6:19 There's no need to make sense of the justice system of LEGO Island. It is what it is, literally. There is one criminal. He is the only one, and he always will be. Because that is his role. As a LEGO character, you are nothing more than you were designed to be.
There's something just so twin peaksy about the entire island. I remember as a kid just staring off into the ocean near the police station fascinated by the unbound nature of the digital world.
I loved this game as a kid. One of the first Christmas gifts I distinctly remember getting. What's amazing is how small and how little there is to do, yet we had to use something else when we played this as children- our imagination. That really made the whole game come to life.
Sad to see that the door in the cave cannot be opened. This door was the only time I remember trying out a lot of random and delusional things in hopes of getting it to open as a kid. I remember walking around, trying to paint every tree white in hopes it would somehow open the door. I also tried interpreting what the pirate said in order to find out what I had to do to open the door.
Apparently that and the underwater floor in the Info center were supposed to foreshadow an aquatic-themed sequel game, but plans for that were scrapped before much came of it. The only thing that survived is a recently-rediscovered test animation.
The door was supposed to teleport you around the island but it got scrapped. Source: leaked design documents from the original development, you can find them online!
i was like obsessed with this game as a child.. it was a really small game with really little to do, but it was like my first "open world" and i loved to play it again and again wandering and trying to discover hidden things or spots... thanks Pretzel for this throwback
Ain't no way you covered Lego Island, this game was my damn childhood. I'll be honest I probably won't watch this video though, Lego Island is such a deep memory of mine to where I almost don't want to see anything on it so it can just remain a sweet, loose memory of mine. I'm sure this video slaps ass though, keep up the good work!
Valid. It sure was a trip seeing this game for the first time after probably a decade or two. Interestingly, I don't think rose-tinted glasses affected my perspective of the game much. It's mostly what I remember and still (kinda) holds up.
this video was super relaxing as always. The island is super chaotic and some of the things the npcs did just made me laugh out loud😂 The cinematic shots of this place you took were super nice and just showed how beautiful old games can really be even without the best graphics to back them up. really just an amazing video :)
The lego island really felt otherworldly. This was definitely meant to be the attraction to a childs mind. Another great episode as always! Still my favourite series on youtube right now
Surprised that you thought it felt small as a kid. It felt huge to me. Most of the other games I remember playing were 2D point-and-clicks so Lego Island really stood out in comparison to me.
Great video as usual! I love these old game aesthetics. This series is a gem! I know it's weird to ask under a video of lego island, but have you ever played Postal 2? Its extreme violence often makes people overlook how unique and detailed its world is. It's full of silly and disgusting stuff, but I've always found it so soothing to just be there, breathe in the ambience and chill in the town of Paradise :)
I love this game just as much now as I did when I was a kid. I still have my original disc. Both of Lego Island 1 & 2, but nothing beats this. Times were simpler. 👍
The residential area is a place I fondly remember from the game. I always wanted to enter the homes and see what their interiors were like. Live as one of the Lego people did. Every building is something I wanted to interact with.
The thing that's always driven me crazy is - I one time almost managed to glitch through the door in the cave. I could've sworn I saw something back there - it might've just been the models that load from the interactive chest tucked away, but I saw SOMETHING and then I instantly got forced back out.
As a kid I also spent countless hours trying to get through that door. I wonder if it is possible to setup some kind of noclip mod so we can finally see whats inside lol.
It was the 90s, before graphics cards were even a mainstream concept, before the "open world" genre was even a thing. Frankly, it's amazing how much you COULD do by comparison to most contemporaries of LEGO Island's day.
I just got Lego Island the other day (thanks to MattKC's videos for introducing me to it) and so far I am absolutely *fascinated* with this quaint little game. The charming voicelines, nonsensical happenings, randomly being able to make people explode when you run into them, the characters' limbs randomly flying on and off at linear speeds, surreal graphics, and synthy off-beat music have made me so utterly enthralled. Also I'm obsessed with the Infomaniac now. I keep listening to his goofy voicelines over and over. Please help. /silly
4:01 Ironically, that is appearently a bug. As in, it is supposed to stop the vehicle when you exit, the devs just...sorta failed to make the game do it right away, so it takes a while before it actually stops the thing. In a way, this is kinda like Zelda: Majora's mask. Random jank from the game being rushed happens to line up with the whacky atmosphere in its gameworld by pure luck.
Yooo, unrelated, but your videos look super cool. I played Lego Alpha Team and Lego Racers so much as a kid, I wish I could make videos on them. They wouldn't quite fit with this series though 😢
@@PretzelYT Thank you so much! I appreciate that! I hope that my videos to bring some fond memories. You could always make videos about the other Lego Island games. They're not so special as the first game, but maybe you can find something there. 😄
"the devs weren't concerned with making this island feel real or liveable, they just wanted to have buildings" while technically true, it is referenced in the song Mama Papa Brickolini how devoid the island actually is of any food that isn't pizza, so this random lore drop most certainly doesn't help either
I played this game a lot as a kid too! Thanks for giving it a little more attention, also, I know not many people may be interested in this fact, but the guitar riff from the the Observation Deck music is the opening guitar rift from "Pleasure Dome" by Van Halen from the 1991 album "For Unlawful Carnal Knowledge".
Wow, thanks for that tidbit! Much like the song from the western side of the island, I like the little intro bit more than the song as a whole. Never would have guessed it was a sample in the first place.
9:05 The music actually samples Van Halen's Pleasure Dome, but that song doesn't make use of that riff's vibes nearly enough so I'm glad Lorin put it front and center.
@@nmspy Nightmares are usually scary. Fever dreams can only sometimes be scary. Typically, they're usually incredibly strange and/or confusing, far more so than a normal dream.
@@tehhypergamer963 strange and confusing is conducive to terror, beats me never had a “fever dream” guess it’s either a good dream, bad dream, or nothing. Dreams by default are weird ig, but I see ur point
@@nmspy Yeah, and on top of that, fever dreams tend to me more vivid as well. They are caused, sometimes, when your body temperature is higher than normal. In fact, I had one just the other day as it sometimes gets pretty warm in my room. I can probably use it as an example of a fever dream that wasn't even scary. It just looked like how people tend to depict an LSD trip to be like, lol.
I didn’t even know that there’s that cave there I just thought it was a blank wall because I couldn’t go in there during the Brickster mission (the only time I ever went there).
I’m so glad you made this video. This is one of those games I thought nobody else heard of. I loved this game and I never hear anyone else talk about it.
For some reason that pirate cave absolutely scared the shit out of me. And I’ve always had a huge fear of water monsters - early 90s blurry water monsters must have been a contributing factor to that
This was the first even slightly "open world" game I ever played, so I spent a lot of time exploring every square inch of walkable space. I just had to see everything. I don't think I ever really experienced that again until I played Grand Theft Auto Vice City at a friend's house. I spent a lot of time trying to figure out that secret door cave, because it was the only thing I felt was a loose end after seeing everything else.
thank you for such a kind review of this game. i love the interiors and the soundtrack very much as well - although i have no idea how i managed to spend so many hours in this tiny world as a kid lol
omg yes, I always imagined there was a spot between two rocks where you looked through and you were at the top of a waterfall - I don't know if that was a dream or reality bc I never owned this game.
I never played Lego Island as a kid but I got Lego Island 2 from a cousin of mine and played that one a lot and it's interesting how I can remember this world... Just a little different.
i miss the old blockland maps so much, there was always something so off about breaking through the window in maps like bedroom and kitchen and seeing the endless expanse of flat terrain out there, alongside how there was secret areas hidden in the maps too (like the room inside the pillow or the basement in bedroom)--all of that fascinated me to no end as a kid and i think it might've been my first exposure to liminal spaces as a concept too bc i KNEW even as a 8 y/o playing blockland that there was something very inherently... off about it all if you want to get into the topic of custom blockland maps, i have such vivid memories of the return to blockland launcher/modloader from when i was a kid, and that one desert highway modded map and hunting for the crashed UFO easter egg that was *way* out in the middle of nowhere on that map
So i missed this game growing up, considering it is as old as I am, but i played the sequel a ton. It is weird, and interesting, to see how this Lego Island became the Lego Island in the sequel.
The difference between the crisp edges of the 3D environments and the blurrier pre-rendered environments would not have been nearly as noticeable on a CRT monitor, which is what most people had in the 90s.
Not sure if it's your forté but the original Tomb Raider from 1995 has some strange comfy vibes in it's environments in my opinion. You have these weird underground elaborate chambers, forgotten corners, comfy lighting. You always feel lonely, like you were never meant to see some of these places. In fact the entire original Tomb Raider series (1-5) could qualify.
Can you do one for another old 3D lego game - Lego Backlot? It’s an old in-browser shockwave game and I think a lot of your viewers would have some fond memories of it and there’s a *lot* of just unusual areas and such
Oh man, I played that as a kid!!! I played a little bit more of it a couple years ago through the Flashpoint emulator, it was such a nostalgia trip. I don't think I'd wanna do a full video on it though, there's probably not enough meat on it's bones for that. I'll have to find some way to explore little games like that...
Unfortunately, I only played Lego Island 2 on the gameboy advance back in the day, so I don't have that personal connection with the PC version like I do the first game. Though it could be cool to check out sometime.
Never heared of this game before, and now im intrested, like, i played a few modern lego games, but this, this just brings questions, like how is the gameplay? What is the objective? This is the kind of game i whould expend ours in when i was a kid, just this digital universe so separated from real life...
6:19 There's no need to make sense of the justice system of LEGO Island. It is what it is, literally. There is one criminal. He is the only one, and he always will be. Because that is his role. As a LEGO character, you are nothing more than you were designed to be.
And Pepper is the pizza delivery dude, the dude with the food.
@@CocoTheMii And Officer Nick Brick reporting in- Oh, wait, that's you.
There's something just so twin peaksy about the entire island. I remember as a kid just staring off into the ocean near the police station fascinated by the unbound nature of the digital world.
I think the observation deck of the Information Center is where that fascination with Vaporwave for me comes from
I loved this game as a kid. One of the first Christmas gifts I distinctly remember getting. What's amazing is how small and how little there is to do, yet we had to use something else when we played this as children- our imagination. That really made the whole game come to life.
Sad to see that the door in the cave cannot be opened. This door was the only time I remember trying out a lot of random and delusional things in hopes of getting it to open as a kid. I remember walking around, trying to paint every tree white in hopes it would somehow open the door. I also tried interpreting what the pirate said in order to find out what I had to do to open the door.
Apparently that and the underwater floor in the Info center were supposed to foreshadow an aquatic-themed sequel game, but plans for that were scrapped before much came of it. The only thing that survived is a recently-rediscovered test animation.
The door was supposed to teleport you around the island but it got scrapped. Source: leaked design documents from the original development, you can find them online!
OMG For real! I had the same dreams! We need some dedicated modders to add this and more layers to Lego Island!
He does tell you how, but the method was cut. He mentions a key at some point.
I used to imagine it was a secret passage into the underground racetrack on foot. The things we fill in the gaps with as kids lol
I loved this game so much as a kid. It was my first open world and it blew my mind. I even wrote a fan letter to Mindscape and they wrote me back!
I tried to get through that door for days and wow I love the soundtrack to this game so much
i was like obsessed with this game as a child.. it was a really small game with really little to do, but it was like my first "open world" and i loved to play it again and again wandering and trying to discover hidden things or spots... thanks Pretzel for this throwback
There’s recreations of Lego Island’s overworld in VR Chat. It’s amazing to walk around and see it full-size.
What's VR chat?
@@Abrakadabro666 A VR online game where people can build their own worlds. Also has a monitor mode for use without a headset.
Ain't no way you covered Lego Island, this game was my damn childhood. I'll be honest I probably won't watch this video though, Lego Island is such a deep memory of mine to where I almost don't want to see anything on it so it can just remain a sweet, loose memory of mine. I'm sure this video slaps ass though, keep up the good work!
Valid. It sure was a trip seeing this game for the first time after probably a decade or two. Interestingly, I don't think rose-tinted glasses affected my perspective of the game much. It's mostly what I remember and still (kinda) holds up.
this video was super relaxing as always. The island is super chaotic and some of the things the npcs did just made me laugh out loud😂 The cinematic shots of this place you took were super nice and just showed how beautiful old games can really be even without the best graphics to back them up. really just an amazing video :)
there is a cancelled lego set in the 90s that has 3 buildings that are in lego island and it was 1 year before the game came out
The lego island really felt otherworldly. This was definitely meant to be the attraction to a childs mind. Another great episode as always! Still my favourite series on youtube right now
It's funny that you see the paths as ground beef, when my first thought was it looked like the old texture for netherrack!
Lego Island is such head trip, as an adult. As a kid it was just fun, mental stimulation as things happen. But it's wild to go back to.
Surprised that you thought it felt small as a kid. It felt huge to me. Most of the other games I remember playing were 2D point-and-clicks so Lego Island really stood out in comparison to me.
I always wanted to play this as a kid but never got to. 7 year old me probably would have been mesmerized by this
Great video as usual! I love these old game aesthetics. This series is a gem!
I know it's weird to ask under a video of lego island, but have you ever played Postal 2? Its extreme violence often makes people overlook how unique and detailed its world is. It's full of silly and disgusting stuff, but I've always found it so soothing to just be there, breathe in the ambience and chill in the town of Paradise :)
I played a little bit of it a couple years ago. From what I remember, it does seem like a cozy little city to explore.
@@PretzelYT I’d love to see you explore the weird town of Paradise from Postal 2 and comment on how feasible it is to live there
Man seeing you upload is like a little treat every time, love it
I love this game just as much now as I did when I was a kid. I still have my original disc. Both of Lego Island 1 & 2, but nothing beats this. Times were simpler. 👍
I think the bizarre humour in this game is what carries it and why it holds a special place in my heart
The residential area is a place I fondly remember from the game. I always wanted to enter the homes and see what their interiors were like. Live as one of the Lego people did. Every building is something I wanted to interact with.
Crazy how this game was the first stepping stone towards a Lego Multiverse
If I became a billionaire, I would buy an island and turn it into LEGO Island IRL.
The thing that's always driven me crazy is - I one time almost managed to glitch through the door in the cave. I could've sworn I saw something back there - it might've just been the models that load from the interactive chest tucked away, but I saw SOMETHING and then I instantly got forced back out.
As a kid I also spent countless hours trying to get through that door. I wonder if it is possible to setup some kind of noclip mod so we can finally see whats inside lol.
i never played this game but it feels super weird how small it feels and how you can only walk on the path.
It was the 90s, before graphics cards were even a mainstream concept, before the "open world" genre was even a thing. Frankly, it's amazing how much you COULD do by comparison to most contemporaries of LEGO Island's day.
'red ground beef ' describing the dirt path is hilarious 😂
you get it brother, I can't explain the love for it too, much love
I just got Lego Island the other day (thanks to MattKC's videos for introducing me to it) and so far I am absolutely *fascinated* with this quaint little game. The charming voicelines, nonsensical happenings, randomly being able to make people explode when you run into them, the characters' limbs randomly flying on and off at linear speeds, surreal graphics, and synthy off-beat music have made me so utterly enthralled.
Also I'm obsessed with the Infomaniac now. I keep listening to his goofy voicelines over and over. Please help. /silly
The harmonics on that guitar in the lookout is just *chefs kiss
4:01 Ironically, that is appearently a bug. As in, it is supposed to stop the vehicle when you exit, the devs just...sorta failed to make the game do it right away, so it takes a while before it actually stops the thing.
In a way, this is kinda like Zelda: Majora's mask. Random jank from the game being rushed happens to line up with the whacky atmosphere in its gameworld by pure luck.
Great video! I completely understood what you were saying about the interior scenes. They are so nice te be in.
Yooo, unrelated, but your videos look super cool. I played Lego Alpha Team and Lego Racers so much as a kid, I wish I could make videos on them. They wouldn't quite fit with this series though 😢
@@PretzelYT Thank you so much! I appreciate that! I hope that my videos to bring some fond memories. You could always make videos about the other Lego Island games. They're not so special as the first game, but maybe you can find something there. 😄
This game gets by on charm and atmosphere. It's very memorable despite the severe lack of content. I love it. I loved this video!
No, This Game IS Massive.
Truly a product of a bygone era. Has that Bryce 3D texture and lighting, complimented by the vaporwave soundtrack. Thanks for taking me back in time
"the devs weren't concerned with making this island feel real or liveable, they just wanted to have buildings"
while technically true, it is referenced in the song Mama Papa Brickolini how devoid the island actually is of any food that isn't pizza, so this random lore drop most certainly doesn't help either
dope vid. i still have the most of the Lego games on CD-ROM. Drome Racers, Lego Racers 2, Bionicle The Game, all that good stuff!!!
I played a lot of Lego Racers, Stunt Rally, Creator, Alpha Team, and probably some others I'm forgetting. I still have those around somewhere too
@@PretzelYT never knew Alpha Team had a CD-ROM! i have the gameboy version of it. miss the old days!
I played this game a lot as a kid too! Thanks for giving it a little more attention, also, I know not many people may be interested in this fact, but the guitar riff from the the Observation Deck music is the opening guitar rift from "Pleasure Dome" by Van Halen from the 1991 album "For Unlawful Carnal Knowledge".
Wow, thanks for that tidbit! Much like the song from the western side of the island, I like the little intro bit more than the song as a whole. Never would have guessed it was a sample in the first place.
9:05 The music actually samples Van Halen's Pleasure Dome, but that song doesn't make use of that riff's vibes nearly enough so I'm glad Lorin put it front and center.
Laura Brick’s speech 3:10 - 3:32 is the quintessential neurodivergent experience
YOOOOOOO WE FINALLY GET LEGO ISLAND LETS GOOOOOOO
this games aesthetics are kinda nightmare fuel
It's more like a fever dream to me, but you do you.
@@tehhypergamer963 you just described the most similar type of sleep experience akin to a nightmare 😂
@@nmspy Nightmares are usually scary. Fever dreams can only sometimes be scary. Typically, they're usually incredibly strange and/or confusing, far more so than a normal dream.
@@tehhypergamer963 strange and confusing is conducive to terror, beats me never had a “fever dream” guess it’s either a good dream, bad dream, or nothing. Dreams by default are weird ig, but I see ur point
@@nmspy Yeah, and on top of that, fever dreams tend to me more vivid as well. They are caused, sometimes, when your body temperature is higher than normal. In fact, I had one just the other day as it sometimes gets pretty warm in my room. I can probably use it as an example of a fever dream that wasn't even scary. It just looked like how people tend to depict an LSD trip to be like, lol.
thanks for the video!
I didn’t even know that there’s that cave there I just thought it was a blank wall because I couldn’t go in there during the Brickster mission (the only time I ever went there).
Dude, the "world tour" series idea is so good, well done!
"Lego Island Soundtrack" cue mattkc suddenly approaching
I’m so glad you made this video. This is one of those games I thought nobody else heard of. I loved this game and I never hear anyone else talk about it.
Great video man
🫡
For some reason that pirate cave absolutely scared the shit out of me. And I’ve always had a huge fear of water monsters - early 90s blurry water monsters must have been a contributing factor to that
You did a great job summarizing why the island is relaxing but fun to explore
I like how your view instantly snaps to be flat with any terrain your on
I love when the NPCs do it like in 11:20, the dude is just teelted
This game was a huge part of my childhood. Amazing to see you make a Video about this!!!
This was the first even slightly "open world" game I ever played, so I spent a lot of time exploring every square inch of walkable space. I just had to see everything. I don't think I ever really experienced that again until I played Grand Theft Auto Vice City at a friend's house.
I spent a lot of time trying to figure out that secret door cave, because it was the only thing I felt was a loose end after seeing everything else.
I'm glad Im not the only person who felt like Lego Island was peak 90s fever dream lol
great video, would love to see more lego games, so many weird and random area's in the old lego games
I played a lot of the early Lego games on PC, but not many of them would fit this series very well. Except for maybe Lego Racers.
thank you for such a kind review of this game. i love the interiors and the soundtrack very much as well - although i have no idea how i managed to spend so many hours in this tiny world as a kid lol
My siblings and I could play this game for hours and not accomplish a thing. This is total nostalgia. Gave me the warm feelings 🥰
LET'S GOOOOOOOOOO
LETS GOOOOOOOOOOOOOOOOOOOOOOO I LOVE LEGOOOOOOOOO
Love to see a video like this about Lego City.
That pirate behind the cave door was up there with the S.S. Anne truck and World -1 in Mario.
omg yes, I always imagined there was a spot between two rocks where you looked through and you were at the top of a waterfall - I don't know if that was a dream or reality bc I never owned this game.
There's definitely not in this game, but I can totally imagine it. I didn't play a lot of the second game on pc, maybe you're thinking of that.
@@PretzelYTtotally possible. Although I didn't remember there was a second game 😂
I used to live on the West side of the Island. I loved the music up there.
wait a minute this isnt mattkc
I love this cause this game is like a deepset memory in my brain and I think it has appeared in my dreams
Wow this just unlocked a core memory
I always wanted more buildings and stuff to do in this game. However, the way it is is still cool.
This one is kinda weird but I'm here for it.
I never played Lego Island as a kid but I got Lego Island 2 from a cousin of mine and played that one a lot and it's interesting how I can remember this world... Just a little different.
Would love to see a video on Blockland as well!
i miss the old blockland maps so much, there was always something so off about breaking through the window in maps like bedroom and kitchen and seeing the endless expanse of flat terrain out there, alongside how there was secret areas hidden in the maps too (like the room inside the pillow or the basement in bedroom)--all of that fascinated me to no end as a kid and i think it might've been my first exposure to liminal spaces as a concept too bc i KNEW even as a 8 y/o playing blockland that there was something very inherently... off about it all
if you want to get into the topic of custom blockland maps, i have such vivid memories of the return to blockland launcher/modloader from when i was a kid, and that one desert highway modded map and hunting for the crashed UFO easter egg that was *way* out in the middle of nowhere on that map
"No way you'd see that in a game from the 90s"
Except we did see real time reflections, at least, those who played Quake 3: Arena did.
So i missed this game growing up, considering it is as old as I am, but i played the sequel a ton.
It is weird, and interesting, to see how this Lego Island became the Lego Island in the sequel.
The difference between the crisp edges of the 3D environments and the blurrier pre-rendered environments would not have been nearly as noticeable on a CRT monitor, which is what most people had in the 90s.
Great point. It's kinda sad how nearly all pre-rendered backgrounds from that era age poorly because of that.
@@PretzelYT Thanks!
Not sure if it's your forté but the original Tomb Raider from 1995 has some strange comfy vibes in it's environments in my opinion. You have these weird underground elaborate chambers, forgotten corners, comfy lighting. You always feel lonely, like you were never meant to see some of these places. In fact the entire original Tomb Raider series (1-5) could qualify.
The original Metal Gear Solid also comes to mind
i also like the part where he talks about lego
my favorite part as well
lol
Love these series soooo much
ye boy! Lego Island! A very specific moment of PC gaming. Reminds me of the eyewitness games, like Dinosaur Hunter
:)
The boogly woods OST from paper mario thousand year door sounds like the first part of the music that plays on the western side of the island
I had a dream last night that I went through the door in the cave. The cave, general store, and bank just wreak of cut content
LEGO is short for the danish phrase "leg godt" which roughly translates to having a fun time playing :)
that mysterious cave room has me convinced that lego island is part of the destiny islands.
I always assumed the pirate was incorporeal ghost. You can talk to him via a cupboard in the observation deck too.
my sleepiness has been eviscerated because of this,
Great relaxing video as always!
Can you do one for another old 3D lego game - Lego Backlot? It’s an old in-browser shockwave game and I think a lot of your viewers would have some fond memories of it and there’s a *lot* of just unusual areas and such
Oh man, I played that as a kid!!! I played a little bit more of it a couple years ago through the Flashpoint emulator, it was such a nostalgia trip. I don't think I'd wanna do a full video on it though, there's probably not enough meat on it's bones for that. I'll have to find some way to explore little games like that...
kinda wish people were making these kind of videos for Lego Island 2 or Xtreme Stunts
yooo lego island
Didnt know this was a real game, I thought all this time that it were a hallucination by a certain Australian-born man
Well now we need a Lego Island 2 video
I had that same pizzeria set as a kid. No Mama or Papa Brickolini though from what I remember 😂
cool video dude 🤓 u should eventually try to stack this up versus Lego island 2 or Island Xtreme stunts -
also the trippy art that showed in the credits and instillation screen was another layer in the overall mystique of the world
Unfortunately, I only played Lego Island 2 on the gameboy advance back in the day, so I don't have that personal connection with the PC version like I do the first game. Though it could be cool to check out sometime.
LEGO WOOO
🥳🥳🥳
this feels like Ena.. if it was a game and made by a psychopath
0:40 and you know what else is massive?
Never heared of this game before, and now im intrested, like, i played a few modern lego games, but this, this just brings questions, like how is the gameplay? What is the objective? This is the kind of game i whould expend ours in when i was a kid, just this digital universe so separated from real life...
Love lego island
Have you seen Lego Creator?
I played it a little bit as a kid, but not much. Though I played a LOT of Lego Island, Racers, Alpha Team, and Stunt Rally.
@@PretzelYT Stunt Rally is very good!
7:19 BRO I KNOW WHAT YOU MEAN!
👍
this isnt my usual lego island guy but you'll do
we can't all be mattkc 🙏