Unity First Person Animated Legs

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  • Опубліковано 20 сер 2024
  • Blend tree using mixamo locomotion animations. Animations based on player character velocity.

КОМЕНТАРІ • 11

  • @HENRY_MEAD
    @HENRY_MEAD Рік тому

    Really great bro

  • @LunarBulletDev
    @LunarBulletDev 2 роки тому

    Pretty cool!

  • @JeshuaW
    @JeshuaW Рік тому +5

    How does the shadow still convey the full mesh while you only render the legs?

    • @epro252
      @epro252 Рік тому +1

      The same question

    • @Daeniak
      @Daeniak Рік тому +2

      ​@@epro252
      2 separated meshes,
      Legs are one mesh and the upper body another one
      The legs are rendered completely, but the upper body is in "shadow only" mode (only the shadow is rendered)
      (It's a way to do it)

  • @moon911x
    @moon911x 2 роки тому

    👌

  • @UNITYCODE
    @UNITYCODE 2 роки тому

    is that shrekk

  • @abcdgamingandcreations2104
    @abcdgamingandcreations2104 Рік тому

    Tutorial pls

    • @Daeniak
      @Daeniak Рік тому +1

      2 separated meshes,
      Legs are one mesh and the upper body another one
      The legs are rendered completely, but the upper body is in "shadow only" mode (only the shadow is rendered)
      Is a way to do it