Create Procedural Plants and Trees in Blender 4.0! (Geometry Nodes Tutorial | Part 4)

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  • Опубліковано 10 вер 2024

КОМЕНТАРІ • 12

  • @NinoDefoq
    @NinoDefoq  6 місяців тому +1

    The tutorial series is finished! Hope you enjoyed it and learned a lot. Cheers!

  • @huanqingliu9634
    @huanqingliu9634 24 дні тому

    Guy, you're amazing!

    • @NinoDefoq
      @NinoDefoq  24 дні тому

      @@huanqingliu9634 Thanks a lot!!

  • @MirikoDaichi
    @MirikoDaichi 3 місяці тому

    what a goat

  • @Moonlit_Shards
    @Moonlit_Shards 4 місяці тому

    top quality tutorial 🤌🤌🤌thank you for that !

  • @awaisazhar3194
    @awaisazhar3194 6 місяців тому

    Hi Nino! You are doing great job. Is there a way to instance the cards on the curve (not at the end of the curve), and also card bends along with curve gravity. (like we spawn geo on splines in Growfx)

  • @nicolanarracci
    @nicolanarracci 6 місяців тому

    The tree is fantastic, I like it a lot, thanks (how can I make a landscape with distributed point on face --> instance on point, and have many different tree, because i have many time the same tree, (i had the same problem within the flower)) thank you very much.

  • @windworldwide8840
    @windworldwide8840 6 місяців тому

    Nino, ... i would like you to realize that Mossify (witch looks great) ... is 10 % of my monthly revenue !

    • @NinoDefoq
      @NinoDefoq  6 місяців тому

      That sounds amazing!! How so? Are you using it for anything specific? 😁 Happy to hear it helps!

  • @user-ve5uu1ui2q
    @user-ve5uu1ui2q 5 днів тому

    Doesn't even tell us how to find the leaves!!!!!! Just "I got one handy to use right now," DOES NOT HELP ME!!!!!