He plays them because they allow him such great creativity. He's one of the few who actually will come up with his own concepts to keep from stagnating, and he seems to steer the direction his channel goes in, rather than fixating on the most popular concepts others are getting involved in. The fact that it all seems to somehow function as advertised is just another brilliance of his, he's no dummy.
The Bots aren't aggravated at the creation they're aggravated at you but they believe to get to you they have to go through the creation that would be my guess
Day 1 of asking Scrapman to make a crane which carries Bots and puts them in a container which is put in a truck and then has to drive the truck to the destination in rough terrain without making the bot fall of the truck , you can even do it in a different type of vehicle like a boat! Specifications/rules for the challenge: -for the truck in the trailer (the place the bot will be) the edges should be 0-1 blocks High -in the challenge there should be many corners that tilt a little bit - you cannot make auto balance systems -you cannot not be unfair -the car/truck should have fast speeds so the challenge is actually a challenge -the challenge should have jumps That's all , I know Scrapman won't do this but still
Suggestion: battle bay themed boat battle all boats have level 3 thrust boost types: boost: spudgun shoots a metal panel in front of the spudgun. this allows extra speed. must have 3 second cooldown boat types: shooter: max 5-6 weapons, can at most add 2-3 layers of extra cardboard armour, no boost defender: max 2-3 weapons, allowed metal grid armour(this means choosing defender lets you have a metal grid around your boat, the holes are filled with cardboard)no boosts. enforcer: max 2-3 weapons, allowed 2-3 extra armour layers, can have 4-5 boosts, speeder: half power level 5 thrusters, can have 1 extra armour layer, can have max 1-2 weapons, great distraction, can have 3 boosts fixer: max 2-3 weapons, can have 1-2 extra armour layers, allowed to call timeout for all players so teammates can repair. lasts for 10 seconds reaper: max 1-2 weapons, can have 2 boosts, can have 1-2 extra armour, can call 7 second timeout to let teammates heal interceptor: can have 1 boost, at most 3 layers of extra armour, 4 weapons allowed, guardian: can have 4 layers of extra armour, 2 weapons allowed, can have metal grid armour(this means choosing guardian lets you have a metal grid around your boat, the holes are filled with cardboard)no boosts.
make a bridge that whenever a sensor is triggered on either side of the bridge it will start to cause a chain reaction and make the bridge start to collapse while you drive on it giving you some kind of cinematic intense james bond style movie scene.
Well technically, both are both bridges and trampolines, even when built the way they are supposed to. It's just that neither at necessarily GOOD at fulfilling one another's jobs.
Make a perpetual bot trolling machine. More ideas: -Bot hamster wheel -Bot aim trainer -Bot launcher and while the bot in the air you throw a bomb at it -Bot basketball
Could be a racecourse with a bunch of these bridges feasible? The bridges could be wider and the parts longer, so it would be bigger without adding more lag. These bridges could be built to the ground using the underground glitch, and let's say they are above canals, so if someone cannot go through the bridge they have to swim back. (Only the side facing the start could have a ramp to come out of the water.) The racecars could be only built with light material. (Like the pendulum race.)
MULTIPLAYER MONDAY IDEA: You should make a video where you and all of your friends make a car mostly out of destructible material and then you could have some arena with obstacles and you spawn normal tape bots first and last one to survive wins. then you could do a bonus round with explosive ones
Tote and haybots will take some form of impact (fall) damage. It's just that the game's wonky physics gets in the way of it. Like I have a survival car I use to run over and hit tote and haybots and there's been times where they've gotten yeeted from one of my wheels, sent flipping like an untrained acrobat, and then they die on impact with the ground. It's never the first time I hit them, obviously, but after some harassment, they can get flung like that and occasionally, they burst on landing. But it is impact damage calculated by the speed the object is moving. The latest update seems to have changed that threshold to a much higher speed for more massive objects. Mass includes weight but also how thick it is. I've had the metal pipes (the green ones) I use for the wheel assembly wind up being the only thing that ends up dealing damage to bots, some times, and I've tried to absolutely full speed ragerts some bots. But if it's those pipes and not the entire body of my car hitting them, the pipes wind up "wrapping" around the bots without doing anything.
Hey! I don’t think you’ll ever see this.. but you are my number 1 FAVORITE UA-camr on this planet. I don’t know what it is about you but you seem so nice and you are always making great content. It might seem like I’m just saying this but I MEAN IT
you should make a skeet shooter thing: have the creation pop a greenie capsule, then have two mounted spud guns lower its health. then have a launching mechanism of some kind.
greenie: **fall damage** me: **goes to comments** EMERGENCY EMERGENCY THE GREENIE HAS TAKEN FALL DAMAGE edit: EMERGENCY EMERGENCY THE HAYBOT HAS TAKEN FALL DAMAGE
Personal opinion but... This channel has the most unique random stuff I'd never think of in building games that are almost executed perfectly.
He plays them because they allow him such great creativity. He's one of the few who actually will come up with his own concepts to keep from stagnating, and he seems to steer the direction his channel goes in, rather than fixating on the most popular concepts others are getting involved in. The fact that it all seems to somehow function as advertised is just another brilliance of his, he's no dummy.
Alternate title: how to over-engineer a catapult to the point of it being a viable bridge.
I would rather call it a sideways slingshot but sure
@@aH00man Yeah a slingshot is probably more accurate.
HAHAHAHAHA
@@thesteamengineer442 angry birds slingshot
Yup this works XD
Irrational fears idea:
A mug that's afraid of being mugged.
Yes
Yes
Wh- whos NOT afraid of being mugged?!
@@Nafinafnaf a mug probably
Mugged means robbed, but can you say you get mugged if someone takes a mug and smashes your head with it?
3:21 Scrapman: "I wish I could do a select all function, or copy-paste settings to all pistons."
*Controllers: Am I a joke to you?*
13:01 The combination of Epic anticipation in his face and the complete lack of happenings made this short moment absolutely priceless lol.
MM Idea: Racing custom vehicles but every 10 seconds, your vehicle jumps. (Using pistons)
noice
This genuinely is one of the greatest creations you have ever made.
This is truly something that has been made
@@metal3978 this is truly something
@@vxunaTM_xuandanhphan this is true
@@metal3978 this is this
@@victorillo377 this is
13:30
Breaks a little bit of the bridge
Scrap man ohh
Me waiting for the ohhh ohh nooo
Scrap man is the only one who can launch a car in the air and make it look peaceful.
How many subscribers can I get from this comment
@@gamblinggamer8371 what?
@@LivinYungEntmnt cause why not
@@gamblinggamer8371 making good content also helps to get subscribers 👍
Cant believe how little subscribers you have. You deserve 20 million more
Yes he Does!
how did i just realize that
Agreed
Confuses me everytime...
Ikr
The Bots aren't aggravated at the creation they're aggravated at you but they believe to get to you they have to go through the creation that would be my guess
Day 1 of asking Scrapman to make a crane which carries Bots and puts them in a container which is put in a truck and then has to drive the truck to the destination in rough terrain without making the bot fall of the truck , you can even do it in a different type of vehicle like a boat!
Specifications/rules for the challenge:
-for the truck in the trailer (the place the bot will be)
the edges should be 0-1 blocks High
-in the challenge there should be many corners that tilt a little bit
- you cannot make auto balance systems
-you cannot not be unfair
-the car/truck should have fast speeds so the challenge is actually a challenge
-the challenge should have jumps
That's all , I know Scrapman won't do this but still
Thats gude ideea
I always look forward to watching Scrapman's videos after a long night shift
2:20 : skiebee bap a pabiep
Suggestion: battle bay themed boat battle
all boats have level 3 thrust
boost types:
boost: spudgun shoots a metal panel in front of the spudgun. this allows extra speed. must have 3 second cooldown
boat types:
shooter: max 5-6 weapons, can at most add 2-3 layers of extra cardboard armour, no boost
defender: max 2-3 weapons, allowed metal grid armour(this means choosing defender lets you have a metal grid around your boat, the holes are filled with cardboard)no boosts.
enforcer: max 2-3 weapons, allowed 2-3 extra armour layers, can have 4-5 boosts,
speeder: half power level 5 thrusters, can have 1 extra armour layer, can have max 1-2 weapons, great distraction, can have 3 boosts
fixer: max 2-3 weapons, can have 1-2 extra armour layers, allowed to call timeout for all players so teammates can repair. lasts for 10 seconds
reaper: max 1-2 weapons, can have 2 boosts, can have 1-2 extra armour, can call 7 second timeout to let teammates heal
interceptor: can have 1 boost, at most 3 layers of extra armour, 4 weapons allowed,
guardian: can have 4 layers of extra armour, 2 weapons allowed, can have metal grid armour(this means choosing guardian lets you have a metal grid around your boat, the holes are filled with cardboard)no boosts.
Scrap mechanic workshop idea: Printer
Search for "Printer" on the workshop.
See if it prints your LOGO or something else...
We should appreciate scapmam brushing his hair before every game
11:21 that Haybot got some moves
0:19 oh no oh nooo no no
12:24 I can't blame Scrapman for his reaction at this point, I was the same way just watching it.
Day 11 of asking Scrapy boi to do evolution in scrapy game.
Y u cal him Dat?
You read wrong this
You also read wrong that
Okay you read cant
@@cianandreipontillas2937 i call him skrepy men
scrapy boi = scrapman
scrapy game = scrap mechanic
Yes
that bridge was a cool idea, i liked it. It's something you guys should use in one of your future "Multiplayer Monday arenas".
Maybe a race obstacle ?
bodacious idea Scrapman!!
maybe you could test the traps from the first Intro, with the sawblade traps where the bots fell into ?
4:58 never thought i would hear him say that
The one man that always entertains me
😐
Yes
@@dragai2005 what he do?
Surprised with how well the game handled that bridge considering Scrap Mechanic's hate for all things Bearing.
You need to make a big platform on either side and then make the bridge way further off the ground and then battle the bots, _”King of the Bridge”_
11:36 TEAM ROCKETS BLASTING OFF AGAIINN!!!
12:00 the sound reminds me of the pain in survial
Me: sees bridge
My Brain: Steampunk Suspended Mountain Base PTSD flashbacks
Edit: Lol he has PTSD from that series too
I know this probably won't affect you Scrapman but there is a game on steam called Tricky machines and I think it would fit very well in your channel
Yes that’s a great game
This is easily Scrapman's best series
11:38 Team rocket blasting off agaaaaain !
HAHAHA the Greenie was bored of falling so he equipped the hard wired perk in CoD
7:44
And the giant Farm Bot equipped engineer perk lol
17:32
It definitely launched you tho!xD
scrapman, you did yourself a beauty !
Hey Scrapman! No aggro creations is only for the Tapebots! Just letting you know!
make a bridge that whenever a sensor is triggered on either side of the bridge it will start to cause a chain reaction and make the bridge start to collapse while you drive on it giving you some kind of cinematic intense james bond style movie scene.
Scrapman doing bridges is always the best.
this video makes my smile and laugh i think it can get someone out of sadness
Me everytime ScrapMan does something related to suspended bridges: visible happiness
Imagine making this into a circle so it is a trampoline, not a bridge.
Well technically, both are both bridges and trampolines, even when built the way they are supposed to. It's just that neither at necessarily GOOD at fulfilling one another's jobs.
15:15 the birth of .........
TORTURING WARS
use this in a race it would be so fun to watch
Idea for Multplayer Monday: you can launch the greenes like clay douves and score points for every hit
it would be cool if you replicated the "catch-a-pult" from Trailmakers in scrap mechanic.
His ideas are kinda funnnnnnnnnyyyyyyyyy... 😄
9:21 you can see the life leave his eyes.
You built an intentional Galloping Gertie! Awesome
Day 2 of asking Scrapman to do an evolution race in main assembly
Smart idea i call this
says yoda
Lol we got the same idea just different games
Wait unless u copied me and changed a bit
But why would u do that lol
Hi
Try building a 1938 Chevrolet Suspension model replica it's pretty cool!!!
The farm bots were hilarious
Now I want them to build different launchers and shooters and see who can shoot the most bots
Rebuilt your catapults in survival as fall damage works now
You deserve 20 milion sucribes cuse you are making such a good content 👏👏
hello scrapman I love you 👍
Imagine if he answered
scrapman:I love you.
Me:dead
You really like bridges
You should use this as like a duck hunt game for multi player monday
search “attempt” in the workshop
E
That was fun to watch thank you
Make a perpetual bot trolling machine.
More ideas:
-Bot hamster wheel
-Bot aim trainer
-Bot launcher and while the bot in the air you throw a bomb at it
-Bot basketball
This brings me back to good ol’ days of the suspended bridge world.
Could be a racecourse with a bunch of these bridges feasible?
The bridges could be wider and the parts longer, so it would be bigger without adding more lag.
These bridges could be built to the ground using the underground glitch, and let's say they are above canals, so if someone cannot go through the bridge they have to swim back. (Only the side facing the start could have a ramp to come out of the water.)
The racecars could be only built with light material. (Like the pendulum race.)
I think that bridge would just work somewhat better if the sensors were spaced one more section away from the center. But it did work pretty great!
Your so good at Trailmakers and Scrap Mechanic.
And your videos teach me how to work things in those games.
You might wanna use one of those very small friction blocks
16:10 delayed annihilation!!!!!!
MULTIPLAYER MONDAY IDEA: You should make a video where you and all of your friends make a car mostly out of destructible material and then you could have some arena with obstacles and you spawn normal tape bots first and last one to survive wins. then you could do a bonus round with explosive ones
16:10 Some may even say... DELAYED ANNIHILATIOOOOON!!!
This could be a very good base entrance
Really enjoyed this one!
This is becoming a "Impractical Engineering" Series
11:36 team rockets launching off again
Tote and haybots will take some form of impact (fall) damage. It's just that the game's wonky physics gets in the way of it. Like I have a survival car I use to run over and hit tote and haybots and there's been times where they've gotten yeeted from one of my wheels, sent flipping like an untrained acrobat, and then they die on impact with the ground. It's never the first time I hit them, obviously, but after some harassment, they can get flung like that and occasionally, they burst on landing. But it is impact damage calculated by the speed the object is moving. The latest update seems to have changed that threshold to a much higher speed for more massive objects. Mass includes weight but also how thick it is. I've had the metal pipes (the green ones) I use for the wheel assembly wind up being the only thing that ends up dealing damage to bots, some times, and I've tried to absolutely full speed ragerts some bots. But if it's those pipes and not the entire body of my car hitting them, the pipes wind up "wrapping" around the bots without doing anything.
Is it me or scrapman loves bridges
Hey! I don’t think you’ll ever see this.. but you are my number 1 FAVORITE UA-camr on this planet. I don’t know what it is about you but you seem so nice and you are always making great content. It might seem like I’m just saying this but I MEAN IT
you should make a skeet shooter thing:
have the creation pop a greenie capsule, then have two mounted spud guns lower its health. then have a launching mechanism of some kind.
1:48 Suspended bridge.. most viewers getting instant flashbacks to the suspended mountain base.
This would actually be quite cool in survival
this combined with the spud tunnel could make for a great murder hall for bots in this game
greenie: **fall damage**
me: **goes to comments**
EMERGENCY EMERGENCY THE GREENIE HAS TAKEN FALL DAMAGE
edit: EMERGENCY EMERGENCY THE HAYBOT HAS TAKEN FALL DAMAGE
For multiplayer Monday you should do that with ski shooting with the bots
2:10 Only OG fans will remember where he did it before
I guess I’m an og fan
Day 2 of asking for a grabber that crushes farmbots and launches their about-to-explode bodies
I have been asking Scrapman to make a crane which will carry bots and put them in a " Bot shipping container"
So next one to test: Skeet surfin'
It can be cool if scrapman play Minecraft
for a MM challenge run totebots along here and do a skeet shooting challenge
Make them spin, very fast
Bouncy bridge race
you could do skeet shooting with this!
Edit: multiplayer monday idea: robot skeet shooting
Day 1 of telling scrapy boi that he is good at making videos for scrapy game
Alternative title, when scrapman actually made something good
Scrapman: made a bot catapult in survival.
Also scrapman: this is the first time I either saw a haybot or greenie die from falldamage.
Scrapman: the bots shouldn't glitch through it as much as me
The bots: hold my beer
I guess this is more of a practical weapon than most of the others
Use explosive devices to jump on to moving planes and battle the pilot mid flight. If the pilot falls, take control and land at your base
Using this idea do multiplayer Monday skeet shooting with bots
Launch bridge cool
This is actually a good defense
Imagine using it for his survival home