Yo, what the hell, this is so sick. Although this sorta showcases how badly the Osaka Team was (now with the release of 3 and bosses being much better) at designing bosses. Still love Dream Drop tho.
@BeeboySR bosses having almost no stagger and attacking you whenever they feel like is just bad design Bosses like Vanita's Lingering Spirit and Mysterious Figure are hard bosses because of how broken boss design is in KH BBS and DDD, not because they're challenging I love those games to death, but Osaka team was not cooking with the bosses Btw this is all mainly about humanoid bosses Julius can suck my nuts, he tanks Ars Arcanum without flinching
@@Urastinker They're still loopable if you're clever. I think the best example is negative combo loops against Roxas, but really you can loop a ton of bosses in KH2.
@@luckyducky7819 my bad I forgot about negative combo, that can also be done with larxene and lingering will, there's also beserk charge with horizontal slash which imo is easier to do on pc by mashing tf out of the shift key against xigbar it is tough I've only done it once
If you're talking about the spirit swap at the beginning, that's an operation to remove a bug. Xemnas' actions are determined by referring to the distance to Sora, but if he is accompanied by a spirit, the distance to the spirit may be referred to, resulting in a chaotic behavior pattern.
sliding sidewinder stunlock to prevent DM that's the best part
Yo, what the hell, this is so sick. Although this sorta showcases how badly the Osaka Team was (now with the release of 3 and bosses being much better) at designing bosses. Still love Dream Drop tho.
Using boss loops as an indicator of bad game design would make bosses in literally every KH game in existence bad design though?
@BeeboySR bosses having almost no stagger and attacking you whenever they feel like is just bad design
Bosses like Vanita's Lingering Spirit and Mysterious Figure are hard bosses because of how broken boss design is in KH BBS and DDD, not because they're challenging
I love those games to death, but Osaka team was not cooking with the bosses
Btw this is all mainly about humanoid bosses
Julius can suck my nuts, he tanks Ars Arcanum without flinching
@@BeeboySRI wouldn't say *every* KH game because revenge values kinda make it almost impossible to loop bosses like this in KH 2
@@Urastinker They're still loopable if you're clever. I think the best example is negative combo loops against Roxas, but really you can loop a ton of bosses in KH2.
@@luckyducky7819 my bad I forgot about negative combo, that can also be done with larxene and lingering will, there's also beserk charge with horizontal slash which imo is easier to do on pc by mashing tf out of the shift key against xigbar it is tough I've only done it once
What is that first command?
If you're talking about the spirit swap at the beginning, that's an operation to remove a bug. Xemnas' actions are determined by referring to the distance to Sora, but if he is accompanied by a spirit, the distance to the spirit may be referred to, resulting in a chaotic behavior pattern.
Why does Xemnas sound like Mr. Krabs