10 Things To Know About Designing Escape Rooms

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  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 4

  • @zainsiddiqui866
    @zainsiddiqui866 7 місяців тому +3

    Puzzles should be thematic and drive the narrative forward. Also using derivatives of simon says, mastermind, etc is a sure way to break immersion and have enthusiasts spend more time meta gaming than actually playing.

    • @FrostJC
      @FrostJC 7 місяців тому

      Not always, I use Simon Says in my elevator where the sequence is shown on the floor button panel and it fits perfectly into theme. I also have a tangram game which fits great into a bar themed room (it turns on a "fake" tv after solving).

  • @robyi198
    @robyi198 18 днів тому +2

    30k? My budget is 1k😅

  • @melcosta92
    @melcosta92 14 днів тому

    This was 0% useful haha