Wow! Such a great tutorial. I was stumped on how to do a v carve in fusion 360 and this walked me through it, step by step. Well done, and thank you very much for such a great video.
That was such an awesome tutorial! Your step by step walk through all the problems people encounter with v-carve bits with the various angles made it extremely clear and easy to follow what was going on. Thank you so much!
Many thanks for this upload, most of my CAM experience has been based on heights. I didn’t realise the manual control of heights seems to cause more problems that solves when using V-Carve. I’ve been pulling my hair out for days with Fusion 360’s workflow with regard to engraving CAD and CAM. Really pleased to have found this video, your explanations and clear communication was spot on. Many thanks.
That’s great to hear! Glad to help and I appreciate you taking the time to leave a comment! Totally agree with you, it was a transition for me as well to dive into the Fusion 360 workflow but now that I’ve used it for a while I do like the flow
I use Carbide Create for my tool path creation. It’s easy to hit the limits of the non-pro version. The advanced v-curve is especially useful in my work. I’ve been using Fusion 360 for many years and never considered using the machine workspace until recently. Thanks for showing the flat-bottom v-curve, that’s essential the advanced v-curve!
Best explanation yet! I have used Fusion for 3D printing design. After many UA-cam videos I could do ok. For my CNC I am using Carveco Maker. Mainly because I couldn't seem to figure out toolpaths that good in fusion. I really like Fusion and what I can do and design. If I can get this toolpath thing figured out, I think it will be my Goto over Carveco Maker. Please continue making these and explaining it in a way that my ADHD mind can comprehend it. I would appreciate an in-depth video just on how to do all different kinds of toolpaths in Fusion. Thank you so much for you hard work!
Hi Mike! Really appreciate the positive feedback! I've got a lot more Toolpath and CNC videos in the short list for the next few months so stay tuned !
I have resisted dedicated vcarve cnc software because of the price. Having student version of Fusion I am going to master the learning curve thanks to you. I appreciate the examples and have subscribed. Happy Friday!!
Amazing explanation, my router CNC is on it's way and this information is priceless. Thank you so much, I am starting to use Fusion 360 for modeling furniture.
Great thanks, I'm working with the same project type the final topic answers my project. I began ordering tools prior to learning the difficulties can't wait to edit my Man. and add a 2D Pocket..... :)
Such an excellent video! Thank you for the tutorial. I would love to see a similar tutorial for creating v-carve inlays in fusion. Seems all of the tutorials I've found, are using Vectric but I'm determined to learn Fusion because I think it's ultimately better software even if it is a little more difficult to learn.
I found this to be a great video, I’ve been using fusion, 360 for my 3-D prints, and I prefer to design with it rather than Vcarve. Like yourself, I would really like to see how to do inlays and 3-D carving.
Thank you for this tutorial @14:00 yes, i understand that the bit is too small for the geometry. However, it's not always possible to switch to a larger bit, due to machine limitations. So you would use a *stepped* pocket operation for such a situation. And Vectric V-Carve does that automatically for you. No need to select a different bit. Can Fusion360 do that? (Else I cannot use it. )
this tutorial was super helpful! I copied some of your moves to play with my tooling and writing paths. my over width diamond came out like a star though? not sure what I did wrong
I'm sure there is a way to do adaptive clearing clearing with V bits yeh sure they wont be flat on the bottom they will be serrated but but for those of us who don't have auto tool changers i think its worth doing
Nah. Autodesk should really address this. I use very small bits to engrave lettering into aluminum. These bits are intentionally smaller than the lettering and require the flat bottoms to be filled in. I'll stick with V-Carve as a toolpath can be set up in about 5 seconds, no 2nd toolpath or offsets needed.
So when the bit diameter is too small to full clear out the material and it leaves a peak in the middle, is there no way to fix that other than buying a larger bit? Vectric's software will simply do multiple depth passes to clear out the material. I discovered this limitation of Fusion 360 years ago, and I'm surprised they still haven't solved it.
@@FilipAus -which part tells exactly why v-carving is complicated in Fusion. Your example shows a nice workaround for larger flat surfaces but for smaller flat spots carved beforhand with a different angle bit along an organic shaped sketch would make the process a headache. Brilliant video though, thank you for sharing.
I tried to draw and follow along in Fusion. When I engrave the triangles, and text. It seems the point of the tool is following the path. this causes the end product to be wider than the sketch. In your examples the cut, at the surface is even with the sketch geometry. What am I missing? Thanks. After much faffing around, I solved it in the heights tab. The recent change in that tab contributed to the confusion. Would have thought it would have defaulted to the correct setting
Great video.. It would be good to know if there is also a way to flat bottom the arrow detail which is unfinished. It's too intricate for a flat end mill.. Is the only solution going to be to use the V bit with a tiny step-over and accept a slightly rough surface?
Can the Flat Bottom V Carve process be done using the same V bit you've used for chamfering the sides of the circle? The adventage of this would be that there is no need for changing the V bit to a flat end mill.
Hey Marek, admittedly I have never tried this. In theory there is no reason that you couldn’t use a v bit for clearance BUT I would not advise it. Here's why: a V bit has a pointed bottom so your step over per pass would have to be very very very small in order to carve out a flat area ( think of it like coloring in an entire sheet of paper with a ball point pen)… it could be done but it’s the wrong tool for the job. Any time you save on a bit change would be lost on increased run time.
A question about default model orientation: I've followed the beginner tutorials using Z up, but noticed you are using Y up, is there any practical difference ? On my CNC the vertical axis is Z, so if I use Y up would it mess up the G code ?
Hi Renan! Good question, I actually prefer to use Z Up as well. You shouldn’t have any issues as you can define the XYZ direction of the stock material independently from the modeling environment in the stock setups dialogue box.
5 Let this mind be in you which was also in Christ Jesus, 6 who, being in the form of God, did not consider it [b]robbery to be equal with God, 7 but [c]made Himself of no reputation, taking the form of a bondservant, and coming in the likeness of men. 8 And being found in appearance as a man, He humbled Himself and became obedient to the point of death, even the death of the cross. 9 Therefore God also has highly exalted Him and given Him the name which is above every name, 10 that at the name of Jesus every knee should bow, of those in heaven, and of those on earth, and of those under the earth, 11 and that every tongue should confess that Jesus Christ is Lord, to the glory of God the Father. Philippians 2:5-11
Brilliant guide, not just about carving with F360 but about carving in general. Well done and thank you!
Wow! Such a great tutorial. I was stumped on how to do a v carve in fusion 360 and this walked me through it, step by step. Well done, and thank you very much for such a great video.
Excellent! Thanks for the kind note :)
This is a great tutorial. Worked great for my project.
That was such an awesome tutorial! Your step by step walk through all the problems people encounter with v-carve bits with the various angles made it extremely clear and easy to follow what was going on. Thank you so much!
Many thanks for this upload, most of my CAM experience has been based on heights. I didn’t realise the manual control of heights seems to cause more problems that solves when using V-Carve. I’ve been pulling my hair out for days with Fusion 360’s workflow with regard to engraving CAD and CAM. Really pleased to have found this video, your explanations and clear communication was spot on. Many thanks.
That’s great to hear! Glad to help and I appreciate you taking the time to leave a comment! Totally agree with you, it was a transition for me as well to dive into the Fusion 360 workflow but now that I’ve used it for a while I do like the flow
I use Carbide Create for my tool path creation. It’s easy to hit the limits of the non-pro version. The advanced v-curve is especially useful in my work. I’ve been using Fusion 360 for many years and never considered using the machine workspace until recently. Thanks for showing the flat-bottom v-curve, that’s essential the advanced v-curve!
Best explanation yet! I have used Fusion for 3D printing design. After many UA-cam videos I could do ok. For my CNC I am using Carveco Maker. Mainly because I couldn't seem to figure out toolpaths that good in fusion. I really like Fusion and what I can do and design. If I can get this toolpath thing figured out, I think it will be my Goto over Carveco Maker. Please continue making these and explaining it in a way that my ADHD mind can comprehend it. I would appreciate an in-depth video just on how to do all different kinds of toolpaths in Fusion. Thank you so much for you hard work!
Hi Mike! Really appreciate the positive feedback! I've got a lot more Toolpath and CNC videos in the short list for the next few months so stay tuned !
This is such a great tutorial! You answered a lot of my questions, thank you for taking the time to make this video 😬
Really good content and pace. Showed me exactly what I needed to know to get a project done. Thanks!
Very useful, practical guidance.
This guy changed my life. Hit that sub button boys
I have resisted dedicated vcarve cnc software because of the price. Having student version of Fusion I am going to master the learning curve thanks to you. I appreciate the examples and have subscribed. Happy Friday!!
Thank you for the informative, concise explanation.
Excellent tutorial! Thanks for this!!
Amazing explanation, my router CNC is on it's way and this information is priceless. Thank you so much, I am starting to use Fusion 360 for modeling furniture.
Thanks! Glad to hear it was helpful! CNC is an awesome tool, you are going to love it!
Thank you so much for a great tutorial. Very well explained!
Great thanks, I'm working with the same project type the final topic answers my project. I began ordering tools prior to learning the difficulties can't wait to edit my Man. and add a 2D Pocket..... :)
Such an excellent video! Thank you for the tutorial. I would love to see a similar tutorial for creating v-carve inlays in fusion. Seems all of the tutorials I've found, are using Vectric but I'm determined to learn Fusion because I think it's ultimately better software even if it is a little more difficult to learn.
I found this to be a great video, I’ve been using fusion, 360 for my 3-D prints, and I prefer to design with it rather than Vcarve. Like yourself, I would really like to see how to do inlays and 3-D carving.
You're amazing. Great video, thank you!!!
Super helpful! Thank you!
Really great tutorial, thanks for sharing!
Super impressed with your explanations!
Great video! Can you go through the end mill clearing for text as I cant get fusion to generate a path. Cheers!
Thank you for this tutorial
@14:00 yes, i understand that the bit is too small for the geometry. However, it's not always possible to switch to a larger bit, due to machine limitations. So you would use a *stepped* pocket operation for such a situation. And Vectric V-Carve does that automatically for you. No need to select a different bit.
Can Fusion360 do that? (Else I cannot use it. )
Thats teh reason I came to thsi video. Even Easel can do that, there has to be a way to do it in F360, useless otherwise
That video is awesome.
this tutorial was super helpful! I copied some of your moves to play with my tooling and writing paths. my over width diamond came out like a star though? not sure what I did wrong
I'm sure there is a way to do adaptive clearing clearing with V bits yeh sure they wont be flat on the bottom they will be serrated but but for those of us who don't have auto tool changers i think its worth doing
Nah. Autodesk should really address this. I use very small bits to engrave lettering into aluminum. These bits are intentionally smaller than the lettering and require the flat bottoms to be filled in. I'll stick with V-Carve as a toolpath can be set up in about 5 seconds, no 2nd toolpath or offsets needed.
So when the bit diameter is too small to full clear out the material and it leaves a peak in the middle, is there no way to fix that other than buying a larger bit? Vectric's software will simply do multiple depth passes to clear out the material. I discovered this limitation of Fusion 360 years ago, and I'm surprised they still haven't solved it.
Keep going in the video as this is covered.
@@FilipAus -which part tells exactly why v-carving is complicated in Fusion. Your example shows a nice workaround for larger flat surfaces but for smaller flat spots carved beforhand with a different angle bit along an organic shaped sketch would make the process a headache.
Brilliant video though, thank you for sharing.
Nice explanation could you do a V carve inlay tutorial now, very interested in that. It would be the other side of this one flipped.
I tried to draw and follow along in Fusion. When I engrave the triangles, and text. It seems the point of the tool is following the path. this causes the end product to be wider than the sketch. In your examples the cut, at the surface is even with the sketch geometry. What am I missing? Thanks. After much faffing around, I solved it in the heights tab. The recent change in that tab contributed to the confusion. Would have thought it would have defaulted to the correct setting
What happens if when you simulate the green is actually red? It doesn’t look to deep (0.020”)
Great video.. It would be good to know if there is also a way to flat bottom the arrow detail which is unfinished. It's too intricate for a flat end mill.. Is the only solution going to be to use the V bit with a tiny step-over and accept a slightly rough surface?
Not an expert, but I think you want the feature "rest machining"
Can the Flat Bottom V Carve process be done using the same V bit you've used for chamfering the sides of the circle? The adventage of this would be that there is no need for changing the V bit to a flat end mill.
Hey Marek, admittedly I have never tried this. In theory there is no reason that you couldn’t use a v bit for clearance BUT I would not advise it. Here's why: a V bit has a pointed bottom so your step over per pass would have to be very very very small in order to carve out a flat area ( think of it like coloring in an entire sheet of paper with a ball point pen)… it could be done but it’s the wrong tool for the job. Any time you save on a bit change would be lost on increased run time.
What is the command in Fusion 360 to do this? I can't find a v-carve command. Thanks
Good morning! Try using the Engrave command
A question about default model orientation:
I've followed the beginner tutorials using Z up, but noticed you are using Y up, is there any practical difference ?
On my CNC the vertical axis is Z, so if I use Y up would it mess up the G code ?
Hi Renan! Good question, I actually prefer to use Z Up as well. You shouldn’t have any issues as you can define the XYZ direction of the stock material independently from the modeling environment in the stock setups dialogue box.
Thx
5 Let this mind be in you which was also in Christ Jesus, 6 who, being in the form of God, did not consider it [b]robbery to be equal with God, 7 but [c]made Himself of no reputation, taking the form of a bondservant, and coming in the likeness of men. 8 And being found in appearance as a man, He humbled Himself and became obedient to the point of death, even the death of the cross. 9 Therefore God also has highly exalted Him and given Him the name which is above every name, 10 that at the name of Jesus every knee should bow, of those in heaven, and of those on earth, and of those under the earth, 11 and that every tongue should confess that Jesus Christ is Lord, to the glory of God the Father. Philippians 2:5-11