The shadows made me do it 💛 Architectum Devlog 2

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 6

  • @libiroli
    @libiroli Рік тому +1

    Great job achieving those results w just a weekend of learning modeling. I think it's already quite close to your 2D drawings. I guess the challenge might you have to model people in 3D? Rigging and animations are the (current) bane of my existence...
    Look fw to future episodes, esp seeing how you will implement your TMP skills in an actual game! Good luck

    • @ChristinaCreatesGames
      @ChristinaCreatesGames  Рік тому

      Thank you =D! Yeah, it felt rather magical once things began to click together in my head ;)
      People are something I want to add, since they give great Information about the scale of elements, but I am as of yet still undecided how I am going to tackle them. I am thinking in three possible solutions: using 2d Sprites just animated, using 3d models, or using 2d silouettes hinting at people but kinda transparent to keep the focus on the building. But I'll keep using this figure for the next while, as that decision is more in the eye-candy category than "needs to be included" one, I think 🤔?
      I guess TMP will be in the next Episode, I'm currently implementing the UI for recoloring =D

  • @nekokna
    @nekokna Рік тому +1

    its awsome you got to learn all that!

    • @ChristinaCreatesGames
      @ChristinaCreatesGames  Рік тому +2

      Yeah, it's super interesting! And I think having to learn so many different skills is one of the things I like most about game development 💛

  • @Morimea
    @Morimea Рік тому

    Regarding architecture question - IT ppl are engineers, not architects.
    Super sorry.

    • @ChristinaCreatesGames
      @ChristinaCreatesGames  Рік тому

      Well, people working in IT can have favourite architecture topics, periods and so on as well, I'd say =) But I guess the amount of people is less than in my usual fields of study =D