Saw the mod and decided to check it out, it's honestly quite cool. Mod Link: thunderstore.io/c/ultrakill/p... ULTRAKILL is owned by Hakita and New Blood Music is by Hakita
hi there! creator of the mod here. thanks for playing it even though there are still a lot of bugs and stuff i need to fix overall i didnt actually think p-2 swordsmachine% was even possible so good job on beating it
Didn't expect you to see this lol, anyway, it's only possible if you use your actual weapons, you probably could use just the fists, mainly the knuckleblaster for enemies like the Ferryman. Oh and personal suggestion, I still liked being able to dash and stuff, it allowed platforming to even work at certain points since Swordsmachine can't jump, you basically have to use noclip for certain areas now that you cannot dash, if you could add things for Plugin Config then you could possibly make it configurable to dash and do everything V1 normally can. Anyway, thanks for watching this, sorry for the whole paragraph lol.
We fight and kill the original swordsmachine, the boss fight where we get the shotgun. We don't know what its base body looked like because it's been modifying itself nonstop.
if you have enemies ignore player+attack eachother on that happens. he'll also randomly do the shotgun if blind enemies isn't turned on, so id recommend turning that on and off between each encounter.
I installed it using the Thunderstore mod launcher, if everything goes well, Swordsmachine should spawn in with you when loading into a level, equip and unequip the spawner arm if you want there to be no weapon visible
hi there! creator of the mod here. thanks for playing it even though there are still a lot of bugs and stuff i need to fix
overall i didnt actually think p-2 swordsmachine% was even possible so good job on beating it
Didn't expect you to see this lol, anyway, it's only possible if you use your actual weapons, you probably could use just the fists, mainly the knuckleblaster for enemies like the Ferryman. Oh and personal suggestion, I still liked being able to dash and stuff, it allowed platforming to even work at certain points since Swordsmachine can't jump, you basically have to use noclip for certain areas now that you cannot dash, if you could add things for Plugin Config then you could possibly make it configurable to dash and do everything V1 normally can. Anyway, thanks for watching this, sorry for the whole paragraph lol.
how do you use shotgun and sword throw
also why does he have enemy healthbars is it another mod
ok it is a mod
@@maximteslya342 those aren't implemented into the mod yet, i will be working on a playable swordsmachine 2 mod though
you removed it, how dare you
i like the idea of v1 piggybacking on swordsmachine and helping get through
If I ever make a second video with this mod, I'm 100% naming it "Swordsmachine Gives V1 A Piggyback Ride" or something like that
@@P1nnHead ill turn on notifications then
Over heal tf2 reference
and probably has an idol in his pocket to help swordsmachine.
"Those v models piss me off
I am the original Swordsmachine"
Deltarune refrence lol
this is the alternate ending of 0-3 where Swordsmachine and V1 become best friends and help each other on their journey through hell
ULTRAKILL Rising: Revengeance
Sliding is Swordsmachine’s ninja run
I loved the part where swordsmachine uses his additional arms with guns, the mod is awesome
I get why the default enemy variations of swordsmachine designed themselves after him
i saw this mod and didn’t bother to download it, seeing what it’s like now i defo will
Ultrakill if slasher
oh my god ultrakill in third person
NOT GONNA SUGARCOAT IT
Some one should model the og swords machine not to look like the normal swords machine cus it says the original swords machine is unrecognizable
We fight and kill the original swordsmachine, the boss fight where we get the shotgun. We don't know what its base body looked like because it's been modifying itself nonstop.
Good video! Keep up the good stuff man!
Yellow arm leaked
It’s just an entire Swordsmachine
@@P1nnHeadportable swordsmachine for your silly hell adventures
@@sillysillythingyswordsmachine’s bizarre adventure
a- very cool mod 👍
Is that Chainsaw man season 3?
how did you make him not attack randomly? he just kept attacking nothing on his own for no reason
if you have enemies ignore player+attack eachother on that happens. he'll also randomly do the shotgun if blind enemies isn't turned on, so id recommend turning that on and off between each encounter.
I just turn on blind enemies, it’s very obvious when you get to Sisyphus
you when idoled
swordsmachine doesnt hold the shotgun handle
Yeah but how did you make the mod work?¿
I installed it using the Thunderstore mod launcher, if everything goes well, Swordsmachine should spawn in with you when loading into a level, equip and unequip the spawner arm if you want there to be no weapon visible
wait quick question, what mod did you use for the health bars?
It’s literally called “Health Bars”, so just search that up on Thunderstore
crosshair?
why the idol
It's there by default, I cannot get rid of it if I wanted to
what's the health bar mod?
The mod is literally called healthbars, it should be on thunderstore
@@randompersonontheinternet3735 thank u so much
new fortnite update looks fire