Wish I had heard about Fuel Rats yesterday. Began playing 2 days ago...was doing a good job doing milk runs and upgrading my Sidewinder. Took a lucrative contract with a side load of electronic components that would have netted me 4 or 5 times the buy price. The journey was 22 jumps and I would top off with my fuel scoop then I ran into a string of uncharted systems with brown dwarf stars... no scooping possible... Ended up 2 jumps away from a star port and super cruising towards the next system where I hoped to find a star to scoop from. Began shutting down modules (including life support intermittentantly). Towards the end I even jettisoned my cargo in the hopes of squeezing a bit more distance .... :( I now have Fuel Rats on my speed dial. :)
I still remember getting "ganked" by a fer de lance He interdicted me told me not to run (after running anyway cause i was in a viper, i ended up stopping cause he was fast as fuck and i had rebuy) And after he caught up he said "prepare for boop" At witch point he lightly poked my ship his and said "you have been booped muhahahahahaha" Aaaaand then he boosts off into the distance and warps away
Hey wasn't FDev permabanning Cmnders who gank the Fuel Rats? I recall a past incident where a bunch of gankers lured a FR from PG Moebius with a fake distress call into Open. Then they all ganged up on the FR and obliterated his ship for the lulz. The gankers were banned but uncertain if this was permanent or not.
I haven't got the game yet, but if I do, I think it would only be appropriate to make another group that is specifically dedicated to hunting those who hunt the Rats. I'll call it The Black Plaque, Elite bounty hunters even by player standards who never lose. The bully to the bullies. Any commander who exacts revenge on a Rat death will be granted a hefty sum for the bounty that rivals what you could find in game. Bonus payout if a stream is made of the bounty hunter deliberately toying with the enemy. Like destroying the thrusters, the life support, and just leaving the ship without blowing it up.
@@benbebop It's settled then, when the day comes, if it hasn't already been made. I'm going to start a group of fighters dedicated to protecting the Fuel Rats fleet.
DON'T -forget to throttle down after jumping -underestimate the distance between yourself and the exclusion zone around stars and planets -forget to buy ammo for weird ammo types (torpedoes) -forget to repair hull integrity
i recommend the advanced fsd automatic bot because without talking about the time save it also automatically throttle you down to zero when you finish your jump > DON'T FORGET TO BUY DRONES WHEN YOU'RE DOING SOME MINING doing the "resupply all" doesn't works
Some of those smaller Brown Dwarfs have vast exclusion zones, plus often those zones don't appear until a few seconds after you jump in-system. Always a hazard.
If you have enough time on your hands to fly a warship to Beagle Point then call, wait for and destroy a member of the Fuel Rats, it's pretty clear that the joke's on you.
I don't condone fual rat ganking at all, but if someone flies a corvette all the way out to there with that shitty jumprange, that takes dedication and I'll give them some respect for that lol.
I kinda feel old, cuz I'm about to say, with engineering and boosts and what not a corvette's jump range is probably similar to what an anaconda's used to be. That's when someone first got to beagle point. Though it seems unlikely that someone who ganks a Fuel Rat would be the kind of player to enjoy deep space exploring at all.
@@vickas54 Yeah, I think if someone really spends way too much time on engineering everything, they can get the jump range up to 25 or 30 ly, while keeping a few weapons and a reasonable shield generator on board
@@andrewbailey7999 my combat fitted vette for pve has about 30ly jump ranges with the booster in it, 20 without, and it has a full sized shield, reactive composites, 4A plasmas and lasers, at least 2 heavy duty hull reinforcements and boosters out the ass. Pretty sure it could kill a rat since they aren't combat fitted, but this is no pvp ship I'll admit. But still, being that heavily armed and still getting 30ly is pretty surprising
5 things not to do 1: don’t fly into the sun 2: don’t fly into the sun 3: don’t fly into the sun 4: don’t fly into the sun 5: Ah shit! Here we go again.
The Fuel Rats saved my ass one time. I learned a very humbling and valuable lesson that day. I hope I never see them again but I'm sure glad to know they are there if need be.. Nothing but respect and o7 to the Fuel Rats.
@@SadButter Fuelrat ships are usually outfitted as explorers with a cargo bay, some limpets and a fuel limpet controller to get to the client as quick as possible. Our rebuys are tiny and most of us have credits to spare. What I personally get upset about is that it hinders us from getting to someone who needs us, and who may be looking at a much more expensive rebuy.
Shoutout to all the Fuel-rats. When I played it (abt 2 years ago) I remember once getting refuelled and a player near me also required refuelling, but attacked the Rat the moment he got some stuff. I attacked the ungrateful git and of course, he attacked me back. I was able to hold him off until the Rat was gone and then high-tailed away as well.
I'm a fuel rat. Got my first cat (that's what we call fuel rat killers) on like my 10th run and what was supposedly my first code red. Luckily my next run was a very cheerful guy!
Still wish there was a "liberation" option. Although dumping them in Federal space would probably land them in a terrible situation what with the complete lack of safeguards.
I've never put myself in a situation where i needed the Fuel Rats but just knowing there are good people like that out there makes the galaxy a better place =)
@@johnhodgetts6617 Change your username, problem fixed. If you keep calling in fuel rats with different profiles they'll eventually stop appearing. Nothing like destroying an organized group with cynicism.
@@cheshire_skatkat9093 that sounds like a good idea, but at the same time I feel like fuel rats don't get attacked often enough to have a small squad protecting them. But maybe one or 2 mercs would be good
Also: 6: If you see a commodity being sold cheap at a station AND you can sell it right back to the same station for double price... Don't grind billions from an obvious bug. They will take your money, your ships and you have already given away your soul.
Bruh litterally last night i dropped out of supercruise bc i wasnt paying attention to fuel. I used the fuel rat thing at 330am and they got to me within like 10 minutes it was badass lol
The ganking part that actually gave me an idea, why not implement an "Emergency Beacon" that makes it super easy to get into the instance (let's say 10 or 20 times drop ranges than a standard wing beacon) but you can only deploy it after being shot by a wanted player - so now the whole instance you were in can join up and help without the fucking awful standard non-wing mechanic.
I feel like that's not a half bad idea. Though you'd also want to make it so that only the player that was attacked first could deploy it though. Else gankers would jump in and deploy their's as well effectively making it pointless as you'd have no idea who actually needs help. Edit: Maybe also create some means of specifically listening for, and then getting notified of, emergency beacons in the system. This would allow for player groups that specialize in protecting others against gankers in systems that are notoriously bad for it.
It's a fact. In the open game, you are often attacked and destroyed by other players for no reason, just because they enjoy it. Even if you're on the road without cargo, you're not safe. That's why I've only been playing in private groups for a long time. Yes, it's a pity! I meet other players so much less often. But you can save yourself the frustration of dying senselessly. There are very large groups that only tolerate players who do not attack other players. So my rule: You can play in an open game, but you shouldn't do that.
@@Bitgedon Not really, most pirates let the victim book on out of there after they drop the cargo & by the time they take it on board you could be in another system.
@@Bitgedon i doesnt have to be a massive nuke. It could be a modified seismic charge. Those are used for blowing up asteroids, and the explosion is about a km in size max.
@@nightrous3026 I was thinking something similar, like a version of the seismic charge that Jango Fett used in Attack of the Clones, albeit on a smaller scale.
I assume you keep a note of the perpetrators' names so you can give them a taste of their own medicine with some of your friends? An eye for an eye. At least have a blacklist of people you won't help in the future. What goes around comes around. What frustrates me is how naming and shaming is not allowed. How is a commander supposed to gather a revenge posse to find these gankers if we're not allowed to say who it is?
@@johnhodgetts6617 The Hull Seals do not hold grudges or maintain any sort of blacklist. Individual Seals can choose not to take a repair for any given reason, but we will do all we can to send a mechanic to anyone in any need. As a wholly non-PVP organization, we do not send out squads against hostile CMDRs, as that's not our focus. However, what other CMDRs do on their free time we have no control over. But when acting as a Hull Seal, we do not engage and will repair anyone. The only way to get on any sort of "black list" for us is to basically do something to our site or services that would be illegal. (NOTE: 10/17/2019 Editing for format)
Honestly, the game should just spawn an entire army of NPCs whenever sum f**k tries to gank a fuel rat. Also, the entire ganking thing is pretty much what keeps me playing solo all the time. :(
It's trying to mimic real-life situations in a game. Yes. You have some people that like to trade in space truck. That's me. But without having someone Or a chance of someone attacking me. The game is really super super boring.
@Abigail Slaughter try this on for size. Within my first HOUR in the game, some asshole with a drop ship or FAS probably engineered to hell killed me twice because "he wanted to RP a pirate".... yeah, like killing a sidewinder in the starting system is totally worth your time, meanwhile its assholes like that, that totally kill any enthusiasm a new player might have....
0:40 I have had the honour of knowing, and being friends with, two fuel rats myself. They're really great guys, and I once said to one of them, "look man, if someone attacks you while you're on duty as a fuel rat, just let me know their name, and I will hunt them down to the ends of the galaxy. Becayse that is what it means to have gratitude for people like them, the most altruistic people you may meet in the game. Hell, that same one even shared a bunch of completed, 20-50 mil wing combat missions with me and handed them in, essentially granting me about 600 mil total from about 4-5 mission runs, so that I could afford to purchase, outfit and maintain my cutter.
So. Being the noob I am, I brought my nearly stock Keelback into the Nanomam system yesterday because I wanted to see what was up. I was -immediately- interdicted by a player in a Fer de Lance despite the fact my cargo hold was completely empty. So I throttled down to see what he wanted from me. No warning, his engineered FDL chewed through my shields and hull in about half a second and I died instantly without a word. Like what was even the point. I wasn't carrying anything. I wasn't a challenge to kill. Hell, I didn't even have fucking weapons. Why. P.S. Even new players know that killing fuel rats is disgusting.
As a fuel rat I can not agree more with the first rule. Only once have I arrived to someone who tried to kill me. Unfortunately for my asp ex was also equipped for bounty hunting
Man, who would hurt the fuel rats and WHY!? They pulled my arse out of the fire in big ways! It makes me wanna form a merc fleet that escorts fuel rats.
Deej Eh We rats are pacifists at heart. Our law on missions is that we cannot use weapons for PvP at any time during a rescue. Our first and only priority is the client. If we were allowed to fight or bring escorts it would just be a dial-a-fight.
lol, i just loaded up 20 courier missions for about 15 million each to colonia..then hopped on a fleet carrier headed that way, came home 3 days later on a different carrier, with 20 more missions... 598 million total round trip...giddy up
the thing about fuel scoops is you really don't need them unless you are going past the fueling star point in the in-game map. so as long as you pay attention to where you are going and know how to use the map, you really don't need it. also, there is a way to find places to refuel before your fuel runs out, if you are going to do long distance traveling. but with that said, I know some players who would rather have a fuel scoop and refuel via stars rather than finding a station to refuel. that one comes down to player preference IMO
on my way back to the bubble from my first trip to colonia (when they first added engineers over there), i picked up a tourist at i think Gandharvi who wanted to go to Rohini (im eyeballing the distance but like 7k ly?). I figured it was on the way so why not, but i had forgotten that long-distance tourists missioned need to to drop them off back where you picked them up. i was upset with myself needless to say.
For new players, pay close attention to this video. One thing you should do to get started is head over to Hutton Orbital. Ships are 60% off standard price.
@@LanceOperative I heard the production of some of the first Fleet Carriers are being built there and they need Commanders who will fly them for free. First come first serve
I'm lucky enough to have never had these issues, I learned about rebuy early on, I made my way up the ship chain to the big ships, I always saw free fuel as the best option, I can't fight or gank to save my life and I've never needed the fuel rats but I respect them. Those high paying missions though, I was always tempted to try them but then you see the station is hundreds of thousands of light seconds away or they want you to fly across the galaxy. Then I tried out Void opal mining and now everything else is just rank grinding.
after 4 hours of traveling, i got ganked for no reason right outside felicity farseer's place, losing my exploration data and a third of my meager fortune while i was trying to learn about engineering. it caused me to stop playing the game.
yeah, don't enter the deciat system in open, it's suicide. i do all my engineering (well, used to, i haven't played elite in months and recently uninstalled it) in solo. engineer systems are a god damn shit-fest. i stopped playing after i was ganked 3 times in one day in shinrata dezra. if fdev can't keep fucking shin dez safe, then they can all go fuck themselves.
I only use open to PVP with friends to bait gankers and do the reverse gank to them, and test my ship loadouts any other time I play in private with my friends on theirs or my group.
The only good thing from those long distance passenger missions is unlocking Palin and so on. You make some money and unlock the engineers. Plus if you take your time and scan all the things on the way, it adds a bonus. Still massively underpaid for the time they take.
After playing Elite Dangerous for a while, I found out one very important thing. I found out that having an anaconda or another bigger ship isn't always the best thing. The reason being is most starports and planet-based landing sites are geared for small and medium sized ships (i.e. Hutton Orbital and types like it). There are some starports in the game when one cannot dock a large ship because it doesn't have a large enough landing pad. That plus a bigger size ship isn't going to be able to move as fast as a smaller more able ship in a heavy combat situation.
you "can" go mining with a large ship like type 9 thinking more cargo the better BUT you "should not" because youll reap benefits slower than a slug on LSD (medium ships are best at everything)
I got randomly blown up the other day by a commander I had no chance against. They interdicted me, said "Hail Satan" over the comms, and annihilated me. It was kind of frustrating, but I respect the role playing I suppose.
I doubt that was roleplaying. That seems like a classic troll. In DnD they're the sort of jackass who uses "it's what my character would do" as an excuse for every douchey action they take in-game, when really they're just in it to act out all the negative traits of their personality in a consequence-free zone at the expense of everyone else around them.
I've one ship that does not have a fuel scoop and that's my mining Anaconda. Mainly because I don't move her much. Once I've found a good system to mine and a base station to sell too (usually just 1 jump away). I move her there plotting any necessary fueling stops and, on arrival at the base station I'll pull my 71Ly bubble taxi DBx. My DBx will arrives while I'm mining my first load and then I just use it for commuting.
Why? So people can abuse it and opt out when a fight isn't going in their favor? There is already an option to opt out of pvp. Don't play in open play.
New players should not go straight from sidewinder to eagle. They should wait for more combat experience, but they see a cool ship that looks like a jet, and think it’s the hottest thing since sliced bread
I found out about the fuel rats years after my first (and only) lack of fuel related death. Watched that countdown timer slowly tick down to zero only one jump away from my destination. It didn't take me long to learn how to refuel as I went with fuel scoops. I've died plenty of times to other things (mostly biting off more than I can chew in combat), but only once to a total loss of fuel. It was a painful learning experience at the time, but even my combat ships get a fuel scoop. Fuel Rats are how I found out about scoopable stars though, and how to set my galaxy map to filter non-scoopable stars though.
NEVER Interdict someone that is on a Military graded and equiped Ship. unless you really wanna get fried.a very good engineered Krait MKII for example is a very.VERY, dificult target to take down, and a great Pirate Killer for PVE.
If there's one thing I've learned doing the Imperial rank grind on the Ngallin-Mainani (probably misspelled those system names) is that once your rank gets high enough, you get more and more missions, and a lot of them with time bonuses. So, theoretically, you can make some good scratch doing that damn grind on your way to get that Cutter. Not that I will buy one immediately, I have nowhere near enough credits to outfit one properly. But I can dream.
Shooting the Fuel Rats could be one of the most asshole move in Elite Dangerous History! Imagine you are a paramedic and the victim is attacking you with a knife.
flying without a fuelscoop. You should add "long distances" cuz if you go station to station within the bubble its absolutely fine to not have i fuel scoop with you. I dont have one on all my ships. But then i really watch my fuel carefully. Works like a charm.
The "validate your missions" thing is important. Mentioned this in a reply already but last night I took a courier mission to Lunan Holdings, not knowing that's just mini-Hutton (0.14 Ly from arrival point. Took me a full hour to get there).
Shouldn't whack it while exiting witch space. Leaves a nasty scorch mark on your ship exterior and and nasty stain on your console that starts to stink after a while.
To the rebuy point: I just started playing about 3 months. I farmed myself a Python. I was bounty hunting and a ship Destroyed my disc - or whatever. Well i was running to the next station and died like 5 seconds away from it because of oxygen. Well now i started back into a sidewinder! :D
I whould say that the only time it's ok to not fly with a fuel scoop is on a cargo ship, it takes up a good spot and you probably won't be going far away enoht to affect you and it takes up a good spot.
I figured the easiest way to make cash right now is transport missions. I haven't played ED in a while, I have started again the other day... I got two contracts for like 1-2 millions to simply carry stuff about 25 LY away. as well as one for 4-5 millions. I have a relatively good transport ship, with 96 inventory slots. The 4-5 millions contract took 2 trips, and the detination station was prety far off of the system's entry point. (around 150k Ls). Still, this was quick and easy money! Before, I used to only see 10-50k$ contracts. sometimes I would see a mission for 2-300k, but then again, it was always for destinations very far away from the star. But the last few days I got multiple missions paying a lot. Another way of making cash seems to be exploration. Go far away from the bubble, and find systems that has not been discovered yet. Scan EVERYTHING. Map ALL planets and moons. It's time consuming, but it's a Star-Trek-ish way of playing the game, you explore, see new planets and moons, and landing on a moon nobody ever went to before is fun. I have explored only one small system, and when I got back to the bubble, it gave me like 1.3mil. The system was not even that far from the bubble. Yesterday, I explored a lot more. 2 or 3 systems of like 20+ bodies. I figured this would be a glorious payday once I get back (the intention was to keep exploring for a few more days before I got back. Well, I found a moon with very cool canyons. I figured I'd mess around in it, and try to fly with flight assits off. That was a very stupid idea, I ended up crashing pretty bad, the ship exploded... spawned back at my home station... costed me 700k in rebuy instead of bringing a fortune home. So exploration should be a good way of making cash, just don't kill yourself before you sell the data XD
The don't be lured by the high credits is so true. I took a simple data delivery mission for near 1 million credits right after starting since it was only 2 jumps away. Took a screen shot of the mug after making the delivery.
@@Slash0mega It is a monument that was made as part of a community goal as a joke. The Hutton Orbital in Alpha Centauri is obsessed with coffee. Most of the missions are to go get them large quantities of it.
The sad thing is when you end up stranded even with a fuel scoop, and is also how I had my introduction to the Fuel Rats... Those guys are great, I don't care how much I end up paying from being inexperienced in combat, if I see someone attack a fuel rat when I finally transfer to open, they are getting at least a pest hunting them down in the form of me.
I have noticed, but not fully tested, taking assassination missions with a weak ship, and then going to get my battle wagon and then completing the mission can yield a weaker target. But like I said, not fully tested and could have just got lucky.
i've started the game quite blindly, not looking tutorials, not talking to anyone ig. I discovered road to riches online but didn't knew about fuel scoop, it was quite a pain
Don't take cargo missions to Hutton Orbital, I didn't know what it was the first time and I stuck to it thinking the travel time would count down faster like it always does but this time it didn't, it really was 2 hours. The 1.2 million reward tricked me into thinking it would be a good run.
Bro I jumped myself into a dead end star system on my 3rd day. The fuel rats picked me up with a carrier n jumped me where I needed to go. Mad respect to them
100% agree on big ships, i started passenger missions years ago, worked up to an anaconda, did it pretty quickly too... didnt learn most of the gameplay, got bored, left. Returned a year or so later and realized my mistake, straight up sold the modded A rated conda - bought an asp explorer and krait. now im re learning the game as an exporer/ part time diamond pirate... Aarrrrrr
I have yet to play solo play, I only play open Play. Usually I don't have an issue with anybody, if I die it's usually because I took too hard of a mission and didn't realize there was going to be three NPC spawning at the attack or something along that line. I guess the biggest number one rule is always remember it's a game and don't get discouraged. It takes time to learn, open play at least you can follow the lead of some people around you and learn.
A more situational one: Never go to the less sparse areas of the galaxy without a jumponium stockpile. Even the most min-maxed jump-a-conda may end up having to do a few boosted jumps in the Abyss.
I always try to avoid joining servers and build myself up in Solo play, cuz god, I know there are players who have THOUSANDS of hours in this game. So, I just play Solo and build myself up before I give it a try.
Yes when i started i did the same i went on a long exploration trip in solo for months when i got back i had 100s of millions I didn't really care about getting blown up then and had fun.
HoneyBadger with the long trips, do you have to find a station to log out in? Or can you just exit the game and your ship is floating where you left it?
@@padrescout Once you leave the populated part of the Milky Way you wont see any stations you can log off anywhere. Go far enough you discover new planets and do surface scans etc millions of u discovered systems you can be gone for months.
Yeah, griefing/ganking is a pain in the arse. If you're going to interdict me and shoot me, at least interact with me in some way! I actually don't mind being interdicted by pirates in community goals, because they have a motive behind attacking people. Usually they'll message you and say something like "you have 2 choices: Give me half your cargo and you're free to go, or try to run and I'll open fire" The last time I got ganked I'd just spent about 3 months out exploring. I took some time away from Elite and when I came back I was having joystick trouble - it was cutting out a lot. I got interdicted by a commander, and when I tried to message them and reason with them (E.g. perhaps they'd let me go if I gave them some gold from a nearby station) I got no reply whatsoever, and just got blown up.
I took on a bunch of data courier missions to the Colonia region back when I was dumb and only had a 32 ly jump range. I had a week to do them and 700 or so jumps to make. The missions netted me 10 mil or so. But the exploration data from my frequent stops to scan and map terraformables and numerous Water Worlds and two undiscovered Earth-like worlds... well that got me 200+ mil. Just page after page of 8 mill, 10 mil, 12 mil, 15 mil. I had 66 mil when I set out; I more than tripled my cash and got 4 ranks in Exploration... frustratingly I was 99% the way to Elite explorer. I flew back to the Bubble along the Neutron Highway in my brand new, kitted out Anaconda. So maybe it was boring finding system after system of icy and rocky bodies, but maybe don't tell players that exploration isn't worth it. If you get off the beaten track you and use your time wisely, it will make you more than wealthy enough to fund whatever else you'd rather be doing. But now I'm out exploring again and seeing the sights of the Elite universe. I expect to make a few hundred million more when I eventually get back.
Pay attention to some delivery locations. I saw a mission to deliver 35 units for over 3 million and accepted immediately. Only to plot a trip and see... Hutton Orbital... I guess for over 3 mil and an hour and a half super cruise was worth it.
Yeah there is a good reason why ganking rhymes with wanking! There used to be doomsday bomb that you carry which I think would not only come in handy when confronted with gankers but also give some gankers a better perspective on what they do!
Respect for the rats. They respond faster than Frontier Support.
We need a Hull Seal to repair that burn!
Anything can do it faster than them
Edit: (I meant frontier support)
So do thoughts and prayers
always happy to help
They even bring Scott Manley tea
When I first started playing I thought Fuel Rats was a game mechanic, blew my mind that it was organised players.
Most of the best things in online games are organized by individual players. Eve Online is a pretty good example.
same
I’ve seen in-game ads for them in space stations
Wish I had heard about Fuel Rats yesterday. Began playing 2 days ago...was doing a good job doing milk runs and upgrading my Sidewinder. Took a lucrative contract with a side load of electronic components that would have netted me 4 or 5 times the buy price. The journey was 22 jumps and I would top off with my fuel scoop then I ran into a string of uncharted systems with brown dwarf stars... no scooping possible... Ended up 2 jumps away from a star port and super cruising towards the next system where I hoped to find a star to scoop from. Began shutting down modules (including life support intermittentantly). Towards the end I even jettisoned my cargo in the hopes of squeezing a bit more distance .... :(
I now have Fuel Rats on my speed dial. :)
M.D. S you cant supercruise towards next system
I still remember getting "ganked" by a fer de lance
He interdicted me told me not to run (after running anyway cause i was in a viper, i ended up stopping cause he was fast as fuck and i had rebuy)
And after he caught up he said "prepare for boop"
At witch point he lightly poked my ship his and said "you have been booped muhahahahahaha"
Aaaaand then he boosts off into the distance and warps away
ok elite actually has a great community sometimes
Ahh another fellow booper! Some even engineers FSD interrupt missiles to better boop your reluctant victims
"You have been booped" lol
that is the person i aspire to be
chaotic good
0:24 as a fuel rat myself, I can confirm that we don't like being killed
o7
You guys are actual saints
What kind of asshole do that?
Hey wasn't FDev permabanning Cmnders who gank the Fuel Rats? I recall a past incident where a bunch of gankers lured a FR from PG Moebius with a fake distress call into Open. Then they all ganged up on the FR and obliterated his ship for the lulz. The gankers were banned but uncertain if this was permanent or not.
@@simsdiver5201 I've never heard of someone who has killed a rat receiving any sort of ban. If it was done in open then it's fair game.
I never even had comprehended that something as evil as killing a fuel rat even existed.
Yes, there are bad people in the world.
Luckily most of them feel more at home playing Eve Online than Elite =P
Those are predatory players the feed on the sick pleasure of ruining someone's day.
I haven't got the game yet, but if I do, I think it would only be appropriate to make another group that is specifically dedicated to hunting those who hunt the Rats.
I'll call it The Black Plaque, Elite bounty hunters even by player standards who never lose. The bully to the bullies. Any commander who exacts revenge on a Rat death will be granted a hefty sum for the bounty that rivals what you could find in game. Bonus payout if a stream is made of the bounty hunter deliberately toying with the enemy. Like destroying the thrusters, the life support, and just leaving the ship without blowing it up.
@@jasongibson1225 You sir, are a genius.
@@benbebop
It's settled then, when the day comes, if it hasn't already been made. I'm going to start a group of fighters dedicated to protecting the Fuel Rats fleet.
I once had a delivery mission with great payment, and thats how I learned of Hutton Orbital.
Lol me too. I missed the part where it was millions of ls from the main star. I just saw $$$ and said sure.
Sounds "fun"
On the plus side, I got to eat my lunch!
I'm glad I'm not the only one who did that unironically
Free conda!
DON'T
-forget to throttle down after jumping
-underestimate the distance between yourself and the exclusion zone around stars and planets
-forget to buy ammo for weird ammo types (torpedoes)
-forget to repair hull integrity
i recommend the advanced fsd automatic bot because without talking about the time save it also automatically throttle you down to zero when you finish your jump
> DON'T FORGET TO BUY DRONES WHEN YOU'RE DOING SOME MINING
doing the "resupply all" doesn't works
Some of those smaller Brown Dwarfs have vast exclusion zones, plus often those zones don't appear until a few seconds after you jump in-system. Always a hazard.
@@casbyness the zones only show up when the ship is in motion.
I never throttle down after jumping. It's a waste of time to throttle down. This should be "don't forget to pay attention after jumping".
I always leave it full throttle when traveling. No reason to change it unless I am refueling at the start or exploring the system.
If you have enough time on your hands to fly a warship to Beagle Point then call, wait for and destroy a member of the Fuel Rats, it's pretty clear that the joke's on you.
I don't condone fual rat ganking at all, but if someone flies a corvette all the way out to there with that shitty jumprange, that takes dedication and I'll give them some respect for that lol.
I kinda feel old, cuz I'm about to say, with engineering and boosts and what not a corvette's jump range is probably similar to what an anaconda's used to be. That's when someone first got to beagle point. Though it seems unlikely that someone who ganks a Fuel Rat would be the kind of player to enjoy deep space exploring at all.
@@vickas54 Yeah, I think if someone really spends way too much time on engineering everything, they can get the jump range up to 25 or 30 ly, while keeping a few weapons and a reasonable shield generator on board
@@andrewbailey7999 my combat fitted vette for pve has about 30ly jump ranges with the booster in it, 20 without, and it has a full sized shield, reactive composites, 4A plasmas and lasers, at least 2 heavy duty hull reinforcements and boosters out the ass. Pretty sure it could kill a rat since they aren't combat fitted, but this is no pvp ship I'll admit.
But still, being that heavily armed and still getting 30ly is pretty surprising
Don't assume your safe to do something, because the game WILL humble you when you least expect it
5 things not to do
1: don’t fly into the sun
2: don’t fly into the sun
3: don’t fly into the sun
4: don’t fly into the sun
5: Ah shit! Here we go again.
You mean... Star?
Stop spitting facts.... Did this alot before Horizon came out. My vessel screaming about taking Heat damage with me screaming back I know!
Or fly into a neutron star especially...I tried so hard to escape
easier said then done i hear lol
"damn you sun!"
-upisnotjump
The Fuel Rats saved my ass one time. I learned a very humbling and valuable lesson that day.
I hope I never see them again but I'm sure glad to know they are there if need be..
Nothing but respect and o7 to the Fuel Rats.
It is what we do :) I became a rat after having been saved by one early on in my Elite career. It's basically my second job now XD
Just don't forget your scoop and the fuel consumption math!
@@kovanova9409 Dude, I never jump over 10ly at a time since that day.. LOL
o7 commander!
gotsteem same
As a Fuel Rat myself, you will spend more in ammunition that I will on re-buy. Thanks for the Vid, Yamiks. All together " Peeeeersnallll Naaaaritve"
o7
Nice to know fuel rats pack heat and fuel incase I ever get mugged by a thargoid
Not sure if you mean your ship is an invincible monolith or that your rebuy cost is worth half a snickers bar.
@@SadButter Fuelrat ships are usually outfitted as explorers with a cargo bay, some limpets and a fuel limpet controller to get to the client as quick as possible. Our rebuys are tiny and most of us have credits to spare. What I personally get upset about is that it hinders us from getting to someone who needs us, and who may be looking at a much more expensive rebuy.
@@stanhilt1912 9 million rebuy for me atm haha fun times
Shoutout to all the Fuel-rats.
When I played it (abt 2 years ago) I remember once getting refuelled and a player near me also required refuelling, but attacked the Rat the moment he got some stuff. I attacked the ungrateful git and of course, he attacked me back. I was able to hold him off until the Rat was gone and then high-tailed away as well.
well done
Nothing but respect for you CMDR. o7
o7 commander! Fly safe! - Your friendly neighborhood Fuel Rat
Oh, I'm no longer flying, not since over two years anymore. I look back fondly, but the chances of me returning are very slim.
@@ServantOfOdin o7
I'm a fuel rat. Got my first cat (that's what we call fuel rat killers) on like my 10th run and what was supposedly my first code red. Luckily my next run was a very cheerful guy!
Thank you for your service
I've heard if you kill a fuel rat they'll get their revenge in full force, is it true?
@@userunknown4331 no
Got their gamertag?
Can you not get an escort?
Another should be "Don't fall in love with a slave you're hauling".
Wot lmao
Still wish there was a "liberation" option. Although dumping them in Federal space would probably land them in a terrible situation what with the complete lack of safeguards.
Sounds like the beginning of firefly
I just marry them
Please elaborate, I'm not a player of this game but interested
Last I heard, if you killed a Fuel Rat, that's asking for a really really bad time. I know some people will hunt you down for that cardinal sin alone.
Yep
It's a good way to find yourself either permanently in a Sidewinder or playing solo.
The danger is overblown. You don't die in elite unless you allow it.
Yeah, tell that to all the new commanders that get smacked with reverberating cascade torpedoes Corky.
@@Blue-ke5sb Guess they're allowing it, then, if they're flying into torps.
Fuel rats blow my mind.
And your fuel tank
I've never put myself in a situation where i needed the Fuel Rats but just knowing there are good people like that out there makes the galaxy a better place =)
I heard somewhere killing a fuel rat is like painting a giant target on ur back
So it should be. Not only is it a despicable act, killing a member of a well-organised player group has to be the dumbest thing ever.
@@johnhodgetts6617 Change your username, problem fixed.
If you keep calling in fuel rats with different profiles they'll eventually stop appearing. Nothing like destroying an organized group with cynicism.
@@johnhodgetts6617 ya you get what's coming to you. I would say do it at your own risk but theirs literally no point in doing it to begin with.
Nah, maybe we need to make a merc group that escorts fuel rats. A couple well armed ships in the vacinity might deter jackbutts.
@@cheshire_skatkat9093 that sounds like a good idea, but at the same time I feel like fuel rats don't get attacked often enough to have a small squad protecting them. But maybe one or 2 mercs would be good
Also:
6: If you see a commodity being sold cheap at a station AND you can sell it right back to the same station for double price... Don't grind billions from an obvious bug. They will take your money, your ships and you have already given away your soul.
Who would ever be wicked enough to kill a fuel rat? These guys are awesome! It’s like killing Jesus!
Oh, wait.
*oh...*
o lawd he said it
he said it
*sweats in roman*
It wasn't the romans who got him killed, the farasees were the ones that wanted him executed. The romans were doing their job upholding local laws.
@@bulbinking so the romans killed him
Bruh litterally last night i dropped out of supercruise bc i wasnt paying attention to fuel. I used the fuel rat thing at 330am and they got to me within like 10 minutes it was badass lol
They have members around the world, so 3:30 AM might be like 6:30 PM for someone
The ganking part that actually gave me an idea, why not implement an "Emergency Beacon" that makes it super easy to get into the instance (let's say 10 or 20 times drop ranges than a standard wing beacon) but you can only deploy it after being shot by a wanted player - so now the whole instance you were in can join up and help without the fucking awful standard non-wing mechanic.
I feel like that's not a half bad idea. Though you'd also want to make it so that only the player that was attacked first could deploy it though. Else gankers would jump in and deploy their's as well effectively making it pointless as you'd have no idea who actually needs help.
Edit: Maybe also create some means of specifically listening for, and then getting notified of, emergency beacons in the system. This would allow for player groups that specialize in protecting others against gankers in systems that are notoriously bad for it.
@@LogicZock he did specify that only a ship that was attacked by a wanted ship could deploy the beacon
Oh my apologies. You are correct.
@@LogicZock That just means that gankers have to wait for it to deploy so they can land on top of you and participate.
Because gankers aspire to kill you in 15secs 🤣 gankers keep elite dangerous you should thank them
It's a fact. In the open game, you are often attacked and destroyed by other players for no reason, just because they enjoy it. Even if you're on the road without cargo, you're not safe.
That's why I've only been playing in private groups for a long time. Yes, it's a pity! I meet other players so much less often. But you can save yourself the frustration of dying senselessly.
There are very large groups that only tolerate players who do not attack other players.
So my rule: You can play in an open game, but you shouldn't do that.
I always thought it would be fun to have an undetectable thermo-nuclear device you could dump as cargo for pirates to take aboard. Totally hilarious.
Just judging by the fact that most engagements take place within 10km of eachother i feel that would inadvisable to say the least
@@Bitgedon Not really, most pirates let the victim book on out of there after they drop the cargo & by the time they take it on board you could be in another system.
Dude. That NEEDS to be a thing. Go tell frontier!!!
@@Bitgedon i doesnt have to be a massive nuke. It could be a modified seismic charge. Those are used for blowing up asteroids, and the explosion is about a km in size max.
@@nightrous3026 I was thinking something similar, like a version of the seismic charge that Jango Fett used in Attack of the Clones, albeit on a smaller scale.
killing a Hull Seal while they're repairing you
had this happen firsthand ;n;
We discourage people from murdering us.
It makes us sad.
Awww who shoots hull seals come on?
That's so low.
Some people just like seal clubbing.
(Sorry for the pun.)
I assume you keep a note of the perpetrators' names so you can give them a taste of their own medicine with some of your friends? An eye for an eye. At least have a blacklist of people you won't help in the future. What goes around comes around. What frustrates me is how naming and shaming is not allowed. How is a commander supposed to gather a revenge posse to find these gankers if we're not allowed to say who it is?
@@johnhodgetts6617 The Hull Seals do not hold grudges or maintain any sort of blacklist. Individual Seals can choose not to take a repair for any given reason, but we will do all we can to send a mechanic to anyone in any need.
As a wholly non-PVP organization, we do not send out squads against hostile CMDRs, as that's not our focus.
However, what other CMDRs do on their free time we have no control over. But when acting as a Hull Seal, we do not engage and will repair anyone.
The only way to get on any sort of "black list" for us is to basically do something to our site or services that would be illegal.
(NOTE: 10/17/2019 Editing for format)
Honestly, the game should just spawn an entire army of NPCs whenever sum f**k tries to gank a fuel rat.
Also, the entire ganking thing is pretty much what keeps me playing solo all the time. :(
It's trying to mimic real-life situations in a game. Yes. You have some people that like to trade in space truck. That's me. But without having someone Or a chance of someone attacking me. The game is really super super boring.
Yeah, before I became a fuel rat, i mostly stayed in solo in fear of other players
@Abigail Slaughter try this on for size. Within my first HOUR in the game, some asshole with a drop ship or FAS probably engineered to hell killed me twice because "he wanted to RP a pirate".... yeah, like killing a sidewinder in the starting system is totally worth your time, meanwhile its assholes like that, that totally kill any enthusiasm a new player might have....
@Abigail Slaughter why dont you just combat log like everyone else n me.
@@Sovek86 combat logging is part of the game you noob
0:40 I have had the honour of knowing, and being friends with, two fuel rats myself. They're really great guys, and I once said to one of them, "look man, if someone attacks you while you're on duty as a fuel rat, just let me know their name, and I will hunt them down to the ends of the galaxy. Becayse that is what it means to have gratitude for people like them, the most altruistic people you may meet in the game. Hell, that same one even shared a bunch of completed, 20-50 mil wing combat missions with me and handed them in, essentially granting me about 600 mil total from about 4-5 mission runs, so that I could afford to purchase, outfit and maintain my cutter.
So. Being the noob I am, I brought my nearly stock Keelback into the Nanomam system yesterday because I wanted to see what was up. I was -immediately- interdicted by a player in a Fer de Lance despite the fact my cargo hold was completely empty. So I throttled down to see what he wanted from me. No warning, his engineered FDL chewed through my shields and hull in about half a second and I died instantly without a word.
Like what was even the point. I wasn't carrying anything. I wasn't a challenge to kill. Hell, I didn't even have fucking weapons. Why.
P.S. Even new players know that killing fuel rats is disgusting.
As a fuel rat I can not agree more with the first rule. Only once have I arrived to someone who tried to kill me. Unfortunately for my asp ex was also equipped for bounty hunting
Although I should clarify that I was still totally rekt 😅 just not super defenseless like he was expecting
#1 Don't give Yamiks your home address.
#2 Don't give Yamiks Void Opals.
#3 Don’t give Yamiks a horse.
I might give them painite :p
@@ThePingedOne don't give him a dead one :)
Sneaky Cactus after 5 minutes they’re dead regardless of their state before the encounter
#4 don't lend Yamiks your Imperial Cutter unless you cover the seats in clingfilm first.
Man, who would hurt the fuel rats and WHY!? They pulled my arse out of the fire in big ways!
It makes me wanna form a merc fleet that escorts fuel rats.
Or just enroll with fuel rats as an escort. Id be glad to tag along just in case.
Deej Eh We rats are pacifists at heart. Our law on missions is that we cannot use weapons for PvP at any time during a rescue. Our first and only priority is the client. If we were allowed to fight or bring escorts it would just be a dial-a-fight.
So what's with the dragon drinking a beer on a single frame at around 9 seconds?
ooohh yeeaaah
lol, i just loaded up 20 courier missions for about 15 million each to colonia..then hopped on a fleet carrier headed that way, came home 3 days later on a different carrier, with 20 more missions... 598 million total round trip...giddy up
Hey, some of us like long distance passenger missions! You get to explore along the way.
Thats a wonderful way to look at this type of missions, thanks for the comment dude :D
the thing about fuel scoops is you really don't need them unless you are going past the fueling star point in the in-game map. so as long as you pay attention to where you are going and know how to use the map, you really don't need it. also, there is a way to find places to refuel before your fuel runs out, if you are going to do long distance traveling.
but with that said, I know some players who would rather have a fuel scoop and refuel via stars rather than finding a station to refuel.
that one comes down to player preference IMO
on my way back to the bubble from my first trip to colonia (when they first added engineers over there), i picked up a tourist at i think Gandharvi who wanted to go to Rohini (im eyeballing the distance but like 7k ly?). I figured it was on the way so why not, but i had forgotten that long-distance tourists missioned need to to drop them off back where you picked them up.
i was upset with myself needless to say.
For new players, pay close attention to this video. One thing you should do to get started is head over to Hutton Orbital. Ships are 60% off standard price.
Also a free Anaconda
@@boreasreal5911 you mean corvette with no rank lock? That's what I got when I docked there.
@@LanceOperative I heard the production of some of the first Fleet Carriers are being built there and they need Commanders who will fly them for free. First come first serve
That's a 1 and a half hour flight in super cruise or something like that.
I'm lucky enough to have never had these issues, I learned about rebuy early on, I made my way up the ship chain to the big ships, I always saw free fuel as the best option, I can't fight or gank to save my life and I've never needed the fuel rats but I respect them.
Those high paying missions though, I was always tempted to try them but then you see the station is hundreds of thousands of light seconds away or they want you to fly across the galaxy. Then I tried out Void opal mining and now everything else is just rank grinding.
Never fly into the Neutron star to see what is inside of it...
why
after 4 hours of traveling, i got ganked for no reason right outside felicity farseer's place, losing my exploration data and a third of my meager fortune while i was trying to learn about engineering. it caused me to stop playing the game.
If you'd like, I could invite you to my private group that a few of my buddies frequent and we'd give you a leg up. :)
@@Blue-ke5sb this comment here is why I love this game so much
yeah, don't enter the deciat system in open, it's suicide. i do all my engineering (well, used to, i haven't played elite in months and recently uninstalled it) in solo. engineer systems are a god damn shit-fest. i stopped playing after i was ganked 3 times in one day in shinrata dezra. if fdev can't keep fucking shin dez safe, then they can all go fuck themselves.
I only use open to PVP with friends to bait gankers and do the reverse gank to them, and test my ship loadouts any other time I play in private with my friends on theirs or my group.
The worst part is, whoever ganked you would probably be even happier knowing that you quit the game as a result.
Don’t forget your Limpets hey Yamiks! Why is it less jumps to my mining spot? OH FFS!
If its too good to be true, Yamiks has "tested" it,
The only good thing from those long distance passenger missions is unlocking Palin and so on. You make some money and unlock the engineers. Plus if you take your time and scan all the things on the way, it adds a bonus. Still massively underpaid for the time they take.
Going to Colonia and not unlocking/pinning scb upgrades from Mel.
Oh... fu****!$%&!%%
Ahahaha, Yeah...**go cry in a corner**
Made that mistake...
Fuck, I got back yesterday and forgot that. Also got 99% of an achievement for going 25kly away from spawn
Yeah, but imagine you go there, do Mel, PIN IT, have it working (tested) going back to bubble and its GONE.
After playing Elite Dangerous for a while, I found out one very important thing. I found out that having an anaconda or another bigger ship isn't always the best thing. The reason being is most starports and planet-based landing sites are geared for small and medium sized ships (i.e. Hutton Orbital and types like it). There are some starports in the game when one cannot dock a large ship because it doesn't have a large enough landing pad. That plus a bigger size ship isn't going to be able to move as fast as a smaller more able ship in a heavy combat situation.
5 things not to do in elite
1) don't play in open
2) don't play in open
3) don't play in open
4) don't play in open
5) DO. NOT. PLAY. IN. OPEN.
you "can" go mining with a large ship like type 9 thinking more cargo the better BUT you "should not" because youll reap benefits slower than a slug on LSD (medium ships are best at everything)
Python, the perfect miner.
Corvette is a surprisingly good miner aswell
I got randomly blown up the other day by a commander I had no chance against. They interdicted me, said "Hail Satan" over the comms, and annihilated me. It was kind of frustrating, but I respect the role playing I suppose.
I doubt that was roleplaying. That seems like a classic troll. In DnD they're the sort of jackass who uses "it's what my character would do" as an excuse for every douchey action they take in-game, when really they're just in it to act out all the negative traits of their personality in a consequence-free zone at the expense of everyone else around them.
Call the Doom Slayer
Ganking is why I pretty much only play solo or in private instances.
2:54
Like the Python or Krait. I agree.
Would still like to get a Fed Corvette, just to have one.
I've one ship that does not have a fuel scoop and that's my mining Anaconda. Mainly because I don't move her much. Once I've found a good system to mine and a base station to sell too (usually just 1 jump away). I move her there plotting any necessary fueling stops and, on arrival at the base station I'll pull my 71Ly bubble taxi DBx. My DBx will arrives while I'm mining my first load and then I just use it for commuting.
Easy fix for ganking would be a opt out system for pvp in the ship options menu on the right panel
Why? So people can abuse it and opt out when a fight isn't going in their favor?
There is already an option to opt out of pvp. Don't play in open play.
I usually don't carry a fuel scoop in combat bc most places I go are a) Inhabited and b) 1-2 jumps away.
New players should not go straight from sidewinder to eagle. They should wait for more combat experience, but they see a cool ship that looks like a jet, and think it’s the hottest thing since sliced bread
I found out about the fuel rats years after my first (and only) lack of fuel related death. Watched that countdown timer slowly tick down to zero only one jump away from my destination. It didn't take me long to learn how to refuel as I went with fuel scoops. I've died plenty of times to other things (mostly biting off more than I can chew in combat), but only once to a total loss of fuel. It was a painful learning experience at the time, but even my combat ships get a fuel scoop.
Fuel Rats are how I found out about scoopable stars though, and how to set my galaxy map to filter non-scoopable stars though.
Very entertaining. Great blend of humor and advice. Subscribed!!
NEVER Interdict someone that is on a Military graded and equiped Ship. unless you really wanna get fried.a very good engineered Krait MKII for example is a very.VERY, dificult target to take down, and a great Pirate Killer for PVE.
If there's one thing I've learned doing the Imperial rank grind on the Ngallin-Mainani (probably misspelled those system names) is that once your rank gets high enough, you get more and more missions, and a lot of them with time bonuses.
So, theoretically, you can make some good scratch doing that damn grind on your way to get that Cutter. Not that I will buy one immediately, I have nowhere near enough credits to outfit one properly.
But I can dream.
Shooting the Fuel Rats could be one of the most asshole move in Elite Dangerous History!
Imagine you are a paramedic and the victim is attacking you with a knife.
Yeah that's the equivalent.
flying without a fuelscoop. You should add "long distances" cuz if you go station to station within the bubble its absolutely fine to not have i fuel scoop with you. I dont have one on all my ships.
But then i really watch my fuel carefully. Works like a charm.
The "validate your missions" thing is important. Mentioned this in a reply already but last night I took a courier mission to Lunan Holdings, not knowing that's just mini-Hutton (0.14 Ly from arrival point. Took me a full hour to get there).
My very first time playing I ran out of fuel in my sidewinder because I didn't know fuel scoops were a thing.
Nice list.
I agree with pretty much everything there.
2:05, it can be FREE ANACONDA refference, but it wasn't...
Shouldn't whack it while exiting witch space. Leaves a nasty scorch mark on your ship exterior and and nasty stain on your console that starts to stink after a while.
Subscribed! Also, (I'm a noob) I ran out of fuel a few feet off a landing pad, had to sit there until they shot me to pieces.
To the rebuy point: I just started playing about 3 months. I farmed myself a Python. I was bounty hunting and a ship Destroyed my disc - or whatever. Well i was running to the next station and died like 5 seconds away from it because of oxygen. Well now i started back into a sidewinder! :D
@Hekkaryk Kcalb Nope i had nothing onboard. And i diddnt know that i could repair it anyways xd
I whould say that the only time it's ok to not fly with a fuel scoop is on a cargo ship, it takes up a good spot and you probably won't be going far away enoht to affect you and it takes up a good spot.
I figured the easiest way to make cash right now is transport missions. I haven't played ED in a while, I have started again the other day... I got two contracts for like 1-2 millions to simply carry stuff about 25 LY away. as well as one for 4-5 millions. I have a relatively good transport ship, with 96 inventory slots. The 4-5 millions contract took 2 trips, and the detination station was prety far off of the system's entry point. (around 150k Ls). Still, this was quick and easy money! Before, I used to only see 10-50k$ contracts. sometimes I would see a mission for 2-300k, but then again, it was always for destinations very far away from the star. But the last few days I got multiple missions paying a lot.
Another way of making cash seems to be exploration. Go far away from the bubble, and find systems that has not been discovered yet. Scan EVERYTHING. Map ALL planets and moons. It's time consuming, but it's a Star-Trek-ish way of playing the game, you explore, see new planets and moons, and landing on a moon nobody ever went to before is fun.
I have explored only one small system, and when I got back to the bubble, it gave me like 1.3mil. The system was not even that far from the bubble. Yesterday, I explored a lot more. 2 or 3 systems of like 20+ bodies. I figured this would be a glorious payday once I get back (the intention was to keep exploring for a few more days before I got back. Well, I found a moon with very cool canyons. I figured I'd mess around in it, and try to fly with flight assits off. That was a very stupid idea, I ended up crashing pretty bad, the ship exploded... spawned back at my home station... costed me 700k in rebuy instead of bringing a fortune home.
So exploration should be a good way of making cash, just don't kill yourself before you sell the data XD
The don't be lured by the high credits is so true. I took a simple data delivery mission for near 1 million credits right after starting since it was only 2 jumps away. Took a screen shot of the mug after making the delivery.
the mug?
@@Slash0mega It is a monument that was made as part of a community goal as a joke. The Hutton Orbital in Alpha Centauri is obsessed with coffee. Most of the missions are to go get them large quantities of it.
The sad thing is when you end up stranded even with a fuel scoop, and is also how I had my introduction to the Fuel Rats... Those guys are great, I don't care how much I end up paying from being inexperienced in combat, if I see someone attack a fuel rat when I finally transfer to open, they are getting at least a pest hunting them down in the form of me.
I just started playing. I though fuel rates were something in game. I didnt know it was run by players. Neat
I have noticed, but not fully tested, taking assassination missions with a weak ship, and then going to get my battle wagon and then completing the mission can yield a weaker target. But like I said, not fully tested and could have just got lucky.
Interesting.
i've started the game quite blindly, not looking tutorials, not talking to anyone ig. I discovered road to riches online but didn't knew about fuel scoop, it was quite a pain
I don't bother with a full scoop when I'm short-range hauling. When every stop is a port, id rather have the extra cargo
Ive been just running courier missions with cargo missions sometimes for the time being. Stacking those creds
Can we add "Buy a fleet carrier" to this list?
I have a type-6 transporter with the biggest fuel tank i can install. It easily takes an 50 jump route with one refuel.
Don't take cargo missions to Hutton Orbital, I didn't know what it was the first time and I stuck to it thinking the travel time would count down faster like it always does but this time it didn't, it really was 2 hours. The 1.2 million reward tricked me into thinking it would be a good run.
Proper space trucking 😍
There is a player protection in Elite. It's called Solo play and Private groups. You can play with friends without whole PvP with randoms.
Bro I jumped myself into a dead end star system on my 3rd day. The fuel rats picked me up with a carrier n jumped me where I needed to go. Mad respect to them
100% agree on big ships, i started passenger missions years ago, worked up to an anaconda, did it pretty quickly too... didnt learn most of the gameplay, got bored, left. Returned a year or so later and realized my mistake, straight up sold the modded A rated conda - bought an asp explorer and krait. now im re learning the game as an exporer/ part time diamond pirate... Aarrrrrr
one thing about assassination jobs is that the better your standing is with the facting the less pirrets you have to kill for more money
i do this to make money. you can get jobs to kill 40 pirrets for 20 mill. ya get far better cash out of it than actilly killing 40 pirrets
I have yet to play solo play, I only play open Play. Usually I don't have an issue with anybody, if I die it's usually because I took too hard of a mission and didn't realize there was going to be three NPC spawning at the attack or something along that line. I guess the biggest number one rule is always remember it's a game and don't get discouraged. It takes time to learn, open play at least you can follow the lead of some people around you and learn.
A more situational one: Never go to the less sparse areas of the galaxy without a jumponium stockpile. Even the most min-maxed jump-a-conda may end up having to do a few boosted jumps in the Abyss.
I was once saved by the Fuel Rats. Only once! They are absolute legends.
Killing a fuel rat at beagle point is just comically evil. It's like firebombing a nursery.
“Back alley abortion” cracks me up- every reference close or similar. “Prom night dumpster baby!””
Brown Stars should be violently entered.
Starfish. Not stars.
I always try to avoid joining servers and build myself up in Solo play, cuz god, I know there are players who have THOUSANDS of hours in this game. So, I just play Solo and build myself up before I give it a try.
Yes when i started i did the same i went on a long exploration trip in solo for months when i got back i had 100s of millions I didn't really care about getting blown up then and had fun.
HoneyBadger with the long trips, do you have to find a station to log out in? Or can you just exit the game and your ship is floating where you left it?
@@padrescout Once you leave the populated part of the Milky Way you wont see any stations you can log off anywhere. Go far enough you discover new planets and do surface scans etc millions of u discovered systems you can be gone for months.
@@padrescout just don't get blown up though. You'll lose all the exploration data and you're long trip will be worth a whole lot less.
Yeah, griefing/ganking is a pain in the arse. If you're going to interdict me and shoot me, at least interact with me in some way!
I actually don't mind being interdicted by pirates in community goals, because they have a motive behind attacking people. Usually they'll message you and say something like "you have 2 choices: Give me half your cargo and you're free to go, or try to run and I'll open fire"
The last time I got ganked I'd just spent about 3 months out exploring. I took some time away from Elite and when I came back I was having joystick trouble - it was cutting out a lot. I got interdicted by a commander, and when I tried to message them and reason with them (E.g. perhaps they'd let me go if I gave them some gold from a nearby station) I got no reply whatsoever, and just got blown up.
I took on a bunch of data courier missions to the Colonia region back when I was dumb and only had a 32 ly jump range. I had a week to do them and 700 or so jumps to make. The missions netted me 10 mil or so. But the exploration data from my frequent stops to scan and map terraformables and numerous Water Worlds and two undiscovered Earth-like worlds... well that got me 200+ mil. Just page after page of 8 mill, 10 mil, 12 mil, 15 mil. I had 66 mil when I set out; I more than tripled my cash and got 4 ranks in Exploration... frustratingly I was 99% the way to Elite explorer.
I flew back to the Bubble along the Neutron Highway in my brand new, kitted out Anaconda. So maybe it was boring finding system after system of icy and rocky bodies, but maybe don't tell players that exploration isn't worth it. If you get off the beaten track you and use your time wisely, it will make you more than wealthy enough to fund whatever else you'd rather be doing. But now I'm out exploring again and seeing the sights of the Elite universe. I expect to make a few hundred million more when I eventually get back.
Do not camp engineers to grief players.
I recommend a Cobra Mk3 or an Adder as a small Ship to fly.
Pay attention to some delivery locations. I saw a mission to deliver 35 units for over 3 million and accepted immediately. Only to plot a trip and see... Hutton Orbital... I guess for over 3 mil and an hour and a half super cruise was worth it.
0:08 Brony confirmed
I can't believe Count Dracula has a UA-cam channel. Awesome.
Actually if you protect the players from each other you end up with no mans sky, good game, but very different experience
Yeah there is a good reason why ganking rhymes with wanking! There used to be doomsday bomb that you carry which I think would not only come in handy when confronted with gankers but also give some gankers a better perspective on what they do!
So a doomsday bomb gives them a better idea about jacking off?
What are you getting at?
I love the fuel rats page. "We have fuel. You don't. Any questions?" =D