To help those Scarlet players who want to obtain an Iron Hands I suggest you catch a Brute Bonnet from area zero and then go to link trade, use the code 0378 0384. When you are matched with someone for a trade offer the Brute Bonnet, if they are a Violet player they should be offering Iron Hands, if not then cancel the trade and try again.
@@Ninjippo but it so dumb with codes people will not always have the Pokémon you requested I always had linkntrade for exclusives but always get the same mons it can easily be fixed with chat function
If you use the move set Drain Punch, Thunder Punch, Ice Punch, and Belly Drum, Iron Hands is able to hit any Pokemon in the game for neutral damage. That way, you can output massive amounts of damage on any physically frail mons! I’d love to see a counterpart for more specially frail ones!
I went with Ice punch too but opted for Earthquake instead of thunder punch. This gives better coverage. All you loose over Thunder is SE to water but you gain more with EQ. But if its a water type ill just use Mori or valiant.
With that set you might as well use the new glove item. It gives 50 percent more damage and prevents contact. I just wonder how it effects vs quark drive
@@obi-wankenobi8927 then what even is the downside to this item compared to Choice Band? I guess only it working with punching moves but that doesn't sound like much of a problem
@@reijhinru1474 this isnt true or iron hands would not be the pokemon used with its base speed of 50., you'd find azumaril who also gets belly drum and a higher base speed.
@@reijhinru1474 no, thats not true, every one gets their turn at once, the speed rules still apply that you may attack before the raidmon but you dont get extra turns and speed is less important in raids unlike normal battles where the speed can decide between killing and getting killed. Raids do need to have sustain.
All right, let me just mention Glimmora; - Acid Spray (drops Sp. Def by 2 stages every time) - Acid Armor (buffs defence) - Mortal Spin (guaranteed poison proc) Add a metronome or choice specs, the latter if you just want to spam Acid Spray and you're basically enabling all party special mons to rack up insane damage on everything but Steel mons ngl
@@mertvyi4252 there are a few options, I've experimented with a Bold - Assault Vest version (252 HP & Def EVs) spamming Acid Spray; which just leads to ridiculous damage potential on something like Nasty Plot - Poltageist. Though, Metronome is a fairly decent item too, however the 40 base damage (which can be boosted up to 80 using said item) on Acid Spray isn't quite that good. Hence, I'd instead run Poison Barb - Modest (252 HP & Sp.A). Basically, open the raid with Mortal Spin, lower the Sp. Def, then spam Venoshock once its defence is completely lowered. Sludge Wave is a great alternative if the mon has already been afflicted by another status ailment ^^
You don't need to set the clock to 11:59 and wait to reset Tera raids. You don't need to close the game, save, or anything. Just press the home button while the game is open and change the day forward by 1 and the raids will reset instantly.
I saw someone use this tech in a raid I was in and immediately knew I needed to do it as well, although they used wild charge to kamikaze themselve, which worked
A major strat you can add on to this if you are missing ohko's is focus energy + scope lens. This leads to guaranteed crits, meaning 1.5x damage that ignores defence boosts and burns. Additionally focus energy does not get deleted by the raid mon when it resets your stats. A teammate can easily trigger quark drive by just bringing a miraidon, but it's only a 1.3x boost- it's not as beneficial as 100% crits.
but then you're using 2 turns for set up, belly drum plus focus energy into drain punch or close combat, the odds of you surviving to turn 3 without attacking are insanely low. base crit doesn't outdamage x4 atk from belly drum so if you're saying it should be replaced you're wrong.
@@davidsantiago7808 Iron Hands @ Scope Lens Ability: Quark Drive EVs: 252 HP / 252 Atk Adamant Nature - Drain Punch - Close Combat - Focus Energy - Belly Drum By the contrary any pokemon that attacks physically really struggles to kill you, iron hands has some insane natural bulk. But it is definitely more risky, I swap over to the sitrus berry set if I'm not confident I can take two hits. It's worth mentioning that any AI teammate with a defensive pokemon (Garganacl, Corviknight as examples) will always turn 1 defence cheer, which also helps. And of course you can always do a heal cheer if you think you will get 2hko post belly drum, as the cheer goes through before the tera mon attacks. tldr: Crit Iron Hands is great but can't overpower a losing MU as easily
Another alternative I've seen making its rounds is pure power Azumarill using the same strat. With the doubled attack, azumarill is on par with iron hands but covers a different niche of types
@@getthegoons When Azumarill is practically one shotting the raid I think it is a valid strat. Edit: plus you can reuse belly drum which 400% total damage is nothing to scoff at when time is of the essence even without pure power.
For a slow pokemon like Iron Hands, I think the EVs you should focus are HP and Attack. And IMO you can ignore hyper training SpAtk. Great video though, I am looking forward to building an Iron Hands for 5/6* raids :)
Underrated comment. please folks, don't forget to look at the serebii Pokedex before ev training your Pokemon. You're wallet will thank you and so will you're Pokemon.
@@17Kenzaki going solo, it seems that if you debuff def first, the ai do enough damage to trigger the shield and mess it up. best bet would buff up then debuff
my iron hands has maxed out HP and attack, fully hyper trained (except for speed and sp attack), has the electric terra type (planning on changing it to fighting at some point), and has; Drain Punch Electric Punch Ice punch Belly Drum (in that order) and i make him hold the boxing glove. the only reason i have him hold that instead of the battery like item is because, although the difference in damage boost is about 20% (the boxing glove only giving you 10%) it also prevents you from getting inflicted with statues from pokemon that you inflict physical contact with (both the damage buff and extra affect only work for punching moves) so abilities like static and flame body don't work on him at all which really helps especially if the raid boss has flame body. I'd gladly miss out on a 20% bonus damage if it means i'm completely resistant to a raid bosses flame body lol results for such a built pokemon are amazing. i highly rec the boxing gloves for those who are curious. just wanted to leave this here for the people that were having the same problem i was having with the raid bosses abilities really messing me up lol
@@revolver2750 yeah my brother would run electric terrain whenever we would do raids together. 2 iron hands. One willing to set up terrain and the other just full on attacking. It was pretty mich overkill. We would wipe 6 stars like they were 3 stars
i've seen so many people try to do this and die instantly after using drum because they either use it on bad type matching or forget that stats/ev are also important for this to actually work effectively in most cases >.>
@@eeskaatt Original IVs of the mon doesn't matter because hyper training exists. Get a bunch of bottle caps and select all stats with the exception of sp. atk (useless for Iron Hands). You also want adamant nature which you can use a mint for.
Speed isn’t important in raid and iron hand is great in trick room build. Don’t use a bottle cap on the speed stat. Same for Special attack because he’s a physical attacker 😊
I have an iron hands known as "ironyama" (a friend came up with the name) that I've specifically been training for tera raids and they're BUSTED. They've destroyed soo many raids (even bug type raids) with belly drum, drain punch, and thunder punch.
Here's what happens with maxed Iron Hands in some raids i got: Iron Hands is slower than the boss and i receive alwais 2 attacks before mine, especially from mid fight or when they buff speed. In some cases (this online only), i get even 3 in a row before my action. Each attack on him that isn't guarded by his type will bring him to half hp, which means you are either dead after 1 belly drum or avoided hit atk and bet the next turn. Also the drain punch will heal something nice only if the boss with his shield is weak against fighting moves AND you teracrystalized yourself in time (or he will steal your energy for tera and then it's gg). Every move you do that isn't a Drain Punch with a bit of dmg to heal properly won't make u use other super effective moves either, since you can't afford to waste 1 healing turn to survive the next one. This is why having a support mon with you who will cheer def and will heal/put on additionally light screen or reflect will be massive in those cases. Also i STILL have to win a 6 raid vs Annhilape, he deletes everything i use and it's hard to counter since he's both ghost and fighting type with ghost move to delete his counters.
@@ElikChan Got helped by four guys, with one of them having Taunt to block the damned ape buffs. To this day, i use supports when i don't have the perfect mon as attacker and got good wins, especially when i help Azumarill guys
Do a video about Azumarill with huge power and belly drum . Tera type fairy with a shell bell item . Perfect setup for the upcoming dragon charizard raid
anihilape and gardvoir 6* been unbeatable for me, gardevoir is surprisingly thanky and after a few calm mind she becomes both impervious to damage and ont shot monster... annihilate just starts up as a one-shot machine :( I've been utterly unable to defeat either
@@mainman8421 hummm, I think haven't been clear enough. The gardevoir and anihilape I'm talking about are the raid's pokemon, not mine. Those two have been unbeatable for me, as in, I couldn't beat them.
Iron hands doesn't need to hold a booster energy if you're using belly drum cause it maxes your attack stat anyway, your better to hold a sitrus berry.
Yo! This could be good against the 7 star charizard coming up. He can learn play rough which will be super effective against the charizards dragon typing
Tyvm Was struggling with a particularly dangerous Kingambit, but then I found your vid and traded for Iron Hands and then beat and captured the menace solo Belly Drum go brrrrrr 😂
So this is one of the places pushing this "use Iron Hands Belly Drum in all Raids and it'll be ez". Newsflash, it really isn't in most fights - especially when people aren't bothering to do effective type matchups whatsoever. Sacrificng your HP makes you more liable to by knocked out and thus lose time for the raid over and over if you keep knocking yourself out just for a small buff in the long run. Longevity and type matchups should always come before anything risky like willingly scraping your own health pool.
That's why there is drain punch and with 400 attack stack that is boosted it will heal most of it back even on effective it will struggle on resisted attacks though.
1 year and outdated? I can't kill shit with this Pokemon. He just gets outsped and 1 shot. 🤣 I've cycled through days trying each one and just get fucked cause my team keeps dying and my boosted hits take off like a spec of the HP. And yes I understand counters and everything else. But I see people join my raids and smack the shit out of the mon we're against regardless if its weak to it or not. Not sure what's going on.
My freinds as I found out that the raid pokemon only tend to clear buffs and debuffs once in the raid, so after it clears your stats if your HP is still high enough you should be able to belly drum again and start using drain punch to heal up all over again.
Another option for scarlet players to solo the greninja raids is kinggambit, max hp and attack evs and give it snarl, sword dance, iron defense and kowtow cleave
wasn't aware iron hands could learn belly drum. that's broken in all the best ways. I've been using Iron Valiant with drain punch. Moves that drain health seem just about essential for the high tier raids. You can't afford to spend much time knocked out under normal circumstances.
Any tips on solo 6* gyarados? Moxie plus killing all the npcs made him buff up too fast to brute force meanwhile anything that had gastro acid, skill swap etc was too slow to kill him. I know I could skip him but it was a ground type and that seemed like great type for him
I’m going insane. Electric dragonite. I have followed every tutorial, all my Pokémon r 100 max IVs and even with the belly drum just gets killed by dragon rush every time. Can’t do it solo and can’t do it with team members. There’s nothing else I can do
This is seriously inconsistent in 6 star. Had full teams of iron hand users get quadruple ko'd turn 1 several times today. This is a strat that sounds good on paper but falls apart in practice a lot of the time.
I’ve used many Pokémon in Tera raids and I can not find a Pokémon to take out gardevoir. I’ve done tera raids with 4 iron hands and gardevoir eats it for breakfast. I mean so far it eats everything for breakfast except blissey who can’t do any damage to it
Most useful sandwich recipes, I often find myself looking around to find a specific one and I’ve favorited a bunch already but I think a lot of people could profit from a video like that
i do litterally no damage, tho. i do belly drum, and i use drain punch, too. it is level 87 tho but i can't imagine it getting thay much damage from a couple levels
So the strategy isn't to beat "Any" raid as stated in the title, but to just reset until you find the ideal fight for Iron Hands using the timer reset method... click bait title.
Between Iron Hands and Gholdengo, 5 star raids are a joke now 😂 6 star raids of any type are way easier too but you still get the occasional bad roll from time to time
I’d say black belt/muscle band or maybe one of those items that ignores bonus effects like weather/additional move effects. Could even go life orb :p I’d only recommend this if you’re in a party with someone that is using Miraidon, as the additional set up time of using a terrain move + belly drum isn’t ideal.
How the fuck is my iron hands missing drain punch and close combat more then 50% of the time!? And the other 50% of the time I'm flinching. These rades are seriously pissing me off
I have only 1 Criteria about the Paradox Pokemon. While some look nice with the Tribal or Futuristic Look, some just don't, so far that they don't even reflect the Type they have which is sad
The absurdity that is this Pokemon in Raids is honestly almost annoying... Whether you can do super effective damage or not is entirely irrelevant, provided the opponent can't kill you after your Belly Drum or Status you into oblivion you're basically guaranteed to win and since Drain Punch keeps you full health even if your boosts get reset you can just Belly Drum again and keep slapping.
You can possibly use one attacker (like iron hands) and one support (something that can lower defense + helping hand, like Lucario) to do even more damage.
Title: "How to solo ANY 6 star raid pokemon in two attacks!"
Video: "Reset until you find a raid that you can do"
To help those Scarlet players who want to obtain an Iron Hands I suggest you catch a Brute Bonnet from area zero and then go to link trade, use the code 0378 0384. When you are matched with someone for a trade offer the Brute Bonnet, if they are a Violet player they should be offering Iron Hands, if not then cancel the trade and try again.
Thank you
I wish there was a chat function to request specific trades. gamefreak did this in sun and moon idk why they can’t have this simple chat feature
@@aeris...5389 There are videos for all the codes that people use to trade the game exclusives. I use Austin John's video but I've seen many more
@@Ninjippo but it so dumb with codes people will not always have the Pokémon you requested I always had linkntrade for exclusives but always get the same mons it can easily be fixed with chat function
Awesome thank you! It only took 5 attempts but I managed to get an Iron Hands! Lots of players testing Brute Bonnet lol
If you use the move set Drain Punch, Thunder Punch, Ice Punch, and Belly Drum, Iron Hands is able to hit any Pokemon in the game for neutral damage. That way, you can output massive amounts of damage on any physically frail mons! I’d love to see a counterpart for more specially frail ones!
It’s called goldengo
I went with Ice punch too but opted for Earthquake instead of thunder punch. This gives better coverage. All you loose over Thunder is SE to water but you gain more with EQ. But if its a water type ill just use Mori or valiant.
With that set you might as well use the new glove item. It gives 50 percent more damage and prevents contact. I just wonder how it effects vs quark drive
@@Deathstalker1111 10%
@@obi-wankenobi8927 then what even is the downside to this item compared to Choice Band? I guess only it working with punching moves but that doesn't sound like much of a problem
Speed doesn't matter in tera raids. It's better to use an hp+atk/spatk (for physical or special attackers respectively) to maximize bulk and damage.
Speed does matter it alows you to use your moves faster that means more commands
@@reijhinru1474 this isnt true or iron hands would not be the pokemon used with its base speed of 50., you'd find azumaril who also gets belly drum and a higher base speed.
@@reijhinru1474 no, thats not true, every one gets their turn at once, the speed rules still apply that you may attack before the raidmon but you dont get extra turns and speed is less important in raids unlike normal battles where the speed can decide between killing and getting killed. Raids do need to have sustain.
Can't be true. My flutter speed is 240+ and avoids attacks nemerous times each raid without any held item for such.
All right, let me just mention Glimmora;
- Acid Spray (drops Sp. Def by 2 stages every time)
- Acid Armor (buffs defence)
- Mortal Spin (guaranteed poison proc)
Add a metronome or choice specs, the latter if you just want to spam Acid Spray and you're basically enabling all party special mons to rack up insane damage on everything but Steel mons ngl
That could be a really good support Pokemon for like....Gholdengo, question is, what EVS, IVS, and Nature would you have.
@@mertvyi4252 there are a few options, I've experimented with a Bold - Assault Vest version (252 HP & Def EVs) spamming Acid Spray; which just leads to ridiculous damage potential on something like Nasty Plot - Poltageist.
Though, Metronome is a fairly decent item too, however the 40 base damage (which can be boosted up to 80 using said item) on Acid Spray isn't quite that good. Hence, I'd instead run Poison Barb - Modest (252 HP & Sp.A).
Basically, open the raid with Mortal Spin, lower the Sp. Def, then spam Venoshock once its defence is completely lowered. Sludge Wave is a great alternative if the mon has already been afflicted by another status ailment ^^
Me who caught a shiny marked Glimmet yesterday: *"Interesting..."*
You don't need to set the clock to 11:59 and wait to reset Tera raids. You don't need to close the game, save, or anything. Just press the home button while the game is open and change the day forward by 1 and the raids will reset instantly.
its safer to let the clock roll over the day, avoids potentially getting you locked out of timed events when you change the day like that.
@@CancentricStallion It literally doesn't lock you out of anything in this game.
I saw someone use this tech in a raid I was in and immediately knew I needed to do it as well, although they used wild charge to kamikaze themselve, which worked
Makes sense, that way they can come back with full HP without wasting a heal cheer
A major strat you can add on to this if you are missing ohko's is focus energy + scope lens. This leads to guaranteed crits, meaning 1.5x damage that ignores defence boosts and burns. Additionally focus energy does not get deleted by the raid mon when it resets your stats. A teammate can easily trigger quark drive by just bringing a miraidon, but it's only a 1.3x boost- it's not as beneficial as 100% crits.
but then you're using 2 turns for set up, belly drum plus focus energy into drain punch or close combat, the odds of you surviving to turn 3 without attacking are insanely low.
base crit doesn't outdamage x4 atk from belly drum so if you're saying it should be replaced you're wrong.
@@davidsantiago7808
Iron Hands @ Scope Lens
Ability: Quark Drive
EVs: 252 HP / 252 Atk
Adamant Nature
- Drain Punch
- Close Combat
- Focus Energy
- Belly Drum
By the contrary any pokemon that attacks physically really struggles to kill you, iron hands has some insane natural bulk. But it is definitely more risky, I swap over to the sitrus berry set if I'm not confident I can take two hits. It's worth mentioning that any AI teammate with a defensive pokemon (Garganacl, Corviknight as examples) will always turn 1 defence cheer, which also helps. And of course you can always do a heal cheer if you think you will get 2hko post belly drum, as the cheer goes through before the tera mon attacks.
tldr: Crit Iron Hands is great but can't overpower a losing MU as easily
"You don't even need to Terastalize"
...Ground-Type Avalugg in 6-star raid proves otherwise.
Yeah if ur not super effective it's tough
azumaril fairy tera
@@martinezbiz Mmm. Heavy Slam
Iron hands is good for a lot of raids, but there are some that you should use other pokemon that are not iron hands against.
…despite the title of this video
You don't need to get thunder punch through tm. Iron hands learns it at level 21, so you can go to its sumary and remember it for free
thanks man
Love how useful iron hands is because it was one of my favourite desings
I love its design, and at first I saw people hate on it for no reason
Another alternative I've seen making its rounds is pure power Azumarill using the same strat. With the doubled attack, azumarill is on par with iron hands but covers a different niche of types
Azumarill is also great for the upcoming charizard raid event
It's not as good because it relies on an ability, and when they zero out boost and abilities you won't hit nearly as hard.
@@getthegoons When Azumarill is practically one shotting the raid I think it is a valid strat.
Edit: plus you can reuse belly drum which 400% total damage is nothing to scoff at when time is of the essence even without pure power.
@@getthegoons there is an item called ability shield that prevents the ability from being disabled.
But shell bell is still better on azumarril.
Bugged
You can also get Belly Drum on Azumarill through egg moves! Equip it with a shell bell and you will have the healing you need ❤️
How?
@@royloplays look up egg moves on serebii for this generation. It explains it in detail there
@@royloplays mirror herb picnics
@@royloplays Just use a mirror herb to Copy Belly drum on an empty slot from a hariyama.
Azumarill is bugged.
For a slow pokemon like Iron Hands, I think the EVs you should focus are HP and Attack. And IMO you can ignore hyper training SpAtk. Great video though, I am looking forward to building an Iron Hands for 5/6* raids :)
I did this and tried the speed one as well, and yeah the hp attack felt soooo much more comfy
\
Probably can do HP and Defenses for the extra cushion, Belly Drum and IH’s insane base attack is probably plenty
Underrated comment. please folks, don't forget to look at the serebii Pokedex before ev training your Pokemon. You're wallet will thank you and so will you're Pokemon.
i dont think speed does anything in tera raids anyways
I did HP and attack EV too. I did not bother hyper training sp.A 😅
I’ve been watching videos on raids for hours and this is exactly what I needed, thank you!
Gholdengo is also a good choice for solo raids or even group raids, golden surfer is dummy busted
How do u do yours? Do you debuff first or buff yourself first?
Debuff first and then buff
@@17Kenzaki going solo, it seems that if you debuff def first, the ai do enough damage to trigger the shield and mess it up. best bet would buff up then debuff
@@mjv0017 this is what happens to me the most
Yeah as others have said the optimal order is boost yourself then debuff otherwise ai will chunk the opponent causing a shield
my iron hands has maxed out HP and attack, fully hyper trained (except for speed and sp attack), has the electric terra type (planning on changing it to fighting at some point), and has;
Drain Punch
Electric Punch
Ice punch
Belly Drum
(in that order) and i make him hold the boxing glove. the only reason i have him hold that instead of the battery like item is because, although the difference in damage boost is about 20% (the boxing glove only giving you 10%) it also prevents you from getting inflicted with statues from pokemon that you inflict physical contact with (both the damage buff and extra affect only work for punching moves) so abilities like static and flame body don't work on him at all which really helps especially if the raid boss has flame body. I'd gladly miss out on a 20% bonus damage if it means i'm completely resistant to a raid bosses flame body lol
results for such a built pokemon are amazing. i highly rec the boxing gloves for those who are curious. just wanted to leave this here for the people that were having the same problem i was having with the raid bosses abilities really messing me up lol
You could also run electric terrain and get the boost. Kinda overkill but it works.
@@revolver2750 yeah my brother would run electric terrain whenever we would do raids together. 2 iron hands. One willing to set up terrain and the other just full on attacking. It was pretty mich overkill. We would wipe 6 stars like they were 3 stars
thanks for this video first 6 star after felt like a 3 star at end game it was so easy
i've seen so many people try to do this and die instantly after using drum because they either use it on bad type matching or forget that stats/ev are also important for this to actually work effectively in most cases >.>
is it correct to get one with ‘amazing stats’ first? (im noob)
@@eeskaatt Original IVs of the mon doesn't matter because hyper training exists. Get a bunch of bottle caps and select all stats with the exception of sp. atk (useless for Iron Hands). You also want adamant nature which you can use a mint for.
@@eeskaatt And Ignore the ev's they gave. Put your ev's into Def/S.def, a few more points isn't going to matter to a 140 mon.
Speed isn’t important in raid and iron hand is great in trick room build. Don’t use a bottle cap on the speed stat. Same for Special attack because he’s a physical attacker 😊
Yeah. Better to save those 2 caps.
So HP & ATK EVS?
@@manos1990frgks and the last 4 into sp def
I have an iron hands known as "ironyama" (a friend came up with the name) that I've specifically been training for tera raids and they're BUSTED. They've destroyed soo many raids (even bug type raids) with belly drum, drain punch, and thunder punch.
Here's what happens with maxed Iron Hands in some raids i got: Iron Hands is slower than the boss and i receive alwais 2 attacks before mine, especially from mid fight or when they buff speed. In some cases (this online only), i get even 3 in a row before my action. Each attack on him that isn't guarded by his type will bring him to half hp, which means you are either dead after 1 belly drum or avoided hit atk and bet the next turn. Also the drain punch will heal something nice only if the boss with his shield is weak against fighting moves AND you teracrystalized yourself in time (or he will steal your energy for tera and then it's gg). Every move you do that isn't a Drain Punch with a bit of dmg to heal properly won't make u use other super effective moves either, since you can't afford to waste 1 healing turn to survive the next one.
This is why having a support mon with you who will cheer def and will heal/put on additionally light screen or reflect will be massive in those cases.
Also i STILL have to win a 6 raid vs Annhilape, he deletes everything i use and it's hard to counter since he's both ghost and fighting type with ghost move to delete his counters.
Maybe Wigglytuff or Farigaraf? They are immune to Ghost Type moves and neutral to Fighting. But I have no idea what moves are good. x:
@@ElikChan Got helped by four guys, with one of them having Taunt to block the damned ape buffs. To this day, i use supports when i don't have the perfect mon as attacker and got good wins, especially when i help Azumarill guys
You dont need to set your switch to 11:59. You can literally just keep rolling your time back by 1 minute and the game registers it as a new day.
0:43 "pretty doable, scaled arround level 75ish pokemon" me after i get one shot with a level 100 not very effective move:
Do a video about Azumarill with huge power and belly drum . Tera type fairy with a shell bell item . Perfect setup for the upcoming dragon charizard raid
if you are struggling against a Pokémon that keeps burning you, you can put a shell bell and façade
Going to change Metal Fist to this, my recently caught shiny Iron Hands, first shiny of 2023!
anihilape and gardvoir 6* been unbeatable for me, gardevoir is surprisingly thanky and after a few calm mind she becomes both impervious to damage and ont shot monster... annihilate just starts up as a one-shot machine :( I've been utterly unable to defeat either
Hi. Care to share your builds on annihilape and gardevoir in details? Thanks
@@mainman8421 hummm, I think haven't been clear enough. The gardevoir and anihilape I'm talking about are the raid's pokemon, not mine. Those two have been unbeatable for me, as in, I couldn't beat them.
Iron hands doesn't need to hold a booster energy if you're using belly drum cause it maxes your attack stat anyway, your better to hold a sitrus berry.
The boost it gains is not an attack buff like belly drum gives, the boost affects its base Stat so belly drum 4x that too
Wouldn't the punching glove be optimal since it gives +50% damage to Punch moves and prevents contact?
@@Versel2 punching glove is 10%
Yo! This could be good against the 7 star charizard coming up. He can learn play rough which will be super effective against the charizards dragon typing
youre going to need a fairy or dragon tera type for the charizard nothing else is gunna cut it i dont think
You'll need fairy it most definitely will have a dragon move
He's not gonna have the stab bonus either
Use slowbro for poison and fighting Tera raids.with the right moves and stats he can about 2-3 shot it
Speed EV is kinda troll but otherwise good vid. 🥶
5:29 Please tell me you didn't train his Sp. Atk
Tyvm
Was struggling with a particularly dangerous Kingambit, but then I found your vid and traded for Iron Hands and then beat and captured the menace solo
Belly Drum go brrrrrr 😂
So this is one of the places pushing this "use Iron Hands Belly Drum in all Raids and it'll be ez".
Newsflash, it really isn't in most fights - especially when people aren't bothering to do effective type matchups whatsoever. Sacrificng your HP makes you more liable to by knocked out and thus lose time for the raid over and over if you keep knocking yourself out just for a small buff in the long run. Longevity and type matchups should always come before anything risky like willingly scraping your own health pool.
That's why there is drain punch and with 400 attack stack that is boosted it will heal most of it back even on effective it will struggle on resisted attacks though.
@@revolver2750 Doesn't matter if you get oneshot
Tell that to the 6 star normal tera Umbrion, who just one shot me with foul play 👍
I got a shiny iron hands and I love using it in raids
Share this!! I've been using him for days and have been crushing raids. Just avoid ground types.
And ghost
I really wanna beat the Dialga tera raid and this vid helped. Thanks g.
1 year and outdated? I can't kill shit with this Pokemon. He just gets outsped and 1 shot. 🤣 I've cycled through days trying each one and just get fucked cause my team keeps dying and my boosted hits take off like a spec of the HP. And yes I understand counters and everything else. But I see people join my raids and smack the shit out of the mon we're against regardless if its weak to it or not. Not sure what's going on.
My freinds as I found out that the raid pokemon only tend to clear buffs and debuffs once in the raid, so after it clears your stats if your HP is still high enough you should be able to belly drum again and start using drain punch to heal up all over again.
Guess it’s a good thing I got a shiny Iron Hands after all.
Can still confirm. Also if you dont want gamble on the trading you can buy an 6*iv iron hands with an adamant nature on eBay for like $2
Thanx again guys, love the vids
Another option for scarlet players to solo the greninja raids is kinggambit, max hp and attack evs and give it snarl, sword dance, iron defense and kowtow cleave
Video starts at 2:20
Thx bru
For anyone interested:
Violet players offer an iron moth
Scarlet players offer a flutter mane
Code is 5000 6767
wasn't aware iron hands could learn belly drum. that's broken in all the best ways.
I've been using Iron Valiant with drain punch. Moves that drain health seem just about essential for the high tier raids. You can't afford to spend much time knocked out under normal circumstances.
I allways saw at least 1 or 2 people use iron hands but I never knew why
How’d you get his attack so high? I did what you did and mine maxed out at 358
31 IV and 252 EV with adamant nature
Before making thunder punch, check his old moves. Mine had t punch in there already
Setting your clock back by 1 or 2 minutes will instantly reset both raids and mass outbreaks.
God damn, he adds the useful information at 3 minutes.
Did you said buffing its speed stat? Isnt it better to go HP/ATK?
I did all this and still lose every raid because of the sheilds :(
If the raid pokemon is weak to fighting and you have scarlet im pretty sure you can just use your legendary to solo 6 star raids
Tried it in a ditto raid, i now understand how op that shit is
The only Tera raids you can’t solo is Iron Hand’s weakness due to either getting KOed before you belly drum or after before you could even heal
Iron Hands Belly Drum Does work in Most Raids but If the Raid Pokemon has Counter then it just KO's Yo mon But otherwise it Works XD
Any tips on solo 6* gyarados? Moxie plus killing all the npcs made him buff up too fast to brute force meanwhile anything that had gastro acid, skill swap etc was too slow to kill him. I know I could skip him but it was a ground type and that seemed like great type for him
Unaware Dondozo
I’m going insane. Electric dragonite. I have followed every tutorial, all my Pokémon r 100 max IVs and even with the belly drum just gets killed by dragon rush every time. Can’t do it solo and can’t do it with team members. There’s nothing else I can do
try it with ceruledge
FUNNY HOW ALL THE 6 STAR RAIDS I HAVE ARE SUPER EFFECTIVE TO FIGHTING!!!!
This is seriously inconsistent in 6 star. Had full teams of iron hand users get quadruple ko'd turn 1 several times today. This is a strat that sounds good on paper but falls apart in practice a lot of the time.
its because they dont hyper train their hp stat and defense so they die before landing a drain punch to get their hp back
@@monkaW_ Or try it in terrible type matches.
I use that some days and its Not really that op mostly the oponent deleats your bellydrumm buff Just because It can and everything is over
6:45 "The Ally Gardevior has left the area"
Should do video for The Metal Sound, Miriadon Strat.
That's my Favorite 1
Iron Hands learns thunder punch normally, you just need to relearn the move if it doesnt have it.
What's a good item to make it hold?
Iron hands is so OP and I love it XD
so.... not *any* TERA raid, just fighting weak. Got it.
I’ve used many Pokémon in Tera raids and I can not find a Pokémon to take out gardevoir. I’ve done tera raids with 4 iron hands and gardevoir eats it for breakfast. I mean so far it eats everything for breakfast except blissey who can’t do any damage to it
Heavy slam is pretty nice. Iron Hands is a beefy boy and it hits like a fucking truck against everything not bigger than you.
I played scarlet and I found someone on HOME requesting a trade for Roaring Moon (scarlet area zeroi) for an Iron Hands that'd how I got mine.
Would arm thrust be good with belly drum.
That’s why i gave all those moves to my shiny iron hands
finaly got a shiny iron hands after 5 hours
Most useful sandwich recipes, I often find myself looking around to find a specific one and I’ve favorited a bunch already but I think a lot of people could profit from a video like that
Foulplay was a problem...
until I equipped metronome ans used focus energy that is...
Do you get better rewards if you do a raid alone?
No
I don’t think this would be good against a 6 star annihilape, any suggestions ?
Also instead of Booster I use Shell Bell so I'm healing no matter what
i do litterally no damage, tho. i do belly drum, and i use drain punch, too. it is level 87 tho but i can't imagine it getting thay much damage from a couple levels
I'm still a noob when it comes to iv training.
Like 4th video I’ve watched about this, not one says iron hands isn’t for every raid type, use your freaking type advantages Jesus
So the strategy isn't to beat "Any" raid as stated in the title, but to just reset until you find the ideal fight for Iron Hands using the timer reset method... click bait title.
5star raids are still better to farm for herba mystica btw
All I know is killawattrel raids at 6 star with competitive are quite brutal...
Between Iron Hands and Gholdengo, 5 star raids are a joke now 😂
6 star raids of any type are way easier too but you still get the occasional bad roll from time to time
as soon as i used belly drum he nulified the stat changes
Not beating ghost, fairy and barely flying. And def don't bring to a ditto fight unless you're not the host.
Yes, ditto raids are an absolute menace especially if you prioritise high damage builds
@@christiangill6344every time I see a ditto raid I just bring a ghimmighoul so it only has astonish and tackle
@@Divinity582 smart. I bring magikarp
What held item should you use besides the booster energy if I wanna run electric terrain instead
I’d say black belt/muscle band or maybe one of those items that ignores bonus effects like weather/additional move effects. Could even go life orb :p I’d only recommend this if you’re in a party with someone that is using Miraidon, as the additional set up time of using a terrain move + belly drum isn’t ideal.
Title says "ANY" pokemon, I've been lied to
Life Orb or Booster Energy for better damage output?
Or team up with a Miraidon using friend and equip the life orb.
It’s both in one.
How the fuck is my iron hands missing drain punch and close combat more then 50% of the time!? And the other 50% of the time I'm flinching. These rades are seriously pissing me off
I have only 1 Criteria about the Paradox Pokemon.
While some look nice with the Tribal or Futuristic Look, some just don't, so far that they don't even reflect the Type they have which is sad
6 star umbreon with foul play destroys this strat
Espathra really needs some attention
Do you have to battle only weak to you bc I’m not able to destroy 6 raids how I am with my Annihilape
The absurdity that is this Pokemon in Raids is honestly almost annoying...
Whether you can do super effective damage or not is entirely irrelevant, provided the opponent can't kill you after your Belly Drum or Status you into oblivion you're basically guaranteed to win and since Drain Punch keeps you full health even if your boosts get reset you can just Belly Drum again and keep slapping.
if i had 2 switches what would the Strat be. would i use 2 of the same pokemon or maybe get a pokemon that can lower its defence
Im guessing someone with taunt and got lots of hp and heals and other one is just damage
You can possibly use one attacker (like iron hands) and one support (something that can lower defense + helping hand, like Lucario) to do even more damage.