Make Better Particle Swirls in Cinema 4D 2025.1 and Octane

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 13

  • @HuyLe2607
    @HuyLe2607 11 годин тому +2

    Oh man. You are killing it with these Native Particles tutorials. Amazing information. Thank you for doing this

  • @saliclothing
    @saliclothing 5 годин тому

    Very excited to try this

  • @maiwandhimmat4808
    @maiwandhimmat4808 10 годин тому

    These are awesome man 🔥

  • @OmniVisionElite
    @OmniVisionElite 10 годин тому

    Dude! Thank you!!!

  • @chalvlad
    @chalvlad 5 годин тому

    omg this is ddopeeeee😎

  • @maiwandhimmat4808
    @maiwandhimmat4808 10 годин тому +1

    Do you think this can replace the need for x particles?

    • @MegaBexon
      @MegaBexon 10 годин тому

      I'm not sure, I assume you can do some projects faster and easier. XP are loaded with options and art direction. For example, I miss Turbulence FD a lot, smoke and fire in C4D is not good at all.

    • @Sketchyvisuals
      @Sketchyvisuals  9 годин тому +3

      Certainly agree with you there. I struggle to gel with the C4D pyro.
      These new particles are great. But they crash a lot, for some reason get slower after caching. And the particle groups are kinda weird. Like why can’t I have a cache object? Why am I limited to one cache? And why am I forced to cache it to alembic?
      The great thing is you can get amazing results really quickly if you need a quick solution to particles. But as of right now XP absolutely trumps these for most use cases. That’s baring in mind these particles aren’t even a year old yet. They will get better, but in my opinion they need to be less beginner friendly and more structured around complexity. XP is scary to new people, which is good. So is Houdini. Which usually means on the other end of that is really really high potential for good results.
      Also, they seem a bit afraid to add too many modifiers. But time will tell like I said these are only going to get better and god knows to what extent. The particles are absolutely mind blowing to have in C4D by default, but going from something as matured as XP to a particle system 8 months old and comparing them is probably unfair. XP still wins for now.

  • @aspizak
    @aspizak Годину тому

    Dope

  • @jesjesline
    @jesjesline 10 годин тому

    Thanks

  • @NN_86
    @NN_86 9 годин тому

    Cool!🎉🎉🎉🎉

  • @bharat5194
    @bharat5194 11 годин тому

    🔥🔥🔥