Everything Wrong and Fixed With Counter Strike 2's Weapons

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  • Опубліковано 24 гру 2024

КОМЕНТАРІ • 598

  • @megastarsport
    @megastarsport Рік тому +585

    Only the early TEC-9s were open bolt. but following review from the ATF, Intratec was required to convert them to closed bolt as they were deemed too easy to convert to full auto. Therefore, a vast majority of examples ever produced were closed bolt.

    • @dyslexy9714
      @dyslexy9714 Рік тому +21

      this

    • @TheStig505
      @TheStig505 Рік тому +78

      When is OP gonna make a "Everything wrong in my videos" video? Lots of misinformation in a lot of these videos.

    • @psychosis1767
      @psychosis1767 Рік тому +18

      And the closed bolt variants were named KG-99 after they were forced to convert all to be exported firearms.

    • @DeNihility
      @DeNihility Рік тому +14

      Abolish the ATF!

    • @TheSundayShooter
      @TheSundayShooter Рік тому +6

      ​@@DeNihilityAgree

  • @Gagarin_001
    @Gagarin_001 Рік тому +453

    Predictions: static hammer, wrong ak name are gonna be in there 100%

    • @bongo6_462
      @bongo6_462 Рік тому +77

      Ak is on safe
      And sights are set to 400 or 600 or so meters also
      Most guns are on safe also u think still

    • @JumpeeH
      @JumpeeH Рік тому +17

      M4A4 has its dust cover closed
      Edit: Correction as per the guy below me mentioned

    • @alessgr9394
      @alessgr9394 Рік тому

      ​@@bongo6_462Still not that relevant

    • @tinmipad4sokabali74
      @tinmipad4sokabali74 Рік тому +3

      ​@@JumpeeHi saw that teh m4a1-s's dust cover is opened

    • @thevaltwo
      @thevaltwo Рік тому +19

      ​@@alessgr9394wdym not relevant

  • @TrueNinjafrog
    @TrueNinjafrog Рік тому +453

    It's a really weird spot for CS2, where the core gameplay fundamentals need to be kept and thus we have reload animations more akin to 90's shooters (where there's 1 reload for all scenarios) than today... Though it's certainly a lot more nicer now with the models.
    Really wishing that they'd at least make new reload animations, though, same with inspects. Most pistols and the AUG actually block the crosshair when you reload D:

    • @fatshoes
      @fatshoes Рік тому +33

      and new sounds, that will be better

    • @suzuzusu
      @suzuzusu Рік тому +19

      They can still do it, theres plenty of time.

    • @MitsurugiR
      @MitsurugiR Рік тому +64

      They don't "have" to, there are plenty of ways to modernize animations without sacrificing their gameplay aspect, Valve is just way too lazy.

    • @fatshoes
      @fatshoes Рік тому +3

      @@MitsurugiRlol gabe is sleepin

    • @roadrider720
      @roadrider720 Рік тому +22

      Now I see a lot of people saying that the guns need new inspect animations, but do we? I prefer just holding the button down to look at the gun and inspect my skin, instead of it constantly moving like in Valorant or COD.

  • @thevaltwo
    @thevaltwo Рік тому +278

    For the Famas, it uses 30 round mags because it's a G2 variant, you can see with the trigger guard

    • @HighTierTree
      @HighTierTree Рік тому +47

      Then again the magwell doesn't look G2 at all, I think this is the G1 variant which doesn't accept the STANAG mag

    • @jamesedwardladislazerrudo1378
      @jamesedwardladislazerrudo1378 Рік тому

      It can fit American AR magazine

    • @thevaltwo
      @thevaltwo Рік тому +18

      ​​@@HighTierTree Oh yeah my bad, it's stupid, they should have modified the model to get the G2 magwell

    • @FNecro
      @FNecro Рік тому +4

      You can see the stanag clip piece that latches into the magazine release at the back part when the uploaded views the model.

    • @cdata-casual
      @cdata-casual Рік тому +4

      ​​​@@thevaltwoOr change the magazine model to the correct 25 round mag to make it look like FAMAS G1

  • @Hosenfuhrer
    @Hosenfuhrer Рік тому +136

    While the Five-seveN now ejects bottlenecked cases, they look rifle-sized to me. Difficult to tell since there's no unzoomed view of the cases here.

    • @Maschine_Elf
      @Maschine_Elf Рік тому +14

      Your spot on, theyre WAAAY bigger than a 5.7 casing.

    • @tonedeaftachankagaming457
      @tonedeaftachankagaming457 Рік тому +10

      Game probably only has 2 models, pistol, rifle. Still technically incorrect

    • @jeroenstefan
      @jeroenstefan Рік тому +2

      Yeah they look like 7.62 or 308

  • @o.f.4946
    @o.f.4946 Рік тому +86

    The FAMAS is the G2 model (used by the french navy) which uses STANAG magazine. By the way, both full auto and burst fire modes are slower than the actual fire rate (and the safety is on).

    • @insurgentleman
      @insurgentleman Рік тому +9

      No, the FAMAS is the G1 model, look at the magwell. The FAMAS G2 borrowed the design from the G1 but with more upgrades such as the support for STANAG mags (which can be identified by a more square magwell)

    • @acethemain7776
      @acethemain7776 Рік тому +1

      yea the g2 can go upto 1000 rpm if i remember correctly

  • @perochialjoe
    @perochialjoe Рік тому +36

    That AK's sight being set to ~700m is unreal lol

  • @SanekED
    @SanekED Рік тому +23

    You can clearly see the threads on AAC flash hider, so the silencer attachment is perfectly correct here.

  • @Taggynn
    @Taggynn Рік тому +90

    I still find it so funny that, despite much of their success being based off their shooters, Valve games tend to have super inaccurate (and often silly) firearms.

    • @thebigsam
      @thebigsam Рік тому +39

      Their games are about gameplay, not gun nerd representation

    • @user-love50803
      @user-love50803 Рік тому +9

      old cs mirrored models

    • @Slimpicken
      @Slimpicken Рік тому +2

      Honestly it hurts way more in tf2 and half life.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +9

      @@thebigsamGameplay? You know you're talking about a game with a gameplay from the late 90's-early 00's, right? No ADS, no partial reload animations, predictable spray patterns, etc.

    • @ronanpadhye8540
      @ronanpadhye8540 Рік тому +10

      I know you never played it because you’d know “no ADS” is a good thing if you had

  • @penguixyt3246
    @penguixyt3246 Рік тому +34

    One thing to note, closed bolt tec-9s do exist, made by interdynamics as the KG-99 but they are body wise the same as an open bolt tec-9 and often just called tec-9s, along side this there also were some post ban intratec tec-9s made to be closed bolt, similar to the closed bolt ppsh and suomis that exist in the US as well.

    • @insurgentleman
      @insurgentleman Рік тому +1

      Just to clarify, the TEC-9 IS closed bolt. "post ban tec-9s made to be closed bolt" is a bit misleading, only the KG-9 was open bolt and they were classified as machine guns by the ATF before they were even a full year into production, which made Interdynamics change for a closed bolt and birthed the KG-99. The KG-99 was then rebranded as the TEC-9 when the company was sold. Intratec never produced any open bolt TEC-9s.

    • @penguixyt3246
      @penguixyt3246 Рік тому +2

      @@insurgentleman yea I realized I got confused, post ban tec 9s are KG-99s, but kg-99s were sold before the ban as well, hence the wierd pre ban post ban tec 9s, sort of like pre ban Mac 11s and post ban m11s by Mastercraft arms (I think is the company name, they make thr wierd 5.7 m11 clones and glock mag compatible clones)

  • @OlujaDoTokija
    @OlujaDoTokija Рік тому +27

    The P2000 and the Berettas have the hammers way too high, the USP's slide is clipping through the static hammer, the AKM has the sight set to 800 meters.

  • @randomguyorsmth420
    @randomguyorsmth420 Рік тому +126

    All I got to say is valve made more mistakes than corrections. Classic valve.

    • @animq4ionboi.153
      @animq4ionboi.153 Рік тому +43

      im starting to believe at this point valve almost always makes innacurate reload animations for their guns just to mess with gun nuts or get vids like this to further promote their already popular game. Genius

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +16

      This is true for a lot of game developers, not only Valve, Trashthesda is specially bad at depicting firearms corretly, you just gotta look at the Old Earth shotgun from Starfield, it litteraly has a reverse pump

    • @hecklerundkochhk416
      @hecklerundkochhk416 Рік тому +7

      ​@@Ananonymousguy-nk9ojit's bethesda, what are you expect? They create non larp generic fps game so it's no big suprise

    • @randomguyorsmth420
      @randomguyorsmth420 Рік тому

      ​@@animq4ionboi.153indeed like Bethesda and gtav

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +5

      @@hecklerundkochhk416I can forgive many errors but a reverse pump... Nah

  • @eltrashooter2578
    @eltrashooter2578 Рік тому +55

    I swear, Valve really just said “Screw QAing this game, we do it later.” Not just models but the game in general. It’s not unplayable but has a lot of weird bugs.

    • @MsZsc
      @MsZsc Рік тому +6

      Other games like cod and battlefield put the graphics first and actual game design later whilst valve (cs team) actually designs a game first

    • @Malukgodsworn
      @Malukgodsworn Рік тому

      Cs2 is buggy yes. Still fun though

    • @jamesnicol8352
      @jamesnicol8352 Рік тому +2

      At least they fix their issues. Activision with their CoD MW2 2022 still has a ton of bugs after 1 year

    • @blindwanderer2314
      @blindwanderer2314 Рік тому +5

      Imagine Valve actually caring about their games

  • @BobThomas123
    @BobThomas123 Рік тому +48

    The Tec-9 civilian is closed bolt. Its the semi auto version.

    • @memoriaz.016
      @memoriaz.016 Рік тому +3

      Exactly my thought; I've heard somewhere that semi-auto conversion/build of machine pistols make them closed-bolt instead of open-bolt.

    • @munanchoinc
      @munanchoinc  Рік тому +23

      The Tec-9 was originally Open-Bolt. It was semi-automatic. But due to laws, it was converted to closed bolt due to the popularization of illegal conversions. It was originally named the Interdynamic KG-99. The company eventually renamed itself to Intratec and gun was renamed to the "Tec-9"

    • @BobThomas123
      @BobThomas123 Рік тому

      @@munanchoinc Due to the buyout. But the CS2 one still fires at(i think) in closed bolt semi auto.

    • @BobThomas123
      @BobThomas123 Рік тому

      @@memoriaz.016 oh yeah.

    • @BobThomas123
      @BobThomas123 Рік тому

      @@munanchoinc And i think it was the post 86 full auto weapons ban, the Tec-9 was made.

  • @creativename9568
    @creativename9568 Рік тому +13

    CS:GO fans explaining why removing a guns shell casings is critical to competitive play

    • @PieroMinayaRojas
      @PieroMinayaRojas Рік тому +5

      All valve fanboys are like that, no wonder they don't even try

  • @notrequired602
    @notrequired602 Рік тому +54

    the safety is up on the AK, no matter the circumstances, which can also be seen when equipping and reloading it, which is bread and butter error for the AK in video games
    unsure of what other weapons they butchered in the game

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +1

      The glock was heavily butchered as well, for what Munancho said it is a hybrid between the 17 and the 26, it's called 18 and has a burst fire mode that not a single Glock pistol has at the moment, the most similar thing is the M93 raffica wich probably was the inspiration for this mutant

  • @teatanks6481
    @teatanks6481 Рік тому +17

    Crazy how despite being a port of GO, they still went back and made all these mistakes, most or which they fixed previously.

  • @dimasabiyoso2918
    @dimasabiyoso2918 Рік тому +50

    Also for the AK, it's rear sight somehow adjusted to probably 300 to 400 meters instead of flat 50 meters

    • @giahuynguyenkim6389
      @giahuynguyenkim6389 Рік тому +12

      It's realistic, for the terrorists usually do not know the function of the flap

    • @wotwott2319
      @wotwott2319 Рік тому +9

      seeing that you'd have to aim at their feet in order to land a headshot with a spray, I think it's pretty accurate.

    • @неодољивмржња101
      @неодољивмржња101 Рік тому +5

      Correct mention, but slightly incorrect numbers
      It is set to 700-900 meters

    • @proteus5340
      @proteus5340 Рік тому +2

      Dude. Высота прицела "П" соответствует прицелу "3", то есть на 300 метров.
      It’s better to use akm set on 300 meters, and ak12/74 on 400 meters. Because no matter how far or close your aim will be spot on standing target. So fighter don’t have to re-adjust sights ever in combat.

    • @неодољивмржња101
      @неодољивмржња101 Рік тому

      @@proteus5340 yes, П, 3 or 4 are the most universal value to make corrections if target is closer or slightly far away

  • @IsM1ku
    @IsM1ku Рік тому +4

    That 30 round M4A1 mag is what you'd call "UA-cam compliant"
    Because 30 rounds is too much

  • @lootninja_miner
    @lootninja_miner Рік тому +1

    The reload at 3:56 perfectly syncs with the music

  • @gtw1200
    @gtw1200 Рік тому +12

    Wow im impressed finally somebody that actually knows that the so called "ak-47" is actually a derivate from the Akm series, it is a Akmn because of the dovetail mount and stamped receiver , Ak-47s use milled receiver,didnt use bakelite as pistol grips and neither came with ribbed magazines.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому

      The very first AK-47s used stamped but smooth recievers, later versions of the 47 used the smooth milled recievers you know, also i'm almost completely sure that even though ribbed AK mags weren't originally a thing they are interchangable

    • @gtw1200
      @gtw1200 Рік тому

      @@Ananonymousguy-nk9oj I know You mean the ak type 1 which i think is actually a prototype of the ak thats why I didnt include it,the stamping method on ak type 1 was totally different compared to the Akm's, i didnt add that. yes all the ak mags are interchangable but I assumed that the Akmn used in CS is straight out of the factory/non modified

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому

      @@gtw1200It's used by terrorists, terrorists will use whatever they have at hand, they could even use custom mags if they need to

    • @MsZsc
      @MsZsc Рік тому

      Ak47 is iconic though, unless ur audience is like tarkov or stalker you want that brand recognition. Making up shit like m4a4 and scar-20 (you can at least say scar-h) or still saying xm1014 instead of m1014 is weird.

    • @G-Mastah-Fash
      @G-Mastah-Fash Рік тому +1

      @@MsZsc The Scar 20 is a real gun though. It's the DMR version of the Scar 17.

  • @bigchoppek133souljaD12K
    @bigchoppek133souljaD12K Рік тому +4

    one i noticed right away was the ak mag finally being fixed to be the 7.62x39 mag and not the 5.45 one, it used to annoy me so much

  • @ApocalypseMoose
    @ApocalypseMoose Рік тому +18

    The TEC-9 is by default closed bolt. It only becomes open bolt when its illegally modfied for full auto.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +7

      For what i know that's not the case, the OG TEC-9 was semi-auto but fired from an open bolt but since according to the ATF it was too easy to convert into full-auto so later models fired from a closed bolt and the remaining OG TEC-9s are now subject to the NFA along with every other gun that fires from an open bolt

  • @noklle
    @noklle Рік тому +3

    To all saying the FAMAS is supposed to use 30 round STANAGs because it's a G2, check again. It's a G1, which uses the same magwell, and by extension, the same 25 round mags as the F1.

  • @неодољивмржња101
    @неодољивмржња101 Рік тому +4

    I've also mentioned that AK rear sight is set around 700-900 meters distance to target

  • @ODeHerranen
    @ODeHerranen Рік тому +1

    Now that somebody opened the can of worms that is weapon autism, does it bother anyone else that AK's iron sights are adjusted for like 500 meters?

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому

      to be fair I dunno if most terrorists know what the flap does.

  • @ckchin167
    @ckchin167 7 місяців тому +1

    cod cold war:put 30 rounds into a 20 round mag
    cs2:put only 20 rounds into a 30 round mag

    • @ThatIsALakeSir
      @ThatIsALakeSir 3 місяці тому

      Not just cold war, probably every COD black ops game in existence that have the M16 rifle or M4 carbine.
      COD BO series: let me just break the laws of physics and shove 10 more rounds into a filled 20 round magazine.
      CS2: 30 rounds is too much. Reduce it by 10 so it becomes lighter

  • @vincent7584
    @vincent7584 Рік тому +2

    mp7 already in Half Life 2 was ejecting straight walls, and colt 723 for a moment used to have 25 round mag in csgo

  • @richard.liu2008
    @richard.liu2008 Рік тому +2

    Nobody going to talk about the Dualies and P2k having absolutely awfully placed hammers which look like they can't even close ?

  • @megastarsport
    @megastarsport Рік тому +7

    The hammers on the p2000 and Berettas are also placed way too high up. The pivot point should be in the frame, not the slide

  • @joaquimbonazza6686
    @joaquimbonazza6686 Рік тому +3

    on the dual berettas they actually have the correct thickness now.

  • @arandomwatcher8174
    @arandomwatcher8174 Рік тому +9

    I hope they fix these problems and the other issues+a real trailer

  • @tangerinepaint3643
    @tangerinepaint3643 Рік тому +2

    Gun nerds when the video game depiction of the Robinshit-42 Has a slightly misplaced selector switch and fires at a slightly below average 900 rounds per minute.

  • @h3llc4t34
    @h3llc4t34 Рік тому +3

    One thing that i haven't seen mentioned anywhere is that the barrels of some weapons look way too thin like the supressor of the M4a1-S, it feels like it's smaller than 22LR!

    • @BlackDeltaOne
      @BlackDeltaOne Рік тому

      same with the AK, when i first saw it i thought wtf is thin barrel. also why the hell are the shotguns tiny???

  • @lefunnyN1
    @lefunnyN1 Рік тому +4

    6:18 its is threaded for suppressor, look to me like an aac flash hider

  • @fudgerounds91
    @fudgerounds91 Рік тому +5

    The TEC-9 is only open bolt when originally designed to be full auto. The semi-auto redesign for the American civilian market is closed bolt, and that's the version the game is depicting.

    • @insurgentleman
      @insurgentleman Рік тому +1

      The TEC-9 was never designed to be full auto, only the KG-9 was easy to illegally convert into such.

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому

      It's impossible that it was originally meant to be full auto since it would've been subject to the NFA

    • @fudgerounds91
      @fudgerounds91 Рік тому

      @insurgentleman
      The basic design was as a compact SMG, but because Kelgrin couldn't find an international buyer, he modified the design to be semi-auto, closed bolt, to comply with the ATF regulations on the US consumer market.
      The design was originally a full auto, open bolt, compact SMG, but was converted into a large pistol to get some return on investment. It seemed to work decently well, because after Intratec went under, Kelgrin sold the IP and tooling and used that capital to create a new company called Kel Tec.

    • @fudgerounds91
      @fudgerounds91 Рік тому

      @@Ananonymousguy-nk9oj
      Hey, did you forget that foreign militaries and security contractors exist?

    • @insurgentleman
      @insurgentleman Рік тому

      @@fudgerounds91 You're talking about the MP-9 and the KG-9, those aren't the TEC-9. The TEC-9 came straight out of the KG-99, which was the closed bolt version of the KG-9, meaning the TEC-9 was never "originally designed" to be full auto in contrary to what your initial comment implies. It's just a small correction, to emphasize on the distinction between the KG-9 and the KG-99 (TEC-9).

  • @idontknowwhattoputhere.
    @idontknowwhattoputhere. Рік тому +1

    also, hammer on desert eagle doesnt move when firing, and when the gun is empty, the slide goes back, but when it reloads the slide automatically goes back like tf?

  • @m4jci6
    @m4jci6 Рік тому +2

    USP and deagle still have stuck hammers and have them down. Although USP does now have suppressor level sights

  • @Sumnantic
    @Sumnantic Рік тому +2

    I really could've swore I saw the mac-10 as open bolt while I was doing the inspect animation. 1:06

  • @mrboiardo1176
    @mrboiardo1176 Рік тому +1

    I often wonder if the guns set on safe is some kind of inside joke

  • @EricBateman0
    @EricBateman0 Рік тому

    Valve never got the weapons right, even this time.

  • @tangerinepaint3643
    @tangerinepaint3643 Рік тому +1

    ngl since the AUG has a 42 round mag it would be cool if it was reworked into a diet LMG to make it different from the SG556

  • @trapoide26
    @trapoide26 Рік тому +1

    valve could really do well with the detail fidelity with the weapons, they have the means, but they not do it

  • @dssgaming4lyfe
    @dssgaming4lyfe Рік тому +1

    I find it hilarious how the M4A4 was set to full auto in CSGO but changed to safety in CS2, and the M4A1 was set to safety in CSGO but changed to full auto in CS2

  • @Itookyourtoastagain
    @Itookyourtoastagain Рік тому +1

    Glock skins like the moonrise still don't have the mag release

  • @thing4826
    @thing4826 Рік тому +9

    The guns are overall better model wise and not worse like the title states. You didn't cover all of the improvements they made to the gun models and only covered all of the guns being on safe.

  • @dha1223
    @dha1223 Рік тому +1

    bro, that supressor is designed together with that flash hider, 6:23, google it real quick. (also its AKMN not just akm)

  • @eleven99
    @eleven99 Рік тому +1

    they should just re-model all the guns so the bolts are on the wrong side, for old times sake.

  • @ser3zha
    @ser3zha Рік тому

    The Mac10 is my favorite weapon, but now it looks completely goofy, so much so that it has discouraged any desire to play.

  • @scootyman3800
    @scootyman3800 Рік тому +1

    That’s just how good they are as operative even with an AK on sage they can still gun bitches down

  • @ivanivanovic5586
    @ivanivanovic5586 Рік тому +1

    Let's also not forget the biggest mistake they did with cs2 - pulling the warcraft 3 reforged stunt.

  • @Chainsawwed
    @Chainsawwed Рік тому +1

    got them 2009 L4D2 animations

  • @CaveyMoth
    @CaveyMoth Рік тому +1

    Lol, the clicking as the magazine is almost out of ammo... (This is the first time I've watched a Counter Strike video with audio turned on.)

  • @thearousedeunuch
    @thearousedeunuch Рік тому +1

    This looks like the sort of stuff an indie developer would get right. How's Valve messing up on basic stuff like this?

  • @Jousteh
    @Jousteh Рік тому

    Every gun is messed up if you think about it. The reloads are not correct - if you reload when you have half-full mag. After changing mags the character still racks the charging handle.

  • @tigran010
    @tigran010 Рік тому

    i cant belive they didnt even concidered making anything about outdated and kind of clayish animations

  • @tarekcat1
    @tarekcat1 Рік тому

    moral of the story: all of CS2 and Csgo weapons are in safety mode yet you still can shoot

  • @monocleman9082
    @monocleman9082 7 місяців тому +1

    it's valve, what do you expect, also no one will be paying attention to this stuff in either tournaments or just casually.

  • @aliceWT
    @aliceWT 2 місяці тому

    The suppressor used on the M4A1S is the AAC M4-2000 so it does use that 3prong flash hider

  • @thewardenmohdizuddin5407
    @thewardenmohdizuddin5407 Рік тому +5

    Well for me there is no new reload animation

  • @no-hadaceur
    @no-hadaceur Рік тому +15

    I can't wait for people or valve fanboy would said
    "iTS EnGiNE LiMiTATiOn"

    • @thebigsam
      @thebigsam Рік тому +3

      People who never played CS in their life: "hOW vALvE KEepS GettINg aWaY wiTH ThIS?????!!!!!😭😭😭"

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +5

      @@thebigsam CS tryhards: wHy dO tHeY cRiTiZiSe mE fOr dEfEnDiNg A bRaNd nEw gAmE aNd tOtAlLy nOt a rEmAsTeR oF a rEmAsTeR???

    • @PieroMinayaRojas
      @PieroMinayaRojas Рік тому

      Funny thing is, even old cs games like css are kinda broken

  • @Natsutwt
    @Natsutwt Рік тому +4

    gun nerds when the shit blaster 89000 has inproperly placed fart fluxers in poop flingers 7

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому +2

      They would have an anuresym if you showed them team fortress 2

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +1

      @@tangerinepaint3643Yes, we do

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому +2

      @@Ananonymousguy-nk9oj Don’t worry, I do too, but I got used to it.

    • @PieroMinayaRojas
      @PieroMinayaRojas Рік тому

      Valve fanboys when a solid argument is presented

    • @Natsutwt
      @Natsutwt Рік тому +1

      ​@@PieroMinayaRojasgun nerds when i show them the cold indifference of the universe

  • @ZERO4A1
    @ZERO4A1 Рік тому +3

    A bit of observation:
    - the M4A1-S looks closer to IDF build Colt 653 judging by the lack of brass deflector and A1 pistol grip
    - the P2000 is modelled after the DAO variant (no decocker which would normally be placed left of the hammer) making it even more cursed

    • @BlackDeltaOne
      @BlackDeltaOne Рік тому

      by the looks of it the p2000 hammer would also smack the rear sight. it looks like it sits too high

  • @Patriotic-British-Lad
    @Patriotic-British-Lad Рік тому +1

    4:03 i might be wrong but judging from the grip of that famas that kinda looks like a G2 variant which was designed to be fed with stanag mags

    • @insurgentleman
      @insurgentleman Рік тому +2

      The one shown in the game is a G1. The G2 got the grip from the G1, and the G1 has the same magwell as the F1 as you can see in the game's model

    • @munanchoinc
      @munanchoinc  Рік тому +2

      It incorrectly uses 30-round STANAG magazines in its F1 magwell instead of the proper 25-round straight magazines. It's the G1

    • @Patriotic-British-Lad
      @Patriotic-British-Lad Рік тому

      @@munanchoinc didnt look at the magwell, yes you’d be right here

  • @kirbyis4ever
    @kirbyis4ever Рік тому

    What I gathered is: Every gun has their safety somehow broken, and the AK is using space magic since it should not fire!

  • @sovietspy8866
    @sovietspy8866 Рік тому +1

    If I'm not mistaken on the galil it's A for auto as in auto loading and R for repetition as in "fully automatic"

    • @insurgentleman
      @insurgentleman Рік тому +2

      You're mistaken, it's the opposite. A for automatic, R for "repeat" as in you have to pull the trigger again.

  • @waffel7664
    @waffel7664 Рік тому

    Tec9's sold on the civilian market were closed bolt, and are a shit ton more common than the earlier open bolt ones

    • @insurgentleman
      @insurgentleman Рік тому +2

      The open bolt KG-9 didn't even make a year into production before they were classified as a machine gun and forced to change, the creator has to be REEAALLY outdated to even think the TEC-9 should have been open bolt

  • @commandervideo2054
    @commandervideo2054 Рік тому +1

    I think none of the models changing is because skins are supposed to carry over from the Original CSGO. The Colt rifle with the suppressor should be using 20 round-sized magazines, but all the original CSGO skins were made with the 30 rounder. A lot of these skins were made by the community, and people who no longer make skins, and in some cases have passed. So instead of having to alter the skins, they kept the models the same.
    I think this could also account for why the AUG still doesn't have the transparent plastic magazine, that change in material would make skins people paid money for look different.

    • @joriluab7410
      @joriluab7410 Рік тому +6

      For skins coming from CSGO, they actually use the old models from CSGO rather than the new ones from CS2. You can see this by comparing any skin to the new default models. The only skins I know that use the new models are skins made by Valve themselves like the Safari Mesh skins.

  • @chspg_alvis
    @chspg_alvis Рік тому +1

    You know closed bolt Macs exist, right?
    And it doesn’t matter if the FAMAS uses a 30rnd stanag because they use 30rnd stanags nowadays and ditched the old 20rnders.

  • @MugenZeroX
    @MugenZeroX Рік тому +1

    Two steps forward and five steps back, more like do a twirl and circle back lol

  • @CarterCraigRacing
    @CarterCraigRacing Рік тому +1

    Another weird thing, the Colt 723/"M4A1-S"'s charging handle is just a flat bar on some skins, while on others its the correctly(?) modeled charging handle. Wonder if there's more differences between skins and models?

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому +2

      Some skins still use the old, weirdly proportioned model.

    • @ducky7724
      @ducky7724 Рік тому

      old skins still use the csgo models which is why the funky charging handle is still around

  • @romantartanov575
    @romantartanov575 Рік тому +1

    the cocked hammers on dualies look really weird

  • @CookieRevenge
    @CookieRevenge Рік тому +1

    Five-seven's casings are way too long. They probably just re-used rifle casings.

  • @DerDieWas
    @DerDieWas Рік тому +1

    Why does the zeus show x21 on the skin and x27 on the description in the right corner? whats right?

  • @Dom-HSK
    @Dom-HSK Рік тому

    with how they've been fixing things it isn't out of the picture for them to actually fix these issues..

  • @DanielClear2
    @DanielClear2 Рік тому +1

    They have to fix the model issues *before* any skins are out using them.
    New skins use a lot of tricks that expects textures in a set place that can't be easily retroactively fixed.

    • @tearworld
      @tearworld Рік тому +1

      they wont even fix a quarter of these tbf

  • @maverick_ii746
    @maverick_ii746 Рік тому +3

    There is no way someone did not guide valves developers on how to properly model guns, giving the newer guns newer models and some new sounds just to mess up the safety

    • @alface935
      @alface935 Рік тому +1

      Time send that to a report so Valve can see and bug fix the Safety Problem

    • @Andresalex4
      @Andresalex4 Рік тому +2

      I feel its a problem with references more than anything considering that most pictures will have the firearm with the safety on for- well, safety reasons
      But then again that's implying that Valve used pictures for their references instead of getting props which seems more likely to me but idk

    • @alface935
      @alface935 Рік тому +1

      @@Andresalex4 Good point

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +3

      @@Andresalex4Yeah, that's likely the reason why a lot of weapons are depicted with the safety on

    • @MsZsc
      @MsZsc Рік тому

      Theyll fix this and definitely imo add the shotgun casing models, source 2 n physics n all

  • @blundering.
    @blundering. Рік тому +1

    the Model 723's suppressor is actually accurate. the 51T flash hider directly mounts a suppressor, although the underloading of the mag is kinda wack.

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому

      It probably wouldn't be hard to model a proper 20-round mag for the 723.

  • @aliceWT
    @aliceWT 2 місяці тому

    The famas in cs go is Famas G2 which use stanag Mag but the ammo count incorrectly loaded to 25 round

  • @The_United_States_Of_America76

    1 thing to note is that all of CS's pistols are COMICALLY UNDERSIZED

  • @delta9685
    @delta9685 Рік тому +1

    When you're showcasing the G3SG/1 I think you perfectly synced it with the music XD

  • @dentron9885
    @dentron9885 Рік тому

    Since the Tec 9 in game is semi auto its actually correct being closed bolt, the Interdynamic KG-9/99 are the open bolt versions. The Tec-9 is the closed bolt commercial market version of those.

    • @insurgentleman
      @insurgentleman Рік тому

      The KG-9 is the only one made with an open bolt, KG-99 was the modification to the KG-9 that turned it into a closed bolt system due to the ATF classifying it as a machinegun. The TEC-9 is a rebranded KG-99 with minor changes.

  • @Ian_Paneque
    @Ian_Paneque Рік тому

    The close-bolt Mac-10 makes me boil

  • @Walker_FIN
    @Walker_FIN Рік тому

    Famas can use a 30-round STANAG mag, unless the issue is that in-game it only has 25 rounds. I don't remember because I haven't played CS in a long time.

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому

      The FAMAS F1 can’t accept 30 Round STANAG magazines unlike the FAMAS G2 which can. The model depicted in CS is a FAMAS F1.

  • @arandomwatcher8174
    @arandomwatcher8174 Рік тому +8

    Isnt cs2 still an open beta?

    • @munanchoinc
      @munanchoinc  Рік тому +18

      No, it recently just released

    • @arandomwatcher8174
      @arandomwatcher8174 Рік тому +18

      Theoretically yes, but almost everyone agrees CS2 is just an open beta at this point

    • @bongo6_462
      @bongo6_462 Рік тому

      ​@@arandomwatcher8174true 😂😂
      Where is warzone yo

  • @jacksonmanitoulinisland
    @jacksonmanitoulinisland Рік тому +1

    I really wish they would remake all the reload and inspect animations to be smoother

  • @better-shotgun
    @better-shotgun Рік тому +25

    The model actually kind of look good. But making basically the same game in a different engine is another case of Valve being lazy. I mean they couldn’t have bothered to make non-empty reloads or add new weapons, they should’ve just called it CS:GO remastered. There’s a difference between keeping similar gameplay in the series and being lazy. This might be near the top of my most hated games list, right under Apex Legends and most of the CoD games that use the Modern Warfare engine.

    • @humanelemon115
      @humanelemon115 Рік тому +15

      I think the tryhard competitive community would hate tactical reloads

    • @suzuzusu
      @suzuzusu Рік тому +2

      ​@@humanelemon115yes because they wouldn't feel like CS .

    • @a_catfish5180
      @a_catfish5180 Рік тому +10

      Anyone that was expecting new weapons or different reload animations on empty have never played CS and it shows because they have always and will always rack the slide/action whenever you pull a weapon out and nobody cares

    • @noobguy9973
      @noobguy9973 Рік тому

      Trust me in super competitive focused games like CS , Quake etc. the fans HATE change, though stuff like weapon models could've been improved.

    • @thealandude9146
      @thealandude9146 Рік тому

      @@noobguy9973 Well they did make entirely new models for all the guns but it's still based on the old ones so they wouldn't look too different

  • @NNG_yt
    @NNG_yt Рік тому +1

    i have some curious doubts and questions in my hed
    do we really see such hot red round traces when firing, i mean as gun is firing more and the later rounds do get hot but, also they make it so long but is that a thing in real life

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +2

      They can't, at least not proper ammo, maybe something crudely homemade could but if normal miitary grade ammo did that, using stationary MGs would be a death sentence

  • @rhythmcaster2018
    @rhythmcaster2018 Рік тому +1

    Why there are clacking sounds when the guns almost empty?

    • @bruhtholemew
      @bruhtholemew Рік тому +1

      Audio hints for gameplay purposes.

    • @PieroMinayaRojas
      @PieroMinayaRojas Рік тому

      Because some retards somehow thought it was good game design

    • @PeppinSpaghett.
      @PeppinSpaghett. Рік тому

      Gameplay purposes so that you know you gotta reload, better than looking at the bottom right for a split second only to die because someone peeked and killed you in that split second.

  • @rifraf7126
    @rifraf7126 4 місяці тому

    Funny how when you reload a mag that's not empty.. into the m4 and the character presses the bolt release.. even tho there would still be a round in the chamber and not to mention the bolt would already be forward as well. So in real life if you took the mag out and it wasn't completely empty.. there would be a round in the chamber.. so you wouldn't have to press the bolt release when you put a mag in.. because the bolt is already forward.

  • @FoxCon
    @FoxCon Рік тому +1

    No one gonna talking about dislocated hammer on the new P2000?

  • @izaakburningham3188
    @izaakburningham3188 Рік тому

    Goes without saying on the Famas, if it's a G2, it takes STANAG mags, and since it has the enclosed pistol grip, that's looking like a G2, though admittedly it looks like a hodepodge of both.

  • @theotheslav
    @theotheslav Рік тому

    bro how did they manage to miss such easily fixable details

  • @idkwuisp7626
    @idkwuisp7626 Рік тому

    If Valve wanted to fix the magazines for the Famas and AUG they'd also have to fix all the skins for those guns

    • @tangerinepaint3643
      @tangerinepaint3643 Рік тому

      alternatively just rebalance the guns to fit their mag lole.

  • @killbuzz2424
    @killbuzz2424 Рік тому

    When using skins on MAC-10 it will show it as open bolt, but the round will be untextured.

    • @WindowsDoor
      @WindowsDoor Рік тому

      I heard somewhere CS2 skins uses CSGO models

  • @JAB6322
    @JAB6322 Рік тому +1

    Idk why almost every weapon in games show the safety being on. Shouldn't they like edit the model where the safety is off?

    • @Ananonymousguy-nk9oj
      @Ananonymousguy-nk9oj Рік тому +1

      Most developers only have one braincell when it comes to firearms, ideally they should show the weapons with the safety on on the previews and the safety off on combat but that's too much to ask to the average game developer.

  • @eliteman3250
    @eliteman3250 4 місяці тому

    it has been almost 25 years how tf this shit is not fixed

  • @milkam2004
    @milkam2004 6 місяців тому

    isn't the famas in the game the famas g2? the f1 had a different trigger guard and magwell, meaning the famas g2 (the one in the game) can use stanag mags, however the burst select is incorrect (the way mentioned in the vid) and it fires slower than both the auto and the burst of the famas g2 (around 1000 rpm as mentioned)

  • @ARBCOOL07
    @ARBCOOL07 Рік тому

    The biggest problem is that they didn’t update the reload animations

  • @videoskevin
    @videoskevin Рік тому +1

    doesn't make sense to complain about mag sizes or rate of fire as those are more about the actual balance of the gameplay instead of visual errors

    • @bcd32dok36
      @bcd32dok36 Рік тому +1

      you can fix some of the visual issues without messing up the balance of the gameplay. Have the shotgun launch out shell casings when fired, have the gun’s fire select be on fire not safe, and make five seven casings be a pistol casing not a bottleneck rifle casing. These small visual issues are not a big deal but when csgo2 allows you to look down and see your legs and animate the legs I pretty sure valve can spend a little time and money fixing small little details.
      Edit: the five seven round is actually correct, my bad.

    • @videoskevin
      @videoskevin Рік тому

      @@bcd32dok36 my original comment didn't mention the visual bugs, i specifically only mentioned the things that directly affect gameplay. i'm fine with and think it's good if they update visual things like shotguns not ejecting shell casings.

    • @bcd32dok36
      @bcd32dok36 Рік тому

      @@videoskevin I agree with not messing with the gameplay but Christ sake valve how did you miss some the model mess ups. The safety one is such a mind blogger considering it wasn’t in csgo.