IC Coding: Airlock - Stationeers

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 9

  • @owaind-g678
    @owaind-g678 Місяць тому +1

    You are very good at walking through coding, thanks for the video.

  • @firstlast9923
    @firstlast9923 Рік тому +2

    40 seconds to filter the air is quite a long time compared to just vacuuming out the room.

    • @ratchet1freak
      @ratchet1freak Рік тому +2

      you can instead use a lower bound of volatiles to accept inside the base which is small enough to not be harmful but not 0, that will speed it up immensely.

    • @pressureswitch
      @pressureswitch Рік тому +2

      You’re right, however I think Elmo is demonstrating internal state loops by modifying a well known use case. This could also be used in a “low power mode” vs “normal power mode”. In “low power” you turn off everything not needed, start the generators, & loop until you get the battery level you want then jump back to normal power.

    • @firstlast9923
      @firstlast9923 Рік тому

      @@ratchet1freak You could also use the portable scrubber (using a wireless battery and tank connector) as it allows for filtered gas removal from a room.

  • @samuraidriver4x4
    @samuraidriver4x4 Рік тому +1

    Missing one thing, an initialization state just in case the power goes out and the code resets while the door is open into the greenhouse.
    If the power gets restored both doors close first, pulls a vacuum and go to the first stage.
    Safety second right?

    • @Elmotrix
      @Elmotrix  Рік тому +1

      the code doesn't restart on a power outage :)

    • @samuraidriver4x4
      @samuraidriver4x4 Рік тому +1

      @@Elmotrix have had code restart on cutting a powerline while rewiring and also when loading back into the game.
      I agree it shouldn't happen but sometimes it bugs and does.

  • @dievas_
    @dievas_ Рік тому +2

    Hell yeah, more coding, please!