Battle of the Ports - Choplifter - チョップリフター (Show #51) 60fps
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- Опубліковано 11 вер 2024
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There are two versions of Choplifter missing from this video. The first is the Atari 8bit computer release and the second being the Fujitsu 7 (FM7) computer. The reason being because I couldn't get either to work.
Time Code
00:25 - Arcade
01:45 - Apple ][
03:05 - Atari 5200 (although I kept calling it Atari 5800 in the video. DOH!)
04:12 - Atari 7800
06:04 - Commodore 64
07:18 - Coleco Vision
08:43 - Famicom / NES
09:53 - Master System
11:35 - MSX
The paralax on the Master System is pretty damned impressive.
The Master System was quite a powerful system. There are many great examples on it that would put even the most visually impressive NES game to shame.
Just a shame about the audio chip the thing shipped with. I know there's an FM addon for it, but its just for the Mark 3, and not all games for the system support it.
The Master System version is simply AWESOME. The smooth parallax scrolling and more colorful graphics are so pleasing to see. My beloved Master System easily wins.
I believe it was the Master System game which introduced many people to parallax scrolling. It was really good.
It's been soooooo long since I played this on C64. I think it's basic look is typical of C64 games of that period, some early C64 games looked pretty simple, almost like a 2600 game. From what I remember, the C64 version still played well enough regardless
Why does the chopper unload on the hostages in the title screen!?? "I rescued you now i'm going to kill you!" lol. The Super Nintendo version kicked arse!!!
hehehe, good point. bad demo programming I guess.
I also like the SNES version but since it's a follow up (Choplifter III) I couldn't feature it on this video.
Get To the Choppa: The Game
From five years before “get to the choppa” was even a thing.
Good basic games from the dawn of industry.
It reminds me of Konami's Jackal in its concept.
Also, on it looks like helicopter is shooting at the crowd of people in front of it on Arcade and SMS title screens.
If I'm not mistaken there's a choplifter game for the MS-DOS (but unsure if it's related or not)
Great video btw! :-)
I think there is but I don't think it's the same game. There's also a Gameboy and SNES choplifter game but they are also different.
Retro Core Ah, okay so this is the choplifter games related to the Sega arcades only right?
Sort of. The Sega game is based upon the original which was made for the Apple ][ by Dan Gorlin. So in a way the arcade is a port of the Apple ][ game :) All the versions featured on this video are based around the same version of the game.
Retro Core ooh okay lol, that's pretty cool! But recently I've played the DOS version recently and yeah it's the same gameplay as the Arcade version sort of.. while the SNES/Super Famicom version is very different.
The Apple II is the original home of Choplifter. It's quite charming if you like that composite-blended color style. The Sega arcade arrived a few years later, and it's really nice. The Atari 5200 version shouldn't be flickering like that, something must have been off with the emulator. It uses one button to turn and the second to fire. It also uses analog steering which is unique to that version. I'm a little surprised to see the 8-bit Atari version isn't the same as the 5200, but it's own fully unique version. That's the one I played back in the 80s, and I agree that the firing/turning with the joystick button is a bit clunky.
easily the game I spent the most time with on the master system. I didn't get a MS till later in life but my buddy had one back when it came out. It seams this was the only game we played on his MS when I went to his house. he no longer has his old systems but when he comes here we still play it to this day. great game, an absolute classic.
I also had this on the Master System when I was a kid. Loved it back then. I also think it was one of the cheaper titles at 12.99 in the UK while most games were 24.99.
Retro Core It's the Master System version I had too, cracking game and does anyone else's remember the Jaws related easter egg on level 2? Get as low to the sea as possible and keep shooting the aircraft carrier, then a shark pop's up in a nod to the movie poster.
Can't say I do but I'm going to have to try that now :)
Me and an old mate played the shit out of this on the c64. I remember us both being impressed with the sound of the chopper speeding up and slowing down. Laughable now by comparison to the current tech of games :)
I think it caught our imagination, just enough though. That seems to be the huge change in gaming from when I was a kid, you certainly don't need to imagine much in games nowadays, it's all there. Nice work.
I used to think my Commodore Plus 4 was the best thing in the world coming from a Pong type console :)
I had the Atari 800/XL version and it performed better than the Commodore 64. Yes it uses a 2600 type controller (one button), so you had to press hold the button and press left or right to turn the copter.
I was worried you wouldn't have the apple II original, but there it is :D
You can't do Choplifter without featuring the original version :)
'5800 version'? Hahaha. All the same, nice one. I always forget this game. I played it on C64 in the day.
yeah, God knows why I kept calling it an Atari 5800 when I know it's the 5200. One of those brain fart moments :p
Old video, I know, but if you keep repeatedly lifting the helicopter off the ground ever so slightly (like 1 or 2 pixels), the enemy tanks won't come in.
True. Or at least on the Master System version. I used to do that a lot back as a kid.
I grew up with the Atari XEGS version, long before I eventually got a Master System and it's version. The XEGS game wasn't as diverse visually as the arcade game, but it was still the same premise and it was still fun to try and get all 64 people rescued. Hell, I still break it out once in a while and give it a few tries.
On that note, there are a couple other versions missing from this video, with both being on the Atari 8-bit computers. One is the old floppy disk version found here...
ua-cam.com/video/-4ciAg6Xv4M/v-deo.html
... and the other is the aforementioned Atari XEGS version, found here...
ua-cam.com/video/RVVV9TQiTT0/v-deo.html
I'm surprised there isn't a ZX Spectrum version of Choplifter. Although, I expect there is probably a few clones of this game on the ZX Spectrum under different titles.
Yeah, no official ZX version was made but you are right about the clones.
I played this game on the Franklin ACE500 computer, I believe that makes it the Apple II version.
I guess it would :)
The 5200 version would probably look better with the color artifacts functioning properly, if it's anything like the early a8 version I grew up with. That 5200 emulation does not look stellar. There's also a later a8 version (redone for xegs release) which does away with the artifacts and looks a lot better than the earlier one, IMO. Wish I had known about that one as a kid.
I wish I had know about it for this video. I had no idea there was another version.
The Famicom version was programmed by the infamous jobbers at TOSE. Such a disappointment. One of my favorite games on the Master System though.
The Master System version is legendary 😁👍
Also it sounds odd calling the Master System the best home port, as it's really a 'home to arcade to home port', but I get what you mean :-)
Indeed. The original was made for the Apple][. Pretty odd having a home computer game ported to the arcade then back again to other formats :)
Retro Core Yep, can't be too many home to arcade ports. Boulder Dash, Lemmings, Pitfall 2, Spelunker, Lode Runner and of course Tetris are a few.
bombjack
Lemmings? That was released as an arcade game? Not the sort of game I'd want to play in an arcade.
Turns out it was made but not released, probably because of its unsuitability. Was produced by Data East and looks like the Amiga version.
man, just as well it wasn't released. Then again today in the arcade I saw a Left 4 Dead arcade game!
You're missing my two favourite versions here: the Vic-20 and Atari XL/XE versions.
Unlike so many other games, the XL/XE version was nothing like its 5200 counterpart.
Too bad you couldn't get the A8 version to work. It was easily the best port among those translated from the Apple II original and not the arcade.
Maybe I can do a remaster of this video in the future and include the missing ports.
@@RetroCore Good idea, Mark.
Good comparison, you get the lengths for each version just right as a couple of minutes each is fine, unlike other comparison series on UA-cam which drag on.
I guess the Atari 8-bit versions are the same as the 5200 seeing as they're very similar systems, so probably not anything missed there. Likewise the SG-1000 version is pretty much the same as the MSX version, seeing as they're also very similar hardware.
I think you are right. I checked out the SG-1000 version after being reminded of it and it does indeed look like the MSX version.
Abough the clip lengh in this video. I originally had them longer but snce this game has no BGM on most versions it started to drag on quite a bit. So I cut down the video clips. I'm glad you like the shorter version.
+bombjack I had one for my Atari 800XL computer and it looked better than the 5200 (5800) version. It looked like the Commodore 64 version, a faster I noticed but it might be due to Retro Core's C64 emulation used that may or may not be 100% accurate emulation speed. Would be cool if he did have the Atari 8 bit computer version for compare with this video.
Sadly I don't :(
You forgot the sg-1000 version
Bummer, I knew about that as well.
Please, I would want to see you do Prince of Persia. Not sure if you think the game is good or not. Also, the Apple II version is actually the original.
Prince Of Persia is an excellent game but it will take a long time to make that video. Maybe when I have some holidays I can do it.
My second arcade after Galaga!
Ther is a sega sg 1000 verson
Why on earth all MSX games you show are heavily tinted purple? They never looked that way. :)
Don't know. Because they are running in NTSC RGB?
@@RetroCore That would only happen if the Green signal is missing. Check your cable then.
But was that an emulator, or a real machine?
Good vid but I would have said poor choice of colours rather than clash. I didn't see any object change colour when it moved over it (attribute clash) or clash of contrasting colours dark green over yellow or similar. Just a poor choice of white sprites and white main object really. :-)
What happened with the ZX Spectrum port?
BBC Micro