Very insightful, just finished my Advanced Measure Theory paper in university. Wasn't expecting to find applications here, but it surely supplemented my knowledge.
There is a method in image processing called histogram equalization, which is basically taking an image and processing it such that its histogram becomes more uniform. This can be useful for discarding things like shadows from projections when doing feature detection, as well as a way to salvage overexposed images where the histogram is digitally clipped.
2:38 Really solid into! As a side note: one probability approach I'd like to see more often is setting bounds for classes of the input space. e.g. the ball reaching a point 500m away from the goal? put some bounds on the initial kick energy + wind resistance + time of flight and you get 0% or another class: the ball reaching the top left corner: it needs one of -> which if you diff backwards -> you get of input ranges -> which covers of the input space, so it's now a question of how common/easily do those initial conditions happen This way you get to progressively shape the actual distribution, even if you don't know it (as opposed to usual simplify and "it's just a model") P.S. I just like visual math videos, I don't do math professionally
My favorite formula of random variable transformation is (from any dimension to any dimension) f_Y (y1, ..., yn) = integral dx1 ... dxm f_X (x1,...xm) delta(f1(x1,...,xm)) delta(f2(x1,...xm)) ... delta(fn(x1,...xm)) where f1, ...fn encode the functional relationship between x1, ..., xm and y1, ...yn. This can go from 1->1 random variable. Or 2->1. Usually n
The thumbnail tricked me! As an algebraist, the word “Rng” made me believe there was some Algebraic structure underneath; I cam out disappointed, but also happy to have learned something new!
All about context. Not everything is in linear algebra language, and in the context of probability theory, linear is more common. Piecewise linear manifolds, linearization of differential equations, all of these concepts technically are affine maps, but no one calls it affine.
Very cool video ! Actually, I'm struggling trying to derive a formula for the CDF (or PDF) of the product of two random variables, and explore some sort of algebra of random variable (I know there is a book with this name but I nothing really satisfying for the product of two random variables....) ; by taking the log maybe ?
1. if we know the function Y =g(X) then we can calculate f_Y(y) from f_X(x) 2. we can generate numbers with algorithm (linear congruential generator) or by natural phenomenon so if the x is generated by phenomeon -> The distribution of x, which is f_X(x) will be made -> but we want the disrtibution be f_Y(y) then we have to find function g where Y=g(X)? is that how we can make a generator for any probability distribution? And why this is realted with inverse integrals?
"I showed the grown ups my masterpiece, and I asked them if my drawing scared them. They answered:'why be scared of a hat?' My drawing was not a picture of a hat. It was a picture of a boa constrictor digesting an elephant." - Antoine de Saint-Exupéry, The Little Prince
it's needlessly overcomplicated is not random at all on the lower bits can get stuck producing only zeroes for millions of iterations is hard to seed properly it needs so much memory that it doesn't fit on registers it's kinda slow adds unnecessary binary size in an application using it you really don't need equal distribution in 623 dimensions, 4 is enough for any computation that lasts less than a human lifetime look for xoroshiro128 or xoshiro256 for much better alternatives.
wow this makes integration by substitution so clear
Very insightful, just finished my Advanced Measure Theory paper in university. Wasn't expecting to find applications here, but it surely supplemented my knowledge.
wow i finally understand what transformation of rv geometrically means because of this video
There is a method in image processing called histogram equalization, which is basically taking an image and processing it such that its histogram becomes more uniform. This can be useful for discarding things like shadows from projections when doing feature detection, as well as a way to salvage overexposed images where the histogram is digitally clipped.
Guess my sleep is delayed by 26 minutes
1144 me too 😭
Are you in my room bc its 4 am and im still gona watch this mf
Same
same here lmao
“Adds to watch later”
2:38 Really solid into! As a side note: one probability approach I'd like to see more often is setting bounds for classes of the input space.
e.g. the ball reaching a point 500m away from the goal? put some bounds on the initial kick energy + wind resistance + time of flight and you get 0%
or another class: the ball reaching the top left corner: it needs one of -> which if you diff backwards -> you get of input ranges -> which covers of the input space, so it's now a question of how common/easily do those initial conditions happen
This way you get to progressively shape the actual distribution, even if you don't know it (as opposed to usual simplify and "it's just a model")
P.S. I just like visual math videos, I don't do math professionally
My favorite formula of random variable transformation is (from any dimension to any dimension)
f_Y (y1, ..., yn) = integral dx1 ... dxm f_X (x1,...xm) delta(f1(x1,...,xm)) delta(f2(x1,...xm)) ... delta(fn(x1,...xm))
where f1, ...fn encode the functional relationship between x1, ..., xm and y1, ...yn.
This can go from 1->1 random variable. Or 2->1. Usually n
The thumbnail tricked me! As an algebraist, the word “Rng” made me believe there was some Algebraic structure underneath; I cam out disappointed, but also happy to have learned something new!
Little prince distribution. Sounds good, actually
Great explanations - thank you!
N(100,15), the IQ curve, we meet again
10:02 Does that mean P(-1)=0.5 ?
good illustration, thanks!
4:42 "times the indicator function from a to b" So this is how mathematicians do ifs :))
At 14:00 where was the function f_X(x) pulled from. what does this function refer to?
Nice hat in the thumbnail
I would love you to talk about Fokker-Planck Equations in a future video
my thoughts too, especially if things like this could be useful in solving them
9:00
It should technically be called a "affine" transformation, not "linear"
All about context.
Not everything is in linear algebra language, and in the context of probability theory, linear is more common.
Piecewise linear manifolds, linearization of differential equations, all of these concepts technically are affine maps, but no one calls it affine.
Very interesting 🤓
How are all your videos so great?
I'm wondering if transformations like this could be useful in solving nonlinear odes
That is just what I wanted!
Very cool video ! Actually, I'm struggling trying to derive a formula for the CDF (or PDF) of the product of two random variables, and explore some sort of algebra of random variable (I know there is a book with this name but I nothing really satisfying for the product of two random variables....) ; by taking the log maybe ?
Interesting.
4:10 it's not an integral from -∞ to the dummy variable, but to x. In this case, t is the dummy variable.
dummy variable as in the argument of the function. that was pretty understandable.
1. if we know the function Y =g(X) then we can calculate f_Y(y) from f_X(x)
2. we can generate numbers with algorithm (linear congruential generator) or by natural phenomenon
so if the x is generated by phenomeon ->
The distribution of x, which is f_X(x) will be made ->
but we want the disrtibution be f_Y(y)
then we have to find function g where Y=g(X)?
is that how we can make a generator for any probability distribution?
And why this is realted with inverse integrals?
BASED
Fangraphs sighting!!!!
Good to know
❤ awesome
You're so cool!!!
Ok but what is the probability i can get a gf
non-zero 😊
Mathematically: 50%
@@montadermajed9456 what makes you say that
@@speye i appreciate the confidence
@@johncorn7905 i have absolutely no idea
why did you make the thumbnail a hat
"I showed the grown ups my masterpiece, and I asked them if my drawing scared them. They answered:'why be scared of a hat?' My drawing was not a picture of a hat. It was a picture of a boa constrictor digesting an elephant." - Antoine de Saint-Exupéry, The Little Prince
Great story especially if you know french. @@HaramGuys
❤❤
I think i'am stupid
mersenne twister kinda sucks
it's needlessly overcomplicated
is not random at all on the lower bits
can get stuck producing only zeroes for millions of iterations
is hard to seed properly
it needs so much memory that it doesn't fit on registers
it's kinda slow
adds unnecessary binary size in an application using it
you really don't need equal distribution in 623 dimensions, 4 is enough for any computation that lasts less than a human lifetime
look for xoroshiro128 or xoshiro256 for much better alternatives.