The one thing I've always enjoyed about the Story Modes (Mostly LBP1's) is how everything is created in-engine. Besides aces and getting all the collectibles, part of the replay value is just seeing how much you can screw with the levels' foundations.
They’re all made in-engine, The difference with LBP1 is that they were fine with showing things to you. They left their pistons and bolts visible to the player (and of course complex logic didn’t exist yet to handle it instead) so it’s a lot easier to understand how everything was put together
Huge respect for how high quality your editing is. LBP sees so little video content today at all, let alone such creative challenges with such sleek presentation.
15:00 the funny part about this is that the logic you see here controls the 4x area. If you manage to land on it and move certain sensors, you can trigger the completion of the 4x area with only one player.
I managed that without getting out of bounds. Four controllers and some very precise finger twisting. I remember it taking like 10 minutes or so to get it exactly right lol.
@@Darkshock25 which spot? Now that you mention it, getting to the area to begin with requires the 4 button elevator right? I believe what I did was just continuously switching ports to spawn 4 players and cycle through them so that they don't disconnect. I guess a more accurate description would be one controller, not one player.
I find it interesting that most story levels have ways to get out of bounds, but a significant portion of the minigames do not. Probably because the story levels are much bigger, and therefore have more potential places to get out of bounds.
The 1st Wilderness minigame's unused sticker is actually an early design for the Collector, and was used later in Little Big Planet Karting as one of the last stickers you collect during the final boss. I didn't know it was actually used somewhat in the release of the first game!
I find it really cool how there are little random things you can find out of bounds (like the pistons, random stickers, and even logic). Great video as always!
Ah, it was so nice to see some modern LBP content. I sorely miss LBP and especially LBP2. I miss just being a kid and coming home from school to boot up my PS3 and play this amazing game with friends. Ugh 😔
I remember toying with this idea and thinking about making a video about it about a year ago. I'm glad you carried on what I didn't end up doing, always wanted to see a video on this!
I remember sometime in 2020 I was messing around in copyable variants of the story levels out of sheer boredom, I found out the Darkness uses the blank background instead of the Wedding, and I found that kinda interesting. Not that it matters anyway because the level is too dark to notice any of the background features though
Fantastic work! It's absolutely crazy to still see high quality edited LBP 1 and 2 videos so many years later. I look forward to seeing what else you will make a video on! :)
17:37 ive recently gone though trying to get 100% on my PS3 on both games (since this isnt the one from my childhood) and with it, i wanted to also have all the unobtainable stickers. most of them are just costume screenshots at the beginning of the world, but ive also found a dancer girl in the temples and now this one too! i wonder if there's somewhere on the net that documents all of them but i actually havent looked.
@@BudDinktrap you might not be able to obtain them for your inventory, but you can put them onto sackboy and then onto your moon. so its cool bragging rights i think.
1:10, it's actually possible to get flung out of the top hole from the tie when it gets fast enough, unfortunately I don't have footage of when I did it but I did that before by accident and used it to ace that minigame lol
Hi!! After having this video come onto my homepage, I felt the sudden urge to revisit my childhood game and I'VE BEEN PLAYING IT EVER SINCE. However, it's frustrated me seeing just how many collectables are locked behind 2 player or 4 player challenges. I have, however, found ways around some of them, like especially the crane in the construction site- if I swing it back and forth enough, I can jump onto the platform and onto the top of the crane, getting all the goodies without solving it the intended way. I was wondering if maybe making a challenge video of trying to win as many 2p and 4p challenges in single player would make for a good video? I would definitely watch it!!! Regardless, your LBP videos are soooo fun and I can't wait to see what other videos you make next!!
One time I accidently glitched out of the introduction of lbp 3 because I bovines and Newton didn’t catch me, the guy who fell down the hill was there, lol.
HYPERFIED MENTION!! 🤩🤩 I’m kinda surprised for once that you CAN’T get out of bounds for all LBP1 levels. I bet that for LBP3 though, every level is able to get out of bounds, even without boost boot flying. Wicked video like always!
Hey just wanted to say that if memory serves me right you can pull the scoreboard down through the gas in Wheel of Misfortune at 12:25. It's not glued down so you just need an extra player to grab it by the lamp and pull, and then you can respawn down under the gas
Please do a video covering all LBP1’s multiplayer challenges using only one controller. I went through them with one controller and these are my results: Skate To Victory: Possible Swinging Safari: Possible Burning Forest: Possible Meerkat Kingdom: Possible Wedding Reception: Possible The Darkness: Impossible Boom Town 1: Possible Boom Town 2: Possible The Mines 1: Possible The Mines 2: Possible Serpent Shrine: Might be possible with fire boost but too difficult for me Metropolis: Possible Subway: Not likely possible unless you can get a super high jump Construction Site: Possible Endurance Dojo: Definitely possible but too difficult for me Sensei’s Lost Castle: Possible Terrible Oni’s Volcano: First part is possible, unsure about the second part Dancers Court: Impossible Elephant Temple: Unsure because I couldn’t get in with one controller Great Magicians Palace: Might be possible but difficult with player timeout The Wilderness: Impossible The Bunker: Impossible The Collectors Lair: Impossible Some of these might be wrong but I’d love to see you tackle them
17:37 btw, there's another "secret" sticker, it being the Hammer and sickle one that appear in the beginning of the 1st wilderness level. I was a smart fella, so I even managed to transmit it to lbp2 and lbp3 by attaching it to my character. I was flexing so hard showing it to my friends :D
great video, Im very greatful that you find a way to make content for one of my favorite games that I can enjoy 13 years after I played it for the first time.
My personal guess as to why pistons are at the bottom of those random levels is just that they accidentally got broken off from the level at some point and nobody decided to look down since there wasn't actual level down there, and players weren't intended to get there.
I remember as a kid getting out of bounds in the Meerkat Kingdom, on accident. Can't really remember how though. I think I ended up in one of the decorative holes in the background wall, walked to one side, and fell off the level. First time I had to hold retry outside the tutorial.
it could be possible to get out in tie skipping by getting hit with the tie in a very specific way i did manage to launch back out of the minigame area using it once by accident
You should really do this challenge with the GOTY levels too; Cereal Isle in particular has an insanely easy out of bounds method that I did all the time accidentally when I was little
Until 2021 the only way to complete Elephant Temple during a 100% run was to do an extremely difficult trick in that out of bounds area, but it was so hard that the category stayed empty until an easier method was discovered. I talked about this in the LBP Speedrunning Iceberg video: ua-cam.com/video/QE3ODP6CnOk/v-deo.html
If you can clip out of bounds using the snake, im assuming there must be a few frames where sackboys collision/damage is off before hitting the snake that allows him to get out. Otherwise there must be a way with the carts in the mine.
this happened to me in lbp psvita's haunted mansion (forgot the name dont remember cleary) in the first level. so when otis comes in and breaks a piece of the mansion off, when the piece is falling down, jump up and you should drop all the way to the bottom of the level
I miss the week one shirt... Gutted I missed it, got every single other one bar that. Played since day one but the ol man wouldn't buy it for me xD regardless of how much chores I offered to do
@@-_ITS_-_ME_- Technically they can all be aced by using despawns, but the only other one that can be done without that is Tie Skipping, which isn't faster than dying.
I've accidentally glitched out of bounds in the introduction w/ newton where an ice cube pushed me out! well, you can get oob (Out of bounds) in lbp 3!
I don't plan on doing any LBP3 challenges, mostly just because I haven't actually played that game very much at all, which is unfortunate because it seems quite a few people are interested in it.
Hey, I know this is a month old, and you're probably not going to make an improvements level, but I would like to share that I discovered something by accident in the terrible oni's volcano. For whatever reason, I believe the decorative flying machine has a mysterious invisible checkpoint. Once we spawned it by passing the scoreboard with multiple players, for a brief moment in time, the camera freaked out and killed us all, before respawning us from the scoreboard. I think this needs to be investigated further so the islands aren't a complete bust.
Oh yeah, I've messed around with that checkpoint before, and I do remember it spawning the player in a weird spot at some point. I don't doubt it would be possible to get out using it.
The one thing I've always enjoyed about the Story Modes (Mostly LBP1's) is how everything is created in-engine. Besides aces and getting all the collectibles, part of the replay value is just seeing how much you can screw with the levels' foundations.
It's all put together in a way that makes it feel like an elementary school art project, taken to the extreme. There's something magical about that.
mm used a pc level editor to create the lbp1 story levels
@@m1ttyyyi dont think that changes the fact they were made in-engine? It was made on pc but I assume they still used the same editor.
They’re all made in-engine,
The difference with LBP1 is that they were fine with showing things to you. They left their pistons and bolts visible to the player (and of course complex logic didn’t exist yet to handle it instead) so it’s a lot easier to understand how everything was put together
Tbh, i like the lbpvita story more
I love the progressively more stupid names for the slip-on-spaghetti-while-a-buddy-tickles-your-toes jump
the giant unyielding sackboy face at 11:58 is so funny
Thwomp
“Æirgh!”
Huge respect for how high quality your editing is. LBP sees so little video content today at all, let alone such creative challenges with such sleek presentation.
15:00 the funny part about this is that the logic you see here controls the 4x area.
If you manage to land on it and move certain sensors, you can trigger the completion of the 4x area with only one player.
I managed that without getting out of bounds. Four controllers and some very precise finger twisting. I remember it taking like 10 minutes or so to get it exactly right lol.
I tried this exact trick you said before, and it worked, but I still had to use 4 controllers to get into that spot with the prize bubbles.
@@Darkshock25 which spot? Now that you mention it, getting to the area to begin with requires the 4 button elevator right? I believe what I did was just continuously switching ports to spawn 4 players and cycle through them so that they don't disconnect.
I guess a more accurate description would be one controller, not one player.
@@noice__ I don’t switch ports of controllers, I just couldn’t get in there without 4 controllers on.
can you be the second player to my high jump
17:37 fun fact that sticker was an early icon for the wilderness
I find it interesting that most story levels have ways to get out of bounds, but a significant portion of the minigames do not. Probably because the story levels are much bigger, and therefore have more potential places to get out of bounds.
4:29 Who knew that The Darkness didn't have a background before watching the video?
The 1st Wilderness minigame's unused sticker is actually an early design for the Collector, and was used later in Little Big Planet Karting as one of the last stickers you collect during the final boss. I didn't know it was actually used somewhat in the release of the first game!
I think you mean the second.
I played this game for years and had never seen nor heard mention of that two-player jump lol
I find it really cool how there are little random things you can find out of bounds (like the pistons, random stickers, and even logic). Great video as always!
Ah, it was so nice to see some modern LBP content. I sorely miss LBP and especially LBP2. I miss just being a kid and coming home from school to boot up my PS3 and play this amazing game with friends. Ugh 😔
Most underrated UA-camr ever, how lucky is this community to see such a good edition for a topic that is not talked about much
Keep the good job man
I remember toying with this idea and thinking about making a video about it about a year ago. I'm glad you carried on what I didn't end up doing, always wanted to see a video on this!
The collector: A friendly helper in the challenges
Big Xam: Final Boss
16:19 Bro you should've made the perfect transition
He can’t because there is a game camera
damn another great vid tas!! i’ll be sure to use these tips and tricks the next time i need to escape the authorities! thanks!
Officer Sackboy is calling…
Officer Sackboy is calling…
I remember sometime in 2020 I was messing around in copyable variants of the story levels out of sheer boredom, I found out the Darkness uses the blank background instead of the Wedding, and I found that kinda interesting. Not that it matters anyway because the level is too dark to notice any of the background features though
I love how i dont really even care about watching speedrunners or how to speedrun a game but because its LBP I just have to watch it and I enjoy it😂
Fantastic work! It's absolutely crazy to still see high quality edited LBP 1 and 2 videos so many years later. I look forward to seeing what else you will make a video on! :)
wow! such a high quality video with a cool premise and streamline editing, you should have way more subs!
17:37
ive recently gone though trying to get 100% on my PS3 on both games (since this isnt the one from my childhood) and with it, i wanted to also have all the unobtainable stickers. most of them are just costume screenshots at the beginning of the world, but ive also found a dancer girl in the temples and now this one too! i wonder if there's somewhere on the net that documents all of them but i actually havent looked.
seems like a fun challenge!
@@BudDinktrap you might not be able to obtain them for your inventory, but you can put them onto sackboy and then onto your moon. so its cool bragging rights i think.
1:10, it's actually possible to get flung out of the top hole from the tie when it gets fast enough, unfortunately I don't have footage of when I did it but I did that before by accident and used it to ace that minigame lol
These video ideas are super cool!
Hi!! After having this video come onto my homepage, I felt the sudden urge to revisit my childhood game and I'VE BEEN PLAYING IT EVER SINCE. However, it's frustrated me seeing just how many collectables are locked behind 2 player or 4 player challenges. I have, however, found ways around some of them, like especially the crane in the construction site- if I swing it back and forth enough, I can jump onto the platform and onto the top of the crane, getting all the goodies without solving it the intended way. I was wondering if maybe making a challenge video of trying to win as many 2p and 4p challenges in single player would make for a good video? I would definitely watch it!!! Regardless, your LBP videos are soooo fun and I can't wait to see what other videos you make next!!
17:36 beta sticker 💀
Guys, stop watching the GTA VI trailer, new LBP video just dropped.
Just found your channel and it's simply the best LBP curiosity content I've ever found, hoping to see more from you!
One time I accidently glitched out of the introduction of lbp 3 because I bovines and Newton didn’t catch me, the guy who fell down the hill was there, lol.
This is a very interesting lbp challenge idea, I’ll definitely give it a watch.
glad to see high quality LBP videos still to this very day, fun video!
HYPERFIED MENTION!! 🤩🤩
I’m kinda surprised for once that you CAN’T get out of bounds for all LBP1 levels. I bet that for LBP3 though, every level is able to get out of bounds, even without boost boot flying.
Wicked video like always!
Even more interesting challenges we would have never thought of normally. Nice
13:00 you can also get on the left side out of bounds if you fall towards the scoreboard and hold left
Babe we can't go to sleep yet, Tasryse uploaded
Glad to see you popping up on my page again!! Hope you've been well.
Hey just wanted to say that if memory serves me right you can pull the scoreboard down through the gas in Wheel of Misfortune at 12:25. It's not glued down so you just need an extra player to grab it by the lamp and pull, and then you can respawn down under the gas
Once again, another great video tas. Great job 👍👍
Great content! There’s not enough LBP these days
I thought of this concept a while ago when I got into lbp speedrunning. This was a great video!
you are way too underrated bro I love ur videos
Ah yes, LittleBigBoundaryBreak.
Please do a video covering all LBP1’s multiplayer challenges using only one controller.
I went through them with one controller and these are my results:
Skate To Victory: Possible
Swinging Safari: Possible
Burning Forest: Possible
Meerkat Kingdom: Possible
Wedding Reception: Possible
The Darkness: Impossible
Boom Town 1: Possible
Boom Town 2: Possible
The Mines 1: Possible
The Mines 2: Possible
Serpent Shrine: Might be possible with fire boost but too difficult for me
Metropolis: Possible
Subway: Not likely possible unless you can get a super high jump
Construction Site: Possible
Endurance Dojo: Definitely possible but too difficult for me
Sensei’s Lost Castle: Possible
Terrible Oni’s Volcano: First part is possible, unsure about the second part
Dancers Court: Impossible
Elephant Temple: Unsure because I couldn’t get in with one controller
Great Magicians Palace: Might be possible but difficult with player timeout
The Wilderness: Impossible
The Bunker: Impossible
The Collectors Lair: Impossible
Some of these might be wrong but I’d love to see you tackle them
ua-cam.com/play/PLSx6AAsHna_ShFV4pkyCc_C034ply7PCB.html&si=aw9MaWHUEUsrnAMr
another beautiful video, taserarse
Nice video! I wish there was more LBP content (that isn't just news)
17:37 btw, there's another "secret" sticker, it being the Hammer and sickle one that appear in the beginning of the 1st wilderness level. I was a smart fella, so I even managed to transmit it to lbp2 and lbp3 by attaching it to my character. I was flexing so hard showing it to my friends :D
great video, Im very greatful that you find a way to make content for one of my favorite games that I can enjoy 13 years after I played it for the first time.
thanks for watching!
i got recommended this at random, im hooked on ur vids now lol
have fond memories of playing lbp w my dad when i was little
Wow this video was really creative and I enjoyed it. Keep up the good work!
Never thought I'd see an analysis for Little Big Planet like this. This is epic.
Interesting video concept, I like it
Thank you for keeping the lbp community alive! Nice video
This video is very interesting, I love it, cool stuff!
love your videos so much, some of the only great lbp content out really
i love learning about new things about this game I had no idea deloading was a thing
Thank you for what you do
I grew up loving these games
I'm glad to see someone's making videos about them
I wish Big Xam and Little Xim were in charge of the Survival and Score Challenges of LittleBigPlanet 2.
My personal guess as to why pistons are at the bottom of those random levels is just that they accidentally got broken off from the level at some point and nobody decided to look down since there wasn't actual level down there, and players weren't intended to get there.
I remember as a kid getting out of bounds in the Meerkat Kingdom, on accident. Can't really remember how though. I think I ended up in one of the decorative holes in the background wall, walked to one side, and fell off the level. First time I had to hold retry outside the tutorial.
Now do it for the DLC levels, please.
this is a better idea than what i had last video
i think you should do a how many jumps challenge for DLC
I miss LBP glad ur still around!!!
it could be possible to get out in tie skipping by getting hit with the tie in a very specific way
i did manage to launch back out of the minigame area using it once by accident
babe wake up tasryse uploadef
Love you bro this is great content keep it up
nice another tas vid
You should really do this challenge with the GOTY levels too; Cereal Isle in particular has an insanely easy out of bounds method that I did all the time accidentally when I was little
for the subway, maybe try that on the taller box, or try to push something up there to get a greater advantage
Many players in lbp's plot: "Omg, how do I collect that prize? It's impossible!!"
This bro:
I'd love to see a version of this with popular community levels, even if it's just for beacon at this point.
can someone explain the lore at 13:11
Until 2021 the only way to complete Elephant Temple during a 100% run was to do an extremely difficult trick in that out of bounds area, but it was so hard that the category stayed empty until an easier method was discovered.
I talked about this in the LBP Speedrunning Iceberg video: ua-cam.com/video/QE3ODP6CnOk/v-deo.html
If you can clip out of bounds using the snake, im assuming there must be a few frames where sackboys collision/damage is off before hitting the snake that allows him to get out. Otherwise there must be a way with the carts in the mine.
nice job, must have taken you ages to find all those spots to get out of the levels
I wonder; are there any challenges for LBP3?
There's probably actually more challenges in LBP3 that you could do but I don't plan on playing it.
Sorry for the late reply but thanks for answering back. Continue the great work!
I cant stop looking at Rin Sock Boy
this happened to me in lbp psvita's haunted mansion (forgot the name dont remember cleary) in the first level. so when otis comes in and breaks a piece of the mansion off, when the piece is falling down, jump up and you should drop all the way to the bottom of the level
Hi i'm sackboy🎉
3:45 Why does the speech bubble look like that
This type of error message is just different than the regular speech bubbles.
yesssss tasryse post
I've been able to get out of bounds in a couple maps before, I always thought it was really funny
4:12 Bro, did the devs even try with that one? XD
I miss the week one shirt... Gutted I missed it, got every single other one bar that. Played since day one but the ol man wouldn't buy it for me xD regardless of how much chores I offered to do
So jealous you have the week 1 shirt I’d trade my crown for it if I could
17:54 That means that’s the only survival level that actually be aced.
@@-_ITS_-_ME_- Technically they can all be aced by using despawns, but the only other one that can be done without that is Tie Skipping, which isn't faster than dying.
I've accidentally glitched out of bounds in the introduction w/ newton where an ice cube pushed me out! well, you can get oob (Out of bounds) in lbp 3!
how do you do the little player throw at 0:28?
mind sharing where you got all the level icons?
I have access to the game's file archive so I'm able to use various resources from there as assets. I'm going to try and share the icons soon.
Yes this Is the content I want
Do out of bounds of LBP2
I dont remember which little big planet game it was but i remember i was on a level once and i somehow got stuck on the level floor
Very good video.
It weird how many areas they didn't close off. They seriesly expected people to not trt and go off the path.
Are you ever going to do a lbp3 challenge video? Maybe a minimum jumps or maximum score bubbles run would be fun to watch
I don't plan on doing any LBP3 challenges, mostly just because I haven't actually played that game very much at all, which is unfortunate because it seems quite a few people are interested in it.
I miss lbp1
Cool hair, where you get it?
It's a mod that I made, the model is from Project Mirai.
Hey, I know this is a month old, and you're probably not going to make an improvements level, but I would like to share that I discovered something by accident in the terrible oni's volcano. For whatever reason, I believe the decorative flying machine has a mysterious invisible checkpoint. Once we spawned it by passing the scoreboard with multiple players, for a brief moment in time, the camera freaked out and killed us all, before respawning us from the scoreboard.
I think this needs to be investigated further so the islands aren't a complete bust.
Oh yeah, I've messed around with that checkpoint before, and I do remember it spawning the player in a weird spot at some point. I don't doubt it would be possible to get out using it.
After talking to Fritt, turns out he's already gotten that to happen at least once.@@tasryse
Hell yeah lbp