@TheRoboticFerret uh in doombuilder 2 theres a tool to make curves, so i make a square and then i curve all the lines so its a circle. to hide the ceiling you just have to make the room higher
@xboxboy7 Actually, it does. Windows 7 does also, you just need to download the missing drivers. Sometimes it gives errors, but it runs. DB2 is far more stable.
I dont remember the name of the function, but there is an ACS function that can do the trick, he just need an ENTER script for it to start when the player enters the map, or he can use an OPEN script as soon as the map gets loaded, OPEN will be best for this usage though.
@crashthepopularkids Ah, I see. Well, what about texture alignment? With that many vertices and different lindefs to texture, there is always at least ONE place where the texture is misaligned.
@crashthepopularkids Is there an easy way to make a cylindrical sector? Or do you just have to use grid size 2 or 4 and manually take half an hour to make a cylindar. Every time I make a skybox, also, I can see the ceiling of the dummy sector when I'm in-game.
@TheRoboticFerret uhm watch the skybox tutorial thats on youtube only instead of making the skybox square, make it a cylinder and also give the walls a sky texture, allign the textures right and give them a function that the textures go to left or right
@crashthepopularkids Oh, I see. Good thing I upgraded to DB2 recently. :P Anyway, When you make the ceiling higher, it just repeats the texture, correct? What can you do to fix this? Obviously the viewpoint object sees everything, including the repeated texture.
Whenever i make a skybox and i look up its always a bland color not the texture how do i make the ceiling the texture i want I set it to f_sky 1 but that still didnt work
DONT CARE ABOUT THEM! They obviously just feel sorry that they arrent able to best you. It would be nice with a download link so others can stody it though...
explain why any other skybox is better, the way he have made this one bests about any skybox, its fully customiseable if it comes to that, wich people who actually work with mapping would lick peoples asses to get their hands on. Maybe you should start mapping yourself and concider what you have said.
Do you want to see a better skybox? load up Doom II, and you get a far better one, one that doesn't have as shitty of a fisheye. And i reiterate, i don't need to be able to make my own to tell you that there are an awful lot of far better ones out there.
Why would you think that I have such an opinion on things? Rest assured, I do not think most things are shitty, however, this is not a matter of opinion. this is an objectively shitty skybox. And no, I don't need to "Upload a vid of mine", ass I need to do is point you in the direction of ANY IWAD or PWAD worth it's salt. literally every single one of them that has a skybox has one that is infinitely better than yours.
That's pretty cool, using the tower to cover up the seam is pretty clever if I do say so myself.
@TheRoboticFerret uh in doombuilder 2 theres a tool to make curves, so i make a square and then i curve all the lines so its a circle.
to hide the ceiling you just have to make the room higher
Looks great, love the colors.
Dude, how??? That's so awesome!
not sure if that sector was a mistake or just made to look like a giant pillar
BEAUTIFUL...
@xboxboy7 Actually, it does. Windows 7 does also, you just need to download the missing drivers. Sometimes it gives errors, but it runs. DB2 is far more stable.
I dont remember the name of the function, but there is an ACS function that can do the trick, he just need an ENTER script for it to start when the player enters the map, or he can use an OPEN script as soon as the map gets loaded, OPEN will be best for this usage though.
@crashthepopularkids k ty. i just dont understand what u did with the side textures now. and how u got it to work.
@crashthepopularkids Ah, I see. Well, what about texture alignment? With that many vertices and different lindefs to texture, there is always at least ONE place where the texture is misaligned.
Nice
@TheRoboticFerret make the skybox room small enough so the skybox doesnt show the repeated texture
@crashthepopularkids Is there an easy way to make a cylindrical sector? Or do you just have to use grid size 2 or 4 and manually take half an hour to make a cylindar. Every time I make a skybox, also, I can see the ceiling of the dummy sector when I'm in-game.
@TheRoboticFerret uhm watch the skybox tutorial thats on youtube only instead of making the skybox square, make it a cylinder
and also give the walls a sky texture, allign the textures right and give them a function that the textures go to left or right
@crashthepopularkids Oh, I see. Good thing I upgraded to DB2 recently. :P Anyway, When you make the ceiling higher, it just repeats the texture, correct? What can you do to fix this? Obviously the viewpoint object sees everything, including the repeated texture.
it seems like you think everything is shitty.
you must have such a refined taste in everything.
Whenever i make a skybox and i look up its always a bland color not the texture how do i make the ceiling the texture i want
I set it to f_sky 1 but that still didnt work
@crashthepopularkids Ah, well that makes sense.
DONT CARE ABOUT THEM!
They obviously just feel sorry that they arrent able to best you.
It would be nice with a download link so others can stody it though...
I just want the texture.
How hell you made for that skybox move?
How did you make the sky rotate? ANIMDEFS?
i made the sky in the background like you can see in the little room i shot in
Nice.
Thank you. I found it.
@TheRoboticFerret i know
the big pillar in the vid is to hide that spot
I would like to use the awesome skybox, I am prepared to learn.
Any help?
@xboxboy7 get doombuilder 2
@00Pottus00 oh really? lets see if you're any better at this then, upload a vid of one of yours.
nice how did you do that?
what did u set for the cieling texture?
nowhere.
it was a test map.
explain why any other skybox is better, the way he have made this one bests about any skybox, its fully customiseable if it comes to that, wich people who actually work with mapping would lick peoples asses to get their hands on.
Maybe you should start mapping yourself and concider what you have said.
ol what r u tryin to do
@doomaster1999 f_sky1
haha ... nice trick
Do you want to see a better skybox? load up Doom II, and you get a far better one, one that doesn't have as shitty of a fisheye. And i reiterate, i don't need to be able to make my own to tell you that there are an awful lot of far better ones out there.
download the skulltag.pk3.
i don't have a download link though.
You don't have to be able to do something to be able to tell when something is objectively shitty. which this is. shitty.
Where can I download this?
Why would you think that I have such an opinion on things?
Rest assured, I do not think most things are shitty, however, this is not a matter of opinion. this is an objectively shitty skybox. And no, I don't need to "Upload a vid of mine", ass I need to do is point you in the direction of ANY IWAD or PWAD worth it's salt. literally every single one of them that has a skybox has one that is infinitely better than yours.
Thats one hell of an ugly skybox