The Best Animation Tricks of the Trade (For 2016)

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 180

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy 2 роки тому +41

    Make it look like ‘it moved’ and not ‘it was moved’ is such a great way of thinking!

  • @DrTomb
    @DrTomb 6 років тому +109

    Alex Lehmann from Riot Games
    1:48 [Trick 1] Fix Repetitive Animation Loops / ABA vs ABCA
    3:01 [Trick 2] Responsive Animations
    4:27 [Trick 3] Looping with Dense Animation
    Simon Unger from Phoenix Labs
    5:52 [Trick 1] Force > Weight
    7:26 [Trick 2] Use Metrics !!
    9:43 [Trick 3] Head Movement > Hip Movement
    Amy Drobeckjones from 5th Cell
    12:24 [Trick 1]
    Breaks, Smears and Multiples (break the volume)
    14:27 [Trick 2]
    Keeping Track of Arcs
    15:42 [Trick 3] Simple Block-in and Layer Examples
    Jean-Denis Hass from Industrial Light&Magic
    17:58 [Trick 1]
    Handheld Camera
    19:12 [Trick 2]
    Reduce Blur
    19:57 [Trick 3] Act / Sound It Out
    Billy Harper Sucker Punch Studios
    21:26 [Trick 1]
    Simple Re-Targeting
    22:36 [Trick 2]
    Cleaning Up Data
    24:22 [Trick 3] Fresh Eyes
    Jay Hosfelt from Epic Games
    24:42 [Trick 1]
    Getting a managable woprkflow for dense animation
    27:17 [Trick 2]
    Upper-body Animation
    28:46 [Trick 3] Back it out the right way
    Speed Run
    30:28 [Tricks] All

  • @hookedj7184
    @hookedj7184 12 днів тому

    That was a currrazy session! Never seen something like that before. We should definitely have such sessions each year with top specialist spilling out the juice of their craft

  • @87392v
    @87392v 8 років тому +49

    these rapidfire videos with lots of speakers are total blasts of diverse problem solving tips, and I love them. I really like the depth that an expert can communicate in an hour, but that can be hampered by a low charisma, so that format it great for folks like Ms. Ng from Firewatch or the guy from Stanley Parable, or for subjects that need a lot of depth like the external AI from Just Cause 3. this rapidfire format is great because it bypasses charisma in favor of a deluge of interesting tricks that can be as esoteric as you like because each only takes a few minutes.

  • @ThatsPety
    @ThatsPety 8 років тому +62

    please keep this going forever

  • @TheKiwiCoder
    @TheKiwiCoder 4 роки тому +4

    My favourite tip was #3 from Jay. Subtracting the root motion curve the game will add in, but still having some motion on the root bone to keep it from looking interesting.

  • @boorchboorch
    @boorchboorch 8 років тому +218

    this is priceless, so i hope you continue doing this concept.

    • @magnuslehmann3364
      @magnuslehmann3364 8 років тому +11

      Awesome to hear. Glad it already proved useful. We are looking into what content could be presented next year potentially. No promises =)

    • @nicolaschaverou7139
      @nicolaschaverou7139 8 років тому +2

      Can't agree more. Even as a non-animator-technical-guy, learnt a lot of really useful tips!

    • @cognisent_
      @cognisent_ 8 років тому

      I'm a Software Engineer (not even an animator) and this was still totally awesome. I'm a fiend for GDC videos; and, while many awesome talks concentrate on broad strokes, the ones that get down into the nitty gritty are the best, and those with concrete examples and demos are better still! This is like a densely-packed pellet of awesome delivered directly to my brain. Thanks and I can't wait for more like this.

    • @watchmeanimateYT
      @watchmeanimateYT 8 років тому

      Great energy in your talk Alex and enjoyed this presentation very much!

    • @Mewbits
      @Mewbits 8 років тому +3

      I loved the format, I only wished they could have either gone into more depth about each of the techniques or provided links to some external sources, such as tutorials, explanations, etc.

  • @FredBytes
    @FredBytes 8 років тому +10

    Love, love, love this format. Often times long talks have a lot of info, but it's hard to sit through all of it to figure out what info works for you. Keep it up! Thanks

  • @nononononoyeahgood
    @nononononoyeahgood 7 років тому +178

    did anyone realize how the second speaker shit on the shadow of mordor animations despite the fact the third speaker was an animator on that game lol

    • @Kakerate2
      @Kakerate2 7 років тому +8

      your statement was difficult to parse

    • @nononononoyeahgood
      @nononononoyeahgood 7 років тому +183

      The second talky talker said a meany about the following talkers work

    • @jessyux3
      @jessyux3 7 років тому +9

      lmao.

    • @Nathankinamorh
      @Nathankinamorh 5 років тому +7

      I'm sure it was just an inside joke amongst the panelists.

    • @alexilaiho1st
      @alexilaiho1st 5 років тому +1

      gotta be honest :p

  • @Anna-dt7yg
    @Anna-dt7yg 6 років тому +1

    this is mind-blowing how much useful information you gave us in only 30 min, please keep going

  • @ukarzyciel
    @ukarzyciel 8 років тому +1

    This format is really awesome as we can learn from so many people who have different ways how to approach given problems. Do more stuff like that, thanks!

  • @justinsmith4996
    @justinsmith4996 6 років тому

    To the point, variety of great techniques, different experiences, all good speakers.... this is how you do a presentation video.

  • @kylemcbee170
    @kylemcbee170 4 роки тому

    Fascinating talks, with lots of information that didn't know. Especially the part about League of Legends having more maps than summoner's rift.

  • @boogiestreet594
    @boogiestreet594 7 років тому +70

    7:43 wheres that black hand coming from on the black guys waist?

    • @cestarianinhabitant5898
      @cestarianinhabitant5898 7 років тому +20

      How the fuck did you notice that? also wtf!

    • @aninditaray7110
      @aninditaray7110 7 років тому +2

      yah good question

    • @TheGhostChill
      @TheGhostChill 7 років тому +12

      I think it's the womans hand but looks black because of a shadow made form the jacket

    • @coentertainer
      @coentertainer 7 років тому +5

      The shadow and the fact that the rest of her skin tone is retouched but the artist missed that bit.

    • @ThaEzzy
      @ThaEzzy 6 років тому +5

      The more I look at it the more the black guy looks photoshopped in, lol. I mean that Dave Franco looking dude is all up in his armpit somehow, and the Tom Wilkinson lookin fucker looks like his hand just kinda disappears behind the black guys, and are they even really looking at each other? That picture is seriously messed up.

  • @RodTejada502
    @RodTejada502 8 років тому +1

    As an animator looking forward to start animating for videogames, this was AMAZING!! Thanks soooo much!!!

  • @kingjames3192
    @kingjames3192 11 місяців тому +1

    Phoenix labs guy roasted the animation in Shadow of Mordor right before a Shadow of Mordor animator went up lol

  • @tacopacopotato6619
    @tacopacopotato6619 7 років тому +15

    this is amazing! industry pros sharing tricks, simply awesome

  • @vitorreda7959
    @vitorreda7959 8 років тому +6

    learned more from this than most of tutorials out there, please continue this format!

  • @pawpotsRS
    @pawpotsRS 5 років тому

    Speedtip #04 - Golden ratio type placement , I really love this.

  • @clawhammr666
    @clawhammr666 7 років тому

    More of this will be greatly appreciated

  • @mangoship
    @mangoship 7 років тому

    Loved the format of this talk.

  • @PhilDaw
    @PhilDaw 4 роки тому +31

    When you recognise that nasty snap zoom at 19:00, then look at JD's credentials at 17:51... Revenge of the Sith, Star Trek, Avatar, Independance Day 2. My god, it's not an industry trend, it's just this one guy trying to sneak it into everything, including GDC

    • @novaria
      @novaria 4 роки тому

      Dislike the effect too.

    • @dontnormally
      @dontnormally 3 роки тому

      battlestar galactica popularized it

  • @GacNac
    @GacNac 8 років тому

    My favorite video from the series by quite a lot

  • @weedtiger
    @weedtiger 7 років тому

    Thank you so much, that tip for looping dense layers helped me out a million!

  • @MartinJablonski
    @MartinJablonski 7 років тому +9

    7:33 That's Dave Franco on the right in the stock image there. lol

  • @mcpepa
    @mcpepa 7 років тому

    one of the best talks I've seen.

  • @containedhurricane
    @containedhurricane 3 роки тому

    Great tips and tricks. Thanks for sharing!

  • @morwar_
    @morwar_ 7 років тому

    my god, this talk was so good that I would like to see it live

  • @abhips1895
    @abhips1895 6 років тому

    Got a good idea as a fresher. Thankyou so much

  • @raulranma
    @raulranma 8 років тому

    Really good format! Great video

  • @labdjcxn3xy
    @labdjcxn3xy 8 років тому +29

    very helpful!

  • @bpro5848
    @bpro5848 3 роки тому

    Great presentation

  • @kirill0llirik
    @kirill0llirik 7 років тому

    The Best for animators at GDC 2016!!!

  • @kimstoyshop
    @kimstoyshop 3 роки тому

    Thanks a bunch for sharing great great tips! This was so helpful for a beginner like me!

  • @cactyystotementertainmentl9247
    @cactyystotementertainmentl9247 4 роки тому

    Don't forget Anticipation, the motion before the motion. It really makes the characters feel more "alive" and give more "value" or "weight" to what they are doing.

  • @hamiltonfergus
    @hamiltonfergus 8 років тому

    Thank you so much for posting this one!

  • @sig3363
    @sig3363 5 років тому

    Loved the format!

  • @LumocolorARTnr1319
    @LumocolorARTnr1319 7 років тому

    Nice talk, well worth the time.

  • @XiOh
    @XiOh 6 років тому

    super format!! keep doing it!

  • @ukmonk
    @ukmonk 2 роки тому

    great video but please fix the trick of turning 720p into 1080p or 4K please :P

  • @rafaielw
    @rafaielw 8 років тому

    That was so good! , Thanks so much for posting this.

  • @andrewwalker8550
    @andrewwalker8550 4 роки тому

    Really enjoyed this. Keep it up.

  • @Roxfox
    @Roxfox 8 років тому +7

    Awesome tips and fun to watch! Great job!

  • @vadimremenco8795
    @vadimremenco8795 6 років тому

    Awesome! Thank You very much guys.

  • @fatihyilmaz5722
    @fatihyilmaz5722 6 років тому

    just awesome! especialy seeing someone speaking from riot games made me realy trust in those tricks..

  • @dablaqgamer463
    @dablaqgamer463 6 років тому

    Very VERY helpful to aspiring animators. Thank you guys

  • @ErrantSquire
    @ErrantSquire 8 років тому +23

    Really awesome stuff! Some of it was over my head. I'm a heavy Blender user, it would have been nice to have seen something that was in that engine. I know that I need to spend more time in Maya.

    • @khelsonofcenty
      @khelsonofcenty 8 років тому +2

      I'm too, will start using maya for animation

    • @JakMesh
      @JakMesh 6 років тому +8

      this was not just for maya, this for all Major 3D Software. it is concepts that can be apply for all software.

  • @mangoship
    @mangoship 7 років тому

    This is amazing, thank you for sharing all this.

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 6 років тому

    I found this super insightful. Thank you for sharing!

  • @Torik44
    @Torik44 7 років тому

    How he did it at 5:00? Middle mouse drag wont work for me (maya 2014)

  • @Chewbacca2000
    @Chewbacca2000 7 років тому

    Thanks guys!

  • @IceSorceress
    @IceSorceress 7 років тому

    This was amazing, super useful!

  • @sangrededragon8388
    @sangrededragon8388 3 роки тому

    THANK YOU!

  • @VisualFactum
    @VisualFactum 8 років тому +1

    Super cool tricks. Loved the speed tricks. partBravo to all !

  • @CamoflaugeDinosaue
    @CamoflaugeDinosaue 6 років тому +4

    I like how the guy uses Shadow of Mordor as an example of what not to do, then the next girl has shadow of Mordor on her portfolio

  • @coentertainer
    @coentertainer 7 років тому +4

    07:23 Dave Franco's starring in stock photos now?

  • @mashtrupeppi1610
    @mashtrupeppi1610 8 років тому

    Love this concept hope to see more

  •  8 років тому

    This was brilliant!! Thank you!

  • @MiteshMhatre
    @MiteshMhatre 8 років тому

    Very useful tips. Thanks for this :)

  • @theanimatedflame
    @theanimatedflame 7 років тому

    Super useful! Thanks for this.

  • @MagnusPeccatori
    @MagnusPeccatori 7 років тому +6

    Finally some actually practical advices, and not the usual "Believe in yourself" bullshit.

  • @chuanjenchang3153
    @chuanjenchang3153 7 років тому

    HOPE ONE DAY I CAN UNDERSTANT ALL OF THEM

  • @levi83
    @levi83 5 років тому

    So informative! Thank you a lot.

  • @terminalogy8922
    @terminalogy8922 4 роки тому

    THANKS YOU!

  • @tarpdurr6662
    @tarpdurr6662 8 років тому

    Top tier content

  • @puixel
    @puixel 8 років тому

    Really thanks for all these tricks!

  • @MrRealclover2
    @MrRealclover2 7 років тому +3

    What is Dave Franco doing in this picture, lol? 7:33

  • @sazzadkhan9391
    @sazzadkhan9391 8 років тому

    cool people amazing tips... although i am not in 3d animation but i love the way they shared theirs tricks... hope we will find a programmer version of this

  • @Nebulaoblivion
    @Nebulaoblivion 5 років тому

    Really insightful and helpful, thank you for sharing!

  • @olbones4863
    @olbones4863 8 років тому

    These are great videos

  • @samvolcano
    @samvolcano 8 років тому

    Awesome tips..

  • @thomassteele5748
    @thomassteele5748 7 років тому

    Amazing, ty

  • @DetectivePoofPoof
    @DetectivePoofPoof 8 років тому

    Amazing stuff!

  •  7 років тому

    This is awesome!

  • @MrColoskyj
    @MrColoskyj 6 років тому

    Amazing

  • @SamusLovesMilk
    @SamusLovesMilk 5 років тому +3

    "Edible motion trails"
    - 14:59

    • @tech6hutch
      @tech6hutch 3 роки тому

      The newest product from Edible Arrangements!

  • @theodoreeleazar8192
    @theodoreeleazar8192 6 років тому

    where do u learn the code ?

  • @mixiekins
    @mixiekins 7 років тому

    MORE!

  • @Ndlanding
    @Ndlanding 6 років тому +1

    Speaker Nº3: Eh? She couldn't wait to get out of there! "Be them..." Glad I didn't pay to hear her, as you offered little in the way of explanation. It got better as it went on, though. Mainly. Good to have this available on the InterWeb.

  • @Zahlen0
    @Zahlen0 6 років тому

    Insightful!

  • @TylerJamesMonroe
    @TylerJamesMonroe 8 років тому

    Just curious if Amy Drobeck had any quick tips :) Would love to see every perspective as I'm trying to get into game animation :) Thanks y'all :)

  • @jessicalee333
    @jessicalee333 4 роки тому

    Did she just DO THE CAPE ANIMATION right there on stage?

  • @nuchinuchitekton7730
    @nuchinuchitekton7730 8 років тому

    SOLID stuff

  • @lizardgeek1658
    @lizardgeek1658 4 роки тому

    I watched this and it was good. I was just hoping for something 2-D / Sprite oriented

  • @roncash5311
    @roncash5311 7 років тому

    Those nuggets you picking up, it's called droppin' jewel's. . . Real talk.

  • @RobMoody3D
    @RobMoody3D 8 років тому

    great!

  • @MrZZooh
    @MrZZooh 4 роки тому

    Nice handy tips. Especially motion curves is very handy. But why are they in such hurry to explain complex techniques so fast?

  • @NeoAnthony
    @NeoAnthony 6 років тому

    7:35, is that Dave Franco? XD

  • @danielvutran
    @danielvutran 7 років тому

    17:02 - wow!!

  • @To-mos
    @To-mos 6 років тому

    28:55 I'm surprised they just don't use Root Motion instead of having to make the model run in place.
    docs.unrealengine.com/en-us/Engine/Animation/RootMotion

  • @Romaelzo
    @Romaelzo 8 років тому

    OMG... This is like scorpion!

  • @morbid1.
    @morbid1. 8 років тому

    is there a reason everyone use maya or it's just what they started with and stick with it?

    • @bocksocks
      @bocksocks 8 років тому

      its usually the latter.

  • @harrysanders818
    @harrysanders818 8 років тому

    GOLD !!!!!!!!!!!!

  • @ZeeboonInc
    @ZeeboonInc 8 років тому +4

    Shame that there was not a single person that covered 2D animation.

    • @cestarianinhabitant5898
      @cestarianinhabitant5898 7 років тому +7

      Well yes, but quite a ton of this also applies to 2D animation, 2D or 3D, you want the same thing in the end. And it's pretty much the same stuff that gives you the results you want no matter which format you're doing it in, because in the end, it's the same thing even if the tools are extremely different.

  • @fennecinspace
    @fennecinspace 7 років тому +3

    can somebody explain why she is talking about baking when it's animation ? ..

    • @Razzlemania55
      @Razzlemania55 7 років тому +4

      I know I really shouldn't but this made me laugh.

    • @herbertmilhomme
      @herbertmilhomme 6 років тому +11

      baking is the term used for finalizing dynamic data into something static and unchanging. You BAKE real-time animation and the results are less processing data to handle the playback (concept can be applied to anything).

  • @BLOODCHROMEDESIGN
    @BLOODCHROMEDESIGN 8 років тому

    goldmine

  • @AstralPandaBoi
    @AstralPandaBoi 5 років тому +8

    that poor animaor from Epic is now doing Fortnite dances, isnt he? Too bad paragon is gone. It was looking cool.

    • @ECAT556
      @ECAT556 5 років тому

      he probably worked on gears of war 5

  • @sengbush0077
    @sengbush0077 8 років тому

    MOOOOORE

  •  5 років тому

    rip paragon

  • @roncash5311
    @roncash5311 7 років тому

    I found this video helpful, it's the little things that count. I guess it's true, the devil's in the details. . .