wonder if high-speed trains will be available in the game later. It might be worth it to set aside some space for that future just in case-an extension of your train terminal. Can make a sunken and/or indoor botanical garden or museum now as a place holder when they do come; or in case high speed trains never come about you already have a refreshing area for passenger to rest while waiting.
Really smart multi-transit hub, love it! Maybe could do with a wee bit of lengthening out of the scissors but that's a really minor detail. Heads-up on trenching stuff though: Yen's got a fix for the retaining walls in the upcoming release of (Road) Anarchy... could let you do the trenching without having to have actual roads up top. And don't you just have to tip your hat to StatikNoize, Crypto and BroMan on the decal front?!
Cheers mate. I'll look forward to what Yens got up his sleeve. Honestly the decals etc lately have been outrageously good. Every week brings something new and substantial. Crypos beach stuff looks class too, but not had a chance to give it a try out yet though.
What mod are you using that allows you to place a zoned building outside of a zone and it able to stay in place? I have move it but that doesn't keep it in place outside of the proper zone. I see a zone icon in the top left of your screen but I don't know which that is.
It'll be the anarchy mod to place outside zone (that zone icon is something else). However, be cautious with the current version, it's causing saved games to break. If your gonna get it now, I would strongly recommend you use previous version 1.6.4. You can access older version of mods by installing Skyve if you don't have it alread. For anyone using mods, Skyve is the first thing I recommend.
@@piccana_ Thanks, I didn't met you I ment Cities skylines 2 like they could make the game a ton better when they would give it a bit of Love. You Make great Videos
@@gojo4808 Haha, no worries. Yeah, stairs is an oversight for sure. They actually have them in the big international airport. I've not hooked it up so dunno if they're functional, but they would be a great addition. Thanks bud, appreciate you 😊👍
Hi Chris. No, they're not on PDX. The pack is too big. If you check the description of the subway build from the other week. The link is on there. You're looking for the Statiknoize one. It's been updated since, so you might want to get the latest version 0.6.3👍
@@piccana_ sorry to be a pain 😂 I'm not totally pc savy. I extracted the files and drop then into custom decal folder CS2. But they are not loading Which folder did you drop them into? Sorry again 😔
No problem. For decals I just put them all in Colossal Order\Cities Skylines II\ModsData\ExtraAssetsImporter\CustomDecals\Ground For the surfaces I put them in Colossal Order\Cities Skylines II\ModsData\ExtraAssetsImporter\CustomSurfaces\Rock If you're still having issues. Jump in the discord and I'll give you a hand there.
Like this? Bali Ha'i | Detailed South Pacific, Fiji Inspired Build | Cities Skylines 2: ua-cam.com/play/PL4Cn644uEedLPYwzTnEdwOW0vblgvRrbZ.html or you got something else in mind? 👍
This dude would build Tokyo
Sounds like a challenge! ☺️👍
@piccana would build NEO Tokyo...
Man, that's so cool! You continue to amaze me how unique and detailed your creations are. This, the police HQ and the subway yard are absolutely mind blowing? Hoe long did this one take you? Bloody ages I'd imagine! 😮
Thanks so much 😊 Had this done in a day if I remember correctly. Not too bad.
Oh boy! You just keep amazing me with what's possible with this game if you put in the work and have the patience to play around with it. Such a wonderful build again!
Cheers David! Trams up next. It's looking good! 😊👍
so, so glad to have come across your channel - *loving* this build and getting so much inspiration out of it. every video makes me want to get back in the game immediately! keep on keepin' on 🔥
Brilliant! Thanks so much and welcome to the channel. Lots more to come 😊👍
Awesome work mate, McTominay station looking good!
Don't give me ideas! 😂
@@piccana_ 😂 worth a go haha
As ever I am blown away! Amazing build!
Ha! Cheers Neil! Appreciate it mate 😊👍
Again great build man. but just to help you with the train tunnels. once you laid the sunken station tracks and placed the road at ground level across them and filled in the terrain up to the road, start with your tracks tunnels directly under the road at the desired lower sunken height and then draw away from the sunken station tracks a segment for each line. making sure your start point is directly under the road. then connect the sunken station tracks to the main tunnelled tracks, you will find that all the tunnel entrances stay in line and under the road so they are not visable at all, staying very short and under the road.
you can also draw another road segment parallel to the one that crosses the tracks (over the tunnels) on solid ground, then delete the 1st one and slide the new one into place with move it. then reconnect quay walled roads. This is the only way to get zoning on the cross road over the tracks, every time you try to redraw the road over the tunnels where it is will force the game to make quay walls both sides of the road so you cant zone it, so this process is needed if you want to zone that road over the tunnels. Tried to explain the best i can, but can create a vid if you need.
Nice one Charles, I think I get what your saying. I'll give it a go when I get back in. Appreciate the tips!! 🙌
Very impressive, inspiring work 👏 Thanks for sharing!
Thanks Patrick! Appreciate that man 😊👍
Unbelievable attention to detail 👏🏻
Cheers Ben!! 😊👍
6:50 Wouldn't need leg day after going up there 😂😂
Never skip leg day mate! 💪😂
I spend a lot of time in NYC and have been to the new stations and the new sections of Penn Station, as well as the new sections of the subway. There is a trend to use little to no seating, lots of empty space and no ticket machines if any. It feels kind of dystopian, but pretty at the same time
Interesting, I'll check it out. No seating sounds like bad idea for people waiting though eh?
Now if only I could build something like this as fast as your timelapses 😀. I am enjoying your channel immensely- keep up with the creativity. I wonder if high-speed trains will be available in the game later. It might be worth it to set aside some space for that future just in case-an extension of your train terminal. Can make a sunken and/or indoor botanical garden or museum now as a place holder when they do come; or in case high speed trains never come about you already have a refreshing area for passenger to rest while waiting.
An example- Atocha Station in Madrid
That's not a bad idea at all. I loath having to delete stuff but it wouldn't be too bad if it was just a single big asset ☺️👍
Really cool build.
Cheers Michael. It came out good and still plenty of space for the trams ☺️👍
That sunken hub was like impossible for me I thought it's only possible with assets but you did it far better then assets
Ah, thanks so much mate ☺️👍
Really smart multi-transit hub, love it! Maybe could do with a wee bit of lengthening out of the scissors but that's a really minor detail. Heads-up on trenching stuff though: Yen's got a fix for the retaining walls in the upcoming release of (Road) Anarchy... could let you do the trenching without having to have actual roads up top. And don't you just have to tip your hat to StatikNoize, Crypto and BroMan on the decal front?!
Cheers mate. I'll look forward to what Yens got up his sleeve. Honestly the decals etc lately have been outrageously good. Every week brings something new and substantial. Crypos beach stuff looks class too, but not had a chance to give it a try out yet though.
Amazing video!
Cheers Maurice, appreciated as always man 😊👍
Great job!
Thank you!! ☺️👍
F**king Amazing🤯 Great work man
Haha, cheers Thabo!! Appreciate it bud ☺️👍
🎉🎉 like this the cities skyline goat 🐐
Haha, thanks so much bud 🙌
great Video :)
Thank so much! 😊👍
Please let’s get a train ride especially through that central station you built.
What mod are you using that allows you to place a zoned building outside of a zone and it able to stay in place? I have move it but that doesn't keep it in place outside of the proper zone. I see a zone icon in the top left of your screen but I don't know which that is.
It'll be the anarchy mod to place outside zone (that zone icon is something else). However, be cautious with the current version, it's causing saved games to break. If your gonna get it now, I would strongly recommend you use previous version 1.6.4. You can access older version of mods by installing Skyve if you don't have it alread. For anyone using mods, Skyve is the first thing I recommend.
Have you got a playlist for all the assets and mods you're using?
Yep, all on the discord. The big decal pack that I'm using isn't on PDX mods but I've linked it on the last 2 videos before this one. ☺️👍
I don't understand why there arn't elevators or real stairs, it would make it look so much nicer
Hi. You might prefer this build ua-cam.com/video/wSOGB2ETF2U/v-deo.html 👍
@@piccana_ Thanks, I didn't met you I ment Cities skylines 2 like they could make the game a ton better when they would give it a bit of Love. You Make great Videos
@@gojo4808 Haha, no worries. Yeah, stairs is an oversight for sure. They actually have them in the big international airport. I've not hooked it up so dunno if they're functional, but they would be a great addition. Thanks bud, appreciate you 😊👍
Does this game have procedural objects or do i have to use anarcy and move it? Like the early days of cities 1...
No PO mod exists for this game yet unfortunately. 👍
How do you scale the elevation up and down?
Usually page up and page down. I'm guessing if I was changing an object already in place, it might have been with the 'move it' mod 👍
@@piccana_ ty!
Very welcome 😁
Hi, i cant find the larger decal your using. Are they on Paradox mods?
Hi Chris. No, they're not on PDX. The pack is too big. If you check the description of the subway build from the other week. The link is on there. You're looking for the Statiknoize one. It's been updated since, so you might want to get the latest version 0.6.3👍
Thank you so much 👍
@@chrisfenn3189 np ☺️👍
@@piccana_ sorry to be a pain 😂 I'm not totally pc savy. I extracted the files and drop then into custom decal folder CS2. But they are not loading
Which folder did you drop them into? Sorry again 😔
No problem.
For decals I just put them all in Colossal Order\Cities Skylines II\ModsData\ExtraAssetsImporter\CustomDecals\Ground
For the surfaces I put them in Colossal Order\Cities Skylines II\ModsData\ExtraAssetsImporter\CustomSurfaces\Rock
If you're still having issues. Jump in the discord and I'll give you a hand there.
This guy sounds like wrestler Drew McIntyre
Good spot! It's the Ayrshire accent 😊👍
you should make a very big paradise island
Like this? Bali Ha'i | Detailed South Pacific, Fiji Inspired Build | Cities Skylines 2: ua-cam.com/play/PL4Cn644uEedLPYwzTnEdwOW0vblgvRrbZ.html or you got something else in mind? 👍
Wtf you alr did this? Thx ima be watching this
@@AcountVoorlol hehe, enjoy!
where is the sports areanas????
It's been 84 years......
Those 45 degree ramps don't look wheel chair accessible good sir :)
If you can't see them they don't exist 😉
I like to imagine theres a beautiful spiral starcase and multiple glass lifts in there 😂
solarpunk
Cool. Not something I was aware of 😊👍