I’m glad I watched this. While I’m still an early game player at 1.8 milling gp, it’s extremely beneficial to fully understand the modding. I figured I wouldn’t really focus too heavily on modding into more later in the game but you were able to break down modding strategy really well. So far, I’ve really just looked at the primary and made sure the mod had speed and the obviously made sure the sets matched.
Hey, thanks for sharing! Mods are really confusing and there's not real way to master it because they could always technically be better. Very difficult element of the game to balance
Yeah, its easy to set up the set bonus and primary stats but getting "perfect secondary stats" is stress-inducing. After learn the hard way, I know why secondary speed stat have different font colour, they're so rare. Now, i dont really care much about secondary stats as long its have offense, crit chance and crit damage.
My mods are a mix of my poor choices from 5-7 years ago and auto assign. As a result, using /profile gives me a total mod score of 0.132 (which, at my GP, should match somewhere around 2.3) so, take it from me, NEVER use automods.
i have a question; at around the 18:40 mark, u mention not to slice mods higher unless they have already great stats.. what would u say would make for a sliceable mod ?
To slice to 6 dots, I'd try to shoot for over 15 speed, a primary stat that benefits from slicing like health or or offense, and then some good secondary stats for whatever purpose you have
I have a question. We all know there will always be a credit shortage, so as a low lvl player (52), should I invest in low quality mods (1,2,3 and 4 dots) as it can get very pricey and will be absolutely useless as soon as I start getting 5 dots mods. Or should I keep my credits and invest the bare minimum in these bad mods until I get some 5 dots ?
Yeah, lower dot mods are a absolute pain. I would like--Budget half a million credits a day on pure mods just so that you are making progress without killing yourself. (I was in that situation recently, that's what I did and I'm out of it now.) Note: If you use raid currency for credits you will no longer have a big shortage.
Can you do a video on stats? I'm currently trying to optimize my Daka mods and I'm very confused about health vs defense. It would be helpful to understand how mod stat boosts translate into damage mitigation and effective health/protection. I also have a hard time comparing mod quality, like comparing health% + health vs health% + defense%
For Daka, definitely load up on only health! Her health increases over time so that is where it is the most valuable on her, plus it affects her healing I believe. For most tanks, you want defense sets with protection primaries
On auto mod (tank) they always recommend defense mods......so confused now...if auto mod is that bad... reason I started doing auto was cause I wasted so much credit on mods ..
Auto is generally dumb, just because it picks the right set doesn't mean it is good selections overall. Yes, you want defense sets on good tanks, but you want protection primaries and as many survivability stats on secondaries as you can.
@@songeta I went ahead and did the special because I don't have my ufu team quite built up enough to use her lead. Her special is just as good so I did it.
Another thing to add is GG should have health mods as his offence is related to how much max health he has. Ive seen a GG with 6 dot offence mods and was thinking if that even made a difference to him.
Well keep in mind that when you slice the MOD, there is chance that slice will end up at the sacrificed stat. I remember sacrficing protectuon for crit chance, crit damge or offense but i got protection instead😂
Wait, what? You can't roll a secondary that is the same as the primary? Boy, that explains why my holy grail of Health / Health % / Health % has never shown up... lmfao
The mods that worthy to keep is at least have 5 dots since they can be upgraded to 7 dots. So if you have a GOOD 5-dots MOD dont sell them. Those 1 dot till 4 dots is good used as temporary till you got 5 dots ones
I would stop selling yourself short....... You are quite the go to swgoh creator in my book brother
Thanks so much man! When did I sell myself short? haha
Came back to the game after a few years, a lot has changed. Thanks for the explanation👍
I’m glad I watched this. While I’m still an early game player at 1.8 milling gp, it’s extremely beneficial to fully understand the modding. I figured I wouldn’t really focus too heavily on modding into more later in the game but you were able to break down modding strategy really well. So far, I’ve really just looked at the primary and made sure the mod had speed and the obviously made sure the sets matched.
Hey, thanks for sharing! Mods are really confusing and there's not real way to master it because they could always technically be better. Very difficult element of the game to balance
Yeah, its easy to set up the set bonus and primary stats but getting "perfect secondary stats" is stress-inducing. After learn the hard way, I know why secondary speed stat have different font colour, they're so rare. Now, i dont really care much about secondary stats as long its have offense, crit chance and crit damage.
This is really helpful, I'm going to have to watch this multiple times! Great explanation, keep up the great work!
Thanks Adam, glad it will help!
I started following your farming guide as a returning player so this video was very much needed!
Awesome! Mods are a pain, glad it helps
You’re timing actually scary, I started a new account two hours after you posted you updated beginners farming guide, and I just unlocked mods today
Haha that's amazing! I have spies everywhere, they are watching you.
Well laid out & explained - still have to watch a couple more times though! Thanks
Excellent info. I will start making adjustments. I have been spending much needed credits on bad mods. Thx!
My mods are a mix of my poor choices from 5-7 years ago and auto assign. As a result, using /profile gives me a total mod score of 0.132 (which, at my GP, should match somewhere around 2.3) so, take it from me, NEVER use automods.
hahaha wow that is an impressively low score for an account that old - but yeah, do NOT do auto assign!
Bro just dumped a speed 30 😮
Thanks for this, was incredibly helpful.
i have a question; at around the 18:40 mark, u mention not to slice mods higher unless they have already great stats.. what would u say would make for a sliceable mod ?
To slice to 6 dots, I'd try to shoot for over 15 speed, a primary stat that benefits from slicing like health or or offense, and then some good secondary stats for whatever purpose you have
Thanks for the content - I think you give the best insight for a newbie like me.
That’s awesome! Appreciate you sharing
Should I sell all the white mods ? Because as a new player it is very expensive to see if they roll on speed or not.
Yes, I would advise selling all the white ones
thank u songeta, great vid as usual!
Thanks so much!
I have a question. We all know there will always be a credit shortage, so as a low lvl player (52), should I invest in low quality mods (1,2,3 and 4 dots) as it can get very pricey and will be absolutely useless as soon as I start getting 5 dots mods. Or should I keep my credits and invest the bare minimum in these bad mods until I get some 5 dots ?
DO NOT invest in the lower dot mods, save the credits! Use bad mods until then!
Yeah, lower dot mods are a absolute pain. I would like--Budget half a million credits a day on pure mods just so that you are making progress without killing yourself. (I was in that situation recently, that's what I did and I'm out of it now.) Note: If you use raid currency for credits you will no longer have a big shortage.
ALWAYS sell anything before 5dot mods. NEVER EVER worth using or spending credits on them.
Can you do a video on stats? I'm currently trying to optimize my Daka mods and I'm very confused about health vs defense. It would be helpful to understand how mod stat boosts translate into damage mitigation and effective health/protection. I also have a hard time comparing mod quality, like comparing health% + health vs health% + defense%
For Daka, definitely load up on only health! Her health increases over time so that is where it is the most valuable on her, plus it affects her healing I believe. For most tanks, you want defense sets with protection primaries
Thank you!
On auto mod (tank) they always recommend defense mods......so confused now...if auto mod is that bad... reason I started doing auto was cause I wasted so much credit on mods ..
Auto is generally dumb, just because it picks the right set doesn't mean it is good selections overall. Yes, you want defense sets on good tanks, but you want protection primaries and as many survivability stats on secondaries as you can.
Question, which is better for the zeta: Ceres Special or Cere's lead.
I have no idea haha
@@songeta I went ahead and did the special because I don't have my ufu team quite built up enough to use her lead. Her special is just as good so I did it.
Another thing to add is GG should have health mods as his offence is related to how much max health he has. Ive seen a GG with 6 dot offence mods and was thinking if that even made a difference to him.
That is true, but I was hardly going to dive into all the idiosyncratic mod needs of individual characters in this video!
@@songeta yeah i get you. I just saw it recently so i felt like commenting that lol.
Thanks You for making this video! Glad I asked😂
Was it you who asked a while ago? It has been on my to-do list for some time haha. Thanks!
@@songeta yup
@@SweptYeti then thank you my friend! 😄
Well keep in mind that when you slice the MOD, there is chance that slice will end up at the sacrificed stat. I remember sacrficing protectuon for crit chance, crit damge or offense but i got protection instead😂
Right, that is annoying - I didn't talk too much about calibrating in this one though
Do you know much about bt1?
The droid? Yeah, he blows stuff up haha
@@songeta do you know if he would take a 2nd turn after he goes haywire if he kills an enemy?
@@Notmiddleg I think he would, but it would require expose or something to be on the enemy because Haywire can't defeat enemies
@@songeta do you know if beskar Mando is only immune to ability blocks, or can he be stunned?
@@Notmiddleg he can be stunned, yea
Great videos yay
Wait, what? You can't roll a secondary that is the same as the primary?
Boy, that explains why my holy grail of Health / Health % / Health % has never shown up... lmfao
Haha yes, sadly that cannot happen - you have not just been unlucky
The mods that worthy to keep is at least have 5 dots since they can be upgraded to 7 dots. So if you have a GOOD 5-dots MOD dont sell them. Those 1 dot till 4 dots is good used as temporary till you got 5 dots ones
No such thing as 7-dot mods ;)
Thanks so much!! I’m at 4.06mil gp these tips are great!!!
Awesome, glad to hear it!