Master VR180 Creation in DaVinci Resolve Fusion

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  • Опубліковано 6 лют 2025

КОМЕНТАРІ • 198

  • @JoeWoodVids
    @JoeWoodVids 5 років тому +14

    I liked this even before you saved me $300 on Fusion - ordering the dongle via your link! As always, your video is extremely accessible, provides valuable lessons clearly, and throws in some added tips and trivia. Also, I think it's just so great that you provide tutorials anyone can follow for *free* before deciding to go all-in on software purchases. Thanks again for sharing your knowledge and wisdom.

    • @hughhou
      @hughhou  5 років тому +3

      Awww, thank you, Joe!! I am so glad you like it. You basically break down my content strategy lol. It is hard to learn dry knowledge and 3D is not the easily to learn - I hope with my little effort - it makes this amazing medium / creator tool access to more people and more people can create VR180 or just VR for headset this years - so more audiences we have and everyone win :)

  • @worldscalephotography
    @worldscalephotography 4 роки тому +3

    You have no idea how much you help me Hugh. I don't know what I would do without you!

    • @hughhou
      @hughhou  4 роки тому +1

      Well glad I do!

    • @TheGKFront
      @TheGKFront 4 роки тому

      @@hughhou Please make the other tutorials you mentioned :) I am looking forward to learning new things!! Thank you so much for this effort Hugh!

  • @steedlei1
    @steedlei1 4 роки тому +1

    I watched your youtube before but mainly for vr360 camera. Now I realise vr180 is also very important especially for future VR movie. Vr360 jusy easily let people lost control. Well, just give quick comments before I diving into your video..you king of VR Hugh 😁

    • @hughhou
      @hughhou  4 роки тому

      Hey welcome to the VR180 world - I am currently shooting 2 music video in VR180 with Z Cam K2Pro (if you follow me on Instagram and see the BTS stories) - and this is with artist with 5 million monthly listeners in Spotify and for Oculus TV / Oculus Venue. So VR180 is going to be push by major VR platform as it is easier to make and high resolution - you should see more content from major artist coming this year or next :) It is time to learn for sure and I will do my best to break down the technical difficult and work with blackmagic / adobe to make our life a little bit more easier lol.

  • @javiertrevino5535
    @javiertrevino5535 10 місяців тому

    you're the best man I'm learning so much about Fusion, thanks a lot, keep up the good work

  • @tarasshevchenko8917
    @tarasshevchenko8917 4 роки тому +2

    Hugh! Thank you for making the tutorial with such a detailed breakdown. Looking forward to switching to Resolve VR workflow after Premiere.🙏🏻

    • @hughhou
      @hughhou  4 роки тому +1

      You're very welcome!

  • @MikeVR180
    @MikeVR180 2 роки тому

    You're THE MAN Hugh! Thank you for all of the knowledge!

  • @DigitalGenki
    @DigitalGenki 5 років тому +2

    I will watch video when I have time, but I already liked the video because I know it's going be awesome! I love content!

    • @hughhou
      @hughhou  5 років тому

      I appreciate that

  • @GCSEEnglishExperts
    @GCSEEnglishExperts 4 роки тому +2

    You're amazing Hugh, thank you so much for all of the value and energy you put into all of your videos. I've been following you for years on and off and you never let me down!

    • @hughhou
      @hughhou  4 роки тому

      I appreciate that!

  • @stefu44
    @stefu44 Рік тому +1

    I follow your work, and this tutorial is so important ! I got the EOS R5C / Canon dual lens, but using PICO 4 VR HEADSET. quite easy to use/ Love what you have done for the community. and si funny. Thanks so much !

    • @hughhou
      @hughhou  Рік тому +1

      Great to hear!

    • @stefu44
      @stefu44 Рік тому

      @@hughhou you are ma hero !

  • @BavarianDawn
    @BavarianDawn 5 років тому +1

    I know, I should be commenting about the content of the video, but HELL that thumbnail alone rocks!!
    John Rambhugh!
    Cheers

    • @hughhou
      @hughhou  5 років тому

      Haha thank you!!

  • @AntonBarcelona
    @AntonBarcelona Рік тому +1

    Great tutorial! Is there some workflow to left and right stereo files?

  • @RickSpruiell
    @RickSpruiell 8 місяців тому

    I'm new to this 180 VR filming and am watching as many of your videos as I can. They're all excellent. I remember seeing in one video where you addressed the jittery playback in Davinci with 8K Canon RAW and how hard and frustrating it is to edit. I cannot find that video again. Can you point me in the direction of which video? I think you suggested how to set it up for smooth playback to edit it. I'm at the point where I'm editing and as you said, very frustrating. Again, much appreciation for all your tips, tricks and opinions.

  • @MakeTechPtyLtd
    @MakeTechPtyLtd 3 роки тому +1

    Hi Hugh, very useful video. Thanks -Ken.

    • @hughhou
      @hughhou  3 роки тому

      Glad it’s helpful

  • @chancenregionjadebay5327
    @chancenregionjadebay5327 2 роки тому

    You are making a greate job !!! Thanks so much for Explaining

  • @JonathanWinbush
    @JonathanWinbush 5 років тому +2

    How are you liking the LoupeDeck? I'm supposed to be getting one soon.

    • @hughhou
      @hughhou  5 років тому +1

      Let's collab to film each other - I can film you using it lol. Honestly - I am underusing it lol. I need to come up with a creative way. I have 15 years in editing Premiere on a keyboard, it is really hard to switch to a controller lol. Muscle memory...

    • @JonathanWinbush
      @JonathanWinbush 5 років тому +1

      @@hughhou I'll let you know once I get it and have some time with it but for sure I'd be down for another colab

  • @timmyf
    @timmyf 4 роки тому +1

    Just stumbled across this video, unbelievable job Hugh. Thanks so much!

    • @hughhou
      @hughhou  4 роки тому

      Glad you enjoyed it!

  • @jboive
    @jboive 4 роки тому +2

    This is awesome! But I need to add a 2D video on top of my 360 video - how do I do that without warping it?
    Thanks! 😄

    • @hughhou
      @hughhou  4 роки тому +1

      Good question! Those tutorial more Resolve in 360 is coming in 17!!

  • @alexeytrusovru
    @alexeytrusovru 3 роки тому +1

    Thanks for the great tutorial!

  • @alexanderdrabenstedt6575
    @alexanderdrabenstedt6575 2 роки тому +1

    I am pretty sure that the free version of davinci resolve 18 does not offer any stereoscopic tools. Maybe former versions did, but now not anymore, I think.

    • @hughhou
      @hughhou  2 роки тому +1

      Yes it does not anymore. Stereo tool is only in the Studio version now.

    • @alexanderdrabenstedt6575
      @alexanderdrabenstedt6575 2 роки тому

      @@hughhou Thanks a lot for your answer, that saves me a lot of time searching for buttons that don't exist. You and Keeley RULE Metaquest TV!

  • @atulsalgaonkar6222
    @atulsalgaonkar6222 5 років тому +1

    This is very helpful. I am a huge fan of 3D VR, going back 13+ years. However, some experts are saying that there is no user interest in 3D and most viewers prefer 360/2D because using an HMD is not mandatory with 360 and you can use your laptop or smartphone. To appreciate 3D, the viewer needs to wear a headset which many are reluctant to do. Do you agree with this comment from these experts? Thanks again for all your work.

    • @hughhou
      @hughhou  5 років тому +4

      First, are they real experts? I won't call myself expert in 360VR industry b/c the industry is only like 6 years old? I am one of the OG guy been creating content in the space. Many people copy my style along the way and have some great success - prob even way more than me. Here is how you approach the question - creating VR is a lot harder than 360 - lots of "experts" simply just don't know how. So by lack of knowledge, they talk down the entire industry which is where the future is heading. Oculus Quest sold out again. More headset is coming into the market and 5G network make delivery over the net possible. Yes 360 get more views and can be view in mobile no doubt about it. But VR has immersion like never before for storytelling. Have those "experts" won any international film award with their VR piece? Make people cry in a VR headset and pull viewers heart string? Have they made any lasting impact and using VR for good (or bad like scary VR movie)? Have they work with clients like Google / Facebook / Intel / World Bank / BMW or other bigger bands that are ordering their VR experience? Virtual Reality is a movement and it is slowly become consumer friendly - we as storytellers are at the edge of revolution. Some will stay behind and become irreverent - some will leap forward and face the risk and unknown. Yes there is no saying VR will survive as an industry. It can go under just like 3D but it can be just like mobile phone or UA-cam, the next big thing. Think about how many people making fun of UA-cam content creators 10 years ago?

    • @atulsalgaonkar6222
      @atulsalgaonkar6222 5 років тому +1

      @@hughhou Very good points. Agree with you completely. Thank you for taking the time.

  • @djvelocity
    @djvelocity 3 роки тому +2

    *Your studio is awesome! I love your design!* I wish I knew your designer! (it’s probably you 🤔😅)

  • @lasemelleverte
    @lasemelleverte 4 роки тому +1

    Thanks again! So much good information!

  • @KoseiBlackthorne
    @KoseiBlackthorne 8 місяців тому +1

    Hey Hugh, thanks for all your videos, very informative! Do you know if there is a workflow that allows the insertion of text into Stereoscopic LR 180, 200 FOV Fisheye using the Free version of Da Vinci Resolve? I don't have Studio, and it seems in the years since you made this video, many of the VR tools and options such as the Stereo modes in the Spherical Camera node and the Stack options in the 3D Renderer node are no longer available in the free version (along with things like the Splitter and Combiner nodes). If there is already a vid showing this, could you please point me in the right direction? Many thanks!

    • @hughhou
      @hughhou  8 місяців тому

      Still not in the free version but the studio version workflow still the same as this video. No major update in the world of Stereo post production - what I learned 10 years ago in my Hollywood 3D career still apply these days. Do hope there is an easier one or even a free one but not right now. Premiere is pretty easy and kind free if your have the subscription

  • @bobbyvr1808
    @bobbyvr1808 4 роки тому +1

    Awesome video, so you get a code for resolve studio for free to buy the usb but it still $300. Did this used to be a lot cheaper?

  • @alflah7401
    @alflah7401 2 роки тому +1

    Hi ! Great video, thanks a lot !
    I had a question, it is possible to do some tracking on VR180 to put a text on it ?

    • @hughhou
      @hughhou  2 роки тому

      Yes absolutely. You can track with Fusion editor

  • @RaffaeleGrande
    @RaffaeleGrande 7 місяців тому +1

    Hi Hugh, you are saving me many headaches. Thank you so so much for your hard work. During my editing I noticed that putting the Convergence to 250, my text or 3d elements tend to break in some points. For example a straight line creates a step and then continues. Watching carefully your video, I noticed that this happens on your text too. Did you or someone found a solution to this issue? If I keep the Convergence to the default value of 1.5 it solves the problem but it gets me cross eyes even if the object is clearly in the foreground when looking in the 3d view. I hope my problem is clear enough. Thank you!

    • @hughhou
      @hughhou  7 місяців тому +2

      Let me look more into this. Stereo workflow change in beta 19 will follow up with new tutorials

    • @RaffaeleGrande
      @RaffaeleGrande 7 місяців тому

      @@hughhou I really appreciate, you are a true resource for us getting into immersive video production! 🙏

  • @sturm3n
    @sturm3n 5 років тому +1

    Just what I was curious about! Thank you!

    • @hughhou
      @hughhou  5 років тому

      Our pleasure!

  • @DJNightKat
    @DJNightKat 4 роки тому +2

    Help! So When I'm create a spherical camera, It's only giving me the Mono option. If I selecte anything else from the drop down, Nothing happens. It just stays on Mono. Do I need to buy studio to make this change? I'm using Resolve 16 Free version for Windows. I can't find anything on Google that suggest there isn't a reason I should have all the options. I'm trying to edit VR180 footage from my Vuze XR.

    • @hughhou
      @hughhou  4 роки тому

      Oh yes, stereo does require studio version :(

    • @qAntBcn
      @qAntBcn 4 роки тому

      Same here...

  • @jotradovec6946
    @jotradovec6946 3 роки тому +2

    Hi. Great video. This is what I render out of mistika proress 8K 7680x3840 px.If I try render out in davinci 8K 7680x3840px H265 mp4. I got this error “cannot find appropriate codec for encoding the video file. Thanks. I learn a lot bout VR bc of your videos.

    • @hughhou
      @hughhou  3 роки тому

      Try to install VLC and Pot Player for missing codec to see if that help?

  • @JaredWCardon
    @JaredWCardon 2 місяці тому +1

    Thanks for all the amazing resources, Hugh! VR 180 compositing noob here with a question. Trying to learn the basics of compositing 2D stills and video into a VR 180 L/R footage.
    but no matter what I do, the elements I composite over the 180 stereo video come out severely cross-eyed. In Davinci Fusion, I've set my Spherical Camera to the correct settings (eye distance: .064; convergence distance to 250); I've tried clicking "swap" along various nodes in my node tree. Nothing seems to correct it and all the outputs feel cross-eyed in headset (Meta Quest 3). I'm compositing in Davinci 19. Wondering if something has changed in the latest Davinci version? I'm probably missing something simple. Would love any insights!

    • @hughhou
      @hughhou  2 місяці тому

      It should be the same in 18 to 19. Can be accidentally swap eye? Can you use the Anagraph node to check all your nodes (basically add a new anagraph node beside all your operation) to check in 3D glasses before VR headset to fast debug? I am working on a way easier tutorial but not out yet as I am currently travelling to make more spatial film in Hong Kong and China

    • @JaredWCardon
      @JaredWCardon 2 місяці тому

      @@hughhou Thanks for the quick response! I'll test with anaglyph and triple check the eye swaps.🤞Best of luck with your productions! Can't wait for an updated tutorial

  • @mimir-japan
    @mimir-japan 2 роки тому +1

    Great video! I am looking for a way to make captions for 180 videos, do you need to use this method and burn them in? Looks like an awful lot of work! Also, how to mask 180 videos in resolve? It was pretty easy in Premier, but Premier is history for me now :)

    • @hughhou
      @hughhou  2 роки тому +1

      UA-cam has subtitles. But for burning in yes! Make sure disparity is large enough to cover everything in frame

    • @mimir-japan
      @mimir-japan 2 роки тому

      @@hughhou thank you for replying! But regarding UA-cam subtitles, do they work with 180 VR? Or 360 VR?

  • @MegaRocket99
    @MegaRocket99 5 років тому +1

    Thanks for these super informative tutorials. What is the deal with this insta360 one R for 180vr. Is there a bundle coming for it later this year? All the bundles I see are for non stereo filming.

  • @darrinholroyd8203
    @darrinholroyd8203 3 роки тому

    Really good and easy to follow video, can you point me to a video where you add a logo, scrolling credits and a transition in Vr180 and davinci resolve.

  • @biuotechusatempelhof2783
    @biuotechusatempelhof2783 3 роки тому

    can i also use 2 videos from 2 gopro hero8 cameras to make a 3d video.
    one camera for right eye and one camera for left eye .
    best regards

  • @awcole86
    @awcole86 3 роки тому

    At 6:27 you suddenly assume we're very familiar with how to use this program and I am lost. How do you "go to Edit page, drop in 5.7k video (something) 4k (something something)???

  • @SrinivasBulusu
    @SrinivasBulusu Рік тому +1

    Hi Hugh ! Agree with you ! premiere pro to use without other software for disparity adjustment of text overlays. I would like some help here: Followed your tutorial all the way but got stuck after connecting the VR headset with the link and pressing number 3 on combiner 2, Fusion OpenVR opens up with a blank white window with no media in it. I can see the entire windows desktop and all apps mirrored in my headset as well. Used same comp size as your tutorial and followed along. Any thoughts and tips appreciated?

    • @hughhou
      @hughhou  Рік тому

      I will come back on DR as I have new workflow now!

  • @Graemecns
    @Graemecns 4 роки тому

    I find your video a great help with work flow. I have to watch them step by step and repeat to get it right. :-)
    In tutorial number 2, I got the impression you were going to show how to do nice Text and std picture in picture video in 360 video, in Video number 3 and you showed samples of what to expect. Am I missing something can't seem to find them in this video.

  • @animateclay
    @animateclay Рік тому +1

    Are there any new tutorials regarding adding metadata to your videos? It seems the VR180 Creator Tool is no longer available. Without the metadata, uploading the videos to UA-cam results in the videos seeming to be extra wide, but not in the proper virtual format unfortunately.

    • @hughhou
      @hughhou  Рік тому

      I believe I have a link somewhere for download. But Premiere should work. I run into that issue as well but look like it is the last Chrome Browser error. Try to update your Google Chorome to the latest version to see if that fix the extra wide error? Let me know.

  • @gregoryhwee728
    @gregoryhwee728 4 роки тому +1

    Hi Hugh,
    First, THANK You so much for all the tutorials. I have watched countless videos on VR180 and you create the best content.
    I recently got an Insta360 Evo and am using DaVinci Resolve (paid version) for editing. I am new to this and have been trying to find a video that shows how to create the "black circle" or "logo" on the bottom and edges (so it does not show the tripod/monopod legs) Do you already have a video on this? If not, can you please share advice? Thank you!!

    • @hughhou
      @hughhou  4 роки тому +1

      This one kinda show it - it is basic image removal - you can just remove the tripod as shown here with the Mic. Or you can use the image insert workflow but instead of a 3D TEXT , you insert just a flat 3D plate and position it on the leg. Same idea

    • @gregoryhwee728
      @gregoryhwee728 4 роки тому +1

      @@hughhou Hi Hugh, Thank you very much for your quick response. Will practice on it today! Cheers

  • @clintonherring
    @clintonherring 5 років тому +1

    Amazing

    • @hughhou
      @hughhou  5 років тому

      Thank you! Cheers!

    • @clintonherring
      @clintonherring 5 років тому +1

      @@hughhou With da Vinci resolve ability to save the settings by selecting multiple nodes, right clicking on any one and choosing settings | save as, I have the ability to add these components to any other project afterwards simply by dragging the settings file from the file system into a blank media in and out and connecting up the nodes as required.

  • @TerpBE
    @TerpBE Рік тому +1

    I tried following your video, but I think I must have missed something. Everything up to the Combiner node looks fine, but when I look at the Merge node, it doesn't show any text. Even if Combiner is the only input to Merge, it shows a solid gray screen. Any thoughts on what I can check or what I may be doing wrong?

    • @hughhou
      @hughhou  Рік тому

      Check you in out. Did you flick foreground and background on merge mode?

    • @TerpBE
      @TerpBE Рік тому

      @@hughhou thanks for the reply! I did switch foreground/background, but the text still just gave a gray screen. I then redid everything from scratch and got it working. I think it might have been a scaling issue I didn't apply correctly which put the text outside of the bounds of the Sunday.

  • @JVJF7
    @JVJF7 3 роки тому +1

    Can you do vr180 tutorial in Davinci Resolve Studio without Boris FX?

    • @hughhou
      @hughhou  3 роки тому +2

      Absolutely! I will keep you update when that is out. That is in our roadmap for sure! As BorisFX is powerful and must have for Resolve 180 workflow

    •  3 роки тому

      @@hughhou BorisFX is really expensive for amateurs like me. I wish Davinci Resolve improved their VR180 workflows. Today they are quite basic

  • @RickSpruiell
    @RickSpruiell 9 місяців тому +1

    how do you get rid of that sliver of lens on the sides of the video from canon dual fisheye lens?

    • @hughhou
      @hughhou  9 місяців тому +2

      I should make a tutorial on that topic soon.

    • @RickSpruiell
      @RickSpruiell 9 місяців тому

      @@hughhou when you do, I'll watch it over and over. But in the mean time, is there a 1, 2, 3 easy way in Davinci to remove lens? Thanks for all your how to and best practices videos. Very informative.

  • @SirMrMystery
    @SirMrMystery 4 роки тому +1

    my spherical camera mode is stuck in mono and i see the other options and then i try i click in off axis but it is stuck in Mono

    • @hughhou
      @hughhou  4 роки тому

      What you mean Mono?

    • @SirMrMystery
      @SirMrMystery 4 роки тому

      @@hughhou it is one of the options

  • @dvroegop
    @dvroegop 4 роки тому +1

    Thank you for this extensive and clear video
    Unfortunately, the free version doesn't allow us to create VR/3D videos. But with a price tag of around 270 EUR it is still a lot cheaper than using Premiere.
    I do wish they have a trial option to try out all the features before buying though...

    • @hughhou
      @hughhou  4 роки тому

      Thank you! So def get the doggle USB version so you also get Fusion 16. So it is 2 software instead of 1. Fusion 16 is very powerful like Nuke but you know how expensive Nuke is. But if you want a complete free solution, Fusion 9 I believe you can get it free with all these features with no restriction. But the UIs are old.

  • @ChrisC-Pi
    @ChrisC-Pi 2 роки тому +1

    This video tutorial is excellent, really easy to follow, everything went really well, until I got to the point to view my video on my VR Pimax 8K X headset, this problem was not your fault at all, sadly the footage I was working with was shot in a way that requires something called Barrel 180 VR, @Hugh Hou, do you know how I can convert that format to view it in Vertical 360 in davinci fusion? thanks

    • @hughhou
      @hughhou  2 роки тому

      Barrel 180 VR? I never hear of it. Vertical you can just move the left and right to top and bottom by stacking left eye on top. You can refer to my Premiere version of that tutorial and do the same thing in Resolve

  • @PJAOK
    @PJAOK 3 роки тому

    Hugh.. thanks again this is a wonderful and revealing tutorial. I know the Max360is not stereoscopic.. but can it be used to produce stereoscopic VR of some degree? ?or even a stereoscopic still of Insta post? I'm guessing I'd need a stereoscopic camera, but thought I'd ask just in case there's a trick that can help.

  • @NUMB3RL3SS
    @NUMB3RL3SS 5 років тому +1

    WOW!! That had so much info, Hugh. Thanks!! Did you say you can edit in the free version on a Rift S or Quest. Does the Quest need to be wired to the PC in order to edit with them?

    • @hughhou
      @hughhou  5 років тому +1

      No the VR feature is not in the Free version. For Quest you need Link. Vive focus can be wireless - but that is a tutorial for another day :)

    • @NUMB3RL3SS
      @NUMB3RL3SS 5 років тому

      @@hughhou Thanks! I was configuring a new PC to run Pr, but now I think I may need a PC that runs Davinci - more GPU and less CPU. 8^)

  • @YGershteyn
    @YGershteyn 3 роки тому

    I was only now able to watch your video. So far I have edited BP180 in Premiere. Looks like it's worth relearning for DR. Q - can Boris FX Continuum VR be used for Adobe Premiere similar to your example?

  • @gino_leone
    @gino_leone 4 роки тому +1

    Uncheck "Use GPU Scopes" - only in the special case of VR or generally with 360? Thx

  •  3 роки тому

    Hi Hugh! Any updates on Resolve or new plugins? Is it still better than Premiere Suite?

  • @SrinivasBulusu
    @SrinivasBulusu 4 роки тому +1

    I was trying to add text to my footage using your method on the free version for my low res footage. At 19:34 when I try adding the splitter a message pops up promting me : "you have reached a limitation with Davinci resolve" Is this new? How do we work around this? I am still new to VR and don't want to pay up yet before trying it first.

    • @hughhou
      @hughhou  4 роки тому +1

      Unfortunately - that is only on paid version (most 3D does in the new update). The alternative is trying Adobe Premiere and After Effects (which is free for 3 months now) or Boris FX which is also not free. I think Adobe would be your best bet. And other solution is get Fusion 9 (not 16) - most of the stuffs teach on this tutorial work on standalone Fusion 9. Fusion 9 should be free before Blackmagic buy them.

  • @KennMayfield
    @KennMayfield 3 роки тому +1

    Is it possible in Fusion to resize or crop video that isn't meant to be 180 degrees vertical? More like a stereo movie but viewed in Oculus Quest. I have 3840 x 1920 2:1 side-by-side video but the content isn't meant to be vertical 180.

    • @hughhou
      @hughhou  3 роки тому

      Yes! Fusion is decide for old school 3D stereo - so you can do any degree - same workflow as well.

  • @MINRoadkill
    @MINRoadkill Рік тому +1

    I am editing VR180 video and would like to add a stereoscopic video inside the clip on an image plane in fusion. Is this possible and what would be the procedure?

    • @hughhou
      @hughhou  Рік тому

      Yes, I believe this video explain it. You still project the video on the plate but you use 3D camera now instead of just spherical camera.

  • @Remo-media
    @Remo-media 4 роки тому +1

    Is Resolve faster than the mistika VR to prem work flow?
    I find mistika painfully laggy and slow to use to keyframe stiches although the automated colour matching is good.

    • @hughhou
      @hughhou  3 роки тому

      Resolve is slower Mistika VR actually. Mistika is the fastest among all

  • @mikerusby
    @mikerusby Рік тому +1

    at 31:9 I noticed the vertical pillars on the building on the pillars are wavey/wobbly, same with some of the horizontals. Check the white flag pole also. Do you know what is causing this?
    In fact I have not seen a 180 VR stereoscopic video that does not display this behaviour.
    DEO VR does exactly the same thing, but looks fine in premiere or other offline viewers

    • @hughhou
      @hughhou  Рік тому

      Yes - the problem of side by side setup - as corner a bended and unbended during stitching. Lens characteristic might reduce that error - but if you want that gone completely - using a circle rig like Insta360 Pro 2 and your only option. Not many people notice this problem but it is there.

    • @mikerusby
      @mikerusby Рік тому

      @@hughhou yeah I am a bit OCD over stuff like that. so if I render out as fish eye equidistant in blender, that might fix it( hopefully) All my stuff is 3d renders so I will give that a try

    • @mikerusby
      @mikerusby Рік тому

      I think its something YT does, because my images/videos look fine offline , it's like they reproject the VR 180 steroscopic videos on to a low polygon sphere, which causes faceting, hence the pillars, lamposts etc look wonkey. (All my stuff is rendered in a 3d program)
      This is not an issue with 360 stereoscopic

  • @Trendish_channel
    @Trendish_channel Рік тому

    Hi!
    Thanks for the video.
    I have a question: is there a way how to display animated GPS Data (Speed/Location/Distance) in Davinci Resolve from my Insta360 X3? It`s so annoying to use thirdparty soft for that (Telemetry Overlay-which cost $150 by the way/VIRB - which hasnt updated since 2017 and can`t open .mov files (prores).
    Thanks in advance.

  • @Metron4
    @Metron4 4 роки тому +1

    A question Sir Hugh regarding 360 3D, 6400x6400 files shot with the Insta360 Pro; why does Davinci Resolve 16 display my mp4 H.264 video files stitched using Insta360 Stitcher as being only 29.97 when I used optical flow interpolation in Stitcher to make them 59.94? VLC and Windows File Explorer say the files are 59.94, but MediaInfo lists a Frame Rate of 59.97 and an "original frame rate" of 29.97. Who is right? Will this make the frame rate in my final edited project in Resolve only 29.97? A big thanks and I love your videos!

    • @hughhou
      @hughhou  4 роки тому

      First check your Resolve timeline, is it 60fps? Resolve read your project timeline as first, not source. Then, why you optical flow interpolation but you can just shoot 60fps?

  • @fastback6578
    @fastback6578 4 роки тому +1

    Any updates on Insta360 One R - Split Lens 180 3D VR? Will this be the same split lens set up as used for the Mavic Pro Aerial Add On?

    • @hughhou
      @hughhou  4 роки тому +1

      Yes it is the same split lens setup use on the drone.

    • @fastback6578
      @fastback6578 4 роки тому

      CreatorUp - but we still have to wait for the split lens adapter to shoot 180 VR, correct?

  • @gavingrierson
    @gavingrierson 4 роки тому +1

    Hey Hugh does the Proxies one create at the beginning of project affect the quality when uploaded to UA-cam ? For some reason my quality not looking great on UA-cam ? Did I miss a step in Rendering under Delivery Tab before uploading to UA-cam ?

    • @hughhou
      @hughhou  4 роки тому

      Are you on free version BTW? Free version limit the render source into 4K (source usually is 5.7K)

    • @gavingrierson
      @gavingrierson 4 роки тому

      @@hughhou hey mate I have studio

  • @PhotoBooth72
    @PhotoBooth72 4 роки тому +1

    Could you create VR180 videos using two go pro hero 9's with the max mod lens?

    • @hughhou
      @hughhou  4 роки тому

      Nope you can't

  • @IvanEngler
    @IvanEngler 5 років тому +1

    awesomeness

  • @qAntBcn
    @qAntBcn 4 роки тому +1

    There is no way to select OffAxis on SphericalCamera (when you select stereo mode) the only you can select is mono, other options are gray... Stereoscopic 3d is not working on free version? even you down your resolution size in project...

    • @hughhou
      @hughhou  4 роки тому

      Yes stereo is a Paid only feature.

  • @sermini1975
    @sermini1975 4 роки тому +1

    Hi Hugh! I'm really learning a lot with your tutorials since I'm working on a big 360 VR project. I don't know what I'd do without your videos. Quick (and possibly stupid) question. This video has the section to do 3D graphics for 180 video but does the same steps work if I was using 360 video meant for VR to be seen in an Occulus Go?
    Thanks

    • @hughhou
      @hughhou  4 роки тому +2

      Yes. VR360 is easier - so just take out all the crop and resize and extra steps on this video - Resolve Fusion natively support 360VR. I am working on a more indepth and more difficult tutorial focus on VR360 to cover things that I did not cover in the pervious 3 tutorials - but will take me a while to finish them. Working on some original production now - gonna back to my passion - which is making 360 content for a bit first lol.

  • @RikkyTang
    @RikkyTang 4 роки тому

    Hiya Hugh, I hope you see this message one day! I want to add a smaller video into my main VR 360 video, PIP style. Your chapter title mentions inserting text, logos and video but you don't actually show us how to insert video.
    I can connect a Text3D node to my Merge3D just like in your video, but I cannot connect a MediaIn node (the connecting line just doesn't stick). Should I be using a different node to add video to Merge3D?
    EDIT! I think I found it - add an ImagePlane3D between MediaIn and Merge3D.

    • @qAntBcn
      @qAntBcn 4 роки тому

      So edit your message to ppl can see it without expand this

    • @RikkyTang
      @RikkyTang 4 роки тому

      @@qAntBcn Can you tell me how?

  • @jurgmanx4644
    @jurgmanx4644 4 роки тому +2

    Help, I am trying to import videos from the Lenovo Mirage into Resolve. I tried with different VR180 Creator settings. Seems Resolve doesn't like the .VR file type. Help for the Mirage is sparce. So is it possible? Do I use a video converter like Any Video Converter (which would add another slooow step)?

    • @hughhou
      @hughhou  4 роки тому

      .VR is a google file - you need .mov or .mp4 for Resolve. Use Google VR180 Creator to export the video into mp4 first follow my other Mirage tutorial first before import to Resolve

  • @sturm3n
    @sturm3n 4 роки тому +1

    How did you make the neon sign title in the beginning?

    • @hughhou
      @hughhou  4 роки тому

      Resolve Fusion?

  • @YGershteyn
    @YGershteyn 5 років тому +1

    An interesting lesson, but unfortunately the transition to DaVinci after the Premiere is not easy for me. I tried to repeat all the actions for you, but in the middle I got confused, because my image did not quite repeat yours. I’ll understand, but I’m afraid that for a long time I won’t be able to do anything without your prompting.

    • @hughhou
      @hughhou  5 років тому

      If you are good with Premiere stay with Premiere - this provide pretty advanced alternative to do thing that Premiere can not do. What I will do is still edit in Premiere and when you have complicated insert like what I show here or you need to remove object in 180 - use Resolve as I show here. Use the best of both world. You can still stay in Premiere to do most of the work. To others, Premiere is just too expensive.

  • @wvansluisveld3011
    @wvansluisveld3011 4 роки тому +1

    Hugh thanks a lot for these videos. Super useful, professional and at times also very entertaining. I have been experimenting with Resolve 16 having no experience with video editing other than the GoPro Quik app. With your videos I'm getting up to speed quickly and just ordered the license version (just before I saw your recommendation to get the dongle - oops, is Fusion 16 different from Resolve Fusion?).
    Where I am getting stuck is getting to appear text as flat in my 360 video. It still has that curve that you don't like either in the final video. Around the 18:17 mark in your video the 3D renderer is showing your text bent the other way around to compensate for the spherical effect. I am probably missing a setting, but I've created all the same nodes and my 3D render of the text still looks as normal text that will be messed up in 360 spherical view. Any help on what I am missing would be highly appreciated.

    • @hughhou
      @hughhou  4 роки тому

      Thank you. It is hard to know what is going wrong unless I see your sequence. I usually will recommand me start over again and follow it step by step to see what you are missing.

  • @davidgriffin79
    @davidgriffin79 3 роки тому +1

    Interesting. Did the tutorial but resolve fell over on the final render; my data was from a Vuze XR via ProRes btw. I had to remove motion blur since my machine (although built for mathematical modelling, FEA) would have taken hours to do a render of just a few minutes. The animation of text reminded me of Flash animation, back in the day. Nonetheless, this is interesting and inspiring stuff. If it looks like VR is taking off, and the Quest 2 (with, I hate too say this, Facebook) may just make that happen; if and when this starts to happen, I'll get into this big style and build a machine accordingly. In the meantime, I aim to get acquainted with the 3D 180° (not bothered about 360°) VR.

    • @hughhou
      @hughhou  3 роки тому

      So Resolve 17 (this was in 16) should have better performance. And Resolve continue improving their software. But for now, the best tool is still Premiere with VR180.

    • @davidgriffin79
      @davidgriffin79 3 роки тому

      @@hughhou Again, interesting. Not about to go anywhere near Adobe software for video (I have fully paid-up licenses for Lightroom and Photoshop). Nonetheless, having gone through a few Fusion tutorials things are making a lot more sense. Also persuaded my machine to render using NVIDEA and H265 (have a RTX 2060 Super) and oh yes, now we're cooking. Thanks for the videos, they are highly informative.

  • @neallyons9515
    @neallyons9515 4 роки тому +1

    the big question here, with DaVinci, do u still need mistika VR to import footage from custom VR rigs? Mistika have now changed their payment plan so you need their professional version for simple VR180 editing and exporting. So, here in Canada we're talking about $1100 each and every year forever. I would gladly make a one time payment but recurring payments that are 3 times more than the entire Adobe Suite is outrageous :( Is there still no program available that does what mistika does?? Thanks and love your vids!

    • @hughhou
      @hughhou  4 роки тому

      VR180 what camera? Most of the VR180 camera you do not need Mistika VR. You can actually calibrate stereo lens with Fusion - there is a macro for it - just not for VR180 yet. I am learning it myself as well - Fusion 3D engine is powerful but also ridiculously complicated. But if I can figure it out, I will share. Now I am on some big VR project on Premiere pipeline. But when that is done, I will dive back in Resolve.

    • @neallyons9515
      @neallyons9515 4 роки тому

      @@hughhou Thanks for the reply! Actually I meant a home made VR rig with 2 panasonic GX85's. I am desperate to find a way to avoid the insane recurring cost of mistika and I don't have $6000 for a K2pro :(

    • @JVJF7
      @JVJF7 3 роки тому

      @@hughhou Is it there now with resolve studio 17.1?

  • @posmanic
    @posmanic 4 роки тому +1

    I'm curious about the Spherical camera settings for Equirectangular footage from an inst360Pro? I can't seem to get text not to curl.

    • @hughhou
      @hughhou  4 роки тому +1

      It works on Insta360 Pro with Spherical camera in 3D - I will make a tutorial soon.

    • @posmanic
      @posmanic 4 роки тому

      @@hughhou I look forward to it! Thanks for all your work

  • @gavingrierson
    @gavingrierson 4 роки тому +1

    Hi Hugh, still finding my feet with this software. I'm busy with a 360 Video for upload to UA-cam. I want to add some 3D Fusion text to my clips but the text is warping. Can you please share your workflow as I watched your video a few times but it applies to VR headsets..? I look forward to hearing from you...

    • @hughhou
      @hughhou  4 роки тому +2

      The technique also work on 360 Video - it should not wrap around - it should look straight if you using this. But I will work on a differnet tutorial focus on just 360 video

    • @gavingrierson
      @gavingrierson 4 роки тому

      Thanks so much Hugh.. your videos are the best !

  • @gustavomello278
    @gustavomello278 2 роки тому +1

    do you knnow how to vr 180 with final cut?

    • @hughhou
      @hughhou  2 роки тому

      Plan to make that tutorial too one FCPX

  • @videococktail5166
    @videococktail5166 4 роки тому +1

    Hello,
    Tell me please, is it possible to stitch VR180 videos in Davinci Resolve?

    • @hughhou
      @hughhou  4 роки тому

      Stitching not yet. But you can kinda hack it - working on some tutorial on 17 should come out soon.

    • @videococktail5166
      @videococktail5166 4 роки тому +1

      @@hughhou Thank you!

  • @safety90219
    @safety90219 4 роки тому +1

    Hugh, thank you very much for this video. I am using an Insta360 EVO and full Resolve, and trying to make a demonstration of an Altair 8800 computer. The settings you provided seemed to work well. The one tricky thing is getting the 3D text right. On my first attempt, the text was almost unreadable because of double vision. I thought that maybe it was a size vs distance issue, and made the text smaller but brought it in closer. It seemed to get better, but I am still getting some double vision on the 'ter' in Computer. Do you think it's just a mismatch between my 3D video and the 3D text orientation/sizing? I was also wondering if you would know how to insert some captured video in the scene. I would like to show a close-up of my computer screen on a large inserted 3D screen. Should I replace Text3D1 in fusion with MediaIn from my captured desktop footage? Thank you very much for all your work.

  • @ToonBeeld1984
    @ToonBeeld1984 5 років тому +1

    Sony Vegas coming up too? :-) ( just to know)

    • @hughhou
      @hughhou  5 років тому

      Haha not really - not enough interests on Vegas and I don't know how to use it lol.

  • @clintonherring
    @clintonherring 4 роки тому +1

    Hello, I've been using this tutorial to create 3d titles and it's wonderful. Do you you know how to incorporate 3d titles in 360 non 3d video? I've gotten as far as duplicating and combining in the fusion tab but don't know how to export. It's a wonderful effect though. Shifting my head results in some depth of field movement around the titles. Maybe an idea for another video?

    • @clintonherring
      @clintonherring 4 роки тому +1

      I worked it out, virt stack on combine and vert stack on render. I am so excited about these videos, they're teaching me so much!

    • @hughhou
      @hughhou  4 роки тому +1

      Nice you figure it out. You can also directly render out inside Fusion - render left and right eye and then combine them back.

    • @gavingrierson
      @gavingrierson 4 роки тому

      @@clintonherring Hi Clinton is possible that you can share you're node structure? I'm using the free version of Resolve and not sure how to create straight text in a 360 video as it keeps warping..

    • @clintonherring
      @clintonherring 4 роки тому

      @@gavingrierson save as a .settings file
      {
      Tools = ordered() {
      Shape3D1 = Shape3D {
      Inputs = {
      ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
      ["Transform3DOp.Translate.X"] = Input { Value = 0.0586689516517598, },
      ["Transform3DOp.Translate.Z"] = Input { Value = -1.43312496466072, },
      Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
      ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
      ["SurfaceSphereInputs.Radius"] = Input { Value = 0.31, },
      ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 2, }
      },
      ViewInfo = OperatorInfo { Pos = { 321.667, -12.7121 } },
      },
      Text3D1 = Text3D {
      CtrlWZoom = false,
      Inputs = {
      ["Transform3DOp.Translate.Z"] = Input { Value = -1.04252239452797, },
      StyledText = Input { Value = "3D Title", },
      Font = Input { Value = "Open Sans", },
      Style = Input { Value = "Bold", },
      VerticalJustification = Input { Value = 3, },
      VerticalJustificationNew = Input { Value = 3, },
      HorizontalJustificationNew = Input { Value = 3, },
      Extrusion = Input { Value = 1, },
      ExtrusionProfile = Input {
      SourceOp = "Text3D1ExtrusionProfile",
      Source = "Value",
      },
      ExtrusionDepth = Input { Value = 0.022, },
      ExtrusionSubdivisions = Input { Value = 1, },
      BevelDepth = Input { Value = 0.0142, },
      BevelWidth = Input { Value = 0.0102, },
      SmoothingAngle = Input { Value = 18.43, },
      ManualFontKerningPlacement = Input {
      Value = StyledText {
      Array = {
      },
      Value = ""
      },
      },
      },
      ViewInfo = OperatorInfo { Pos = { 440, -16.5 } },
      },
      Text3D1ExtrusionProfile = LUTBezier {
      KeyColorSplines = {
      [0] = {
      [0] = { 0, RH = { 0.0666666666666667, 0.333333333333333 }, Flags = { Linear = true } },
      [0.2] = { 1, LH = { 0.133333333333333, 0.666666666666667 }, RH = { 0.4, 1 }, Flags = { Linear = true } },
      [0.8] = { 1, LH = { 0.6, 1 }, RH = { 0.866666666666667, 0.666666666666667 }, Flags = { Linear = true } },
      [1] = { 0, LH = { 0.933333333333333, 0.333333333333333 }, Flags = { Linear = true } }
      }
      },
      SplineColor = { Red = 192, Green = 128, Blue = 64 },
      NameSet = true,
      },
      SphericalCamera1 = SphericalCamera3D {
      Inputs = {
      ["Transform3DOp.Translate.Y"] = Input { Value = -0.0308005823621286, },
      ["Transform3DOp.Translate.Z"] = Input { Value = -0.0245638509794727, },
      ["Stereo.Nest"] = Input { Value = 1, },
      ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
      ["Stereo.EyeSeparation"] = Input { Value = 0.064, },
      ["Stereo.ConvergenceDistance"] = Input { Value = 254.54, },
      },
      ViewInfo = OperatorInfo { Pos = { 220, 49.5 } },
      },
      Merge3D1 = Merge3D {
      Inputs = {
      SceneInput1 = Input {
      SourceOp = "Text3D1",
      Source = "Output",
      },
      SceneInput2 = Input {
      SourceOp = "SphericalCamera1",
      Source = "Output",
      },
      SceneInput3 = Input {
      SourceOp = "SpotLight1",
      Source = "Output",
      },
      SceneInput4 = Input {
      SourceOp = "Shape3D1",
      Source = "Output",
      },
      },
      ViewInfo = OperatorInfo { Pos = { 385, 49.5 } },
      },
      Renderer3D1 = Renderer3D {
      CustomData = { ToolVersion = 2 },
      Inputs = {
      ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
      ["RendererOpenGL.LightingEnabled"] = Input { Value = 1, },
      ["RendererOpenGL.ShadowsEnabled"] = Input { Value = 1, },
      ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
      ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
      ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
      ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
      ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
      ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
      ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
      ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
      ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
      GlobalOut = Input { Value = 719, },
      Width = Input { Value = 2880, },
      Height = Input { Value = 2880, },
      ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
      SceneInput = Input {
      SourceOp = "Merge3D1",
      Source = "Output",
      },
      CameraSelector = Input { Value = FuID { "SphericalCamera1" }, },
      Eye = Input { Value = 3, },
      StackVertical = Input { Value = 1, },
      ["RendererSoftware.LightingEnabled"] = Input { Value = 1, },
      ["RendererSoftware.ShadowsEnabled"] = Input { Value = 1, },
      },
      ViewInfo = OperatorInfo { Pos = { 511.333, 48.8939 } },
      },
      SpotLight1 = LightSpot {
      Inputs = {
      ["Transform3DOp.Translate.X"] = Input { Value = 0.110636401674275, },
      ["Transform3DOp.Translate.Y"] = Input { Value = 0.60495760636782, },
      ["Transform3DOp.Translate.Z"] = Input { Value = 0.630844714617951, },
      ["Transform3DOp.Rotate.RotOrder"] = Input { Value = FuID { "ZXY" }, },
      ["Transform3DOp.Rotate.X"] = Input { Value = -18.3, },
      Intensity = Input { Value = 0.512, },
      DecayType = Input { Value = 1, },
      ConeAngle = Input { Value = 68.03, },
      },
      ViewInfo = OperatorInfo { Pos = { 385, 82.5 } },
      },
      Merge1 = Merge {
      Inputs = {
      Background = Input {
      SourceOp = "Combiner1",
      Source = "Output",
      },
      Foreground = Input {
      SourceOp = "Renderer3D1",
      Source = "Output",
      },
      PerformDepthMerge = Input { Value = 0, },
      },
      ViewInfo = OperatorInfo { Pos = { 715, 49.5 } },
      },
      Duplicate1 = Fuse.Duplicate {
      Inputs = {
      RandomSeed = Input { Value = 26024, },
      Background = Input {
      SourceOp = "MediaIn2",
      Source = "Output",
      },
      },
      ViewInfo = OperatorInfo { Pos = { 495, 115.5 } },
      },
      MediaIn2 = MediaIn {
      ExtentSet = true,
      CustomData = { MediaProps = { MEDIA_NUM_LAYERS = 1, MEDIA_FORMAT_TYPE = "QuickTime", MEDIA_NAME = "VID_20200304_123546_00_303.mp4", MEDIA_HEIGHT = 2880, MEDIA_PAR = 1, MEDIA_START_FRAME = 0, MEDIA_SRC_FRAME_RATE = 29.97002997003, MEDIA_MARK_OUT = 2556, MEDIA_WIDTH = 5760, MEDIA_NUM_FRAMES = 2557, MEDIA_MARK_IN = 0, MEDIA_PATH = "C:\\Users\\clint\\Downloads\\VID_20200304_123546_00_303.mp4" }, },
      Inputs = {
      GlobalOut = Input { Value = 2556, },
      MediaID = Input { Value = "a6a6cac6-9c88-4fea-b0af-2426ba5a78d7", },
      Layer = Input { Value = "", },
      ClipTimeEnd = Input { Value = 2556, },
      ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
      },
      ViewInfo = OperatorInfo { Pos = { 220, 148.5 } },
      },
      Combiner1 = Combiner {
      CustomData = { ToolVersion = 2 },
      Inputs = {
      Combine = Input { Value = FuID { "Vert" }, },
      Image1 = Input {
      SourceOp = "Duplicate1",
      Source = "Output",
      },
      Image2 = Input {
      SourceOp = "MediaIn2",
      Source = "Output",
      },
      },
      ViewInfo = OperatorInfo { Pos = { 550, 148.5 } },
      },
      MediaOut1 = MediaOut {
      Inputs = {
      Index = Input { Value = "0", },
      Input = Input {
      SourceOp = "Merge1",
      Source = "Output",
      },
      },
      ViewInfo = OperatorInfo { Pos = { 935, 49.5 } },
      }
      },
      ActiveTool = "Text3D1"
      }

    • @gavingrierson
      @gavingrierson 4 роки тому

      Clinton Herring Thx so much how do I implement/use this file in Da Vinci ?

  • @sokramgecko
    @sokramgecko 5 років тому +1

    Thanks for the video! During the 3D text tutorial section, when I try to select Mode Off Axis from Mono, nothing happens and the green line below the views just blinks. It happens for any setting other than Mono. Any ideas why this happens? Im using Resolve 16 free version. And when I try to select the eye stack for the Renderer3D, I get a message that this feature is not available. So only the paid version can do this?

    • @hughhou
      @hughhou  5 років тому

      Huh? Maybe changing stack is only available in Studio version? My mac is on Free version and it can do it - maybe I accidentally unlock it so I was using Studio version on that part? Mmmmm... thank for the catch!

  • @killawardog
    @killawardog 4 роки тому +1

    why use DaVinci Resolve Fusion 16 over adobe premiere?? especially when shooting vr content 180 and 360

    • @hughhou
      @hughhou  4 роки тому

      It is an option for people don't like Premiere and has Resolve license. Resolve come free with lots of blackmagic products so it save them lots of money as well. They can all the same thing - just workflow different. It is always good to have alternative.

  • @gustavomello278
    @gustavomello278 Рік тому +1

    what about Final Cut?

    • @hughhou
      @hughhou  Рік тому

      I plan to make Final Cut tutorial but right now no, VR180 is better in Premiere or Resolve.

  • @MEDIARUSS
    @MEDIARUSS 3 роки тому +1

    Can anyone tell me how to hook my Quest 2 to Fusion 17? I have the paid version of Fusion 17, I am on a PC, Quest 2 is linked to the computer. I go to settings Fusion and under VR, the Oculus choice is selected, but I dont see anything in the Quest 2 headset.Is there something else I am supposed to do?

    • @hughhou
      @hughhou  3 роки тому +1

      Make sure you enable Rift mode - turn Quest 2 into a Rift S - when you see that menu and can play PCVR game - then you will see it show up as Rift S - but it is Quest 2. If that make sense.

    • @MEDIARUSS
      @MEDIARUSS 3 роки тому

      @@hughhou Yes thank you, LOVE your videos and agree that Resolve Fusion is a game changer. I also found out what my other challenge was in not seeing the image in Quest 2...no brainer it was the fact I didn't set it for the third viewer (the third dot under the node). Thanks again and keep up the great work!

  • @mdcannon1974
    @mdcannon1974 4 роки тому +1

    Is there a way to reframe VR180 3D video?

    • @hughhou
      @hughhou  4 роки тому

      Yes! But the best way to turn it into 360 video first (I have a tutorial on this channel as well) and then use GoPro FX reframe or the Resolve method on the eariler eps in this series.

  • @heiok
    @heiok 3 роки тому

    Hi Hugh,
    it is apparently not possible with the free version of Da Vinci Resolve (17.3?) to set a custom resolution over 3840 in width. In the "timeline-format" field, a value of 3841 will be not accepted, it cannot be entered at all.
    Is it because of the limitation of the free version, or is there some other obstacle?
    (My imported clip is 5760x2880) from Insta Evo 360 (180-3D)

  • @slarti42uk
    @slarti42uk 4 роки тому +1

    I'm having issues getting the output from Resolve to show correctly in headset (Rift or Quest with SkyboxVR or Oculus Gallery). The images seem very overlapped with double vision. I export at 3840x1920 (free version). I can't seem to tell what's wrong with it, any ideas? [Edit: Well I feel very silly. This turned out to be the fact that the project settings for resolution were on 3840x2160 which caused the video to stretch in toward the middle automatically (to fit) and I didn't see it or know it happened. Then the output was set correctly at 3840x1920 but I assume trimmed the top, I don't know. Anyhow, all fixed but very unclear from the UI as the what was going on]

    • @hughhou
      @hughhou  4 роки тому

      Glad you got it fixed! Good tips for everyone else having the same issue. I always set the project setting as the same as output setting - if spent at least 3 min in all three tutorials on project setting for that exact reason. Resolve is not so clear - that is why tutorial is so badly needed. I will try to collect more feedback and make some update.

    • @qAntBcn
      @qAntBcn 4 роки тому

      Hey Stive, did you manage to select OffAxis on SphericalCamera (when you select stereo mode)? Because in my case its just let me to select a mono...

  • @DavidFlores-3D-VR
    @DavidFlores-3D-VR 2 роки тому

    I am SO INCREDIBLY frustrated right now. I moved away from Premier because I started shooting with The Canon Dual Fisheye lens on the R5. I followed all the installs with Karta and did the settings exactly as Hugh has said and now not only did one of my videos suddenly show up with a Davinci watermark all over it (I paid for Davinci 18) but all the other VR videos show media offline even though I can hear them on the timeline. I have read and read and read and read and just want o pull my damn hair out.

    • @johnwate4080
      @johnwate4080 2 роки тому +1

      Oh gee. That must suck. And I was just thinking to do the same. Sorry to hear it but thanks for the warning!!

  • @PJAOK
    @PJAOK 3 роки тому

    "Sometimes the best way to learn a new skill is to 'Rollerblad before you can Walk' " #FTW

  • @MikeWilliams-cq8lq
    @MikeWilliams-cq8lq 4 роки тому +1

    Far as I can tell what you do in this video cannot be followed along with in the free version of Davinci. Which has led to an incredibly frustrating night for me as I found this video difficult enough to follow as is without things not working like you show. For example - The spherical camera nodes only option is mono - it will not allow me to select anything else in the drop down menu. In the renderer3d1 node if I try to select anything other than Mono for the "eye" value it tells me I have reached the limitation of the free version. Same thing if I try to add a splitter or combiner which is around where I gave up as it's not possible. So after several hours of now wasted time thats about as far as I got and that makes me an angry panda. Thanks for effort but I'd prefer less jokes and glitz and more accurate info - far as I can tell this is a fail and I'm afraid gets a thumbs down from me.

    • @hughhou
      @hughhou  4 роки тому

      Sorry this is the most advanced episode of the entire Resolve series (the last one) and it require the paid version of Resolve.

  • @JTHBS
    @JTHBS 4 роки тому +1

    127 GB Memory :O whut :D