Everything You Need to Know About the Geos Squad - Abilities, Mods, Mechanics, Uses and More
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- Опубліковано 5 сер 2024
- Back with another noob favorite squad, the Geos! Very easily accessible and scale well early, make sure you are using them right!
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0:00 - Overview and Placement
1:00 - Geonosian Brood Alpha Mechanics and Zetas
6:32 - Sun Fac Mechanics
8:36 - Geo Soldiar Mechanics
10:02 - Geo Spy Mechanics
12:44 - Poggle the Lesser Mechanics
16:41 - My Mods (Kinda Crap)
18:27 - Swgoh.gg Mods
24:11 - What They Beat (kinda)
25:29 - Counters to Geos
28:18 - Relic Priority Order
29:35 - Demonstration - Ігри
Another solid thing to do when calling an assist with soldier is to call Poggle to give him another chance to land an ability block
Sounds smart, always wondered who was the best to call for an assist
thanks for those squads series cuz they really help to understand plenty of teams
This is perfect timing as I am currently building my geos. Thank you!
Sun Fac's Evasion Down out of turn is actually quite nice for Spy's silent strike. And I often call Poggle with Soldier's special to make sure that Ability block lands.
Was just looking for this, thanks!
IDK how I missed this. This is a perfect video for what I have been looking for :)
The thing about placement within the team often gets overlooked but on the other side it isn’t as important as people like to think. Usually people say you should have geos ordered sf>soldier>poggle to first dispel the buffs, then apply tenacity down and then land ability block.
The thing is that it’s less the placement and more the animation length that decides who attacks first on a mass assist. That means soldier and sf will always attack before poggle and spy as the latter two’s melee attack takes more time. So placement only matters between sf and soldier and then poggle and spy. Since spy basic doesn’t have an important effect his placement as well as the one of poggle doesn’t matter. Between sf and soldier you can argue it makes more sense to place sf before soldier until you realize that tenacity down can’t be resisted so the placement only comes into effect if a unit has evasion up and you want to dispel it before landing tenacity down.
So to take away order your geos in a way that has sf before soldier. The rest doesn’t matter.
Yeah I believe you’re right, although it’s hard to measure precisely so I don’t try to
Thanks for the video. I can use this guide for the Wat Tambor mission.
Just spread that ability block and enjoy.
I'd love to see videos like this for the different fleets
I love this series! Definitely didn't think I'd learn anything about Geos, but I did not no Spy's stealth stacked despite no actual visual evidence. Also prioritizing health over prot on GBA is a good tip I will use as well
Glad it helped!
exelente video
I'm pretty sure that GBA's AoE despite doing damage can still hit with Foresight on enemies. Not 100% sure though.
Can you do imp troopers next?
The lead zeta is so anti-synergistic given the number of dispels the Geos crank out. I suppose might be good in 3’s if you’re not using SF?
Now we need how to get wat shards
Hey bro, do you think you could a Dash roster next?
Maybe, it’s just his team is really varied
@@songeta Sounds good, love your videos btw bro, super helpful
Geo flyspeed bundle incoming
What's the lotto numbers this weekend 🙏
I’m curious where does Darth Vader go end game pre Lord Vader
Could throw him in with dr aphra or palpatine
He works great with pretty much any Empire or Sith team, or with Aphra
Brother, please help make a teaching clip for beginners.
?
Geos are a team that just stop being too helpful after bronzium. I have g12 ones and I remember in carbonite they where getting holds all the time but now in chromium they just draw a decent team and don't get a hold. When I face them I use either Wampa or Vader solo.
You stop putting them on defense and use them on attack, I am up to Aurodium and often find teams to beat with Geo's.
Most annoying team in the game. Honestly op for what they are.