The PS3/360 ports had a decent mode that introduced the mechanics in bitesize challenges that i always thought would have been very useful to someone just starting who didn't read the mags back in the day. Absolutely staggering that this is the first time i've seen a vid about gear drifting, it's such an important part of what makes the game so good. I'm currently doing the same thing as you did but with Daytona 2 techniques and stuff is pretty scarce.
I have learn this gear drift technique since March 2022 at Daytona USA (RPCS3), and that technique are very useful to apply especially at Advance Course 👍🏻
3:43 for this section, you should go 4 -> 2 -> 3 -> 4 VERY quickly. You need to cycle to 2 to get the 2nd gear drift, but 3 to immediately lock the speed in and 4 to stabilise so that you can then do 4 -> 2 -> 4 past the checkpoint.
Well, this brings me back to the old days lmao 1-3-4 and 1-2-3-4 is what I usually do in Dinosaur Canyon. Never really played a lot of the Expert Course because in those old days, we were all playing on the arcade machines and it’s hard to actually train there when you would waste quarters trying to learn the corners.
On Dinossaur Canyon what works for me on the last corner is to start on the right lane and bring it to the center, as i center the car immediatly shift to 2 and steer right, the car will slide. At this point i quickly change to 4 -> 3 -> 4 , very quickly. As we hit 3 the car grip increase a little so you dont overdue and the 4 goes in and you don't end at the green/wall . Also full throttle the entire lap
nice drifting dude!! and proving the only loop video that should be allowed on youtube is a screeching hornet power sliding to the sounds of takenobu mitsuyoshi!! and yes, you'd look like an awesome megadude doing it!!
I had to learn this by watching the older kids at Trocadero. But taking those skills back to Milton Keynes Mega Bowl let me tell you I was talk of the Quasar league.
The key for the 4-2-4 drift is that you don't want to leave the accel flat out, you want the rpm to balance at about 7000rpm (same as boost start) from there ease the pedal back to the floor (like the boost start again). You will generally get away with flat gas when the corner has some sort of banking to help you, which the final corner of advance is the first time you don't get that help. *3rd gear does not lock speed in but it for sure helps stabilise, 3rd will reduce your speed because if you are travelling at over 267km/h the speedo will drop even with flat gas in 3rd. *This is the technique used to do sub 41-60 laps on advanced
@@MrThunderwing In both games you can't land your car on its roof if you hit a slanted object too fast. Fake drifting feels too artificial. I still prefer the Hard Drivin series over all of them because it was based on actual driving simulator physics. (I research driving simulator history - see playlists.) The last games using this physics engine was the arcade version of San Francisco Rush (which graphics copied much from Daytona) It has much more depth regarding driving tricks and nasty realistic car behaviour. Always full throttle wont help here, and I can't really take driving games serious where it does. A car needs to have feelable mass that tumbles around if handled wrongly.
I think you can drift in automatic by coming off the gas for a split-second and tapping on the brake - it's actually been years since I played using AT, so I'm not 100% sure about that. The whole reason I started using manual gears, was because I was finding I was slipping and sliding all over the place with AT.
For automatic the best way I've found is to hold down the brake for half a second or so, and then let go of the brake and jam the steering wheel in the direction of the turn. It's slower and less controlled than a gear drift though, so it's easier to just learn to play manual
Would be curious if similar mechanics are present in Scud Race; I could never get my head around the handling in that game, whether I was supposed to be drifting or playing it straight like it was Gran Turismo or something.
No, Scud Race is an entirely different beast altogether. It's still an arcade racer, so you don't want to try and play it like Gran Turismo, but it's mechanically different to Daytona. The key to Scud Race is something called the _accelodrift._ Gears are really used in it just to control your speed. When you come up to a corner, you want to brake a bit just before you reach it and then turn and accelerate which will start a drift. Try and keep the pressure on the gas enough to drift you through the turn without sliding out and hitting the wall. If you drift too wide you can pump the gas and the brake a bit to try and control it, but if you come off the gas too much you'll spin out. Once you're clear off the apex, floor the gas and you'll keep drifting and accelerate rapidly. It's _really_ tricky to do just right. ua-cam.com/video/nMx0-49V3Cs/v-deo.html
@MrThunderwing heard this was a thing but never got my head round it as the shift was sequential and it was a nicely balanced handling model to brake drift. Again it was another Sega game where I'd say I left the final 5% on the table as I never got the hang of this technique lol 😆
@@georgevickers404 I did actually end up doing an OutRun gear drift tutorial. It's easier to pick up than Daytona. ua-cam.com/video/c6MLhpQUlCs/v-deo.html
@@MrThunderwing lol had just found it and was looking at it. The brake drift in that game was so well balanced though, it just made so easy to play well (but you are leaving speed on the table if you don't gear drift).
Why does UA-cam hate it whenever I post links to videos ON THE SAME WEBSITE?! I tried to show my own example of gameplay, but I checked this page again in Incognito Mode, and I couldn't find my comment. Kind of frustrating, if you ask me.
That's actually not a UA-cam fault Jake, I've intentionally got it set up so that if any comments with links get posted on my channel they automatically get filtered into my spam folder. I was going through a period awhile back where I kept getting lots of spammy comments from dodgy Russian dating site bots trying to trick people into clicking very phiishy links. I Was also trying to discourage certain other 'overly enthusiastic' small channels from spamming links to their poor quality, wrong aspect ratio Scud Race videos in my comments... I'll make an exception for you though Jake and un-spammify it ;)
I can't really explain it with words, but I was able to figure out the turn with the giant seagull. It's at the 11 minute mark of this video I posted on my second channel: ua-cam.com/video/2wURJXEdTs8/v-deo.html
I learnt via the Saturn too, plus CVG, SSM, etc as well, but fook knows how people who've only played Championship Edition or whatever are getting their heads round 1994 arcade driving mechanics - great vid and probably surprisingly needed as well. (Also not an expert, but I always tend to just ease off the accelerator for the seagull/horsey bit BTW). Just wish some of those Japanese players on Twitter (Curepunk?) had a bit more stuff available about their ultra-expert stuff like the Beginner pit lane trick, etc. Perhaps a Daytona 2 drifting vid next/at some point? I's a notably different model with multiple cars, no mags back in the day did much on it, it was never ported to anything (fuck you, Like A Dragon😒) , the arcade machine was far less common, and decent Model 3 emulation hasn't been around as long meaning there's even less technique stuff about for it. I noticed in one of your D2 vids you took the final Beginner turn in the Phantom...at almost full speed or something..?! The people cry out for a crumb of your Daytona USA 2: Power Edition drifting knowledge, O Thunderwing...
Y'know, I actually bypassed the original Saturn version back in the day and jumped straight in with Daytona USA Championship Circuit Edition, which looked great but handled nothing like the arcade. I actually learnt how to gear drift once I got Model 2 Emulator sussed out and bought my first ever PC racing wheel. I'm actually pretty rusty at Daytona USA 2. I can consistently get a first place on the Beginner Stage with the Phantom on it (all you do for the final corner is just take your foot off the gas ⛽ for a nanosecond turn and get straight back on it and you'll drift through it close to full speed, you don't even need to change gears), but I'd need to put some serious practice in to get a first on the Advanced, Expert or Challenge Courses. All I can recall is that braking and gears are needed for those stages.
@@MrThunderwing Weirdly, although i'd been blown away and played the arcade version, i got CCE first as well. Which i enjoyed because i didn't know any better (still like the OST though), but i got the OG SS version second hand a year or two later and even though it looked embarrassingly ropey, i was almost immediately like: "Ohhhh...NOW i get it". And then took those skills to the arcade, because that Daytona 1 machine was still everywhere for absolutely ages. Genuine LOL at "all i can recall is that braking and gears are needed" 😆 No worries, i just assumed you'd gotten pretty good at it. I've been playing a lot recently (bought another standard wheel for multiplayer, plus a couple of those XB 360 wireless Wii-esque ones which are actually pretty good and prob better for Supermodel than a pad) and am unable to do decently with the Scorpio. I can win Beginner with the Phantom, consistently win the Expert, plus also occasionally the Advanced and Challenge with the Eagle, but the Scorpio just isn't clicking, weirdly. (Pro tip: the Expert course is oddly the easiest one to win if you use the Eagle and just mostly shift to 3 and ease off the pedal to tighten the angle a bit)
You're losing loads of speed and this is why you're having trouble. You need to set up in the right position on track. On Advanced, the order is as follows: •4-2-4 very quickly, fast as you can •4-2-4 •4-1-4, need that extra kick of 1st •4-2-4, this will only work well if you exit the hairpin fast enough, and you can exit the final turn at 300kph+ Beginner is very easy, but you're starting out too wide to make the 4-2-4 work for you, can take that corner at 300kph+ Expert is a lot more complex, worth watching some videos of the Japanese player, can't think of his name at the moment but i'll get you a link. Very fast and very skilled player.
@@CaseTheCorvetteMan Ummmmm... Yeah. So, I get you thought you were maybe being helpful here, but, I'm not really sure why you felt you needed to re-explain to me the, more-or-less, exact same method for tackling the Advanced stage that I've been explaining to other people in this video (other than that final hairpin)? I'm already doing the two 4-2-4s after the tunnel, then a 4-1-3-4 before reaching the final hairpin. The Expert track is another matter, but I don't lose loads of speed on Dinosaur Canyon - I can keep pace with players that I know are experts at the game, and hell, I've even got some 2nd, 3rds and at least one 1st in big multiplayer games.
If you are driving the AT transmission I think you need to avoid lifting off the accelerator and just stab the brake with the accelerator on. The final hairpin on the Expert course is trickiest, I find it's good to brake in a straight line and only add steering for a slide right at the last moment.
So weird - this was the technique that I could never get the hang of (and I destroyed at least one gearbox as a result & Scud Race was something else). With 777 and Dinosaur Canyon - I ended up with a brake and shift to 3rd and back on the throttle job. Wasn't the fastest in the arcade but had most people covered except those that had this on lock.
Not to the standard 3 cars, they handle very differently, you need a combination of brakes of gears for those. There's a version of the Hornet in PE that does handle similarly to the one in Daytona USA 1. I've been able to get around the beginner stage using the classic drifting technique with it. ua-cam.com/video/9pxDUmdcMxE/v-deo.html But from what I recall I've never really done very well on the other stages trying to drift like this. There's a hidden version of the Hornet in BOE, but it handles _completely_ differently again. ua-cam.com/video/nN44EN4kIIo/v-deo.html
No idea off the top of my head. Feel free to look at my arcade racer, split-screen and multiplayer playlists though. There's plenty of Daytona videos in each of them.
Hello, @MrThunderwing, Daytona USA series tutorial, gameplay videos like this are absolutely better than Mr. Bean, Say Yes To The Dress, SpongeBob SquarePants, Peppa Pig, Oggy And The Cockroaches show, movie, educational English or IELTS, other language translation, grammar, spelling pronunciation, Math, Science, its experiment, national, world History, other school subject, Civil Service Examination, General Knowledge learning tutorial, quiz, documentary, study, health tip, dancing cute sexy girl, journal scrapbooking, art, craft, stationery, delicious food, cake, snack, or dish, beverage, or drink, coding, slideshow presentation program, spreadsheet tutorial, electric bass, guitar, its pick, effect pedal, real drum review, ASMR, tutorial, song cover videos especially if it's a female player of those musical instruments, and Daytona USA is the best NASCAR racing arcade video game series compared to past EA Sports' NASCAR games, greetings from the Philippines!
1st Place on Advanced Stage on real arcade hardware.
ua-cam.com/video/EBCnhxXoDi4/v-deo.html
This is the first EVER video on how to gear drift, I had to learn it myself by watching a whole lot of time lap videos
The PS3/360 ports had a decent mode that introduced the mechanics in bitesize challenges that i always thought would have been very useful to someone just starting who didn't read the mags back in the day. Absolutely staggering that this is the first time i've seen a vid about gear drifting, it's such an important part of what makes the game so good. I'm currently doing the same thing as you did but with Daytona 2 techniques and stuff is pretty scarce.
@@TK1s_Big_Love I played on model 2 emulator and a cabinet at my local bowling complex
@@TK1s_Big_Love I don't have the 5th gen console ports
it really isn't. I had plenty on my own channel, but someone kept reporting me for copyright and It got entirely taken down.
@@GamerSpencer that's sucks
Drift in sega's racing games is peak of drifting GAME design
The game is about 50 times more fun after learning this skill from you. This skill is the starting point of the game. Why didn't anyone tell me?
This is the sort of video feedback I love :)
I have learn this gear drift technique since March 2022 at Daytona USA (RPCS3), and that technique are very useful to apply especially at Advance Course 👍🏻
3:43 for this section, you should go 4 -> 2 -> 3 -> 4 VERY quickly. You need to cycle to 2 to get the 2nd gear drift, but 3 to immediately lock the speed in and 4 to stabilise so that you can then do 4 -> 2 -> 4 past the checkpoint.
Well, this brings me back to the old days lmao
1-3-4 and 1-2-3-4 is what I usually do in Dinosaur Canyon. Never really played a lot of the Expert Course because in those old days, we were all playing on the arcade machines and it’s hard to actually train there when you would waste quarters trying to learn the corners.
@@NeroVingian40 Right? It's why I only ever used to play the beginner stage back in the arcade days.
On Dinossaur Canyon what works for me on the last corner is to start on the right lane and bring it to the center, as i center the car immediatly shift to 2 and steer right, the car will slide. At this point i quickly change to 4 -> 3 -> 4 , very quickly. As we hit 3 the car grip increase a little so you dont overdue and the 4 goes in and you don't end at the green/wall . Also full throttle the entire lap
Brilliant stuff chap, cheers as I am USELESS at Daytona. I'll have to see if this helps at all!
nice drifting dude!! and proving the only loop video that should be allowed on youtube is a screeching hornet power sliding to the sounds of takenobu mitsuyoshi!! and yes, you'd look like an awesome megadude doing it!!
Ooh this is really neat. For anyone wondering at least for me implementing manual drifting into the race made the game way more fun.
Yeah, for me too! You definitely don't need me to teach you anything 😉
I wasn't the original requester but THANK YOU...been trying to get this for a while now on the PS3.
I had to learn this by watching the older kids at Trocadero. But taking those skills back to Milton Keynes Mega Bowl let me tell you I was talk of the Quasar league.
The key for the 4-2-4 drift is that you don't want to leave the accel flat out, you want the rpm to balance at about 7000rpm (same as boost start) from there ease the pedal back to the floor (like the boost start again).
You will generally get away with flat gas when the corner has some sort of banking to help you, which the final corner of advance is the first time you don't get that help.
*3rd gear does not lock speed in but it for sure helps stabilise, 3rd will reduce your speed because if you are travelling at over 267km/h the speedo will drop even with flat gas in 3rd.
*This is the technique used to do sub 41-60 laps on advanced
Good advice there!
I honestly never enjoyed this series compared to Ridge Racer but now I've seen this I think I could learn to love it a bit more.
Ridge Racer's awesome, but the actual racing is a bit shallow compared to Daytona.
@@MrThunderwing In both games you can't land your car on its roof if you hit a slanted object too fast. Fake drifting feels too artificial. I still prefer the Hard Drivin series over all of them because it was based on actual driving simulator physics. (I research driving simulator history - see playlists.) The last games using this physics engine was the arcade version of San Francisco Rush (which graphics copied much from Daytona) It has much more depth regarding driving tricks and nasty realistic car behaviour. Always full throttle wont help here, and I can't really take driving games serious where it does. A car needs to have feelable mass that tumbles around if handled wrongly.
Is it possible to drift in an automatic?
I think you can drift in automatic by coming off the gas for a split-second and tapping on the brake - it's actually been years since I played using AT, so I'm not 100% sure about that. The whole reason I started using manual gears, was because I was finding I was slipping and sliding all over the place with AT.
For automatic the best way I've found is to hold down the brake for half a second or so, and then let go of the brake and jam the steering wheel in the direction of the turn.
It's slower and less controlled than a gear drift though, so it's easier to just learn to play manual
It's possible, but ironically, it's easier with manual. This game is the main reason why I learned to drive manual in real life.
@@MrThunderwing Is that kind of Ridge Racer style drifiting there with an AT?
@@jakescartoons6045 Lol, this game is the reason I learned to drive in Automatic ironically :D
Would be curious if similar mechanics are present in Scud Race; I could never get my head around the handling in that game, whether I was supposed to be drifting or playing it straight like it was Gran Turismo or something.
No, Scud Race is an entirely different beast altogether. It's still an arcade racer, so you don't want to try and play it like Gran Turismo, but it's mechanically different to Daytona. The key to Scud Race is something called the _accelodrift._ Gears are really used in it just to control your speed. When you come up to a corner, you want to brake a bit just before you reach it and then turn and accelerate which will start a drift. Try and keep the pressure on the gas enough to drift you through the turn without sliding out and hitting the wall. If you drift too wide you can pump the gas and the brake a bit to try and control it, but if you come off the gas too much you'll spin out. Once you're clear off the apex, floor the gas and you'll keep drifting and accelerate rapidly. It's _really_ tricky to do just right.
ua-cam.com/video/nMx0-49V3Cs/v-deo.html
Also works similar in outrun coast2coast
Sort of, but not quite. I was actually thinking about putting together a mini "How to gear drift in Outrun 2 video"
@MrThunderwing heard this was a thing but never got my head round it as the shift was sequential and it was a nicely balanced handling model to brake drift. Again it was another Sega game where I'd say I left the final 5% on the table as I never got the hang of this technique lol 😆
@@georgevickers404 I did actually end up doing an OutRun gear drift tutorial. It's easier to pick up than Daytona.
ua-cam.com/video/c6MLhpQUlCs/v-deo.html
@@MrThunderwing lol had just found it and was looking at it. The brake drift in that game was so well balanced though, it just made so easy to play well (but you are leaving speed on the table if you don't gear drift).
Why does UA-cam hate it whenever I post links to videos ON THE SAME WEBSITE?! I tried to show my own example of gameplay, but I checked this page again in Incognito Mode, and I couldn't find my comment. Kind of frustrating, if you ask me.
That's actually not a UA-cam fault Jake, I've intentionally got it set up so that if any comments with links get posted on my channel they automatically get filtered into my spam folder. I was going through a period awhile back where I kept getting lots of spammy comments from dodgy Russian dating site bots trying to trick people into clicking very phiishy links. I Was also trying to discourage certain other 'overly enthusiastic' small channels from spamming links to their poor quality, wrong aspect ratio Scud Race videos in my comments... I'll make an exception for you though Jake and un-spammify it ;)
I can't really explain it with words, but I was able to figure out the turn with the giant seagull. It's at the 11 minute mark of this video I posted on my second channel: ua-cam.com/video/2wURJXEdTs8/v-deo.html
that's a smalls seagull.
This is another spot where if you stop and keep pressing start the seagull will keep growing
I learnt via the Saturn too, plus CVG, SSM, etc as well, but fook knows how people who've only played Championship Edition or whatever are getting their heads round 1994 arcade driving mechanics - great vid and probably surprisingly needed as well. (Also not an expert, but I always tend to just ease off the accelerator for the seagull/horsey bit BTW). Just wish some of those Japanese players on Twitter (Curepunk?) had a bit more stuff available about their ultra-expert stuff like the Beginner pit lane trick, etc.
Perhaps a Daytona 2 drifting vid next/at some point? I's a notably different model with multiple cars, no mags back in the day did much on it, it was never ported to anything (fuck you, Like A Dragon😒) , the arcade machine was far less common, and decent Model 3 emulation hasn't been around as long meaning there's even less technique stuff about for it. I noticed in one of your D2 vids you took the final Beginner turn in the Phantom...at almost full speed or something..?! The people cry out for a crumb of your Daytona USA 2: Power Edition drifting knowledge, O Thunderwing...
Y'know, I actually bypassed the original Saturn version back in the day and jumped straight in with Daytona USA Championship Circuit Edition, which looked great but handled nothing like the arcade. I actually learnt how to gear drift once I got Model 2 Emulator sussed out and bought my first ever PC racing wheel. I'm actually pretty rusty at Daytona USA 2. I can consistently get a first place on the Beginner Stage with the Phantom on it (all you do for the final corner is just take your foot off the gas ⛽ for a nanosecond turn and get straight back on it and you'll drift through it close to full speed, you don't even need to change gears), but I'd need to put some serious practice in to get a first on the Advanced, Expert or Challenge Courses. All I can recall is that braking and gears are needed for those stages.
@@MrThunderwing Weirdly, although i'd been blown away and played the arcade version, i got CCE first as well. Which i enjoyed because i didn't know any better (still like the OST though), but i got the OG SS version second hand a year or two later and even though it looked embarrassingly ropey, i was almost immediately like: "Ohhhh...NOW i get it". And then took those skills to the arcade, because that Daytona 1 machine was still everywhere for absolutely ages.
Genuine LOL at "all i can recall is that braking and gears are needed" 😆 No worries, i just assumed you'd gotten pretty good at it. I've been playing a lot recently (bought another standard wheel for multiplayer, plus a couple of those XB 360 wireless Wii-esque ones which are actually pretty good and prob better for Supermodel than a pad) and am unable to do decently with the Scorpio. I can win Beginner with the Phantom, consistently win the Expert, plus also occasionally the Advanced and Challenge with the Eagle, but the Scorpio just isn't clicking, weirdly. (Pro tip: the Expert course is oddly the easiest one to win if you use the Eagle and just mostly shift to 3 and ease off the pedal to tighten the angle a bit)
What console/platform are you playing these online matches on? I could never find matches on my Xbox Series X.
These were done on PS3. I try and organise a game about once a year. I just did one last month.
You're losing loads of speed and this is why you're having trouble.
You need to set up in the right position on track.
On Advanced, the order is as follows:
•4-2-4 very quickly, fast as you can
•4-2-4
•4-1-4, need that extra kick of 1st
•4-2-4, this will only work well if you exit the hairpin fast enough, and you can exit the final turn at 300kph+
Beginner is very easy, but you're starting out too wide to make the 4-2-4 work for you, can take that corner at 300kph+
Expert is a lot more complex, worth watching some videos of the Japanese player, can't think of his name at the moment but i'll get you a link.
Very fast and very skilled player.
@@CaseTheCorvetteMan Ummmmm... Yeah. So, I get you thought you were maybe being helpful here, but, I'm not really sure why you felt you needed to re-explain to me the, more-or-less, exact same method for tackling the Advanced stage that I've been explaining to other people in this video (other than that final hairpin)? I'm already doing the two 4-2-4s after the tunnel, then a 4-1-3-4 before reaching the final hairpin. The Expert track is another matter, but I don't lose loads of speed on Dinosaur Canyon - I can keep pace with players that I know are experts at the game, and hell, I've even got some 2nd, 3rds and at least one 1st in big multiplayer games.
How do you play the newer games? I’d love to play them at home but didn’t know you could.
@@QCJSiteB Using an arcade loader called Teknoparrot.
So can you brake drift aswell? And how is that done properly?
I don't really ever touch the brakes, only on that very last hairpin on the Expert track.
If you are driving the AT transmission I think you need to avoid lifting off the accelerator and just stab the brake with the accelerator on. The final hairpin on the Expert course is trickiest, I find it's good to brake in a straight line and only add steering for a slide right at the last moment.
It’s not totally 1:1 but if you play as the Hornet in Daytona 2 the Gear Drifting method comes back
@@JamoXeno Indeed.
ua-cam.com/video/9pxDUmdcMxE/v-deo.html
So weird - this was the technique that I could never get the hang of (and I destroyed at least one gearbox as a result & Scud Race was something else). With 777 and Dinosaur Canyon - I ended up with a brake and shift to 3rd and back on the throttle job. Wasn't the fastest in the arcade but had most people covered except those that had this on lock.
Do u have still other techniques in this game??
@@stephenxd4590 The only other thing really is the rocket start (which you can find on Google as I can't be arsed to type it all out here).
@@MrThunderwing yeah i have red it also, i only use emulator on android i think i need to buy a joypad controller
One question: can this gear drift technique also be applied on Daytona USA 2 (BOTE & PE)?
Not to the standard 3 cars, they handle very differently, you need a combination of brakes of gears for those. There's a version of the Hornet in PE that does handle similarly to the one in Daytona USA 1. I've been able to get around the beginner stage using the classic drifting technique with it.
ua-cam.com/video/9pxDUmdcMxE/v-deo.html
But from what I recall I've never really done very well on the other stages trying to drift like this. There's a hidden version of the Hornet in BOE, but it handles _completely_ differently again.
ua-cam.com/video/nN44EN4kIIo/v-deo.html
@@MrThunderwing I see, thanks for the info
😮cara vc me ajudou bastante ñ desse vídeo mais sim de suas gameplays do daytona usa 2001 e muito obrigado por min ajudar
Whats your Times?
Without pitlane shorting beginner.
No idea off the top of my head. Feel free to look at my arcade racer, split-screen and multiplayer playlists though. There's plenty of Daytona videos in each of them.
@@MrThunderwing the Daytona Musik Kills me😂.
I Played Last Time for Speedrun.
Many Times.
I drift 4-1-4 - does this make me unhinged and crazy?
As long as it works, that the key!
you play on ps3, right?
Yep, and Model 2 Emulator (not online on that though).
was this ps3 gameplay?
Yes
Hello, @MrThunderwing, Daytona USA series tutorial, gameplay videos like this are absolutely better than Mr. Bean, Say Yes To The Dress, SpongeBob SquarePants, Peppa Pig, Oggy And The Cockroaches show, movie, educational English or IELTS, other language translation, grammar, spelling pronunciation, Math, Science, its experiment, national, world History, other school subject, Civil Service Examination, General Knowledge learning tutorial, quiz, documentary, study, health tip, dancing cute sexy girl, journal scrapbooking, art, craft, stationery, delicious food, cake, snack, or dish, beverage, or drink, coding, slideshow presentation program, spreadsheet tutorial, electric bass, guitar, its pick, effect pedal, real drum review, ASMR, tutorial, song cover videos especially if it's a female player of those musical instruments, and Daytona USA is the best NASCAR racing arcade video game series compared to past EA Sports' NASCAR games, greetings from the Philippines!