Motion Library (Adobe Character Animator Tutorial)

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  • Опубліковано 1 лип 2024
  • Motion Library allows you to choose from over 350 professional full body animations to add to your characters. Select from several expansive categories like Idle, Fight, Dance, Walk, and more. You can sequence and blend multiple motions together into one seamless performance. It's never been easier to bring your characters to life! Learn more and download free characters and scenes at adobe.com/go/ch_motionlibrary.
    0:00 Intro
    1:38 Overview
    12:24 Recording
    18:11 Rigging
    Download Character Animator: www.adobe.com/products/charac...
    Get free puppets: adobe.com/go/chexamples (official adobe puppets) / okaysamurai.com/puppets/ (okay samurai puppets)
    Check out the official forums: adobe.com/go/chfeedback
    Share your creations on social media with #CharacterAnimator!
    Subscribe on UA-cam: ua-cam.com/users/subscription_c...
    Twitter: / okaysamurai
    Website: okaysamurai.com
    ------------------------------
    Get Away by LiQWYD / liqwyd
    Creative Commons - Attribution 3.0 Unported - CC BY 3.0 Free Download / Stream: bit.ly/3DnBfbp
    Music promoted by Audio Library • Get Away - LiQWYD (No ... ------------------------------
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КОМЕНТАРІ • 232

  • @ChessSocialism
    @ChessSocialism Рік тому +31

    Dave, thank you for giving me a career in animation. It’s been a great few years with you. ❤

    • @musiclover21187
      @musiclover21187 Рік тому +2

      Do you use Character animator for your animation job?

  • @Nadasecriaa
    @Nadasecriaa Рік тому +2

    dave, i'm constantly coming back to CH for some projects and everytime i'm amazed by the progress you guys has been doing in this software and how this helps make animation so much more acessible, thank you guys for the effort and atention to details!

  • @Hahananananan
    @Hahananananan Рік тому +4

    Always amazed at how fast you guys add new things to the CA and make it so exciting.

  • @moxinmuhsin
    @moxinmuhsin Рік тому +8

    Hey Dave, I've seen you make tutorials of ACA from the beginning, and give your all for us to understand but my man, this is the best clip with extreme value addition, game changing yet it just speaks for it self . Big big thanks to the relentless efforts . Thanks brother 👍👊

  • @jbishop72
    @jbishop72 Рік тому +3

    This is game changing for 2D animation - well done guys, good work!

  • @tomvanassche3818
    @tomvanassche3818 Рік тому

    CA keeps getting better and better, this software is fantastic.

  • @sucesssoulman
    @sucesssoulman Рік тому

    I am in love!!!!! wow, I just started using this software yesterday and I liked it, TODAY with those changes, I am totally in love.

  • @RanDyLan
    @RanDyLan Рік тому

    Another great Character Animator tutorial from Dave Werner! Thank you!!!

  • @kristihex8961
    @kristihex8961 Рік тому

    Yay! I finally made my way to this tutorial 😀
    Well done as usual, thanks again Dave 🙏

  • @rickardbengtsson
    @rickardbengtsson Рік тому

    This looks great! Something I’ve been waiting on (and apparently forgotten about since I only got around to watching this video from the watch later list now 😅)
    But I am very excited to try this out with my own characters! Keep up the great work

  • @HavekAttacketh
    @HavekAttacketh Рік тому +7

    This is awesome! I love how this software just keeps getting better and better!

  • @reedhahamdi
    @reedhahamdi Рік тому

    am working a daily series cartoon. with character animator. day by day is awesome

  • @fandianimasi
    @fandianimasi Рік тому

    Can add learning, ready to practice making animated videos, thank you for the knowledge.

  • @PhillipBuck
    @PhillipBuck Рік тому

    Truly amazing! A game changer for sure!

  • @stage1media247
    @stage1media247 Рік тому +1

    i noticed one subtle trick with the ninja fighters - they are both completely dressed in black; it solves all overlapping layer issues...

  • @chuckerwinston917
    @chuckerwinston917 Рік тому

    I love this channel and this program. Wowzer!

  • @inquizitive1
    @inquizitive1 Рік тому +1

    Hi Dave Ive been playing with character animator since 2017 and I love seeing the game changing developments of this software. I was just wondering will there be a make your own puppet maker coming at some point so I could use my own style to generate new characters?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      I hope so soon. It's working behind the scenes, but it needs some UI polish.

  • @ShannonMoran
    @ShannonMoran Рік тому

    I am so excited for this feature and be prepared to be bumbarded but tags on my socials with my various works in progress 😅

  • @TheRB3tv
    @TheRB3tv 9 місяців тому +1

    Fantastic, thank you for these!

  • @dopetrees
    @dopetrees Рік тому

    This is going to create endless possibilities!

  • @fabiorafa
    @fabiorafa Рік тому

    Great tutorial! By the way, the word "martelo" comes from the Capoeira martial art/dance style from Brazil and it means hammer in Portuguese.

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Ah awesome, thanks for the explanation!

  • @Raging_Granny_Gamer
    @Raging_Granny_Gamer Рік тому

    Great job, Dave!

  • @igantiusfaraday5149
    @igantiusfaraday5149 Рік тому

    Great... As always. Thank you.

  • @laurenslair
    @laurenslair Рік тому +4

    Truly amazing stuff! Is there a way or a plan to create your own custom motion for your library? I’ve been loving this software, bringing live characters into my twitch livestreams. As a professional game animator, I’m always thinking of characters in terms of state machines: looping cycles with different transitions between different cycles. Looping triggers and looping layer cycles would be huge for my workflow! Awesome stuff, big thanks for everything you do!

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Awesome, just followed you on Twitch and shared with the CH team - fantastic work! There isn't currently a way to make custom motion library additions, you best bet are replays - ua-cam.com/video/mZioGOAt8RE/v-deo.html - but those also don't loop. That being said, you could conceivably make a swap set with a bunch of long replays filled with a repeated action - like a walk or dance or wave hello or whatever - and it would seem like they were looping (when in fact they were just playing long prerecorded animations). Hope that makes sense - just followed you on Twitter, DM me if you run into any issues.

    • @laurenslair
      @laurenslair Рік тому

      Thanks so much! Yep long replays are the next best thing. Thanks for the reply!

  • @BrianEYoung
    @BrianEYoung Рік тому

    Thank you, Dave! 😍😍

  • @user-ln1jf2ym9l
    @user-ln1jf2ym9l Рік тому +1

    This is great! this will definitely come in handy! also can you please release the Community Spotlight Soon. Been dying to see the stuff the community has been making. maybe include so big name channels....idk just a thought! hope all is well Dave!

  • @alejahdro
    @alejahdro Рік тому

    love you samurai!

  • @dimitrishow_D
    @dimitrishow_D Рік тому

    Started playing with beta yesterday 😊

  • @GoodDay1
    @GoodDay1 Рік тому

    Cool Feature!

  • @rastercaster
    @rastercaster Рік тому

    I love this feature. Will this work with live streaming and assigning certain motions to a macro or Stream Deck command?

    • @okaysamurai
      @okaysamurai  Рік тому

      Any motion could be recorded and added to a trigger, which can be activated by a keyboard alphanumeric value press, in-app button press, or MIDI input. I set up once a while back: ua-cam.com/video/NvyviQg1NwA/v-deo.html

  • @sattetawfik714
    @sattetawfik714 10 місяців тому

    I LOVE your content man
    i was wondering if the motion library is available, because i have downloaded the puppet but couldnt have access to motion library

    • @okaysamurai
      @okaysamurai  10 місяців тому

      Yep it's out in CH 2023! Make sure you're updated to the latest version and are in Pro mode (not Starter).

  • @feelingatom3477
    @feelingatom3477 Рік тому

    Great Dave ! Thanks !😍

  • @rawsomeism
    @rawsomeism Рік тому

    Could you tag the origin of the body as the waist as well? Or do I have to create a new handle? And I always used to tag the origins of the arms and legs as shoulders and hip tags, but it still seemed to work when I used the walking behavior, is that different in motion library? Thanks for your videos I love them, this software is mindblowing 😅 sooo many possibilities ❤

    • @okaysamurai
      @okaysamurai  Рік тому

      From our developer Jun: "It may work in some situations but it's easier to tell users to avoid origin handles. Origin handles rigidly move everything under it, making the virtual ground plane remembered by Limb IK to move too. This causes foot sinking etc.
      This restriction is not new. Walk behavior has the same issue."

  • @HistoryHeroes
    @HistoryHeroes Рік тому

    thanks Dave, very cool

  • @itsjaysenofficial
    @itsjaysenofficial 6 місяців тому

    thank you for this amazing tutorial, i am a beginner is there an order i should start to learn?

    • @okaysamurai
      @okaysamurai  6 місяців тому +1

      The order on adobe.com/go/chtutorials is pretty good I'd say!

  • @matrixka23
    @matrixka23 Рік тому

    So super, thank you very much.

  • @cslavory
    @cslavory Рік тому

    Hello Dave, thank you in advance for the tutorial. i want to ask, if i need to download all the motion library puppets, then i should to have a Creative Cloud account first? just to make sure before i need to subscribe.

    • @okaysamurai
      @okaysamurai  Рік тому

      Anyone can download the example puppets, but yes, to use them in any way you'll need a Creative Cloud account and Character Animator, which is what can actually open the .puppet files.

  •  Рік тому

    Great, Dave! 👏😎

  • @MsBougon
    @MsBougon Рік тому

    Thank you for the video. 🙂

  • @Cwichita
    @Cwichita Рік тому

    Remarkable achievement. Tech and creative commitment meeting in an amazing way! I'm not sure how I will be using it but I look forward to trying. Someone here said "Game changer" and it's true. I do have a question that's in the new zone of all you're doing. The puppet maker feature (where we customize an Adobe puppet using your choices), is it still being worked on to apply to a puppet of our own original making? That feature I already know how I'd use. Curious. Thanks and bravo!

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Thanks! Yes, Puppet Maker authoring mode is still something we're working on.

  • @WideEnt
    @WideEnt Рік тому

    This is very cool!!

  • @3dprintsthisweek
    @3dprintsthisweek Рік тому

    Awesome tutorial, thank you! One question. I'm doing my puppet maker puppet, and I'm having trouble getting the motion library to work with it. I'm using one that has arms and legs but I can't get it to read the motion library.

    • @okaysamurai
      @okaysamurai  Рік тому +1

      I don't believe any of the Puppet Maker puppets are set up for motion library, so it's very possible they don't have all the necessary components. I would walk through the rigging section here at ua-cam.com/video/ZTevkEadskk/v-deo.html and make sure the character has all the correct behaviors and tags. If you try that and it still isn't working, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

    • @3dprintsthisweek
      @3dprintsthisweek Рік тому

      @@okaysamurai Thanks so much!

  • @MaschiTuts
    @MaschiTuts Рік тому

    this is great. Awesome stuff. One problem I am having though is that once the dance moves end and then when the character goes into the "normal" position again, the movement is never completely fluent. I know that I can smoothen this transition by dragging the clip from the right, so that it eases into the "regular" position. However, it seems that even if I do that, there is always some correction that takes place even when the smoothening process is over...so for example for the robot, the legs slightly change the position after the smoothening period (going back to the normal position) is over and this makes the character seem to be laggy. I am not sure if you understand what I mean. But I would love to know how I can make sure that after these animations my character will just go back to a normal position as smoothly as possible.

    • @okaysamurai
      @okaysamurai  Рік тому

      For my experiments, I tried to find an idle motion that was closer to my standing character's original position, and ended on that before transitioning back to normal. There might be some other tricks...I'm asking the team to see if they recommend anything and will respond back here if they do.

    • @MaschiTuts
      @MaschiTuts Рік тому

      Awesome. Thank you very much, Dave. In fact, I have already created a tutorial video on my channel using the robot and implemented some dance moves and stuff. In case you are interested to see it, here is the link: ua-cam.com/video/XAx7plrd7lM/v-deo.html Can't wait for future updates of you and Character Animator in general. I love that stuff. Best, Marcel.

    • @okaysamurai
      @okaysamurai  Рік тому

      Oh awesome, thanks for the support! I asked the dev and he said pretty much what I did: "I guess this somewhat depends on the definition of the “normal” position. If we are talking about the initial pose as in the rig mode, then there is no general solution because we have no control over how the initial poses are drawn. My general suggestion is to never “let go” but transition to one of the idle motions in the motion library, which is guaranteed to be natural idle poses with the foot placement close to the rest pose in Motion Library."
      If you still have problems, DM me on the forums and we can figure it out: community.adobe.com/t5/user/viewprofilepage/user-id/8340746

    • @MaschiTuts
      @MaschiTuts Рік тому

      @@okaysamurai Thank you Dave, I will try that!

  • @OmarChattha
    @OmarChattha Рік тому

    Yessssssss
    Finally
    Thanks Dave

  • @adezzey
    @adezzey Рік тому

    Hello! Thanks so much for what you are doing! Can you help me please? What solution do you have for puppets with a long skirt for example. When you can see only foot? How it can be rigged to be a walking one with mowing skirt?
    Thank you so much

    • @okaysamurai
      @okaysamurai  Рік тому

      Yes! My coworker Dan showed something about this in a recent livestream we did: ua-cam.com/video/vPmX7TL4O3A/v-deo.html

  • @MeMarcusTheCreator
    @MeMarcusTheCreator Рік тому

    Will the motion library work if I make my own custom character on Photoshop or character animator? Completely separate from the characters already given?

    • @okaysamurai
      @okaysamurai  Рік тому

      Yep! As long as you organize and rig them like the examples, motion library will work for them too!

  • @ChuckNoise
    @ChuckNoise Рік тому

    i love you man!

  • @snap-n-shoot
    @snap-n-shoot Рік тому

    I have a puppet that is used for some training content messaging. I sometimes change the color of the clothing to refresh it every so often. Is it possible to basically copy all triggers and behaviours from one puppet to the other? They are identical apart from the colors but I have to manually do everything each time I bring the new puppet in.

    • @okaysamurai
      @okaysamurai  Рік тому

      Yes, if it's the exact same dimensions and hierarchy - just select the puppet in the project panel, click the blue link in the right properties - and select your new file.

  • @sofianimationz
    @sofianimationz Рік тому

    As always, Great video. I was wondering what happened to Dr.Funkenstine ? I am not seeing that puppet anywhere. I thought it was suppose to be released?
    I am looking for a 360 puppet to study and base my own character off. any recommendation? Thanks :)

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Thanks! Dr. Funkenstein was only ever part of our in app tutorial, which has since been revamped/replaced. I would take a look at Ruby and Nia from pages.adobe.com/character/en/body-tracker, which have camera-based body turns, but could also be rigged up as swap set triggers.

    • @sofianimationz
      @sofianimationz Рік тому

      @@okaysamurai Thank you for your help and the quick response! I will check those out. :)

  • @bearjags
    @bearjags Рік тому

    IM SOOOO EXCITED!!! okay i usually dont yell

  • @dasarteori4663
    @dasarteori4663 Рік тому

    Hi, thank you so much for your kind.
    But i wonder, can adobe character tracking multiple person for multiple character at the same time in paralel?
    we would be very grateful to you if you would show it.
    GBU Sir

    • @okaysamurai
      @okaysamurai  Рік тому

      Character Animator will only look for one person in the webcam and one audio signal in the audio. However, you can either a) use 2 computers and connect them via a livestream in something like OBS (see ua-cam.com/video/0Va3_e-4bKE/v-deo.html) or b) record them separately and composite them in something like After Effects or Premiere (ua-cam.com/video/VhCKD5vl848/v-deo.html).

  • @bruemagazine
    @bruemagazine Рік тому

    This is a great video! Definite game changer😎

    • @bruemagazine
      @bruemagazine Рік тому

      I noticed it's not working well for my characters with short limbs.

    • @okaysamurai
      @okaysamurai  Рік тому +1

      You may have to experiment with the parameters for short limbed characters, and especially play around with where the waist and neck handles are as those can have a dramatic impact on things. If you still can't get stuff to work, please let us know at adobe.com/go/chfeedback!

    • @bruemagazine
      @bruemagazine Рік тому

      @@okaysamurai Thanks I appreciate it and I'll give you an update. Can't wait to show my characters when it's mostly done.

  • @cassandravaghercoloradowed8049

    I struggle setting up the rig in Charactor Animate, not sure why. I've followed all of your videos. I can get the rigging down in After Effects, so I'm surprised I'm struggling so much in here.

    • @okaysamurai
      @okaysamurai  Рік тому +1

      If the problems persist, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

    • @cassandravaghercoloradowed8049
      @cassandravaghercoloradowed8049 Рік тому

      @@okaysamurai Great, when I have some free time this week I will try again. Thank you!

  • @kjcamphor4671
    @kjcamphor4671 Рік тому

    Hi Dave, I've been using 'Ch' for almost 2 years now and have learnt entirely using your tutorials - so thank you!
    I'm currently working on an animated talk show format where I would be interviewing community members in my sector about their businesses and organisations - and I could really use some advice or suggestions on some specifics I'm having trouble with - such as capturing solid audio from the interviewee if for example the actual interview is conducted over a web call. I'd really appreciate any productive input from any person reading this 🙏🙂

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Awesome! One thing you might want to check out is the new podcast.adobe.com - you could request access to try to use their recording tool, or upload your audio files and use their enhance speech functionality, which works really well!

    • @kjcamphor4671
      @kjcamphor4671 Рік тому

      @@okaysamurai thanks so much, this looks like a solid solution 👊😁

  • @itint
    @itint Рік тому

    This is amazing! Can we add motion behavior to 4 legged characters?

    •  Рік тому

      Currently the 4 leg puppets are not supported, so no. 😢

    • @okaysamurai
      @okaysamurai  Рік тому

      This is currently for bipedal characters only.

  • @adreafruto8866
    @adreafruto8866 Рік тому

    Hello Dave, thank you so much..I am really struggling and cannot apply any of the motions because of a message appearing to me "'the body and limp ik behaviour must be on the same layer'' please clarify.

    • @okaysamurai
      @okaysamurai  Рік тому

      When using Motion Library, you'll need to add the Body and Limb IK behaviors on the same group (I talk about this at 18:37). If you look at the free example characters you should see this in action.

  • @capecodems19
    @capecodems19 11 місяців тому

    Hi Dave. We are looking to find some information to see if it is possible to create a character in CA with wheels that spin(kids safety ambulance). I know it can be done in AE but I'm new to CA and love the simplicity. I've been going through the forums and your videos and unable to find anything with wheeled characters. Have you already created a tutorial you could link to? Thanks so much!

    • @okaysamurai
      @okaysamurai  10 місяців тому

      Check out the character Jenna on pages.adobe.com/character/en/starter - she has spinning wheels I think. I believe you could do this through the Transform behavior using rotation keyframes or a rotation replay, or make a frame by frame animation and use cycle layers (I think I did this for the spinning saw blades of puppetbot on pages.adobe.com/character/en/puppet-maker).

    • @capecodems19
      @capecodems19 10 місяців тому

      @@okaysamurai Thanks for the info. Will take a look and see if we can make it work. Would love to see if you and your team come up with a tutorial for some kind of vehicle character in CA. Just a thought. Have a happy and thanks again.

  • @Cloud-pt9cw
    @Cloud-pt9cw Рік тому

    Hi, do you need the whole body including hands, feet, etc. to add the motion library? Because I've tried to add the motion library with my puppet with only the head & body and tried using the breathing idling motion, but it doesn't seem to work....

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Hmm good question. I think the limbs are used in most, if not all, of the motion library because they're based off of bipedal human motions. There is a breathe behavior you may want to look into instead if that's all you're trying to do.

    • @Cloud-pt9cw
      @Cloud-pt9cw Рік тому

      @@okaysamurai Thanks, I'll try that behavior out!!

  • @JuniorJingleJungle
    @JuniorJingleJungle 4 місяці тому

    Hi, amazing tutorial as always. I have a question, how can we contact with you as I am unable to find motion library in my adobe character animator version 4.0. Kindly help me or suggest me on finding motion library.

    • @okaysamurai
      @okaysamurai  4 місяці тому +1

      The latest version is called Character Animator 2024, version 24.0. My guess is you need to update!

    • @JuniorJingleJungle
      @JuniorJingleJungle 4 місяці тому

      @@okaysamurai Ok Ok, Thank you..!!! 🙂

  • @bk8178
    @bk8178 Рік тому

    Dave, Is there a way to add motions to character animator from a source like Mixamo? Are there any additional motions that can be loaded?

    • @okaysamurai
      @okaysamurai  Рік тому

      No, currently the only options are the ones in the existing motion library - we don't have an import function yet. But all of these motions did originate in Mixamo actually!

    • @bk8178
      @bk8178 Рік тому

      @@okaysamurai Thanks. That would be a cool feature to add if it’s possible!

  • @cblourenco
    @cblourenco Рік тому

    Hi! Dave, could you help me by indicating a webcam to work with Adobe Character Animator? I looked in forums and in Adobe itself but I didn't find it. As I work with IT, I already have the PC hardware. Tanks!

    • @okaysamurai
      @okaysamurai  Рік тому

      From my Twitter response: I use my Macbook Pro internal camera and the Logitech Brio via USB. Both work great with CH. If there's a particular model you're looking for I would search the forums for that name to see if any problems come up, but all modern cams should work fine.

  • @shafaethosainliton3637
    @shafaethosainliton3637 11 місяців тому

    would you make a tutorial where the puppet ware Sharee or Lungi (Bangladeshi traditional dress), please?

    • @okaysamurai
      @okaysamurai  10 місяців тому +1

      I don't have a tutorial for this but there should be some example characters with these as clothing options in the app. Try the Puppet Maker feature and check out the Chibi character, who I believe has a Sharee as a customization option.

  • @ammar_drabei
    @ammar_drabei Рік тому

    please i wanna ask about the motion , any way to add my own 3d motion to this puppet ? motion in fbx

  • @tatianapressner526
    @tatianapressner526 4 місяці тому

    Good afternoon, Dave. Do we have the Simple Example (Motion Library) for Photoshop? I see it, but only for AI. I appreciate any help you can provide.

    • @okaysamurai
      @okaysamurai  4 місяці тому

      I believe I only did this one as an AI file unfortunately. The structure in Photoshop should be the same if you want to copy its general layout though. And I believe most of the other example characters on that page are PSD files.

  • @lucyfaire1980
    @lucyfaire1980 Рік тому

    Does the limp IK feature have to include "hands and legs" in order for the motion library to work?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      As the default I believe that's recommended, but I honestly haven't tried it with anything else!

    • @lucyfaire1980
      @lucyfaire1980 Рік тому

      @@okaysamurai Turns out it does work! Thanks!

  • @KimberlyUsry
    @KimberlyUsry Рік тому

    Hello!
    I have been trying to do this with some other pre-built characters and most seem to just stand there despite being set-up the same. Any advice?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Not every character has motion library enabled - I would try pages.adobe.com/character/en/motionlibrary and see how those go.

  • @felianaherman7770
    @felianaherman7770 Рік тому

    I already use the Beta apps, but get the mouth error. If I give the crown : independent it not blur but sometimes it rotating itself. And if I un-crown the mouth it get blur. How can I fix this?

    • @okaysamurai
      @okaysamurai  Рік тому

      In general I do add the crown to most of my mouths. If it's rotating it may not be connected right - make sure when you select the mouth group in rig, the attach style is set to Weld. If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

  • @bozhidarhalembakov
    @bozhidarhalembakov Рік тому

    Is this feauture on new release of Adobe Character Animator or It is on BETA version?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Both! But mainly this video is announcing it's out for the 2023 full release.

  • @hahax4206
    @hahax4206 Рік тому

    hi dave..do you make any custom puppet for people. Do you offer that kind of service?

    • @okaysamurai
      @okaysamurai  Рік тому

      My fulltime job as a designer at Adobe prevents me from taking on outside freelance work, but we do have a great group of people who do freelance Character Animator work listed up on adobe.com/go/ch_examples_thirdparty_en. Hopefully you can find someone with a skillset / style / budget there that fits your needs!

    • @hahax4206
      @hahax4206 Рік тому

      @@okaysamurai Noted with thanks😀😀

  • @renegadepictures7575
    @renegadepictures7575 Рік тому

    For the life of me this does not work with my custom characters, and every time I tweak the PSD files the character needs to be re rigged. This is so frustrating... Also my feet are stubs, how do I track that?

  • @Manofvideos292
    @Manofvideos292 Рік тому

    This is cool. Can you add/build your own library?

    • @okaysamurai
      @okaysamurai  Рік тому

      For V1 we only have premade motions. For your own, for now I would suggest using Replays: ua-cam.com/video/mZioGOAt8RE/v-deo.html

  • @scintillatingscenarios777
    @scintillatingscenarios777 Рік тому

    Hey man. I’ve been dying to get started with Character Animator for MONTHS. I finally got a computer so I can now download. Only, I keep getting an OpenGL error message and the scenes and characters won’t appear in the screen. I just get a black screen. I’m not sure what’s happening. Man I’ve been looking forward to this for so long, and now there’s something wrong apparently. Can u help?

    • @okaysamurai
      @okaysamurai  Рік тому

      I would search for "OpenGL error" on adobe.com/go/chfeedback and see what shows up - there's probably a solution there, or you can start a new post if nothing works and we'll try to help you out.

  • @historiasfabulosas5426
    @historiasfabulosas5426 10 місяців тому

    Wonderful👀👀✔✔👍👍

  • @andykproduction782
    @andykproduction782 Рік тому

    Does this work with the free version of Character animator

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Starter characters may use triggered motion library animations, but all the customization I'm showing here is in Pro mode only.

  • @thinklearndesign7441
    @thinklearndesign7441 Рік тому

    Hello! I have the most recent character animation software downloaded and do not see motion library. Looked everywhere. Can you help? Thanks.

    • @okaysamurai
      @okaysamurai  Рік тому

      Make sure you have the 2023 version and are using a Motion Library puppet: pages.adobe.com/character/en/motionlibrary

    • @thinklearndesign7441
      @thinklearndesign7441 Рік тому

      @@okaysamuraiThanks.

  • @asalh0707
    @asalh0707 Рік тому

    game changer !!!!!!

  • @zakariyamustafaabousouh5885

    Nice

  • @edithalvarado9861
    @edithalvarado9861 Рік тому

    Hello, I recently got adobe creative cloud for my daughter, but her computer really lags when using Ca. Can you please advise on what kind of computer specs I need to focus on when purchasing a new computer for her, or what the best laptop/pc is for Character animator? Thank you!

    • @johneyoute
      @johneyoute Рік тому +1

      Get her a Macbook M1 or M2 with 500GB minimum....she'll be set with that computer..

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Our system requirements are here: helpx.adobe.com/adobe-character-animator/system-requirements.html. I would recommend more RAM for better performance - I'm using a Macbook Pro with 32gb of RAM and that helps a lot.

    • @edithalvarado9861
      @edithalvarado9861 Рік тому

      @@okaysamurai This is extremely helpful, Thank you!

    • @edithalvarado9861
      @edithalvarado9861 Рік тому

      @@johneyoute Thank you!

  • @tomaszhabza3625
    @tomaszhabza3625 Рік тому +1

    Hi. Is it possible to transfer characters and animations to Unreal Engin and use them as in-game characters?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      I'm not too familiar with Unreal so I'm not sure, but if it allows for a PNG sequence import, then yes! File > Export > PNG Sequence and WAV will gives you the export option you need.

    • @tomaszhabza3625
      @tomaszhabza3625 Рік тому

      ​@@okaysamurai
      Thank you very much :)

  • @elid377
    @elid377 Рік тому

    Hey Dave can speed motion be keyframed?

    • @okaysamurai
      @okaysamurai  Рік тому

      Unfortunately most of the motion library parameters can't currently be keyframed.

  • @tkrackerrsa1988
    @tkrackerrsa1988 10 місяців тому

    Can we copy those motions and paste them on other puppets??

    • @okaysamurai
      @okaysamurai  10 місяців тому

      Not exactly, but you can add the Motion Library behavior and select the same motion to make any character work this way.

  • @ItsDaveInit
    @ItsDaveInit Рік тому

    Are these animations free of charge? X

    • @okaysamurai
      @okaysamurai  Рік тому

      Yes, you can use Motion Library and our example puppets however you want.

  • @designertauseef9667
    @designertauseef9667 Рік тому

    i used CA 2022 in behaviour panel motion library puppet not showing plz tell us what can i do......

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Motion Library was added in the 2023 version, so you'll need to update via the Creative Cloud Desktop app.

    • @designertauseef9667
      @designertauseef9667 Рік тому

      @@okaysamurai thanks bro

  • @mmbbff
    @mmbbff Рік тому

    Any plans to add quadruped characters like dogs but not humanized to look like bipeds? Would love to see the best way to rig quadrupeds+

    • @okaysamurai
      @okaysamurai  Рік тому +1

      We would love to do this, it's a common request. For now, ua-cam.com/video/hK-DjtiPzRs/v-deo.html is the best way to do this kind of thing.

    • @mmbbff
      @mmbbff Рік тому

      @@okaysamurai Thank you for your reply, will check it out!

  • @Mixolet
    @Mixolet Рік тому +1

    I don’t see the “Motion Library (Puppet) on my right sight. Do you know what’s the cause?? Thx

    •  Рік тому +1

      Just update de app. 😊

    • @okaysamurai
      @okaysamurai  Рік тому +1

      Update the app in the Creative Cloud desktop app. The 2023 version just launched this morning.

    • @Mixolet
      @Mixolet Рік тому

      @@okaysamurai thank you!

  • @masefacegaming
    @masefacegaming Рік тому

    For some reason, it keeps acting as if the leg of my character is anchored, although it is not anchored in rigging.

    • @okaysamurai
      @okaysamurai  Рік тому

      Hard to diagnose here - if the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

  • @realitycheck578
    @realitycheck578 Рік тому

    please provide Motion Library link downloadable link show only sample

    • @okaysamurai
      @okaysamurai  Рік тому

      adobe.com/go/ch_motionlibrary is where we post the overview and free puppets, but www.adobe.com/products/character-animator.html is where you get the full product. If you update to the latest version (23), then motion library will be included.

  • @skyylo22
    @skyylo22 Рік тому

    How do you do this if there is only half a body? for example a blob/cell/cloud/splat with arms.

    • @okaysamurai
      @okaysamurai  Рік тому +1

      If things like the waist/hips/leg tags are missing, Motion Library will try to work with what it's got. I would experiment with adding/removing tags and see what works best (for example, I think the waist tag is often used in horizontal movement).

    • @skyylo22
      @skyylo22 Рік тому

      @@okaysamurai yea I have tried this, seems to make my character warp and the scaling gets huge. I’m gonna continue to mess with it I would love to get it down for something that doesn’t use legs, or have a “body” * think meetwad from aqua team hunger force*

  • @user-ce4gy9xf1f
    @user-ce4gy9xf1f Рік тому

    This is a feature that first appeared in which version

    • @okaysamurai
      @okaysamurai  Рік тому

      I believe this was added in the 2023 version released last fall.

  • @Ireneyl
    @Ireneyl Рік тому

    Hi, it is surprisingly good news though... it is not possible to apply motion library to some characters.
    I tried to apply motion library to the character called cecci from puppet maker, but it didn’t work. is there any solution for it???

    • @okaysamurai
      @okaysamurai  Рік тому +1

      You have to follow all the steps in the rigging section, and for prerigged characters you may need to remove certain parts (like fixed handles) to work properly. If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

    • @Ireneyl
      @Ireneyl Рік тому

      @@okaysamurai Thanks! Problem solved!
      I’ve removed all the riggings, and followed exactly same steps you did on the Video.
      Then my character moves properly now :)) it’s impressive

  • @bluesky2145
    @bluesky2145 Рік тому

    Where to get some free puppets with motion libraries please ?

  • @JoshuaWells
    @JoshuaWells Рік тому +1

    I don't see motion library as an option to add in rig behaviors?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      You'll need the 2023 version which was just released this morning - just update in your CC Desktop app.

    • @JoshuaWells
      @JoshuaWells Рік тому

      @@okaysamurai Thank you very much. Love your content by the way keep it coming! Great stuff!

    • @JoshuaWells
      @JoshuaWells Рік тому

      @@okaysamurai ok so I have the new version but for some reason each of the characters I already have in place their legs slowly move to the left and end in an awkward position. Any suggestions as to how to fix this?

    • @okaysamurai
      @okaysamurai  Рік тому

      I'm wondering if they have a LimbIK setting pinning their feet to the ground? Hard to diagnose here - If the problem persists, please upload a screenshot, video, or your File > Export > Puppet file to the official forums at adobe.com/go/chfeedback so we can take a closer look.

  • @utkarsh33000
    @utkarsh33000 9 місяців тому

    which webcam are you using for accurate face tracking in adobe character animator

    • @okaysamurai
      @okaysamurai  9 місяців тому

      I either use my built in Macbook Pro camera or a Logitech Brio. Both seem to work great.

    • @utkarsh33000
      @utkarsh33000 9 місяців тому

      @@okaysamurai thank you

    • @utkarsh33000
      @utkarsh33000 9 місяців тому

      @@okaysamurai can I use iphone front camera for face and basic hand moments tracking in adobe character animator, does it track face accurately?

    • @okaysamurai
      @okaysamurai  9 місяців тому

      No, only a standard webcam will work - phone and DSLR cameras won't work.

    • @utkarsh33000
      @utkarsh33000 9 місяців тому

      @@okaysamurai sir planets pack (puppet for character animator) is not downloading from adobe website , when it will be available?

  • @pandadrama983
    @pandadrama983 Місяць тому

    Is this option not available in 2024 version?

    • @okaysamurai
      @okaysamurai  Місяць тому

      It is. Downloading and opening any character from pages.adobe.com/character/en/motionlibrary should show you a working example.

  • @venom-88
    @venom-88 Рік тому

    Yaaay

  • @peanuddadaproblem4214
    @peanuddadaproblem4214 Місяць тому

    Does anybody else not have the motion library feature

    • @okaysamurai
      @okaysamurai  Місяць тому

      Make sure you have the latest version of Character Animator, and then try downloading and opening any character from pages.adobe.com/character/en/motionlibrary to see a working example.

  • @damionelson
    @damionelson 24 дні тому

    Can I use my own character with the motion library?

    • @okaysamurai
      @okaysamurai  24 дні тому +1

      Absolutely!

    • @damionelson
      @damionelson 21 день тому

      @@okaysamurai Awesome :-) thanks I am just starting my creative adventure into animation

  • @Raging_Granny_Gamer
    @Raging_Granny_Gamer Рік тому

    I cannot find the motion library characters. Can you post a link to the correct url?

    • @okaysamurai
      @okaysamurai  Рік тому +1

      adobe.com/go/ch_motionlibrary, or several in the app homepage say that they are rigged for motion library in their descriptions.

    • @sucesssoulman
      @sucesssoulman Рік тому

      Try to update your software to the 20.23 version. Try refreshing updates in Adobe cloud

  • @dasarteori4663
    @dasarteori4663 Рік тому

    do adobe can traccing more than two character?

    • @okaysamurai
      @okaysamurai  Рік тому

      Yes, you can add as many characters as you want into a scene.

  • @CarsonJosephStewart20
    @CarsonJosephStewart20 Рік тому

    Dave, how are you doing by the way?