BRANN JUST GOT MURDERED! Hunter nerf! Weekly Quest Update! Twist and Arena updates!

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  • Опубліковано 12 тра 2024
  • Today we take a look at the latest patch notes for Hearthstone that sees Dr. Boom’s Incredible Inventions added to the game on May 14th, two balance changes to Brann and Saddle Up, the announcement of Whizbang’s Heroes Twist season, a new Arena season, an update on the Weekly Quest situation, a new event, and tons of bug fixes.
    Patch Notes: hearthstone.blizzard.com/en-u...
    Giveaway video: • MINI SET REVEALED! Pup...
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КОМЕНТАРІ • 669

  • @tsundude4320
    @tsundude4320 19 днів тому +184

    Brann should be nerfed to: for the rest of the game your battlecries trigger twice, also replace your hand with 10 injured blademasters.

    • @remyllebeau77
      @remyllebeau77 19 днів тому +41

      For the rest of the game, your charge minions have plus 1 attack. Very OP.

    • @Casa_Y
      @Casa_Y 19 днів тому +7

      Thats a really good idea: With this change I could finally build a OP Enrage sucidal Highlander Warrior :D

    • @nunyabeezwax6758
      @nunyabeezwax6758 19 днів тому

      KEK it's warrior... they have hand cheat... you don't want charging injured blademasters...

  • @Squid-King
    @Squid-King 19 днів тому +120

    Gonna be wild to see how the mini set doesn't change the meta.

    • @Cuestrupaster
      @Cuestrupaster 19 днів тому +1

      It will probably have cards that will see play, but it will not change the meta, it will be the same decks still...

    • @bludhuuntr4946
      @bludhuuntr4946 19 днів тому +2

      Part scraper

    • @MartB-tx5lb
      @MartB-tx5lb 19 днів тому +1

      @@bludhuuntr4946 Those holy cards will probably see play too

    • @ancient7716
      @ancient7716 19 днів тому +2

      Pain lock gets a bit more cards and mech warrior may be a thing

    • @jaymann6047
      @jaymann6047 19 днів тому

      Druid will get a bit more play

  • @ForceOfWill100
    @ForceOfWill100 19 днів тому +27

    This changes nothing imo. Against aggro, Warrior either has the tools early or doesn't, Brann isn't even a factor. In control matchups, the extra 2 cost won't move the needle at all, the game comes down to late game value and the fact that Tho'grun just nukes your deck. You want to nerf Warrior? Put steam cleaner, or a version of it at least, back in standard so there's some form of counterplay beyond playing dirty rat and praying to RNGesus.

    • @dasdasdiamlasdasdsada9717
      @dasdasdiamlasdasdsada9717 19 днів тому +1

      nah, warrior can often win aggro by yolo dropping brann on 6, when they couldn't remove the whole board anyway, and play something like brawler on the following turn. after that, the game is solved for them, they either zilliax or excavate to seal the game. without brann active, neither play can just outright win vs deck like zarimi priest. and in control matchup it's also obviously huge that the cost is 2 more, gives other control decks (which there are none tbf) 2 more turns to rat/pressure, something like HL shaman (if it was any good) could be doing stuff like wish upon a twin star and spawning 4/4, 5/5 frogs by that point, making brann much harder to play at 8.

    • @BrandonPoirierBlair
      @BrandonPoirierBlair 18 днів тому +1

      @@dasdasdiamlasdasdsada9717 If your entire play vs a full board on turn 6 is to drop brann, you'd be dead to any paladin on 7.

    • @dasdasdiamlasdasdsada9717
      @dasdasdiamlasdasdsada9717 18 днів тому

      @@BrandonPoirierBlair i meant "couldn't remove the whole board" as "couldn't remove all of the minions" not "there was a full board", mb maybe worded wrong

  • @SamMoonRyong
    @SamMoonRyong 19 днів тому +55

    warrior doesnt change at all tbh. Cuz in control matchups it can even cost 10 mana and it still shits on everything.
    In aggro matchups warrior doesnt even use brann at all

    • @octaviakitsune3988
      @octaviakitsune3988 19 днів тому +4

      Yep, even without a Brann the Warrior has to much utility and good value cards he can use. Brann just increased what is already 11/10 to 12/10.

    • @zorinzorinzorin5243
      @zorinzorinzorin5243 19 днів тому +1

      In aggro matches, they use it for Zilliax though.

    • @Roberta-yf4ge
      @Roberta-yf4ge 19 днів тому

      ​@@zorinzorinzorin5243can still technically curve into 9 mana I guess but obviously it much worse

    • @tclfan0180
      @tclfan0180 19 днів тому

      @@zorinzorinzorin5243and it still curves perfectly into Zilliax so what’s your point?

    • @OrthodoxRabbiBillClinton
      @OrthodoxRabbiBillClinton 19 днів тому

      So it helps the midrange decks that are killing warrior but then start to lose and snowball after bran is played. Gives us 2 more turns to kill them

  • @GatsbyCioffi
    @GatsbyCioffi 19 днів тому +44

    Wait, the Horseman unfreezing after finding his head was a BUG? But his head is all firey and stuff 😂

    • @tclfan0180
      @tclfan0180 19 днів тому +4

      It was an intended bug

    • @tarille1043
      @tarille1043 19 днів тому +11

      My guess is that finding his head counted as you becoming a new hero, which unfreezes you.
      With this being not intentional.

    • @blazerashbringer2001
      @blazerashbringer2001 19 днів тому +2

      SO NO HEAD?!?!

    • @raimirusydi2755
      @raimirusydi2755 19 днів тому

      @@blazerashbringer2001breaks skateboard*

  • @sheildingepicness
    @sheildingepicness 19 днів тому +189

    Honestly, at 8 mana brann is still gonna see play and it doesn’t address the issue

    • @olmollmk6681
      @olmollmk6681 19 днів тому +37

      bruh don't be so sure until the changes come buddy....

    • @CountFab
      @CountFab 19 днів тому +5

      It's so problematic it will either see play or it won't, this is no way to actually "balance" it, but I guess it would have been tough to do something for it.

    • @fatcat2015
      @fatcat2015 19 днів тому +12

      The real take is that Brann isn’t even that problematic on his own. He has one really toxic interaction with boomboss and maybe the ox, the rest of the problem is really just warrior has a ton of good cards that aren’t battlecry minions. Warrior can gain like 10-20 armor before they even hit turn 6 and has tons of great value removal.

    • @shlokjoshie
      @shlokjoshie 19 днів тому +25

      Dude, Odin sees little to no play after a one mana nerf.

    • @user-xn6ej5pt5u
      @user-xn6ej5pt5u 19 днів тому +9

      Lmao brann is dead unless control priest is meta

  • @wildcatlh
    @wildcatlh 19 днів тому +132

    Brann isn't dead enough.
    The change, I still think, should have been "Your first battlecry each turn triggers twice".

    • @lucascarpelli1001
      @lucascarpelli1001 19 днів тому +45

      "Give your charge minions +1 attack"

    • @ChaosSlayerZX
      @ChaosSlayerZX 19 днів тому +22

      @@lucascarpelli1001 No-no-no, that just wrong. "For the rest of the game your Battlecry minions have +1 health" ;)

    • @locogato3488
      @locogato3488 19 днів тому +9

      I think it should have been "Your next 3 Battlecries trigger twice".

    • @remyllebeau77
      @remyllebeau77 19 днів тому +19

      That isn't good enough. It still gives them a bunch of Zilliax, and makes a full board with final excavate. Still gives them 6 TNT, and bring back a ton of zilliax.

    • @S6Photon
      @S6Photon 19 днів тому +12

      What if it said "Your Excavates trigger twice" The whole set is about Excavate, his art is all about finding the treasure, and they could keep it at 6 or even lower depending.

  • @ignacioperez5479
    @ignacioperez5479 19 днів тому +45

    The difference between brann and and odyn is, odyn is an 8/8

    • @locogato3488
      @locogato3488 19 днів тому +3

      And he is 9 Mana.

    • @ignacioperez5479
      @ignacioperez5479 19 днів тому +8

      @@locogato3488 i'm talking about when he was 8 mana. It was an 8 mana do nothing, but at least it got a body that was actually a menace

    • @stormrunner4081
      @stormrunner4081 19 днів тому +12

      Honestly warrior has enough tools to survive an 8 mana do nothing
      Brawl the turn before and play a cheap taunt

    • @remyllebeau77
      @remyllebeau77 19 днів тому +1

      @@ignacioperez5479 Which no card should have when it effects the rest of the game.

    • @locogato3488
      @locogato3488 19 днів тому +2

      @@ignacioperez5479 I got it, both have an overpowered effect but Odyn also has decent stats.

  • @llamaboy1331
    @llamaboy1331 19 днів тому +54

    Brann needed to be reworked, not just bumped up in mana cost. Lazy change from the devs, though can't say i'm surprised with that 🤷‍♂️

    • @bluewuppo
      @bluewuppo 19 днів тому +1

      expecting HS devs to put in effort 😂

    • @dailybestbetswithteemoney3432
      @dailybestbetswithteemoney3432 19 днів тому +5

      Just like you crying not surprised by that

    • @llamaboy1331
      @llamaboy1331 19 днів тому

      @@dailybestbetswithteemoney3432 warrior main alert

    • @jaylenmcnairy8680
      @jaylenmcnairy8680 19 днів тому

      bc brann isnt broken hahaha!!!

    • @excalibur4394
      @excalibur4394 19 днів тому

      The 2 mana increase might just be there to kill the card for now in order to please the players who are upset with Brann.
      After some time have passed, maybe Brann would get a rework to make it playable again.

  • @chap9306
    @chap9306 19 днів тому +15

    super excited to summon brann on my 10 mana ignis weapon

  • @Cynthia_5479
    @Cynthia_5479 19 днів тому +75

    they could've even done:
    for the rest of the game, whenever you battlecry, excavate as well.

    • @erichamler6283
      @erichamler6283 19 днів тому +5

      Or 'double all excavate battlecries.' which would keep the flavour of Deepminer. I would have included the excavate reward battle cry in there as well. Yes the reward battlecry is rough but I'd take that over three zilliax all day long.

    • @lordziasty3038
      @lordziasty3038 19 днів тому +1

      Yeah I wanted to brann do something more unique and flavorfull and i wanted for him to do something like : "Summon a Deep Rock Mine, if your starting deck didn't had duplicate your discover excavate rewards" and DR Mine would be something like Rheastrasza summons "At the start of your turn excavate, your fourth excavate can be reward from ANY class" ofc worded better but basically something that you can put in any deck but works better in highlander (like elise trailblazer)

    • @ancient7716
      @ancient7716 19 днів тому +2

      Your battlecries have +1 attack this game

    • @Walkingbread7
      @Walkingbread7 19 днів тому

      Your battlecry minions get rush​@@ancient7716

    • @ManuelRiccobono
      @ManuelRiccobono 19 днів тому

      I kinda kike this idea. Excavate cards are powerfull, exoecially the warrior legendary one

  • @rexias7404
    @rexias7404 19 днів тому +12

    I find it strange that the dev comment says that these decks/cards have cropped up since the last balance changes, when i found it strange that brann was not nerfed and hunter only had a small nerf in the last balance changes. I would say that both these cards was strong before the last balance change and brann warrior was a problem and hunter was a potential/borderline problem.

    • @tarille1043
      @tarille1043 19 днів тому

      Yeah... Before the last balance change, Hunter was T1 and Reno Warrior was T1 despite being held back by Plague DK which was T1 just because it killed Warrior and Wheellock.
      They give them a love tap with 1 mana change to 1 card each... And they continued to be T1 as their direct competitors get DESTROYED.
      And the devs are surprised?
      I wonder how they'll respond in the upcoming balance changes when they might actually do something about these decks after they continue to be T1...

    • @bluesh0es
      @bluesh0es 19 днів тому

      Brann was super strong in Badlands..
      For fuck sake, Boomboss saw okay even then. Only halted by Plague DK.
      This shit was the most obvious as fuck outcome.
      And the fucking fact that they are not even touching Boomboss is actually just retarded. Even more so after all that talk about interactive gameplay. Absolute nonsense, these people are churning out bullshit just to appease their player base and keep them content and buying their portraits. Nothing but pretty buzz-words.
      It is becoming clearer with every new update from Blizzard.
      The fucking fact that weeklies are still a mess.. the wildest thing is the player base eating it up and allowing them to get away with it. No spine.

    • @octaviakitsune3988
      @octaviakitsune3988 19 днів тому

      They are either stupid or straight up lying. Like everytime when they say: We are happy with the state of the game BUT.. and then there are a lot of changes.

  • @inorganicphosphate9755
    @inorganicphosphate9755 19 днів тому +9

    Brann should've been a 4 mana 2/4 that summons a location with 3 charges if your deck started with no duplicates, and each charge triggers your next battlecry twice. Still incredibly strong, stronger against faster decks, and doesn't insta win against other slow decks. And you can counter it by destroying the location.

    • @Ruddline
      @Ruddline 19 днів тому

      There should definitely be minions that create locations, for extra theming.

  • @Charubin4
    @Charubin4 19 днів тому +7

    Zeddy , i just want to say a big thank you for your daily Work... Keep going your great stuff. My absolute Favourite hs-youtuber since many years🤝🏻✨

  • @filipvadas7602
    @filipvadas7602 19 днів тому +10

    1. The Brann change feels like a bandaid. Not a fix. But it does slow the card down so I'll take it
    2. The Twist season *actually* sounds fun and is probably what the mode should have been from the beginning. Looking forward to playing as a solo adventure boss essentially lol

    • @1KingMajin
      @1KingMajin 19 днів тому +1

      Sound like duels

    • @filipvadas7602
      @filipvadas7602 19 днів тому

      ​@@1KingMajinexcept probably easier to balance lol

    • @KnownAsKenji
      @KnownAsKenji 19 днів тому +1

      I hope it's interesting but I've got doubts, pre-built decks, even with cool powerful stuff, will eventually get old for some people, maybe less than a month.
      Also it's a bit weird that they don't allow any version of that Legendary character to count for having access to them. We all know which Guff a Wild player is mostly likely to have and it isn't that one.
      I'll be giving it a shot though, I have maybe half those Legendaries so I got some stuff to do for a bit.

    • @sonarchy5158
      @sonarchy5158 19 днів тому

      ​@@KnownAsKenji It's basically a ranked Tavern Brawl
      You play every deck you can once, if that, and that's it
      I hope the "unlockable" heroes aren't blatantly stronger than the rest

  • @PadFeiLong
    @PadFeiLong 19 днів тому +3

    I played a game recently as Warrior against a warrior
    They used Diry Rat and pulled my Brann and on the following turn I threw down Dirty Rat and hit their Brann too. What resulted was one of the best games of Hearthstone I've played in months with Warrior actually feeling like a real control deck with no nonsense

  • @kirbythewizard101
    @kirbythewizard101 19 днів тому +7

    Rarran had a great idea where instead of it just being an aura, you have the ability take up a board space as a dormant minion like the dragon nest so it can at-least be reno'd.

    • @chaosjimthevoidlord3762
      @chaosjimthevoidlord3762 19 днів тому

      It still feels really bad though because it forces you to play a reno deck as the only way to counter it
      It’s needs more interaction

  • @seraph5765
    @seraph5765 19 днів тому

    How does the dust refund for diamond brann work if you got the golden miniset?

  • @JediMIndaugas
    @JediMIndaugas 19 днів тому +5

    Brann nerf does very little, still autowin against any control deck.
    And I suppose you can't expect more than a cost adjustment in smaller, quick changes.

  • @hypercube34
    @hypercube34 19 днів тому +3

    I'm really excited for the new twist mode! Finially I have a use for all the bad legendaries I couldn't bring myself to disenchant (Or in the case of Nozdormu, willingly crafted for some reason)

  • @MJDS27
    @MJDS27 19 днів тому +2

    Never knew the horseman interaction with freeze + head was a bug

  • @Azurenere
    @Azurenere 19 днів тому +3

    I'm already used to only playing brann after reno, I'm not sure this is a big change, especially because the deck doesn't do much on 8 typically.

  • @tarille1043
    @tarille1043 19 днів тому +5

    I feel that Brann should be reworked into a new version of the OG Rafaam.
    "Discover a Powerful Artifact" and you get options of some updated versions of the old "Powerful Artifacts"
    That way it's not some dumb infinite value card, it's not being a complete mess of a design (Making ANY battlecry available to Warrior dangerous)
    Simply nerfing its cost doesn't do anything if the entire deck is simply revolving around drawing cards and gaining armour until you drop Brann and then drop Boomboss or Azerite Ox.
    Making it "First battlecry each turn" doesn't do anything because the deck is simply revolving around playing big battlecries like Boomboss, Zilliax, Dr Boom, Azerite Ox anyway.
    Making it "Your next 3 Battlecries trigger twice" just makes it into bad Shudderblock... We already have Shudderblock.

    • @locogato3488
      @locogato3488 19 днів тому

      I don't like the idea of reusing Rafaam's Artifacts for Brann, that would be like having Brann summon improved Boom-Bots.
      Its just feels wrong.
      My new idea for a Brann rework is "Battlecry: If your deck started with no duplicates, Discover 2 Epic Excavate treasures. They cost (0)."
      That way it mixes the theme of Excavate and highlander.

    • @KingOfTheDungle
      @KingOfTheDungle 19 днів тому

      Every other class has some way of ending the game what's the big deal that two control matchups the one with more greed wins?

    • @lori977
      @lori977 19 днів тому +1

      @@KingOfTheDungle Because warrior isnt the one with more greed? It in fact punishes greedy decks and rewards aggro and tempo. Like, have you ever played a value game against TNTs?

    • @tarille1043
      @tarille1043 19 днів тому

      @@locogato3488 I never said to reuse Rafaam's artifacts. In fact, I explicitly stated "Updated versions"
      So while they might loosely be based on the old "Fill the board with stuff", "Buff a minion" and "Deal damage split between enemies" they won't be the old 10 mana versions.
      They'd be new ones. Ones that fit with current hearthstone and make sense for Brann and Warrior.

    • @tarille1043
      @tarille1043 19 днів тому +1

      @@KingOfTheDungle The issue isn't simply "More greed wins"
      The issue is that Brann effectively hard counters any other slow deck. Not just edge out control decks, but outright hard counters any slower deck (This includes midrange decks, attrition decks AND control decks)
      Brann being uncounterable, "For the rest of the game" simply creates too much power, especially with Boomboss as it creates so much disruption that most decks just crumble once it occurs.
      The fact that even greedy Priest decks can ONLY have a chance if they also steal Brann + Boomboss, even if their deck is naturally greedier (Which it normally is, chock full of thief cards and ways to copy Aman'thul) means that it isn't about a greedier deck winning in control mirrors. It's about Brann being a dumb effect that destroys late game strategies.

  • @DanteDrago
    @DanteDrago 19 днів тому +5

    With saddle up going up to 4 mana it also no longer gets tutor by the hunter legendary as well

  • @Hakaii14
    @Hakaii14 19 днів тому +3

    They should have made Brann into something like 6 mana, same stats, battlecry: Your next 3 ( or insert number you think is fair ) battlecry minions you play effects trigger twice or something.

    • @S4Katana
      @S4Katana 19 днів тому

      The biggest problem is the boomboss brann interaction. Even if it would only say your next battlecry, it would be way too strong.

  • @AlexisHvt
    @AlexisHvt 19 днів тому

    was about time! thanks for the many updates

  • @KnownAsKenji
    @KnownAsKenji 19 днів тому

    The comment from RidiculousHat a few days ago would also seem to suggest that the implementation of the Quest changes is underway but taking longer to pass than expected.
    Hopeful that the Quest changes are the tiered sort, that would explain why it took a while for them to do, and would be a very refreshing change.

  • @starscout123
    @starscout123 19 днів тому

    Like the first battle cry each turn is doubled?

  • @CrunchyZebraHooves
    @CrunchyZebraHooves 19 днів тому +4

    You can get brann from ignis weapon 8 drop pool now. 😅

  • @riverseaman81
    @riverseaman81 19 днів тому

    Brann fix: for the rest of the game, whenever you gain armor your next battlecry triggers twice. This Kind of requires a hero power, which we saw with the quest, but you can chain battlecries that gain armor. Similar but quite a bit weaker

  • @alancesar9054
    @alancesar9054 19 днів тому +4

    Im gonna dirty rat these warriors so much, i can already see the angry emotes. Control priest is probably back now.

    • @jaylenmcnairy8680
      @jaylenmcnairy8680 19 днів тому

      lol control priest easily can hardcounter warrior wth u on

  • @robciobocio753
    @robciobocio753 19 днів тому +1

    Should I disanchant brann? I didn’t disanchant Odin because I like warrior although I wasn’t playing much of reno warrior because I didn’t have boom boss. So should I disanchant brann?

    • @ShadowRaZeV1
      @ShadowRaZeV1 19 днів тому +1

      Disenchant brann once the patch goes live. You can always reenchant him later since the disenchant and enchant cost the exact same on nerf patches.

  • @N3M36
    @N3M36 19 днів тому +1

    so twist is duels without buckets?

  • @unowno123
    @unowno123 19 днів тому +18

    they could've even done:
    for the rest of the game, whenever you battlecry, excavate as well

    • @potheadjeebus8156
      @potheadjeebus8156 19 днів тому +5

      That sounds absurdly broken

    • @unowno123
      @unowno123 19 днів тому +2

      @@potheadjeebus8156 like double boomboss and double zilliaz and double resummoning ziliax to attack again isnt more broken. At least one would be slower and require more mana.

    • @murlocmasher3368
      @murlocmasher3368 19 днів тому +2

      @@unowno123 double Zola, double Photographer, double Azerite Ox. Your fix is actually wayyy more fair. And gives the card “showdown in the badlands” flavor in his ability

    • @FelipeNobre-ym5sq
      @FelipeNobre-ym5sq 19 днів тому +1

      Damn, i think this is the best idea i've seen to balance brann. Still really strong but at least its winnable. What frustrates me the most is the Brann + Boomboss combo. Its insta lose if you have a slower deck. The only counter play is dirty rat but even so its not reliable.

  • @piju1327
    @piju1327 19 днів тому

    As a mac player, I very happy finally to get access to the shop again. I simply can't play arena right now since I can't buy tickets with coins. Funnily enough, it was also the case for the heroic tavern brawl, meaning that some of the playerbase couldn't spend gold on the one thing designed to funnel gold out of players pockets.

  • @remyllebeau77
    @remyllebeau77 19 днів тому +3

    This isn't good enough. Brann can still be played, and half the games they didn't draw him early anyways. Reno still basically locks you out of the game for two turns, hunter will still be OP. Plagues will still be super annoying and reska shouldn't have been printed in the first place, much less have excavate to bring it back and steal your minions all over again.

    • @AreYouTheBot
      @AreYouTheBot 17 днів тому

      Reska can be played around so easily (low attack minions making them have to burn a removal on it, deathrattles that summon stuff to make it at least a 50/50, for the tier 4 excavate it has 5 health witch makes it worse, the reborn makes it better, but they still need to kill it first)
      plagues RNG is the win condition in the control matchup, and that is only a win condition if they went double Green, otherwise in control matchup it is an annoyance at best.

    • @remyllebeau77
      @remyllebeau77 17 днів тому

      @@AreYouTheBot That doesn't make sense. If you have anything valuable like deathrattles, they can steal it with Reska. Plagues should not be permanent, nor should they be able to disrupt your mana supply.

  • @blankuchan4394
    @blankuchan4394 19 днів тому +1

    I would also love if they added monthly missions too

  • @JustHappyEmpire
    @JustHappyEmpire 19 днів тому +2

    make it like overwatch, idm if the quest says Play 15 or 20 ranked games. But make wins grant double progress. This encourages people to hop into ranked aswell and make them feel they still get the quest done despite losing.

  • @YunTaeGoO
    @YunTaeGoO 19 днів тому +1

    have to say its probably the first time ever I will play a match in twist even tho I have a huge collection of old/wild cards I never bothered of Twist before

  • @1KingMajin
    @1KingMajin 19 днів тому +1

    The problem for bran for me was the boomboss legendary. Shuffling the bombs is fine. But the bombs unable to hit themselves is terrible. As soon they play it with the brann, your deck us already thin and drawing one bomb will keep increasing the chances to hit your cards in your deck.

  • @Benjy52
    @Benjy52 19 днів тому +20

    I’m surprised Voidtouched Attendant hasn’t been nerfed yet. 1 mana deal 1 extra damage all the time is just too ridiculous.

    • @HerbalistGoesPvP
      @HerbalistGoesPvP 19 днів тому +2

      And Secret Passage needs to be nerfed again

    • @phatal4573
      @phatal4573 19 днів тому

      stop playing wild. they dont and wont balance wild unless something crazy need a nerf. asking for a nerf to these cards is just being stupid lol

    • @roohni2226
      @roohni2226 19 днів тому

      @@phatal4573but standard is in such a shit state that i went to play wild and its 10 times more fun lol.

    • @phatal4573
      @phatal4573 19 днів тому

      @@roohni2226 cool! but dont expect them to balance the mode is what im saying!

    • @roohni2226
      @roohni2226 19 днів тому

      @@phatal4573 i mean they just did 2 patches ago, so it wouldn't hurt lol

  • @sgtpjack5362
    @sgtpjack5362 19 днів тому +4

    The new Twist season sounds pretty cool

    • @nigh_anxiety
      @nigh_anxiety 19 днів тому

      Sounds like its basically just a new take on duels

  • @MackeyD3
    @MackeyD3 19 днів тому +1

    This sounds like a more interesting option for twist at least. A few fun and different options. Its about time twist is something insanely different from regular hearthstone. With regards to the weekly quests, I hope they give out some free XP to all the players because there will be loads of people who lost out on a lot of xp because of how bad they were

  • @zaffenfyrtz1466
    @zaffenfyrtz1466 19 днів тому

    It's incredible how Brann and Helya is pretty much the same type of card, like "drop this on curve and win", but Helya stays untouched since released.
    Brann was really op at 6, but let's be honest here, how often do you win against DK if they drop Helya on 4?

  • @yoshidarkhorse2764
    @yoshidarkhorse2764 19 днів тому

    Big question is Motorola a Mac device because I can't access the shop at all.

    • @KnownAsKenji
      @KnownAsKenji 19 днів тому

      If it's not Apple it's not a Mac device, Apple makes very sure of that.
      Yours is most likely Android but I don't actually know. Hope you can get the problem fixed.

    • @yoshidarkhorse2764
      @yoshidarkhorse2764 17 днів тому

      @@KnownAsKenji I went and asked on a server of hearthstone and it's just not me getting hit. Some other users of Motorola are also getting hit by it.

  • @josephmschorn
    @josephmschorn 19 днів тому

    Excited to see how this new Twist goes!

  • @lagomorfomajo8284
    @lagomorfomajo8284 19 днів тому +1

    If the only nerf to warrior is Brann going to a higher cost, then they need to nerf Boomboss. Because aggro, mid range decks can do something against a 8 mana Brann, but control decks would still automatically loose. The Boomboss TNT's should be reworked, their disrruption is insane. Just one battlecry can destroy 9 cards, like wtf. And no, Dirty Rat countering it is not enough, because even if you hit Boomboss, you have still to overvalue warrior.

    • @fantasticmrbongo
      @fantasticmrbongo 19 днів тому +1

      When Boomboss first came out I thought 'what a cool card, shame it'll never be viable' and now 1/3 games it destroys a 10 cards and an instant concede. I absolutely love disruption but even I will admit it can be crazy.

  • @vcraine
    @vcraine 18 днів тому

    Brann basically got the same treatment as the Theotar nerf. It was widely disliked because the problem wasn't the mana cost, it was the effect. Looks like they learned nothing, or they just don't care about fixing core concepts of cards that makes it so unfun/unfair to play against.

  • @Idunno19023
    @Idunno19023 19 днів тому +2

    I don't think Brann is the problem tbh, its Boomboss, getting 12 cards destroyed from hand/deck is why you cant out value Brann, that type of disruption is annoying

    • @ShadowRaZeV1
      @ShadowRaZeV1 19 днів тому +1

      Correct. If Boomboss did not exist, 6 mana Brann would not even be remotely top tier.

    • @tarille1043
      @tarille1043 19 днів тому

      Brann is the main problem. Boomboss is a secondary problem.
      Brann facilitates several disgustingly powerful battlecry options:
      - Boomboss. Shuffling in 6 TNT basically deletes your hand hand most of your remaining deck.
      - Zilliax. 3x 6/5 Taunt, Rush, Divine Shield, Lifesteal mechs
      - Dr Boom. 4x 6/5 Taunt, Rush, Divine Shield, Lifesteal mechs go smack you in the face
      - Azerite Ox. 4x Discover 8 cost minion to summon. Will often get bounced back to hand and replayed for more massive boards of 8 drops.
      On their own, these battlecries aren't too bad. But Brann causes them to be over the top.

    • @Idunno19023
      @Idunno19023 19 днів тому

      @@tarille1043 in my opinion those other battlecries aren’t a problem, sure they can win the game if opponent doesn’t have a board clear in hand but that could be said for many cards in the game, there is no answer for boomboss

  • @projectmwgames
    @projectmwgames 19 днів тому

    Mac has a bunch of visual bugs too like skins not showing up. the shop has been closed but didn't affect me personally as I was saving my gold for the miniset instead of buying packs

  • @VargVikernes1488
    @VargVikernes1488 19 днів тому +1

    Does that mean Reno shaman will finally be playable?

  • @TheSilverwolf97
    @TheSilverwolf97 19 днів тому +1

    I just think this makes it so that Brann is a late game card through and through, you only play it against slow decks, you keep it in your hand against any form of aggro. This would make Odyn Warrior probably preferable if the meta is too fast.

  • @lorenzopieri6761
    @lorenzopieri6761 19 днів тому

    i guess it’s hard to do in coding-terms, but how about being unable to hit enemy hero for like, three turns? You still get the value from double BC, but you don’t end them immediately

  • @samurai_8917
    @samurai_8917 19 днів тому

    Does 2 mana really mean much when warriors have 25 armour by turn 6/7? Maybe? Im just not convinced this will kill highlander warrior

  • @MrJaydubb87
    @MrJaydubb87 19 днів тому

    How will we know if we won?

  • @Grimfang999
    @Grimfang999 19 днів тому +3

    Hopefully next nerf helps wild a bit more. Egg hunter and demon seed are pretty obscene compared to the rest of the meta.

  • @Firefoxlarry
    @Firefoxlarry 19 днів тому

    For brann. I feel a more flavorful effect would be, “for rest of game your excavates trigger twice” instead of battle cries. It would only trigger when it sees the keyword excavate plus a battlecry. This would not affect the excavate legendary reward or cards that say, “if you excavated x amount of times this game.What do you guys think?

  • @judenelson4080
    @judenelson4080 19 днів тому

    What if Brann was "Your next 5 battlecries trigger twice" then it could be less about getting him as early as possible and more about when you want to use him as a finisher. This could bring him to 3 mana too probably.

  • @stefjacques4141
    @stefjacques4141 19 днів тому

    Appreciate the videos :)

  • @ManuelRiccobono
    @ManuelRiccobono 19 днів тому

    I have a suggestion:
    "For the rest of the game, your first battlecry each turn casts twice. (Once per game)"

  • @beybladetunada5697
    @beybladetunada5697 19 днів тому

    This twist feels like a tavern brawl they repurposed as a twist season just to not scrap the mode

  • @kaarolus4503
    @kaarolus4503 19 днів тому +2

    I'd rather always have this Twist style of season, yes it may be behind a pay wall but it's just a Legendary, not the whole Wild collection (with cards that don't even see play in Wild)

  • @butbutton
    @butbutton 19 днів тому

    I agree. Nerfs require more flexible approach.

  • @locogato3488
    @locogato3488 19 днів тому +1

    That Twist season sounds so cool, probably the best one so far.

  • @SoderGR
    @SoderGR 19 днів тому

    Hey guys , what happens if I buy the miniset with Brann? Do I get 1600 dust refund for Brann , because it seems really worth it to spend 2k on the miniset. What you think guys ?

    • @locogato3488
      @locogato3488 19 днів тому +1

      You can dust him for 1600 after the patch launches.

  • @blankuchan4394
    @blankuchan4394 19 днів тому

    I saw the thumbnail and was shook, but then I saw it was just a mana increase and sighed

  • @walkingtall1821
    @walkingtall1821 19 днів тому +1

    Brann rework
    6 drop
    If your deck started with no duplicates your next 3 battlecries trigger twice. Or have the first each turn.

  • @Tiosteel-gs9mx
    @Tiosteel-gs9mx 19 днів тому +1

    The Hunter nerf is not enough unfortunately. To make it balanced they should also nerf Observer of Myths from 1-4 to 2-3 bc Observer into Monkey combination just doesn't give a chance to clear it with a fair cost. Brann - lazy solution but fine for now. For me the perfect nerf would be "Make you battlecry cards in hand trigger twice".

    • @octaviakitsune3988
      @octaviakitsune3988 19 днів тому

      The problem is if they nerf hunter too hard, they can't hide the fact how broken warrior currently is.

  • @jjackson2225
    @jjackson2225 19 днів тому +1

    Let's go mini sets!!!!!! Thank you for all the content!

  • @wihusky4058
    @wihusky4058 19 днів тому +1

    Brann should be nerfed to "..summon a location.." and when used then your battle cries trigger twice. A bit questionable what would the number of uses.
    This way you have more flexibility in terms of counter plays. If they've used location on this turn, they most probably would not play Tho'grun or the Azerite Ox on the next turn.
    Reno would be the counter from control decks. Aggro decks can win anyways against Brann warrior.
    Alternatively to location it can be summon an "azurite mine" or something, similar to Rheastrasza's nest, which can also be removed by Reno.
    Aaand the 8 mana change imo does nothing..

  • @PenguinWithInternetAccess
    @PenguinWithInternetAccess 19 днів тому +1

    i think the mana nerf for brann is a good quick fix ; sure it doesn't adress the fundamental issue but it makes boomboss and zilliax delayed by one turn in a lot of circumstances

  • @alexarsola802
    @alexarsola802 19 днів тому +2

    They should have brought back steam cleaner

  • @basil7230
    @basil7230 19 днів тому +1

    Zeddys upload cadence has no chill 😅

  • @vitormelo3295
    @vitormelo3295 19 днів тому

    Keep up the good work Zeddy

  • @theblog8413
    @theblog8413 19 днів тому +2

    The real issue is Boom Boss + Brann for me

  • @bradencluster4739
    @bradencluster4739 19 днів тому

    What happens to my Brann Diamondbeard?

  • @Fr0zenP3nguin
    @Fr0zenP3nguin 19 днів тому +1

    Brann should just double the next X number of battle cries played, not infinite.

  • @TwizzElishus
    @TwizzElishus 19 днів тому +1

    As much as I hate Brann, I don't think this is the way to go.
    They should've at least tried making his battlecry put a location/permanent on the board so that he actually has counterplay like the other highlander cards.

  • @aaronbonita2042
    @aaronbonita2042 19 днів тому +1

    Twist just looks like Duels with less steps.

  • @Ice_25
    @Ice_25 19 днів тому +1

    They could have bought so much time just keeping twist open with anomolies instead of taking the last couple months off. Offered an fun way to play the base game without needing to make specific decks

  • @biyanbayu3361
    @biyanbayu3361 19 днів тому +1

    I think they address the wrong issue, most player just hated boom boss that blow card, in synergies with bran prior, it can blow potentially 18 card,, now they make it 8 mana? Maybe see play in wild idk but in standard nope😂

  • @kiro1833
    @kiro1833 19 днів тому

    So twist is slowly turning into an extended tavern brawl i mean it felt like it before

  • @callmealex9339
    @callmealex9339 19 днів тому +1

    Better nerf would be: if you have no duplicates your next 5 battlecries trigger twice

  • @Artorius2112
    @Artorius2112 19 днів тому +1

    Of course, I’m not a big fan of the warrior, but the nerf is stupid. Why is the cost 8 and the stats are 2-4? Give him a taunt and stats 4-6 then. Why is Brann toxic, but the symphony is not touched, it’s very fun to watch how every time you burn 6 cards, just great. Sargeras needs to be made to 10 mana, he has a permanent effect even after death, compared to him, the warrior titan is just a disgrace
    . When will the step be removed? Is it normal to use the cry of the same card 5 times, does it bother anyone?

  • @KingPharaday2
    @KingPharaday2 19 днів тому +1

    Brann being at 8 mana I feel isn't a game changer. I rarely pull him for mulligans or when drawing at turn or a card that pulls. Its still crazy good but it could be reworked. Oh well

  • @Toxicflu
    @Toxicflu 19 днів тому

    The brann nerf hits warrior 3x. Don't forget that now the 10 mana ignis weapon might summon a Brann, lol, and the OX might summon a brann too. lol

  • @royotterdijk5101
    @royotterdijk5101 19 днів тому +1

    why dont they change it into: battlecry: your next 5 battlecry's trigger twice.

  • @ashn2
    @ashn2 19 днів тому +1

    Not even a real nerf to Brann 2 more turns makes very little difference

  • @lekanraposte6732
    @lekanraposte6732 19 днів тому +1

    I saw the 8 mana Brann coming. At 8, he's still great, but not unreasonable.
    IMO, the murdered card is Saddle Up. 4 mana slow down the deck by a lot.

    • @ShadowRaZeV1
      @ShadowRaZeV1 19 днів тому

      Good. These changes are supposed to be slight number changes to slip in with the miniset before they do the actual large balance changes after the miniset drops. Hunter is much stronger than Warrior at the moment, so thank God that they at least did one change.

  • @katiconyt
    @katiconyt 19 днів тому

    I think brann should be your excavates trigger twice I feel that's decently strong still and fits the theme. Maybe make it 5 or 4 mana if it still has the highlander requirement.

  • @lauramayfair7887
    @lauramayfair7887 19 днів тому

    I really wish Blizz would tone down the crazy power creep. It's pretty insane.

  • @hanzann6795
    @hanzann6795 19 днів тому

    I Was waiting for the brann nerf for a long time finally happened

  • @tarlozh7388
    @tarlozh7388 19 днів тому +1

    Hoping the Brann nerf was a quick way to get players to get the mini-set and playing again before they rework him properly in the next patch. Honestly wasnt too excited for this mini-set coz Brann is just so toxic. But hopefully the majority will test out the mech style warrior. I certainly will be :)

  • @fatcat2015
    @fatcat2015 19 днів тому

    What’s the problem with brann?

  • @lukesilletta9295
    @lukesilletta9295 18 днів тому

    Hopefully whatever they do to the weekly quests will get me to come back. I haven't played since the changes.

  • @MrkraZzz
    @MrkraZzz 19 днів тому

    I juat disenchanted my og Nozdormu a few days ago

  • @lucaspan4876
    @lucaspan4876 19 днів тому

    Can't wait for the new miniset

  • @alcantarmontanojaredsaul490
    @alcantarmontanojaredsaul490 19 днів тому +1

    Putting Bran on 8 doesn't do much, vs Aggro you never play him on turn 6 or at all. In Control matchups, sure, you drop him 2 turns later (if you draw him), you have less mana flexibility and you can't chain Bran into Tho'grun and insta win games (Which I think is the most impactful change) but other than that, this does not solve the issue. The card needs to be reworked so you either can counter play it (Make the battlecry a location that triggers all battlecries twice IN THAT TURN) or you have to think when yo play it (make it so the effect only lasts X ammoun of turns)

  • @JJay7042
    @JJay7042 19 днів тому

    I feel like with brann you could have done "Your first battlecry each turn triggers twice" Still quite strong but limited. Or have it that "Battlecries trigger twice and cost one more for the rest of the game" i dont know like you said the mana increase doesnt solve Brann being a problem it still makes it feel bad to play against but now it'll feel bad to play.

    • @l.virsigah9079
      @l.virsigah9079 19 днів тому +2

      that would change nothing. All the good battlecries that warrior want to abuse are 8+ mana (and the 4 mana legendary treasure)

  • @hayrusalem
    @hayrusalem 19 днів тому +16

    Maybe what I'm saying is nonsense, but maybe making Brann as a neutral legendary and only doubling the effects of Excavates would be the way to go. Raising it to 8 doesn't help anything, nor does it solve the problem we had. The problem isn't on the mana cost, it's the effect that we all are complaining that's toxic.

    • @itsfen4608
      @itsfen4608 19 днів тому +2

      Wouldn't it be too strong? For example for warlock? Imagine losing 14 hp for 4 mana

    • @ForceOfWill100
      @ForceOfWill100 19 днів тому +1

      Agreed. And if they want to keep the effect, the least they can do is introduce counterplay in the form of a steam cleaner-esque card. But they won't, because they want to keep Plague DK viable. Clickbait title got my hopes up. If he's out here saying "murdered", I'm thinking something like the Lady S'theno/Sinful Brand/Predation nerfs where they ctrl+alt+deleted Spell DH from the game. This is a nothing burger of a nerf.

    • @Samantho87
      @Samantho87 19 днів тому

      @ForceOfWill100 How can you think that they care about Plague DK viable when it is literally a dead deck

    • @hayrusalem
      @hayrusalem 19 днів тому +1

      @@Samantho87 I don't know, bro. I'm my climbing every Death Knight I face is plagues. Not many of them are handbuff, and even less are pure blood or rainbow. At least in EU.

    • @Samantho87
      @Samantho87 19 днів тому

      @@hayrusalem I honestly think it is just because Plague DK is one of the free decks that new / returning players can choose, and it used to be by far the most viable choice. Plague DK is pretty bad right now