Great content as usual, and it could not have come at a better time, thanks! Is there a reason (besides mograph) you are using cloner to render geometry and not the Octane tag in combination with the particle group? Also - good to see you back!
Could be seriously threatening to use cases of XP if it keeps developing. I think as soon as there's fluid and granular simulations added I'll probably only use XP for particular things. It already handles higher particle counts better than XP.
btw i got a question: when i duplicate some cubes inside my cloner, put a metallic material on the last one and then fire octane, the colors just goes mad... the only way to fix it is to set the clone to blend and not iterate or random. is it a bug or what?
I have some questions 1- my laptop 32 g ram and it’s crashed when I tried particle system 2- collider didn’t work even i put clider in particles folder layer
Collider is a bit funny atm takes some settings to tweak. Can’t imagine ram has a whole lot to do with running the particles, these c4d particles probably run off of CPU I’d imagine?
Any chance you could link the LUTS you used? I tried to find them on your patreon but its locked behind a paywall and you said they weren't yours and they were free haha so just wondering.
Yeah man absolutely! Couldn't quite remember where they were linked but turns out they were under my Prime Can Tutorial, here is the link (for some reason it just downloads them automatically when you click) -t.co/0E6z8dqjV3
@@Sketchyvisuals oh its actually showing up now. not sure why i wansnt able to see it at first haha. i really appreciate you taking the time to do that! thank you v much
MUUUMMMM GET THE CAMERA, SKETCHY JUST DROPPED ANOTHER VIDEO!!!
Ohhh baby a triple
Thank you for this!!! And thank you for using Octane
Fire maaaan. Just keep up the awesome tutorials.
You are an amazing artist dude
Appreciate that man!
Great content as usual, and it could not have come at a better time, thanks! Is there a reason (besides mograph) you are using cloner to render geometry and not the Octane tag in combination with the particle group?
Also - good to see you back!
Thanks mate! Because until last week the octane tag wasn't supported for C4D Particles lol
Love your work. the particle series is great🔥
can you please make a video on making smooth camera transitions between scenes?
thanks bro i love you
Brilliant!
Okay this is 🔥
Very very cool 🤩🤩
How are you liking the system in comparison to xparticles
Could be seriously threatening to use cases of XP if it keeps developing. I think as soon as there's fluid and granular simulations added I'll probably only use XP for particular things. It already handles higher particle counts better than XP.
btw i got a question: when i duplicate some cubes inside my cloner, put a metallic material on the last one and then fire octane, the colors just goes mad... the only way to fix it is to set the clone to blend and not iterate or random. is it a bug or what?
I have some questions
1- my laptop 32 g ram and it’s crashed when I tried particle system
2- collider didn’t work even i put clider in particles folder layer
Collider is a bit funny atm takes some settings to tweak.
Can’t imagine ram has a whole lot to do with running the particles, these c4d particles probably run off of CPU I’d imagine?
how make an object to interact with particles? i want a cube to enter in this sphere and the particles hit it . i need a tip
Todays tutorial will cover that
@@Sketchyvisuals i love you
Any chance you could link the LUTS you used? I tried to find them on your patreon but its locked behind a paywall and you said they weren't yours and they were free haha so just wondering.
Yeah man absolutely! Couldn't quite remember where they were linked but turns out they were under my Prime Can Tutorial, here is the link (for some reason it just downloads them automatically when you click) -t.co/0E6z8dqjV3
so is liking my comment but not replying considered a no? lol
@ wait i did reply with the lut WTF hahaha where’s it gone, 2 secs
I wonder if it’s cause I pasted a link, go in the description of my prime tutorial they’re in there!
@@Sketchyvisuals oh its actually showing up now. not sure why i wansnt able to see it at first haha. i really appreciate you taking the time to do that! thank you v much
i see crazy renders, but i think i couldnt use for animation? it would be crushing all time
just be smart with particle count and after cache it wont be too bad
how to use redsifht
I somehow always have your videos playing with a strong Bass on my apple studio display :(
Probably all the normalizing I do in audacity 🤣 need to get a cloud lifter
@@Sketchyvisuals check out the sm57 for voice-over ;) will save you some money and the quality is top notch
thanks for the tutorial, but men, you need to slow down
@@f_actorvisuals 🤣🤣🤣