Dice and Dragons - Zombicide 2nd Edition How to Play

Поділитися
Вставка
  • Опубліковано 20 жов 2024

КОМЕНТАРІ • 23

  • @DiceandDragons
    @DiceandDragons  3 роки тому +3

    We knew we didn't like the change from Experience Points XP to Adrenaline Points AP. We do make a mistake during the playthrough when you find found it gives you 3 Adrenaline Points not 3 Action Points to take more actions. Thanks to Steven Johansen for pointing that out.

    • @stevenjohansen3827
      @stevenjohansen3827 3 роки тому +2

      I think the reason they switched from experience to adrenaline is for campaign mode. There is the cxp(Campaign Experience Points), and beside confusing the two it seems weird to lose XP between missions(they did that in the 1E campaigns.

    • @DiceandDragons
      @DiceandDragons  3 роки тому

      @@stevenjohansen3827 that's a good pint we hadn't really looked at it from the campaign perspective. CXP or something would have worked for us then again we play lots of RPG like games to we are used to the terminology which may not be the case for other players.

    • @OrdemDoGraveto
      @OrdemDoGraveto 3 роки тому

      @@stevenjohansen3827 It was always "adrenaline" thematically, since the first game. It was called "XP" for ease of use. But yeah, they had to change that because of the campaing hehe

  • @stevenjohansen3827
    @stevenjohansen3827 3 роки тому +2

    You said there were 3 pimp weapons on the board; however there is one marked on each tile. One of the starting weapons should always be the Axe as it is the only 2 dmg and also determines which player is player one. AP isn't action point it's Adrenaline points which is what they call Experience in 2E.

    • @DiceandDragons
      @DiceandDragons  3 роки тому +1

      I was talking about the current board and what was visible. During the setup the fact that each tile has an Objective and Pimp Weapon is covered as well as the rules for the 6 starting weapons. We only used three because of the three survivors and set it up as if there were 6. Thanks for the clarification on the AP. We knew we didn’t like the change in terminology having actions and food that gives AP is an odd choice. We will add a pinned comment to the video.

  • @For_the-Emperor
    @For_the-Emperor 2 роки тому +1

    Two questions. If you open a door with a silent weapon, do you still spawn zombies in the building even though it was silent? Other question is for noise. If the bottoms left corner has 3 noise tokens and the top right has 1 noise token but zombies are in the top right. Do the zombies ignore the 1 token and move towards the 3 since it’s louder or is it by proximity which they would move towards the 1 noise token?

    • @DiceandDragons
      @DiceandDragons  2 роки тому

      You can find the information in full detail on page 24 of the Rulebook. Zombies will first pick survivors in LOS after that they will pick the noisiest zone distance doesn't matter. With regards to Zombies spawning in a building they will always spawn no matter the weapon type so you need to plan accordingly.

  • @timothygrantramirez6063
    @timothygrantramirez6063 9 місяців тому

    Question, is using the car consumes action points? ( like if ur moving it 1 tile does it consume 1 action point? and for the atk it consumes 2?)

    • @MsRosHD
      @MsRosHD 5 місяців тому

      1 action point, doesnt matter if u advance 1 tile or 2 tiles + attack

  • @TheMcsqueez
    @TheMcsqueez 2 роки тому +1

    So question. I can't see because I'm on my phone, but let's say you attack with a sword that has 3 dice with 4+ and deals 1 damage. If you roll a 2, 4, and a 6, do you deal 2 damage? Do you deal 1 damage to 2 zombies? Or just 3 chances to do 1 damage?

    • @DiceandDragons
      @DiceandDragons  2 роки тому +2

      Each successful hit will deal the amount of damage that weapon deals per dice. So a 1 damage weapon where you roll two successes will deal the full damage to two targets. With a roll of 2, 4 and 6 you would deal 1 damage to two zombies. If it was a two damage weapon then it would be two damage to each target. Meaning you could take out 2 fatties instead of walkers. Hope they helps.

  • @rudy4058
    @rudy4058 Рік тому +1

    Great video. Question.. Can zombies and the abomination attack a player inside a car?

    • @DiceandDragons
      @DiceandDragons  Рік тому +1

      Why thank you. Yes they can attack players when they are in the car. It's been awhile since we have played with the car but if we are not mistaken when attacked your player gets removed from the car. The rulebook is fairly good when it comes to the rules for the car.

    • @rudy4058
      @rudy4058 Рік тому

      @@DiceandDragons I just found it in the rule book. Thanks.

  • @packy264
    @packy264 3 роки тому +1

    Thanks for the game play-through. Pardon my ignorance, but does Zombicide 2.0 have an option to increase and decrease the difficulty levels in each scenario?

    • @DiceandDragons
      @DiceandDragons  3 роки тому +1

      Not specifically but the zombie cards are numbered and you can exclude different numbered cards to make the game easier or more difficult by modifying the zombie spawns

    • @packy264
      @packy264 3 роки тому +1

      @@DiceandDragons Thank you for the information. This is good to know in case I find the game too difficult. Cheers!

    • @DiceandDragons
      @DiceandDragons  3 роки тому

      @@packy264 Glad to be of help!

  • @Gregthegreat88
    @Gregthegreat88 3 роки тому

    if two suvivors and a walker are standing in the same zone and i tried to shoot the walker and i missed. does friendly fire apply?

    • @DiceandDragons
      @DiceandDragons  3 роки тому +1

      Yes it would as the zone your standing in is the target zone. If the target zone is 0 it’s still a range attack on the zone meaning all of the ranged attack rules apply.

  • @MyTerrorFriday
    @MyTerrorFriday Рік тому

    you cant shoot zombie without bullet.. you must have bullets!

    • @DiceandDragons
      @DiceandDragons  Рік тому

      Not quite sure what you mean this game doesn’t have ammo…