Moji's Wacky Support Rework! First Games & Impressions | Paladins PTS
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- Опубліковано 9 тра 2024
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I think it would be cool if they made the new Moji damage talent something more like old Moji to keep those handful of Moji mains happy
They won't be happy considering her Bunnyhop Tech is fully removed.
@@yourdarknessawaits3895 damn, really?
@@yourdarknessawaits3895 i aint happy at all ☠️
@@SpiltMySquash yes. It's no longer possible to do ingame.
support fits his charachter , old moji would be like " why are u shooting at me 😢" while annihilating the enemy team out of time and space
That was a lot funnier imo, having this sweet little rabbit girl annihilate everyone while going "sowwy 🥺" added a lot to her charm for me
They just need to add back some old moji flank idenity to make this a little better. Keep in mind moji is the worst flank only because all the other flanks does all she does but better and they don't have a huge hit box attach to it.
Moji Magic Barrier should work during Scamper. Given how it no longer grants full immunity.
you notice how people still have the muscle memory of not shooting the barrier lol, dont think you died once while using it
Honestly, the changes to Magic Barrier are the only part of her rework that I despise. The rest is either okay or pretty good improvements.
It's not like Magic Barrier was a "get out of jail free card", it had pretty easy counter-play if you knew what you were doing. The removal of the ability to avoid taking damage on such a vulnerable character makes no sense, especially since Grohk's Ghost walk is a thing and nobody complains about that.
It also cuts off part of her skill ceiling, as perfectly timing Magic Barrier to avoid big burst damage was one of the most satisfying parts of her kit for me :/.
Also, those cards have horrible scaling wtf 💀
Dude we have stuff like seris being able to become invinsible and inmortal too, why can't we have magic barrier?
@@venusdied6452 Magic Barrier is more comparable to Ghost Walk on Grohk than Shadow travel imo.
Still stupid that Moji couldn't keep her invincibility tho
honest to god, worst way they couldve gone with the character was making her a support, it makes zero sense
"...first significant champion rework since torvald."
*kasumi enters the match*
Personally I consider Kasumis rework as a minor one with mostly numbers changes.
@@YellowNinja i suppose you are correct. The fact that she was switched to another class, i suppose, is what made me see it as a major rework.
WHY DID THEY DO THIS
Moji is definitely going to be my new favorite support! She now has a lot of independence given her reworked mobility and self-sustain.
Magic Barrier either needs to give more shields or be usable while doing other things like firing and scamper, because throwing yourself out of the fight just for a measly amount of shields is suicidal most of the time. But i do really like the direct of this, o think the sparkle resource needs looked at though.
Moji needs stronger shielding on herself. Either while charging/generating or at the end of the effect getting a stronger bubble. She is too vulnerable right now while also needing to heavily commit in order to heal.
The shield ability needs more damage mitigation for Moji if the channel is gonna be so long. Also the heal upon successful ult needs to happen immediately so that she doesn't die after making a big play.
i think her personal shield should still be like old moji's, just with an added side effect of giving normal shield to allies
@timurtheking yeah make her immune but give shields to her allies. She feels really easy to dive.
I've never played this game before, but this character reminds me of Moira from Overwatch. lol
It's kinda similar to moira after the rework ig....
I've played both and if we really want to see some similarities we can say that both have two different shot types and that's it.
It feels like they made Moji a Moira that isn't completely Braindead and actually has supportive capabilities beyond healing. Idk why, but I feel they're probably gonna emergency buff it for whatever reason and She'll probably become overtuned as a result.
Now that I see it, I'm curious to know what your concept of moji support would be, although I admit that I thought it would work better as a tank, but a support that can be kept on the front line is not bad either.
Damn you got hit by so...many jenos ults
Was an item that increases recharge rate maybe im mistaken
Moji support?! I do not know how to say.
Moji just looks like staf heal grohk ngl
I rly like the moji changes and a lot of the stuff in this patch is rly good! I'm very very very worried about the Lilith changes tho there's some stuff they changed that im scared is gonna ruin her :')
Heyy guys are y'all having trouble getting the update on PS4 players
Could be an interesting enough patch to get me back into playing Paladins again!
giving teammates a huge amount of movement speed so they can dodge/run-away from your aim-dependent/close-range heals 😅
Hold R2 it has no cool down
it has resource
@@skrrrtsusman3450 not in the live game
A dps decrease of almost 60% is so terrible. If this hits live, it's joever.
It's Mojover 😔
First😎
bro tf is that inrto
They said they will never add items store cards but now there are diferents devs and this devs are idiot, they dont know what they are doing. Old devs where smart.
tf is this game lmao