The Outlast Trials close beta, enemy information

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  • Опубліковано 18 жов 2024

КОМЕНТАРІ • 15

  • @novachek4386
    @novachek4386 Рік тому +6

    you have so much game footage its impressive lmao, cant wait for the full version to come out!

  • @gosnfrenki
    @gosnfrenki Рік тому +6

    Like this video! :D Cant wait

  • @capitaine_flam1257
    @capitaine_flam1257 Рік тому +4

    The ground pitcher looks fck terrifying

  • @ислам-ю6м3п
    @ислам-ю6м3п Рік тому +3

  • @emilyjane6088
    @emilyjane6088 Рік тому +1

    Helpful! Can't wait :)

  • @lemonf6859
    @lemonf6859 Рік тому +1

    Can't wait! So far the Trickster has me intrigued cause why does she have key fingers.

    • @Phantaminum123
      @Phantaminum123  Рік тому +1

      yep, we have allot of enemies with different ability, really interesting isn't ?

  • @thehonorablereverendaddiso1943

    Did you ever find any voicelines from Prescott Whitehorn

  • @Valkerone
    @Valkerone Рік тому +1

    Gonna unapologetically gush about my hype for this game (Last bullet point contains spoilery theories):
    - Jeez, those notes on the Night Hunter... It's obvious he has NV, but if it's true that he can spot you through walls with X-Ray rigs, then he's gonna be such a terrifying nuisance. Also explains why he was so aggressive in your investigation pattern vid. Wouldn't be surprising he'll be exclusive to Nightmare and Insane difficulties. Very unique enemy. Same with the Berserker, who seriously caught me off-guard the first time I saw him in the beta. Surprised to see it took RB so long to introduce both a NV enemy and a blind enemy respectively.
    - Calling it now: Whitehorn is going to be Outlast Trials' answer to Laird & Nick with their despicable aimbot abilities (those bastards). Yet I'm intrigued by him, given how there's so little information about his character so far. When I first saw his datamined model, I wasn't initially impressed by his design because he looked a little too ordinary... until I saw how HUGE he was in your investigation pattern vid. I've since completely taken that criticism back, because getting chased by a giant man with a shotgun is gonna be tense.
    - The Pusher is my personal favourite of the bunch, hands down. Medicine man or exterminator who's huffing too much of his own product and will do ANYTHING to get more of it and "share" it with others is a crazy good character concept. I'd love to see Red Barrels include lore on him, explaining just what the hell Murkoff did to spawn this little gremlin. To me, he's like a demented mishmash between the Joker and the Green Goblin. Plus, I like that he's not DIRECTLY deadly on his own or yet another "generic chaser with machete" type enemy, but still has his own spin on causing you an intense amount of grief. Every moment he shows up is a "Oh God it's HIM again!" moment that keeps you on edge when things start feeling too cozy in the Trials. A perfect "support" enemy.
    - The only enemy I have criticism for is the Ground Pitcher. His design is cool, especially when he's rocking that Hannibal Lecter mask. A loony given too much power. But assuming your speculation is correct, he feels like a lazy and redundant enemy on RB's part. So mechanics-wise he is a copy-pasted Pitcher (feels lazy), except he throws psychosis gas bottles at you instead of molotovs. Why is another insanity-gas enemy needed when RB already has the Pusher (feels redundant)? Maybe he replaces the normal Pitcher on harder difficulties? Maybe they want a long-ranged "psychosis enemy" to differentiate from the Pusher having to get close to gas you? Not sure what RB is going for with the Ground Pitcher.
    POSSIBLE SPOILERS
    - Theory time: I feel like the Skinner Man is an origin story for the Walrider, or a "Proto-Walrider" if you will. Doctor Easterman has his wacky brainwashing idea where he's harassing the Reagents with constant trauma coinciding with medicating them with the "psychosis gas" in order to "unlock" a subconscious part of their brains that allows them to be controlled through psychological means. But by doing so, he accidentally unlocked a part of the brain that spawns this tulpa that can fry people's brains. No wonder the Germanic spirit fanatic that is Doctor Wernicke is seen observing Easterman's experiments, as he admits in one of the Closed Beta documents that "This Doctor Easterman may have made the most fruitful mistake in modern science since the creation of Penicillin." Maybe Easterman's accidental discovery of creating projected psychological entities with weird brain tinkering is how Wernicke managed to invent the Walrider through his dream therapy? What if the School Demon we see in Outlast 2 was not just a nightmare vision Blake has of his pedophile teacher Father Loutermilch, but also a REAL tulpa like the Skinner Man (it could KILL Blake, after all) spawned from Blake's subconscious? Because as we all know, Blake seeing the School Demon was all because of Murkoff's mind control technology... which all seems to trace back to Wernicke and Easterman's mind control experiments back in the mid-20th century.