Worst Levels Ever # 26

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  • Опубліковано 4 кві 2018
  • Unfortunately, although there are lots of fantastic levels and stages in video games, there are also a fair few awful ones.
    For episode 26, we're having a go at poor Mario again, (well, kinda) which relates to another problem I have with platformers now.
  • Ігри

КОМЕНТАРІ • 238

  • @gravity8120
    @gravity8120 6 років тому +235

    Poochy ain't stupid.
    But this level sure is.

  • @ZNemerald
    @ZNemerald 6 років тому +180

    >sees poochy and lava
    >flashbacks commenced.

    • @ShadwSonic
      @ShadwSonic 6 років тому +1

      Same here... ah, good times...
      Wait, this difficulty is supposed to be traumatic, not refreshing... WHAT IS WRONG WITH ME?!

    • @luisegonzalez1012
      @luisegonzalez1012 4 роки тому +1

      MINCRAFT MEMORIES

    • @finalhazard883
      @finalhazard883 3 роки тому +1

      @@heavyguy4660 Thank you.

  • @NoctournalDonut
    @NoctournalDonut 6 років тому +269

    Oh, that ain't the worse part. When I played this growing up, I found a glitch at the end of the goal ring, where if Poochy is playing with an egg and you go through the Goal Ring, Yoshi would toss Baby Mario past the other Yoshi, where he bounces off the invisible wall, sending him in the other direction and into the lava, forcing a softlock where you have to reset your game...

    • @lilwyvern4
      @lilwyvern4 6 років тому +47

      We've all wanted to do that, but softlocking after THAT level? I'm so sorry.

    • @jacobkn4812
      @jacobkn4812 6 років тому +20

      I don't know why I find that so damn funny.

    • @BlueFlagAlpha
      @BlueFlagAlpha 6 років тому +5

      sad

    • @somerandomguyintheinternet
      @somerandomguyintheinternet 4 роки тому +6

      Yoshi just yeeted baby mario lol

  • @Brancliff
    @Brancliff 6 років тому +422

    Is no one going to talk about how Poochie took a dip in lava at the end of the level and was completely unaffected?
    Poohie may be stupid, but is also apparently immune to the extremes of the elements

    • @FloridusMan
      @FloridusMan 6 років тому +36

      In Yoshi's Wooly World, Poochy swims in the lava

    • @GregoryMom
      @GregoryMom 6 років тому +61

      Brancliff In Odyssey, Poochie makes a cameo involving a bowser kingdom moon. HE IS SWIMMING IN HYDROCHLORIC ACID. AND NOT DEAD. HOLY HELL

    • @neoramaredzone8544
      @neoramaredzone8544 6 років тому +12

      Brancliff in MARIO odyssey he can be found and caught with a fishing rod in the lava in bowsers kingdom

    • @gravity8120
      @gravity8120 6 років тому +12

      You can't burn a brain that doesn't exist.

    • @mithmoonwalker
      @mithmoonwalker 6 років тому +7

      Brancliff what are your talking about that's redickulous
      poochy is the devil

  • @Dokurider
    @Dokurider 6 років тому +47

    The Perfectionist's Dilemma: The Video

  • @tabbysas2744
    @tabbysas2744 6 років тому +185

    But wait!
    Getting 100 in the extra stages _does_ do something. You get six stars on the title screen! Amazing, right?

    • @jackcrack6863
      @jackcrack6863 6 років тому +40

      Tobias Kuula If only the six stars caused police cars to emerge out of the water and murder and/or arrest every living thing on the damn island.

    • @rrichard2318
      @rrichard2318 6 років тому +7

    • @yoshimanrpg
      @yoshimanrpg 4 роки тому +6

      @@rrichard2318 Bro how do you type nothing?

    • @Rudymc-du7or
      @Rudymc-du7or 4 роки тому +6

      I mean, those are pretty sizable stars, I'll take what I can get.

    • @quietone610
      @quietone610 4 роки тому +6

      They even space them evenly to show you that you can't finish 2-Extra or 5-Extra. I want to beat Kamek to death with my eggs.

  • @Sunflorazumarill
    @Sunflorazumarill 6 років тому +51

    Trivia: Did you notice that for some reason, in Poochy Ain't Stupid, when the Goal Ring lands on a Flower, it'll move over to a blank space at the last moment?
    Also, said level provides the page image for Brutal Bonus Level on TV Tropes.

    • @dmas7749
      @dmas7749 6 років тому +7

      Haha, it is.

    • @mothemaster3608
      @mothemaster3608 5 років тому +7

      It moves to a blank space, because Poochy is still on-screen, and if you get a bonus level, Poochy's graphics will interfere with the bonus level graphics, possibly messing the game up, making you have to reset.

  • @gravity8120
    @gravity8120 6 років тому +66

    To be honest, I actually hate The Very Loooooong Cave more than Poochy Ain't Stupid. That cave is only long due to how slow the auto scrolling is, and there's that one part JUST before the checkpoint which is dangerous and nerve-wracking. Mess that up and you're forced to do the whole loooooong first part again.

  • @supersmashbro596
    @supersmashbro596 6 років тому +78

    fun fact: the name "poochie" immediately drags down the quality of whatever is unfortunate to have the character.
    just ask itchy and scratchy.

  • @thebigmexicano7607
    @thebigmexicano7607 6 років тому +47

    This place. Is hell.
    Carlito, deadrising # 1

  • @Taurmega
    @Taurmega 6 років тому +24

    Two things.
    How "Better" would Poochy Ain't Stupid be if the level was naturally auto-scrolling-less? Would it be bearable, but still bad?
    Also, the Impossible(?) Maze scores low from me just because of how the music choice doesn't compliment the place at all (being repetitive when the level would probably take like 15 minutes on the first runthrough), as well as how same-sy the place is.

    • @dmas7749
      @dmas7749 6 років тому +5

      Probably would help a lot since the way it seems like the enemy is not one thing, but a combination of Poochy and the auto-scrolling. It seems like it'd be way too easy for him to move just a little too much or barely not enough and you end up falling on lava and dying. That kind of thing should not be in an auto-scroller.

    • @Taurmega
      @Taurmega 6 років тому +4

      Yeah, I can see that. Especially in a level with additional obstacles like this.

    • @quietone610
      @quietone610 4 роки тому +2

      WELL! Are YOU in luck! The speed-runner community figured out that the game STARTS auto-scrolling when the player touches certain areas of the map. In this level, it's the bottom of the first pillar.
      In every case (except 6-5), you can work your way around that spot.

  • @DarioPhantomPlays
    @DarioPhantomPlays 6 років тому +17

    Yoshi’s New Island allowed you to keep whatever collectible total you completed, instead of having to do all three in one shot. But apparently, that game was SOOO bad...
    I like the concept of Super Mario World’s map but some entrances and exits I have never able to find on my own. Then again, I did it as a kid, maybe I’ll have better luck as an adult.

    • @pokemario6456
      @pokemario6456 6 років тому +10

      DarioPhantom New Island was bad so much as underwhelming. Changing how getting 100% on the levels works is probably the one thing it really got right.

    • @fivefoxesinatrenchcoat1744
      @fivefoxesinatrenchcoat1744 6 років тому +7

      pokemario6456 And besides, I don't think people want to hear Yoshi's Kazoo Purgatory every time they turn on the game.

    • @medusathedecepticon
      @medusathedecepticon Рік тому +1

      Thankfully they kept that part from Yoshi's New Island. Makes the levels in future games a lot more fun.

  • @MegaLuros
    @MegaLuros 6 років тому +66

    I want to finish Yoshi's Island 100% again just because of this glitch.

  • @Realmidboss
    @Realmidboss 6 років тому +8

    "GOD DAMN IT POOCHY !"

  • @Drayiss
    @Drayiss 6 років тому +10

    At least the items exist, making the star points much more manageable, excluding during bosses (surprised you didn't bring it up, even in passing). Also, yeah, 6-5 is not only long and tedious, but paying close attention to the layout shows that the first section of the level actually loops in on itself. Those auto-scroll gods troll you so hard!

    • @nicholasharvey1232
      @nicholasharvey1232 2 місяці тому

      If you botch the ground pounds on those stakes at the very end of 6-5, sucks to be you.

  • @AlsoMeowskivich
    @AlsoMeowskivich 6 років тому +5

    getting a score of 100 on an extra level gives you a star on the title screen. I personally like this level, but each to their own.

  • @LiViDReaLiTY910
    @LiViDReaLiTY910 6 років тому +22

    Alright, anotha episode from a awesome youtuber

  • @natedogbrinearchive1184
    @natedogbrinearchive1184 4 роки тому +3

    When you put Poochy on the thumbnail I knew exactly which level you were talking about.

  • @Bizzozeron
    @Bizzozeron 6 років тому +7

    the issue the scoring system attempts to approach is allowing the difficulty of the game to be relatively low and giving skilled players another task to increase the difficulty of the level / open it up a little bit more. With no scoring system, the only feeling of achievement you'll be able to summon will come from completing difficult tasks, not barreling through a series of trivial levels - but making a game that difficult would turn away many younger or less skilled players, making the game less approachable.
    Some of the levels in Yoshi's Island are relatively hard, but ultimately the game is very easy on the whole unless you try to get 100%. Either you go for it all, or you settle for less, I don't think there's much of an inbetween if you want the game to be welcoming to players of differing skill.

  • @WhiteFangofWar
    @WhiteFangofWar 6 років тому +22

    There's just something about a dog character named Poochy that makes people hate them and want them to die on the way back to their home planet.
    I never liked that scoring system either. Completing a level without taking a hit is okay. Completing a level while finding all the hidden trinkets is tough, but doable. Doing both and more in a level with auto-scrolling where you can't backtrack is just taking the piss, and those stars fade awfully fast when they're released. Maybe if levels provided more items than needed to reach the total it wouldn't be quite so bad. You'd still need to explore as much as possible.

    • @samlay9588
      @samlay9588 6 років тому +1

      Not that I don't agree with your points about how it's terrible to do both things, the auto scrolling levels generally do give you more than enough star "?" clouds. I also totally agree that yes, the stars fade way too fast especially when they randomly scatter around like they do with enemies and an advancing wall of level.

    • @medusathedecepticon
      @medusathedecepticon Рік тому

      I actually really like Poochy. That may be due to being introduced to the series with a later entry but still, I think he's cute and useful.
      I agree with the rest though

  • @flaffa4837
    @flaffa4837 3 роки тому +3

    I remember leaving yoshi's Island with a perfect score on all levels the bonus and secret. Took me months of intense playing as a child and I never played agian xD

  • @fyxfrominferno9194
    @fyxfrominferno9194 6 років тому +45

    you know what AI isn't stupid
    curly brace

    • @nopottrept
      @nopottrept 6 років тому +1

      XD

    • @lFede64l
      @lFede64l 6 років тому +1

      FYX from Inferno You know what AI is actually alive?
      Poochy.

    • @SAGENT2
      @SAGENT2 6 років тому +8

      Fede 64 you know what other ai is actually alive
      curly brace

    • @LinenMinun
      @LinenMinun 6 років тому

      Not if you let her drown c:

    • @Volcott
      @Volcott 6 років тому

      Cotton Kitty why whould you do that

  • @sonicmastersword8080
    @sonicmastersword8080 6 років тому +25

    I prefer the Sonic approach: Get all the emeralds and you get a secret final boss.

    • @senatorarmstrong7071
      @senatorarmstrong7071 5 років тому +5

      SonicMaster Sword yea
      Do that seven times without losing a ring

    • @cobalt7248
      @cobalt7248 3 роки тому +2

      SonicMasterSword, true... At least it's not a pain in the ass unlike Yoshi's Island

    • @finalhazard883
      @finalhazard883 3 роки тому +1

      I always loved Sonic games that did that.

    • @finalhazard883
      @finalhazard883 3 роки тому +1

      @Blue Toad S3K, Heroes, and the Advanced trilogy as well.

  • @warioland523
    @warioland523 6 років тому +2

    The most recent Yoshi game somehow remedied this issue. You no longer need to get all the game's equal to Stars and Red Coins (Hearts and Stamps). You just need to get all the flowers to unlock the extra stage. Sure getting the stamps and the yarn to knit new Yoshis is nice and gives incentive for completion but if you just want to play all the stages you could just go for all flowers. In addition getting all the flowers from all worlds will unlock a super secret final stage that is similar to the stages like the Grandmaster Galaxy.

  • @lastnamefirst_
    @lastnamefirst_ 6 років тому +6

    Seriously this level can fuck *all* the way off. The first and last time I attempted this level I slipped near the end and was startled by the death theme. #NintendoHard

  • @BlusterTheBenevolent
    @BlusterTheBenevolent 6 років тому +2

    I’d still say grabbing all of the KONG letters to unlock a temple stage is WAY better than yoshi’s island’d approach to rewarding exploration

  • @emblemblade9245
    @emblemblade9245 6 років тому +5

    It’s funny, this is the very reason I stopped playing SMA3.
    I got Yoshi’s Island DS when I was young and nearly got 100% in it, but when I got a chance to play the original due to the 3DS Ambassador rewards...I just couldn’t stand it.

    • @retrofan4963
      @retrofan4963 4 роки тому

      I find Yoshi’s Island DS more tedious than the original Yoshi’s Island in my opinion.

  • @blackyoshi1230
    @blackyoshi1230 6 років тому +1

    You would think _Endless World of Yoshis_ (the GBA-exclusive Secret #6) would be one of the legitimately worst because you have to drop down the same spike-laden shaft THREE TIMES to complete the level (grabbing all the keys).
    That being said, it may not be the absolute worst for those pursuing the Special 6000 Point Ending. (At least you get some good reward out of it, unlike the 5000 Point ending in Yoshi's Island DS, where they just said: "Perfect! 5000 points!" and not give you a cutscene to commemorate that.)

  • @Infindox
    @Infindox 6 років тому +16

    As much as I enjoy Yoshis Island, I hated the stars immidently. Sure, I'm fine with finding all red coins and flowers. But with how easy it is to get hit in some stages? No ty. I beat the game 100% on gba once and I don't want to again.

    • @HighLanderPonyYT
      @HighLanderPonyYT 6 років тому +4

      Torrie Starfrost Just farm star booster items (+20) and the star requirement becomes easy for the most part.

  • @GamingReinvented
    @GamingReinvented 6 років тому +1

    If you don't like the extra levels in the original Yoshi's Island, all I can say is that you'll really hate the secret ones from the GBA port and basically everything not on the main story path in Yoshi's Island DS. Endless World of Yoshis is absolutely ridiculous (and has some insanely unfair filler if you want to collect 100% of the items in the stage), whereas stages like A Light in the Dark and Yoshi's Island Easter Eggs in the DS title are borderline Kaizo monstrosities that seem like more of an exercise in screwing over the player than anything else.
    But yeah, Poochy Ain't Stupid is a lie, and that stage can definitely go to hell. Thanks for showing the glitch there too!

  • @samwurdemann2637
    @samwurdemann2637 6 років тому +2

    So THIS is where those Newer DS remixes remixed from...

  • @Grachtnakk
    @Grachtnakk 6 років тому +10

    Banjo Kazooie is where Collect-A-Thons became truly viable. YI is just frustrating. I pity the fool who wants to get a 100% here.

  • @thejedisonic67
    @thejedisonic67 6 років тому +1

    I've been thinking of other poorly long levels in games I've played. Some that comes in mind includes the Yellow Pac-Submarine from Pac Man World 2, and the second Ruins level from the first Pac Man World (Manic Mines I believe it's called)

  • @Grachtnakk
    @Grachtnakk 6 років тому +3

    Another stage I can't stand is the skiing stage. You basically have to remember the whole level to get all red coins. Fuck that!

  • @CrasherX2000
    @CrasherX2000 5 років тому +2

    Even if maintaining a perfect score is tedious in this game, you gotta admit, the jingle you get for doing is pretty awesome

  • @frostare
    @frostare 6 років тому +1

    Agreed as soon as I saw the thumbnail, thanks for another video. Say, do you know what was he first final boss theme in video games? I mean, the one dedicated to the final boss ONLY. Is it The Dragonlord? (1986)

  • @Xalusc
    @Xalusc 4 роки тому +1

    Ugh, that stage was terrible. My girlfriend saw my bursts of anger while trying to complete that.
    In the end, I just used one of those items you get by playing minigames to reach 30 points right before the goal ring.

  • @cuckoophendula8211
    @cuckoophendula8211 6 років тому

    Wow, a trip through time for me on this one. I think I 100%ed that level back when I was in 6th grade more than 20 years ago. I seriously doubt I would have put up with the patience to get through that level again nowadays.

  • @michaelhockaday6474
    @michaelhockaday6474 Рік тому

    Despite the the great points (no pun intended) you made here, Yoshi's Island still remains one of my favorite games ever. However, I did chuckle a couple times while watching this in a good way.

  • @kanzkat420
    @kanzkat420 6 років тому

    thanks for the birthday video :D

  • @therandombats2579
    @therandombats2579 3 роки тому

    02:20 Funny you mentioned that because I recent saw on Zero Punctuation that Yahtzee Crowshaw said there's something unreasonable about the scoring system. Also, I hate auto-scrolling levels, mainly because it either pressures me to move my ass or breaks up the pacing if I want to beat any given level as fast as possible.

  • @TheBlackSeraph
    @TheBlackSeraph 6 років тому +1

    What's worse is that it's the bonus level for WORLD 1 which most people would find easiest to unlock. If it were World 5 or 6 I would have been a lot more forgiving of its crap.

  • @CountMonsparkle
    @CountMonsparkle 6 років тому

    The one thing I hated in the very looooooong cave is that part where you have to perfectly time your jump on and off a chomp-bolder rolling over lava to reach a certain door. One slip-up and you're dead, and this moment comes quite late in the level, so you have to replay all the other crap (very slowly thanks to the auto-scrolling) to get back to it. That was very frustrating.

  • @SoulEssence
    @SoulEssence 6 років тому +1

    I like Yoshi's Island DS's system much more. There are two bonus levels with new colored Yoshis: White and Black, which you don't see in the game elsewhere. You get Black Yoshi's stages (one per each world) by beating the game. They'll automatically be there after you beat Bowser (BTW, I'd recommend Baby Peach's level in the last stage if you having trouble). White Yoshi's stages are unlocked as soon as you get 800 points per world -- since there are 8 levels a world, this would normally mean beating them 100%, but with Black Yoshi's level, all you need is a good score. Personally, World 3 White Yoshi and World 4 Black Yoshi (if memory serves...) are my favorites, but they're all very unique and worthwhile!! World 1 White Yoshi makes very clever use of all the characters!
    Btw, did anyone else who played Yoshi's Island DS really wish you could have Baby Luigi on Yoshi's back after you beat it? I kinda wonder what his ability woulda been, or if he was originally gonna be unlockable but the concept was scrapped.

  • @joshbauer5488
    @joshbauer5488 6 років тому +1

    Whoa whoa symphony of the night.

  • @zengram
    @zengram 4 роки тому +1

    I beat and 100 % ed even the extra stages back in the day,but...
    I REALLY HATE THIS LEVEL TO THIS DAY!!

  • @jackmoon824
    @jackmoon824 4 роки тому +1

    9:46 Hey, hey! You forgot something of that level!
    In the final part, there are some logs where you should pound DURING auto scroll, and yes, those have the last red coins of the levels. And if you don't get them down in time, you're screwed, teh auto scroll pushes you to the end of the level.
    Maybe yoy can think "well, no problem, I suicide and restart from the last save point". Well, NOT, there's no way to kill you at the end of the level, you can't go back, and in this game there's no time, so, the only way is restart ALL THE FREAKING LEVEL WITH THAT SLOW AUTO SCROLL, and if you fail again, you must do it again, and wait that cave, and collect everything again.

  • @BollyBibby
    @BollyBibby 6 років тому +1

    I JUST finished playing this game again today, lol. Haven’t played the extra stages yet. Extra 3 and 5 are the worst for me.

  • @someoneweird6915
    @someoneweird6915 6 років тому +4

    Amazing video, i would reeeeally like if you did a video about a game called "So Many Me", this game has amazing puzzles and a story that keeps you intrigued, i sincerely love this game. :)

  • @renegadephoenix6
    @renegadephoenix6 5 років тому +1

    I can think of a level from Yoshi's Island DS that is even more evil if you're trying to 100% it. The Extra Level in World 1 you get for just finishing the game. There are literally just enough stars in that level to finish with 100% as long as you don't get hit. And they're all in clouds, no middle rings and auto-scroll vertical style with lava chasing you up the tower. Yeah you can get to the very end and die or just even get hit and have to do the whole level over again starting without eggs.

  • @sailorvenusfan6527
    @sailorvenusfan6527 6 років тому +2

    You should do a video on the bosses of Yoshi's story because they are some of the worst I've ever seen, especially the one in 3-1 and Baby Bowser, like who thought it was a good idea to let you have invincibility twice and fruit of every kind to refill your health for the final boss?

    • @qty1315
      @qty1315 6 років тому

      SailorVenusFan He's talked about the bosses in this game quite a bit. He talked about the frog, the flower, and very recently in a boss analysis he talked about Baby Bowser and Bigger Boo.

    • @reapersoon8362
      @reapersoon8362 6 років тому +5

      Gerald Weir They were talking about Yoshi's Story which isn't Yoshi's island. Different game, different platform.

  • @nopottrept
    @nopottrept 6 років тому +11

    7:24 There's another Green Yoshi?

    • @quietone610
      @quietone610 4 роки тому

      The Extra levels are all green Yoshi.

    • @nopottrept
      @nopottrept Рік тому

      2 years too late My Man

  • @YamatoFukkatsu
    @YamatoFukkatsu 6 років тому

    I do remember this level being a bit frustrating, and you do bring up a good point about the collectibles. However, as I kid, I played this game with the Nintendo Power player's guide constantly by my side, so the difficulty of having to actually search for all that crap never even crossed my mind. Still, I found the collectibles here a lot more tolerable than in 3D platformers later on, especially games like Banjo-Kazooie and its 100 notes that need to be collected on a single playthrough. Shit like that's just tedious even with a guide, and that's not even touching on Donkey Kong 64 (widely seen as one of the worst offenders for collectathons done wrong).

  • @cosmuru
    @cosmuru 6 років тому +2

    I beat this game in 100% and i guarantee: the snow levels is SO MUCH MORE HARDER to get the red coins than the auto scroll levels!

  • @Tetsaiken
    @Tetsaiken 6 років тому +2

    There's another honorable mention I felt should be noted. It's just as dicks as Poochy Ain't Stupid, maybe worse even.
    It's Kamek's Revenge.

    • @skakirask
      @skakirask 2 роки тому

      The ski-to-helicopter segment is the worst thing I've ever experienced in video games.

  • @ghosthuntermike2592
    @ghosthuntermike2592 6 років тому

    I got an idea for you. The last case in Scooby Doo the Case of the Classic Capers for the N64, it's a literal nightmare to play, along with the constant camera shifts. So I hope you try to bare through it like I had to without saving.

  • @jasminejohnston6393
    @jasminejohnston6393 5 років тому

    Using the Play Alongside Poochy badge in lava levels in Yoshi’s Woolly World just gives people bad memories of this stupid level!

  • @lilblizzaurus6000
    @lilblizzaurus6000 5 років тому +1

    I'd imagine the point system would feel more rewarding if you only had to collect 70/100 points instead of the full 100.
    I'd also agree that the Poochy Ain't Stupid level and the first part of The Very Looooooooong Cave would've been better if they weren't auto-scrolling.

  • @voidsurger7038
    @voidsurger7038 6 років тому +1

    *aaaaaa*
    not the Poochy stages. Haven’t played them, but now I want to.

  • @medusathedecepticon
    @medusathedecepticon Рік тому

    Sadly levels like these are still present in modern Yoshi games. I've been playing through Poochy & Yoshi's Woolly World and even the first 2 secret stages drove me crazy. I still haven't beaten Perils of the Perplexing Pyramid.
    At least Woollet Bill's Last Ride was eventually fun after beating it the first time and memorizing the route, but it still took me over 50 tries to beat it.

  • @elqueexiste5434
    @elqueexiste5434 6 років тому +2

    Am I the only one who tries to collect as many stuff as possible in a given level but never goes for 100%?

  • @admiren
    @admiren 6 років тому +1

    When you are a boss who can live in lava.

  • @pit2643
    @pit2643 6 років тому +1

    And this is why I used cheat codes to unlock the secret levels in this game. (Don't worry, I didn't use any other cheats) Also, thanks for the advice on how play Secret Level 1 without that god-awful autoscrolling, Git!

  • @MasterKnightDH
    @MasterKnightDH 6 років тому +5

    Wow. You basically point out the general problems with Bonus Mission 3 in Battalion Wars 1. Here you go for reference:
    ua-cam.com/video/asS-x4TA9Oc/v-deo.html
    Thankfully, you do NOT need perfect ranks to unlock it--just an 85% average for Campaign 3, which believe me isn't going to be that hard unless you bomb on X-Day. However, this doesn't make Bonus Mission 3 exempt from complaint. Dealing with an infinitely respawning Bomber for the clear majority of a mission is already miserable. Try doing it *_WITHOUT ANTI-AIR UNITS_* and believe that's a welcome challenge. I generally get the perfect scoring done on that mission by just exploiting the AI and doing a Heavy Tank solo in general. Oh, and perfect scoring doesn't provide any rewards at all either, just bragging rights.
    Anyway, I've been meaning to post a video about a BLE recommendation of mine that would be about a level from BW1 that I've been believing you'd be liking. Of course, yeah, it's an Escort Mission. Thing is, it's an Escort Mission _DONE WELL._ You can get well enough ahead of the escortees to snipe off the various threats applying pressure on their path, and if the whole thing proves too difficult, there's an exploit that lets you free useful units that are easier to control early and use them to make destroying the initial threats to your escortees easier. At some point soon, I should get to uploading about it, but I'm planning to accommodate it with a rant as usual. Just for reference, I would much prefer Titans of Tundra (where you have to take out _EIGHT_ Heavy Tanks with rejects and it's not like the Heavy Tanks are poorly supported), or Gunships of the Desert (designed with the Kishotenketsu principle in clear use for learning how to use the Gunship), but I think the Escort Mission would be more fitting for your channel.
    As for the ranking stuff, yeah, I complained just today how games could stand to reward exploration better, right here:
    ua-cam.com/video/hdMWoKbEt2w/v-deo.html
    So yeah, there has to be a fine balance between making sure things don't become tedious or hand-holding, and the game can't be completely cheesed by shallow gameplay. I particularly point this out when I'd want to have a ranking system in my own game that would get emphasized. I'd want to make sure the ranking system would avoid getting out of hand, but I wouldn't want to forego the hard punishment for ignoring it outright, or even the soft punishment for imperfect scoring. That's a case where I'd definitely want to get creative to make sure it doesn't encourage the crap out of overthinking.

  • @Composty_lol
    @Composty_lol 6 років тому

    If II had to suggest a level for this series, I'd choose the Energy Hold for Mario and Luigi Bowser's Inside Story. Annoying enemies, Frustrating level design where if you fall down on some sections it takes a few minutes to get back up, a mediocre boss where I still don't understand what attacking the wand does, takes ages to get through and I got stuck there for a year in the drill tutorial zone as a kid.

  • @Cloud971
    @Cloud971 6 років тому +1

    Oh shit!!! I only saw the thumbnail and i knew it was about Poochy Ain't Stupid!!!! I hated that level so much!!!! Now I remember, this was the lastest Nintendo that i've finished at 100%....

  • @ConnorTheUndying
    @ConnorTheUndying 5 років тому +1

    Are those really the sound effects in the SNES version? I think I prefer the GBA ones more...

  • @zeldasmetaknight
    @zeldasmetaknight 6 років тому

    Besides music based games or rythem type levels, has there been any auto scrolling level done right?

    • @liamsgreatbitgaming
      @liamsgreatbitgaming 6 років тому

      zeldasmetaknight The treasure chasing Rayman levels?

    • @zeldasmetaknight
      @zeldasmetaknight 6 років тому

      Liam from rayman origins and legends? They can count as good challengs, because the screen moves with the character. Another thing I forgot are areo ship levels that have things coming towards you. What i hate is how the screen doesn't move with you.

  • @bgfspacecowboy9446
    @bgfspacecowboy9446 6 років тому

    What is the name of the outro music?

  • @MagicianFairy
    @MagicianFairy 6 років тому +1

    Sees poochie. *Horrible 64 flashbacks happen*

  • @kstanni87
    @kstanni87 3 роки тому

    looks like one of the worst aspects is how unpredictable the autoscrolling speed is

  • @AustinGen
    @AustinGen 6 років тому +10

    What about Yoshi's Island DS?

  • @MisterCrowley
    @MisterCrowley 6 років тому

    The Yoshi's Island game over screen scared me as a kid. I still despise it now.

  • @doriphor
    @doriphor 6 років тому +1

    Many levels in this game have infinite stars though (or at least enough for many mistakes, because you can make red eggs easily in most levels!)

  • @Qwaibm7
    @Qwaibm7 5 років тому

    rip shy guys, have to experience public events in death

  • @Master_Calibur
    @Master_Calibur 5 років тому +1

    Upside to loooooong cave is it has my fave song in the game

  • @marinanicole5693
    @marinanicole5693 6 років тому +1

    Honestly I like collectables in Mario games but in yoshi games they're just too much.

  • @SchmoopyTron
    @SchmoopyTron 6 років тому +1

    For me
    The worst level in yoshi's island
    Is 5-3

  • @Pegasusangel
    @Pegasusangel 6 років тому +3

    I resented this level so much when I got 100%. I was super excited to have a level all about Poochy and then Nintendo had to go and ruin it by making it be an instant death level within five minutes of playing. I never played any of the extra levels nintendo threw at me for my 100% after that. I loved the bonus game levels nintendo gave you especially for the extra items (which you need a lot of in level 6).

  • @markus8086
    @markus8086 4 роки тому

    The bonus levels in Yoshi's Woolly World were much more fun and unique (especially with the awesome bonus level music), which made it worth 100%ing the game.

  • @andrewmiller5126
    @andrewmiller5126 Рік тому

    This makes me wish I still had a working system to play Yoshi's Island on.

  • @skakirask
    @skakirask 2 роки тому

    Yoshi's Island was one of my top favorite games for a long time, but I never truly got every last collectible until a few years ago. To me, PAS is probably the least bad of the bonus levels. Hit That Switch, Impossible? Maze, and worst of all Kamek's Revenge are all rage-inducingly frustrating if you're going for 100%. Kamek's Revenge alone is probably why I'll never 100% the game again.
    But with that said, YI has some of the most fun boss fights of any game I've ever played.

  • @ney_division5681
    @ney_division5681 4 роки тому

    4-7
    That frickin hell of a level is the most rage inducing level in Yoshi Island ds Oh My God

  • @eugencorcodel7026
    @eugencorcodel7026 4 роки тому +1

    At least its easier to know where you are than 2-6

  • @dragonitezx7376
    @dragonitezx7376 6 років тому

    I wonder where a game such as Mischief Makers would fall on the completionist scale, since you pretty much only have to collect one gold gem per stage.

    • @whoisthisgit
      @whoisthisgit  6 років тому

      I did that when I rented the game, but only enough to see all of the ending. It would annoy the crap out of me now because it wouldn't be very challenging to find the gem, but if I missed it the first time, I'd be thinking, "Crap, I'll have to play that level I already beat again later" at the back of my mind.

  • @BigJunnySoprano69
    @BigJunnySoprano69 6 років тому

    Aw man mah dude, Poochy sucks so much! Also, are you ever going to start a “worst bosses ever” series, or I that basically Boss Anylasis?

  • @hardlyanydiggity3953
    @hardlyanydiggity3953 11 місяців тому

    This level would've been really fun if they didn't decide to add the god damn autoscrolling.

  • @OwGash
    @OwGash 4 роки тому

    I love the collection system tbh x) But ye, in this game its..extreme

  • @JupiHornet1
    @JupiHornet1 6 років тому +2

    I'm surprised you never mentioned "The Impossible? Maze"

    • @chococats2337
      @chococats2337 6 років тому +1

      "The Impossible? Maze" is one of the easier extra/secret levels. There's still levels worse than that one.

    • @jaredmessing619
      @jaredmessing619 5 років тому +1

      In my opinion that's the easiest extra level. The hardest one for me is Extra 5.

    • @funkyegg7270
      @funkyegg7270 5 років тому +1

      Easy =/= Well designed

  • @zackvanhalen
    @zackvanhalen 3 роки тому

    I agree that this one horrible level. I got 100% on every level in this game, but I did it on the SNES Mini, so I took full advantage of save state, and I'm not ashamed to say it.

  • @D_YellowMadness
    @D_YellowMadness 2 роки тому

    I didn't know you could use the left wall for the glitch so I went for the right one. You know, the one that's really really far way?
    The red coin system is so arbitrary. Got every coin except one that just happened to be a red in disguise? You fail. Missed lots of coins but got all the red ones? You win. The flower system is similarly arbitrary. The level kicked your ass almost the whole time but you fully healed near the end? You win. You only got hit once but it was at the end? You fail.
    Poochy Ain't Stupid & The Very Long Cave are so bad it seems like they're the two levels everyone complains about. Rarely are the worst levels in a game so agreed upon.

  • @jhock9171
    @jhock9171 5 років тому

    Auto-scrolling + Collect-a-thon = Misery

  • @dmas7749
    @dmas7749 6 років тому +1

    I remember this level from forever ago. I somehow got 100% on 1-1, yes, somehow, because I wasn't very good at games when I was like 7, and decided to perfect the rest of the world. Like I said, I wasn't that good so it actually took me quite a while. And THIS is what I get? Fuck that noise.
    I blamed my skill, or lack of rather, back then. But man, does this look not fun to play. I wouldn't call it one of the worst levels, as I'd play this over something like KH1 Monstro or fight KH2's Groundshaker (Pride Lands 2 boss, and I LOVE these games to death btw) but that doesn't excuse being a bad level.

    • @dmas7749
      @dmas7749 3 роки тому +1

      pretty sure i'm lying about this there's no way i did this when i was younger and i've never finished this game

  • @errorbirdesther
    @errorbirdesther 6 років тому

    You are my in my top 20 youtubers

  • @hankb4516
    @hankb4516 3 роки тому

    6:48
    I beat this level 100% and didn't know you could do that.

  • @TempestMauve
    @TempestMauve 6 років тому

    The Purple Yoshi always seem to have the annoying levels, to me at least.

  • @blueknightskeleton8424
    @blueknightskeleton8424 6 років тому +1

    Woah.
    I hate that level too.

  • @sagegang7439
    @sagegang7439 6 років тому

    Sad thing for me is that I only got 100 percent on the first level

  • @hardyjoe4278
    @hardyjoe4278 6 років тому +1

    Eh, this remind me of the crazy stalemates from tetris attack...

  • @Swellownic
    @Swellownic 6 років тому

    I also never liked to be the completionist, I hate collectibles