GET SPACESIM: pavelsevecek.github.io/ Note: When the Moon and Mars collided in Universe Sandbox, I was unaware of the camera being attached to Mars, and I did not account for the forces that would cancel out, inertia, etc. I would like to clarify that I did not know these things when I made the video so please do not consider that information to be a fact.
Universe Sandbox 2 gets momentum right! In the second one, you didn't move at all because your point of reference was Mars. The camera was lock on Mars, so it was following it.
I've played Universe Sandbox 2 before, and if you do hit an object hard enough while it's orbiting, it will slow down (If you hit it hard enough it will stop completely and fall into the sun)
3:10 that's because your camera was focused on Mars. Also, forgetting the light asteroid debris for a second, newton's laws would conclude that the two objects would accelerate towards one another, then collide, and cancel out their velocities. Inertia and whatnot
If one object is smaller than the other, then the bigger one will keep the pre-collision velocity (like just literal picoseconds before the collision), just a bit toned down.
Even so, i think space sim still has a more accurate simulation as the planets mostly deform like jelly due to the force being far stronger than its initial gravity. Although not as much cataclysm like in US2.
I would say that space sim has better physics for collision and whatnot but universe sandbox is great at making the outcome. Ex: you shoot the moon at the earth in universe sandbox, it predicts the temperature, the mass and lots of other things, but from what I could tell space sim didn’t to very well for that part
@@guestive the smaller object would require a greater force to stop the bigger object, however the force the smaller object carries will minus from the bigger objects velocity, however having greater mass means it will not come to a stop. basically saying if its bigger it needs more force to stop it, however it can slow it down by an amount.
I agree with you, and the one about lag is uncertain, that is, he is perhaps using a weaker laptop, I have a laptop that is not designed to run games, but it's kinda playable
It really depends on whatever you're trying to do. If you're trying to make a system, use Universe Sandbox. If you're looking for collisions and other shit, use SpaceSim. Reeeeealllllllllly depends.
The lag was due to your lack of CPU power lol. I don't really get lag when simulating ring systems, but I'm using a Ryzen 7 5700x. Beefier CPU means more power in this game.
3:16 it’s because you have an empty simulation and your camera is locked to mars. If you had something other than mars and you would be in freecam you would notice
3:05, did you press the key F? I suspect it didn't move because your camera is entered on Mars. And pressing F key can allow you to see motion change. Try it!
Of course rings work yeah, and the moons do add more lag but Spacesim is a bit better for rings because it also adds ring physics (they will coalesce into a moon) and it does work a bit smoother but spacesim has more particles and the rings are more visible.
4:42 I must say Universe Sandbox's rings are much better. The lag is caused by the absurd amount of other objects around Saturn, and even if that isn't the cause, there are certain recommendations on how powerful your PC/Mac should be to operate the game. And when you close in on SpaceSim's rings, they are perfectly round spheres, which is unrealistic, unlike when you close in on rings in Universe Sandbox 2, where you see actual asteroids/bodies with realistic shapes. I do like the video btw, good work
Bruh. Mars was not moving because its camera was locked to it, and I think the collision in Universe Sandbox 2 is a lot better because its collision is a lot more detailed but universe sim with sphere particles and wobbles like water, no shockwave and no lava. You say space sim is better? I think Universe Sandbox has a better collision detail and for the rings? Universe Sandbox is less laggy then you think. There was a every moon of Saturn so of course its laggy. Space sim is very but laggy but there were no moons, and I think Universe Sandbox has more detailed rings because its particles aren't round like Space sim so I think that Universe Sandbox is the winner.
tbh even though they didnt added kinetic energy to universe sandbox i would still give it a point cuz in space sim these planets are a WAY TOO SLIME LIKE
Lemme say somethin Lets say your a microscpoic organism in air, The air would feel like your in water. Compare it to a human, Then the human doesnt get affected by the air at all.
The same applies for planets, they are slime like because its so big to the point that even rocks cannot stand its own weight. Planets being slime like also is the reason why planets look egg shaped when too close to its star.
Is there no simulator that can explore the known universe with all the mapped and logged galaxys and what not seems to just be the solar system with these
Thank you very much. That was very helpful. I've had Univers Sandbox 2 for a while and I love it. Never heard before of SpaceSim, but I will definitely do now.
@@Aztroguy Spacesim is more accurate in terms of physics, everything is made of particles unlike universe sandbox where everything is fake, its all meshes
But wait. Wouldn't since you in space and locked in on Mars it would look like nothing moved since you can't view anything relative to Mars. So it would be very hard to see movements.
4:03 remove the fucking moons jeez,if there were no moons there wouldn't be much lag Universe sandbox devs did want to add sph to the game but they couldn't as it was too slow to be run in real time,and they would like to look into alternative methods to do fluid collisions in the future,but right now its probably not a priority for them
universe sandbox is less lagier because it used unrealistic collisions to save fps and had tons of stuff while spacesim is laggy because of particles and is for destroying objects and simulating [solar smash and pocket galaxy already included this feature but is more unrealistic]
Planet collisions behave like that because at that scale material strength doesn´t affect too much to make things completly solid (other objects like asteriods collide like solids because they are small enough that the material strenght can affect on them) also the temperature and pressure of the collisions melt rocks
Let's say a pool is earth, We throw an object and it ripples right? Now when a small object let's say, an ant touches a drop of water. The water's surface area pulls the ant into the water. The ant can't escape it's to weak. Kinda like how a human tries to bend a piece of metal. Now if a big object like earth can bend materials easily making it very fragile. Thus, making it jelly/liquid like.
Here to break the point for space sim with rings. Your saying that it is detailed that having little balls the same shape is detailed? But different colors. But in universe sandbox they have rings that the asteroids are different. Btw you say it is laggy your computer is just TRASH then.
For SpaceSim to install you I believe would need to be an Administrator on a Windows PC, so if you are a using a normal user account you would unfortunately not be able to install unless you have Admin privileges.
Nice "versus" My conclusion is that Space Sim have a little better physics that Universe Sandbox 2 and at the same time Universe Sandbox 2 have better quality and customer that Space Sim.
Dude, it is quite the opposite, most free games are between good and bad, in this case: Collision: Universe Sandbox Price: Universe Sandbox Freedom: Universe Sandbox Actually fun: Universe Sandbox
@@sam_xd6574 Because more expensive games tend to be better than free ones, and that collisions in Universe Sandbox offers more customizable options for when the collision is done.
You kinda dum because in universe sandbox mars moved but the camera was focused so you couldn't see it oh and space sim has a bit more realistic simulation but I think universe sandbox is much better and space sim should get a point for being free but cool video
1. luffy ahh type shit for the collision in space sim 2. mars didnt look like it moved because either it was locked in place or just because you were focused on it 3. rings are fine in universe sandbox, your pc just isnt good enough to handle them. the moons also contributed a lot of lag aswell
3:24 I strongly disagree US2 WON because u just need to click on trails and then you will see on that track how Mars moved. Sorry but but is disagree with this video :(.
My bad, I did not set up free camera so it looks like on the video it does not move but it most likely did. In future videos I will make sure this error does not happen again.
space sim is way worse then universe sandbox it is purely focused on collisions universe sandbox has everything way way more then space sim@@sam_xd6574
182nd......these freak me out in VR .....I have Universal Sandbox...its like you're Floating in a Void.........you gotta be in a certain headspace to use it.....
GET SPACESIM: pavelsevecek.github.io/
Note: When the Moon and Mars collided in Universe Sandbox, I was unaware of the camera being attached to Mars, and I did not account for the forces that would cancel out, inertia, etc. I would like to clarify that I did not know these things when I made the video so please do not consider that information to be a fact.
How do i download it
Ur ring comparison was unfair as hell, delete all the moons and put saturns rings template and itll work perfectly.
@@elhadibenaziza1015 read the comment
@@ryanspaceYT hi there I'm the 6 subscriber youtuber
It wont turn on saying: "Windows has found a unknown program turning on" and i had no choice but to click "dont turn on"
Universe Sandbox 2 gets momentum right! In the second one, you didn't move at all because your point of reference was Mars. The camera was lock on Mars, so it was following it.
Yeah lol
I've played Universe Sandbox 2 before, and if you do hit an object hard enough while it's orbiting, it will slow down (If you hit it hard enough it will stop completely and fall into the sun)
You have to pay for universe sandbox thi
@ConorTurp, if you're poor like me or don't have a credit card, just ummm do that (can't say) i guess, or just get spacesim
@@TheOne-h3hdon’t you ever call yourself poor again, you’re just havin financial problems, you’re gonna grow up and have lots of money
3:10 that's because your camera was focused on Mars. Also, forgetting the light asteroid debris for a second, newton's laws would conclude that the two objects would accelerate towards one another, then collide, and cancel out their velocities. Inertia and whatnot
If one object is smaller than the other, then the bigger one will keep the pre-collision velocity (like just literal picoseconds before the collision), just a bit toned down.
Even so, i think space sim still has a more accurate simulation as the planets mostly deform like jelly due to the force being far stronger than its initial gravity. Although not as much cataclysm like in US2.
@@mr_nothing.the_one_that_no9134 yeah, and univer sand box has much more cool things.
I would say that space sim has better physics for collision and whatnot but universe sandbox is great at making the outcome. Ex: you shoot the moon at the earth in universe sandbox, it predicts the temperature, the mass and lots of other things, but from what I could tell space sim didn’t to very well for that part
@@guestive the smaller object would require a greater force to stop the bigger object, however the force the smaller object carries will minus from the bigger objects velocity, however having greater mass means it will not come to a stop. basically saying if its bigger it needs more force to stop it, however it can slow it down by an amount.
There actually is kinetic energy but it's easier to see it in action when you have the default solar system template.
There*
There*
Crashing planets: Space Sim
Terraforming, water physics and customizing planets: Universe Sandbox
Exploring Planets: Space Engine
I totally agree
Nothing beats Space Engine when it comes to exploring tbh
And theres a mobile universe sandbox💀 ITS NAMED SOLAR SYSTEM SIM💀💀
@@craigbennie4620 Solar System Sim isn’t Universe Sandbox Mobile, are you ok? 🤨🤨🤨
100%
The ring comparison wasn't fair because you had all of Saturn's moons and other stuff. Thats why it was so laggy.
EXACTLY
The collision physics is what kind of makes it for spacesim
They are 2 completely different programs with completely different purposes
Noooo really😰
@@ghosted9108I can't tell if your being sarcastic or not
Omg really????😮
in my opinion universe sandbox is the winner
EDIT: the reply section is a war💀💀
I agree
Same
I agree with you, and the one about lag is uncertain, that is, he is perhaps using a weaker laptop, I have a laptop that is not designed to run games, but it's kinda playable
I Agree
It really depends on whatever you're trying to do. If you're trying to make a system, use Universe Sandbox. If you're looking for collisions and other shit, use SpaceSim. Reeeeealllllllllly depends.
The lag was due to your lack of CPU power lol. I don't really get lag when simulating ring systems, but I'm using a Ryzen 7 5700x. Beefier CPU means more power in this game.
Yes my CPU is the Ryzen 3 3200G it is slow in Universe
Sandbox.
@@ryanspaceYT gotcha. Try to upgrade to the 5700x it's a very solid cpu
@@None-0n3 will upgrade soon, thanks.
@@ryanspaceYT make sure to get a dedicated GPU. The X series doesn't have the onboard like the G series does
Have the same cpu can't complain best investment I've made so far
3:16 it’s because you have an empty simulation and your camera is locked to mars. If you had something other than mars and you would be in freecam you would notice
3:05, did you press the key F? I suspect it didn't move because your camera is entered on Mars. And pressing F key can allow you to see motion change. Try it!
Thanks! I will try it for sure.
1:03 song name please
rings do work but your not supposed to spam them and i see you also included saturn`s moons which cuase more lag so i think us2 won
Of course rings work yeah, and the moons do add more lag but Spacesim is a bit better for rings because it also adds ring physics (they will coalesce into a moon) and it does work a bit smoother but spacesim has more particles and the rings are more visible.
@@DeltaHydrixian also us2 does that
You just have to select a particle and press convert body to full size then increase the mass and it might work
@@DeltaHydrixian but okay
@@BruhLordRBLX yeah ik, but its still not AS good as Spacesim
4:42 I must say Universe Sandbox's rings are much better. The lag is caused by the absurd amount of other objects around Saturn, and even if that isn't the cause, there are certain recommendations on how powerful your PC/Mac should be to operate the game. And when you close in on SpaceSim's rings, they are perfectly round spheres, which is unrealistic, unlike when you close in on rings in Universe Sandbox 2, where you see actual asteroids/bodies with realistic shapes.
I do like the video btw, good work
6:13 you can also draw textures using elevation
ryan you forgot that if you turn off deformation mars looks realistic
also saturn doesn't have rings of 5 billion and its not laggy
Bruh. Mars was not moving because its camera was locked to it, and I think the collision in Universe Sandbox 2 is a lot better because its collision is a lot more detailed but universe sim with sphere particles and wobbles like water, no shockwave and no lava. You say space sim is better? I think Universe Sandbox has a better collision detail and for the rings? Universe Sandbox is less laggy then you think. There was a every moon of Saturn so of course its laggy. Space sim is very but laggy but there were no moons, and I think Universe Sandbox has more detailed rings because its particles aren't round like Space sim so I think that Universe Sandbox is the winner.
mars does not move because your camera is following it
Also, some of that kinetic energy was put into Mars' rotational orbit in Universe sandbox 2
6:06 AYO WHAT THE ####
He is satanist for sure
tbh even though they didnt added kinetic energy to universe sandbox i would still give it a point cuz in space sim these planets are a WAY TOO SLIME LIKE
Lemme say somethin
Lets say your a microscpoic organism in air,
The air would feel like your in water.
Compare it to a human,
Then the human doesnt get affected by the air at all.
The same applies for planets, they are slime like because its so big to the point that even rocks cannot stand its own weight.
Planets being slime like also is the reason why planets look egg shaped when too close to its star.
@@Richie825 I agree, also I think we haven't viewed how planets react to a collision, so it could perfectly append like SpaceSim and we don't know. 🤔
Universe sandbox is getting a graphic overhaul
imagine space simulators in next 10 years
4:32 why does this look more like universe sandbox 2?
They turned off the deformable setting for Saturn which basically turns it into a huge solid ball.
7:15 what did this game did with my favorite song😢 is so bad at this game
Why did you reuoplad the same video?
my computer says make shore i trust space sim before i download. what does that mean?
Your computer is an idiot. It's safe.
Spacesim is safe to download ignore the warning
because the program isn't signed it's false antivirus it's safe
Is there no simulator that can explore the known universe with all the mapped and logged galaxys and what not seems to just be the solar system with these
SpaceEngine is your best bet
Mars does move, it’s just that since your camera was locked onto it you don’t see the movement. If you check it’s trajectory you see the change
man a think you should put the phisics in spcce sim to defult does not lag then
Thank you very much. That was very helpful. I've had Univers Sandbox 2 for a while and I love it. Never heard before of SpaceSim, but I will definitely do now.
It's worse bro. Universe Sandbox is more accurate
@@Aztroguy Spacesim is more accurate in terms of physics, everything is made of particles unlike universe sandbox where everything is fake, its all meshes
@@GDT-Studiolmao it really does not matter; in space you wouldn't see a planet bounce like slime, especially at that pace
What is your graphics card?
Radeon RX 550 GPU
bro this is not 60 fps it says 30 on the top of the screen
Está como a 15 FPS 🤑🤑🤑
00:03:07 the camera tracked mars so it - oh i just read your comment
YOU WERE FOLLOWING MARS SO OF COURSE YOU WOULDN'T SEE MARS MOVE! #MILDLYINFURIATING
6:06
3:05 mars is moving and its orbit is changing, you didn't saw this because your camera was locked on mars
Yea
0:26 skip yapping here
Why don't you make 5 categories?
which of them is for exploring
But wait. Wouldn't since you in space and locked in on Mars it would look like nothing moved since you can't view anything relative to Mars. So it would be very hard to see movements.
2:06 that looks like the beamng level editor ui
Where can I find SpaceSim?
Go to the desc of the vid
How did you get universe sandbox 2?
Steam
@@Therealskibidibuds I have it but it looks different than that
@@uru4123 u have old version
4:03 remove the fucking moons jeez,if there were no moons there wouldn't be much lag
Universe sandbox devs did want to add sph to the game but they couldn't as it was too slow to be run in real time,and they would like to look into alternative methods to do fluid collisions in the future,but right now its probably not a priority for them
6:01 ☠
"Universe sandbox vs The game that completely fried my pc"
How do you get space sim
just search "spacesim" on google
@Ryanspace for the lag it really depends on your pc
universe sandbox is less lagier because it used unrealistic collisions to save fps and had tons of stuff while spacesim is laggy because of particles and is for destroying objects and simulating [solar smash and pocket galaxy already included this feature but is more unrealistic]
Dont judge games people try hard to make them!
the games need to be criticized otherwise the developers are gonna repeat the same mistakes and we're gonna be left with bad games
Oh,he was just testing 😅
Your comment is like saying a 5 yr expired can of beans is better than fresh Krispy Crème.
Spacesim is good for a free game but i think universe sandbox is good with like terraforming and after math of collisions
How can i get spacesim
link is in the description
May as well compare kerbal space program to rocketsim next time.
us2 is better if you prefer visuals over the simulation
spacesim is better if youre there for the simulation itself
I like the comparement but jumping text makes me skip.
Also HOW THE HELL DOES SPACE SIM WIN THE COLLISION? IT JIGGLED.. IT CANT JIGGLE.. ON UNIVERSE SANDBOX YOU CAN'T TELL BECAUSE YOU FOCUSSED ONTO MARS.
Also universe sandbox is still in development
Planet collisions behave like that because at that scale material strength doesn´t affect too much to make things completly solid (other objects like asteriods collide like solids because they are small enough that the material strenght can affect on them) also the temperature and pressure of the collisions melt rocks
@@Novachronogamingso does spacesim
Let's say a pool is earth,
We throw an object and it ripples right?
Now when a small object let's say, an ant touches a drop of water.
The water's surface area pulls the ant into the water.
The ant can't escape it's to weak.
Kinda like how a human tries to bend a piece of metal.
Now if a big object like earth can bend materials easily making it very fragile.
Thus, making it jelly/liquid like.
Essentially it's just a lot of particles stacked together that move on impact
Here to break the point for space sim with rings. Your saying that it is detailed that having little balls the same shape is detailed? But different colors. But in universe sandbox they have rings that the asteroids are different. Btw you say it is laggy your computer is just TRASH then.
Try and run 100000 tiny balls all with their own gravity then
@@KrisinaCrossing2011 ok I did that and it was a 45 frames per second. It ran perfectly.
Someone please read this!!!
Im having trouble downloading all because of my adminstrator please someone give me a tutorial i love spacesim so much.
For SpaceSim to install you I believe would need to be an Administrator on a Windows PC, so if you are a using a normal user account you would unfortunately not be able to install unless you have Admin privileges.
Note: you can attempt to install under user, but im not sure if it will work, you can try it anyways and see how it goes.
@@ryanspaceYT Tysm i got more storage and my downloads work fast like sonic thank you!!
bro used every text effect he got
6:07 bro💀
Space sim collision is like 2 slime collided
U better look closer to the rings in universe sandbox
Nice "versus" My conclusion is that Space Sim have a little better physics that Universe Sandbox 2 and at the same time Universe Sandbox 2 have better quality and customer that Space Sim.
they are two different programs with different purposes
There is no "Universe Sandbox 2" it's just called "Universe Sandbox".
How to be wrong step one be this dude
In my opinion SpaceSIm wins
I saw u in the ss DC
Yeah if universe sandbox had space sim's collision physics it would be the holy grail of space simulation games
@@AlfieAlfieAlfieyes! the only thing i am interested in universe sandbox is terraforming but the rest it already in spacesim
@@AlfieAlfieAlfiewith space engine's graphics would become the perfection
@@sam_xd6574Not graphics though, graphics go to Spade Engine.
3:10 dude you’re focused on the planet lol
tbh lag point is not valid
This game mobile?
If yes thx if no o okay😢
3:32 Jelly Physics Be Like
i'm kinda jelly, hehe. literally
Thatd reality
AYO THAT WAS SUS 6:05
is Space Sim free?
yes it is free
Maximum Setting For Universe Sandbox-🤓👆
SpaceSim Max Settings Plus graphics=🗿🗿
6:06 that ☝XD
Alien? 0:57
There are no aliens in Universe Sandbox 2
Great video, but i think the spacesim is like not realistic for texture and sharper i prefer universe sandbox
Thanks, I think SpaceSim is accurate for collision and Universe sandbox is accurate for graphics
Space sim is better in my opinion it has good crashes and you can make rings and moons
6:06 bruh 💀💀💀
do space engine
YOU DIDN'T EVEN ZOOM IN TO THE RINGS ON UNIVERSE SANDBOX 2 TO SEE THE DETAIL!! #MILDLYINFURIATING
Did u see the lag on his pc💀💀
thought it was going fine until @6:02 Moved on to something else.
Bro really gon get mad enough to leave a comment over that 💀💀
4:26 crappy computer
to be honest i dont like colision in spacesim , planet look like slime or liquid planet , feel so unrealistic to me
see US3, which has more feature than US2
When you told us to subscribe when would you show that to us
Universe Sandbox- 25 dollars
Spacesim - FREE
SPACESIM WINS
Dude, it is quite the opposite, most free games are between good and bad, in this case:
Collision: Universe Sandbox
Price: Universe Sandbox
Freedom: Universe Sandbox
Actually fun: Universe Sandbox
@@Roblocksgaming1.Why the price in universe sandbox won if spacesim is free?
2.Why collisions won in universe sandbox?
3 the other 2 are subjective
@@sam_xd6574 Because more expensive games tend to be better than free ones, and that collisions in Universe Sandbox offers more customizable options for when the collision is done.
@@Roblocksgaming err not all expensive games are good
6:07 bruh
are spacesim safe?
yes
You kinda dum because in universe sandbox mars moved but the camera was focused so you couldn't see it oh and space sim has a bit more realistic simulation but I think universe sandbox is much better and space sim should get a point for being free but cool video
1. luffy ahh type shit for the collision in space sim
2. mars didnt look like it moved because either it was locked in place or just because you were focused on it
3. rings are fine in universe sandbox, your pc just isnt good enough to handle them. the moons also contributed a lot of lag aswell
planets behave like liquid because of pressure and temperatures and also material strenght doesn´t affect at this scale
Why are u illiterate?
6:02 Pozdrowienia z polski :). Skrót PIS i karny kutas cie zdradziły przyjacielu. Fajny filmik
Uneverse sandbox wins with a score of 1:3
Accuracy vs diversity
The lag is less of a game problem and more of a problem of your shitty laptop, us2 runs 60 on my pc and its 6 years old
Я никогда не слышал о SpaceSim
Spaceengine is by far the best.
3:24 I strongly disagree US2 WON because u just need to click on trails and then you will see on that track how Mars moved.
Sorry but but is disagree with this video :(.
Universe sandbox was going to get SPH like spacesim but the devs forgot about it so they both won kinda.
My bad, I did not set up free camera so it looks like on the video it does not move but it most likely did. In future videos I will make sure this error does not happen again.
US2 is much better, karen
@@xPatrik191 ...do you even played spacesim before?
space sim is way worse then universe sandbox it is purely focused on collisions universe sandbox has everything way way more then space sim@@sam_xd6574
182nd......these freak me out in VR .....I have Universal Sandbox...its like you're Floating in a Void.........you gotta be in a certain headspace to use it.....