@@AquaFPS the problem with the interviews is its biased people who think the games improved are usually bad and dont understand late wipe pvp (chads) who are there main fan boys the chads who think the games worse either have left the game or will kill you. also most off your views are not chads
@@intellectualexperience7948 no lifers (die hard fans) are alot more important that casuals who we go and leave if you core player base dies then ye not looking good but he diddnt interview no lifers (die hard fans) kinda unbiased
Aqua and Hal out here risking it all to hear from the people, true bravery. It was honestly nice to hear some general positivity from those actually playing the game!
@@OneTrueRat yea pretty much lol. 6 months into the wipe you pretty much have to be blind with love from all the games issues to still be able to play it especially for 30 hours a week lmao
I had my best raid ever as a low level pmc. I was about to extract with an sr-25 slick and hexgrid armor I got from some Chad's I killed... was walking to the road to customs extract. When suddenly a bush yelled wonton and I got head eyesd. I went from the highest high I have had in the game to the lowest low in game. I have only logged in to collect from insurance since.
Didn't they try to adapt HDRP just to find out that HDRP is not ready yet? I once worked on a 2D project in Unity, had been using the engine for years before. I wanted use ECS for my AI but it was not available for 2D yet and would not be for another 3 years. I then had the choice of writing my own ECS framework, buy one on the Asset store or wait and even then it is not guaranteed to work. HDRP/SDRP were in a similar situation for years. Unity is constantly trying to hunt after UE4 graphics while ignoring their own features. Every major version feels like a tremendous shift of main goals while completely forgetting to clean and fix up their last new feature. I wasted many many years learning Unity3d instead of Unreal and i know for a fact that, even if the engine was easy at first, it does feel like wearing concrete shoes doing a project on the scale of Escape from Tarkov. Unity just is not made for such games, if for generic engines UE would have been the better choice. Them fixing the bloody game would be them also fixing a LOT of problems that are just native to Unity games.
Honestly I think a big part of the community is just tired of seeing issues that haven't been resolved in years, some of those even progressively got worse like the audio problems. We don't want new content, we want what we have already to work the way it's supposed to. We don't want to feel like everytime we win or lose was because of a bug or something... We want the game to be challenging , not unfair.
I’ve said this for awhile. I rather have 4 maps and 5 guns that 100% work, then 20 maps and 90 guns that work 60% of the time. It does not matter how much new content you add if it does not work no one will want to use it.
I think what you're saying is how 90% of the community thinks, but a lot of the bigger name streamers with the loudest voices genuinely do keep asking for new content, longer endgames, more progression late wipe, etc. People with 10k hours that can't figure out why they're bored of the basic gameplay loop. Gee, I wonder what it could be. That's BSGs biggest marketing team and by extension of that, their most valued QA team. That's why we keep seeing new content like Lightkeeper that's wildly skewed toward satisfying the top .0001% while everyone else has never even seen the guy.
@@smockytubers1188 You know, now that you bring up that lighthouse guy it's making sense, i remember thinking it was cool but weird. Me nor my friends weren't even interested in attempting the thing
DAMN, this resonates hard with me, i feel this way with a bunch of other games. it's sad to see that this is an issue here too, but i'm happy to know that a lot of you agree with the idea of "more bug fixes first."
I think Juncker hit the nail on the head when he said that this wipe died hard and fast. The last few events brought a lot of people back, including me, but the first month of wipe was so bad in my opinion it made me rage quit and walk away for months.
well the canadian dude dropped the wiggle video in febuary and alot of us jumped off then, first game back in 3 months i instantly met a hacker on lighthouse so... still crap
stopped play for 5 month came back like better, need break get make feel better about game. no more cheaters after long time because no point, because everyone stopped paying RMT transactions so now cheaters move to other game
Interviewing players who play hard late wipe will lead to skewed results. Those are the gamers who will be playing regardless of whats going on in the state of the game
What’s hilarious about Tarkov giving way to a new genre is that it was never supposed to be this. It was advertised as a persistent world survival fps game lol
Excellent journalistic piece from AquaNewsNetwork. I'm a very new player, started really playing this year, but I've followed the game since its early days and I'm excited to see what work they implement for this next wipe.
I still remember that wipe when they put a level treshold on Kappa, that single thing broke something fundamental in Tarkov and I knew the very second we got that info that the "goal" in the game for most of the playerbase was just removed with that single change. Tarkov doesnt have a real goal anymore at all and it is very important for any game to have at least something!
I've never played Tarkov. I've watched every Tarkov video of yours. I've watched every Tarkov video of General Sam's. I only care about Tarkov because you have fun playing it. If you don't have fun playing it, I'll watch you play whatever. I can't wait to watch you play Armored Core and the Shadow of the Erdtree tho.
@sexyarmy0341 because the game is horrible 😂 and the experience is getting worse that's why there's less and less players. You've missed out on prime tarkov.
@@sexyarmy0341 to each is own I used to love tarkov and when I got my computer I played 2 wipes and it was super fun I wouldn’t let other peoples opinions blur your decisions
I think the biggest thing they fumbled on this wipe was the audio, at the start of the wipe it was actually almost better to just turn your audio off, it was literally impossible to tell the direction and distance of noises.
This is my very first wipe and I have touched Streets only one time. I've learned the bosses, loot spawns, the flea, the guns. I love the game, especially playing it with friends but besides that, SPT has been my jam
Thanks for doing this, hope you'll do another in a few months. I miss this game and want to come back, but... The thing that really made me exhausted is all the random quests that you don't have control over. I can't waste my time hunting for some obscure key or item again. Give me only quests where I have control of the outcome. There isn't even any motivation to play 'well' if you're just gonna get locked behind chance/grinding time anyways.
I guess technically this is my second wipe, but I have the majority of my hours in this one. I have had so much fun this wipe! I love the grind to get to flea and how the game just transforms after it. I wish the game gave you more information about ammo, armor, the maps... Overall, my two biggest gripes are the audio and quests.
No offense bro but thats how it is for everyone first wipe regardless of the state of game. You are gonna have fun no matter what cuz the experience is still so refreshing compared to other shooters. In a couple wipes (more like years), you'll understand what the rest of us are feeling.
@@mikeyswift2010Not true at all lol if you have a brain you can easily notice the bullshittery with this game after the new player shine wears off which is like half of a wipe.
I bloody love this. Trust Aqua to go out there and nail it when it feels like noones else is creating good tarkov content. You are a gout ridden god sir, take a bow
The sound of breeze through tree branches literally gives me anxiety because of Tarkov. Its not nature, its woods, and there are sweatys with thermals.
I think the fact you could do this in tarkov. load in a kit and INTERVIEW people mid raid makes this game. you have just enough freedom to have fun and rp, so it kind of atracts people from the MMO RPG type. The combat itself is also fun and "realistic" enough to also atract the giga chads from cod and other fps shooters. I have played 4 wipes with a break inbetween and i still can always launch this game with friends and have fun. This has all been said before but thanks for the fun video man i really enjoyed it and the several war crimes that were commited
Honestly this was the wipe that I put more time into than the last 3. Which is pretty nuts when I look back on it! I have really enjoyed this one. And i played probably like 100 raids straight of streets once the optimization got a little better. So fun.
I really love the mechanics of Tarkov, as stupid as they are sometimes. The atmosphere is so unique and it's my first extraction shooter so I have an affinity for it. What keeps me from playing it is the crashing. There are only so many times you can crash mid-raid and lose quest items, gear, or a fucking LED-X before you just lose the will to really get in there.
started in 2017 quit in 2020/2021 and i just drop by to tarkov from time to time just to see how the game is going. this video is my 1 stop shop, thank you for this journalism.
This is my second wipe, and I never new that this whole thing was going on, I feel like I’m in the honeymoon phase of playing a game, where I don’t really notice the flaws and I’m just enjoying it, granted I don’t play it to often, maybe like 7-8 hours a week depending on school
At least you realize it. Theres other people in this comment section who are like "I've been playing since Christmas of 2022 and I am having a blast and see nothing wrong with the game in its current state." Like yeah no shit cuz you have no point of reference and everything just feels new and exciting. Give it a year or two and you'll be through with it just like everyone else. Again though if it stayed the way it should have we would all still be happily playing.
I just started playing FPS games in December, and this is my first wipe playing tarkov. I've been having a ton of fun playing. I will say the most annoying part is the weight system. If you're carrying a good kit you're just gonna be overweight 24/7. Also by the time you loot a single pmc you're gonna be like 50kg and you have to run to extract immediately.
I'm fairly new to tarkov myself, but i think the more you run around with an overweight or orange load, the more you level up your strength which lets you carry more? Hopefully someone clears this up lol
There is a magic to the start of a wipe where everyone is the most excited to play. So much of the community simply is not interested in the late game stuff including myself. BSG really needs to find a way to capture the start of the wipe enjoyment of the game. I think there are a bunch of solutions, some of which other games in the genre have done. and BSG could take some inspiration from that.
On top of the problems everyone else had, BSG wouldn't send me confirmation e-mails for the first 2 weeks, so I couldn't log in for the early wipe. I just gave the entire wipe a pass, I only reached L10 and never even found the key to do the pocketwatch quest. Hoping this next one is better.
Since they are playing this late in the wipe probably means they like the state of the game. To get a wider & more clear result you somehow got to get the people who don't play right now to give their opinion.
I got 1.3k hours in the game over a span of 8 wipes. bought standard ED then EOD with the discount and all I can say is I quit earlier, and earlier each wipe. BSG does not play their own game outside of press streams etc. They are throwing content at it like you would throw parts at/on a car that does not work. Tarkov is reaching max mileage and its showing big time.
@@the_cheerwine1762 I'm pretty sure the main reason why BSG isn't changing anything is cause clowns like you keep buying EOD and giving them free cash basically, why make changes if you're making profit regardless you know?
The thing with Marauders is the weapon animations drive me crazy, also it seems to have lost most of its community because of the game mechanics. Yes, on paper Marauders should have a bigger playerbase than Tarkov; more forgiving, less in-depth healing items, leas armor/ helmets, not nearly as many ammo variations, no super hard quests, etc etc. however we’re not seeing that, and that’s why imo Tarkov will never be dethroned.
Over 5k hours at this point, but probably closer to 3k of actual game time. Been playing since late 2019 after watching your videos playing EFT for a few months. Tarkov is completely a different game than the one i was introduced to. A huge part of the thrill was learning the unique systems and actually having gear fear running around in squads of five crapping my pants because I found a GPU or something. I didn't mind the flea market change, and I certaintly understand BSG's viewpoint but it was the final nail in the coffin for much of the playerbase and casuals. Whats worse is how unbalanced the game is and how many low level players cant compete. Around 2020, low level players could buy a hunter with m80 and still have a chance against big boys with altyns and slick armors, but it was fair fight nonetheless. Money was easy to get, but people spent it as quick as they got it and could save for big ticket items like the red keycard and have something to work towards beside Kappa. Many players would build weapons that were aesthetically pleasing and still have a good outcome without min-maxing. Mid level kits are now unviable and nerfed to the ground with higher pricing or they are locked behind the traders where you need to complete tedious quests. Calibers like 9x19 are almost useless unless you can get your hands on a mag that will empty in two seconds but costs you like 75k and hours of your time crafting it. Expensive kits feel unrewarding with unrealistic high recoil for a game that strives to be one of the most realistic. They keep on messing with audio and loot spawns. AI still has never gotten fixed and is often incredibly overpowered in certain situations (especially rogues on lighthouse). Streets was teased for years and was kind of a let down and failed on launch. The woods expansion felt useless to me and led to a bit of a walking simulator situation without many fights. Maps like Interchange are kind of unplayable in their current state and areas like Kiba are incredibly risky for mediocre loot. The only maps really worth playing are Shoreline and Customs. The only people that benefit from BSGs changes are people that sink a thousand or more hours into a wipe that is honestly only fun and balanced for the first few weeks. I haven't even wanted to touch the game for the past year beside the first few days of wipe. None of the issues we have had for years have been resolved and when they add content it adds more problems. They punish the entire playerbase's experience talking about hackers that have actually posed more of a threat now then ever because players are working significantly harder for the kits they lose.
To add onto my point, hackers also used to be much more blatant and after dying to a cheater it sucked but you would just accept it and move on. Now many people are completely hiding ESP or toggling to get a competitive edge. Sometimes you die and it doesn't feel right at all but you can't say for sure you know they are cheating. The Wiggle that Killed Tarkov video was one of the final blows in my opinion.
Another thing I noticed is that many people avoid fights now. Movement is iffy and people no longer rush areas that used to be garunteed high tier loot spawns. Everybody is spread out and looking for items. PvP was the thing that brought me into the game even though Im not great at it and I would risk my best gear running thermals and tier 5 or 6 every weekend knowing that I would eventually lose it but have fun doing so. Removing the market around these items and the circulation of high end gear made it so that basically noone goes into raids for the sole intention of pushing gunshots and getting into firefights. I also remember people farming bosses like Killa started early fights on maps like interchange which contested the entire center. Lowering the chances of bosses made for less interesting games in general.
i love the pain of tarkov its what made me pick the game up in the first place, now i cant stop coming back even if i die from audio problems or hackers i still love the game and probably wont stop playing please send help
My friends and I were planning on coming back after the last wipe because we were stoked for streets... then they released the "city block" of tarkov and we just kinda... didn't. Then audio broke, and that put an even bigger damper on beating my head against a wall doing the same quests over again... Sad that it's fallen apart like it has, but hopefully they can recover it soon.
Really relaxing and well done video. I haven’t played in years for my long list of reasons but it makes me sad that people who are even die hard fans are waning away
The worst part about the cheater situation is that it completely removes the self-improvement aspect of dying. When you go into a fight and die, you should be able to learn from it and realise what you did wrong. Now, you can get killed out of the blue and be sat there wondering if someone was watching you from an angle you weren't expecting, or if they could see you through a wall the whole time.
If you want self improvement you could always give SPT a chance. Slap on an ai improvement mod and singleplayer can be pretty fun and helpful. At least it was for me. Plus no hackers!
I played tarkov for about 250 hours since 2019, and each wipe i reached lvl 20 something and i usually stopped playing around that, other players that could invest more time into playing the game would be way ahead and it made the fights end really quick and because of them i would take longer to progress in the quests because i would find someone camping in the quest places. i stopped playing tarkov around february. Maybe when arena comes out if its good and fun i will probably start playing again.
Man if you could somehow make an option where you could joing a game that has players of similar level.... Such a wild thing to do tho... Problem is no game has done that before
@@Imhotephp this wipe literally did that for me. It was also one of those days when i was destroying, literally runing in and clearing whole areas by mself. Only to go to extraction and for 2 timmy rats out of nowhere to kill me. The game fcking hurts too because you finally build a good gun an you get between eyes by a white name player.
@@eidorianeagle5806 White names aren't any more likely to be cheating than EOD. The logic is terrible and stats don't back it up. You guys gotta stop with this wacky narrative.
I started playing Tarkov on Christmas 2018, and quickly racked up 900 hours. I never was good at PVP… well, I’d say I was average, I kill, I get killed, if I go 1v2 there is an 80% chance of me dying, so I was mostly earning money through reselling trader loyalty 4 items on the flea market - that allowed me to bring good gear, so both me and the enemy can have a proper fight and feel this dopamine rush, but then I had exams, and the flea market changes came and despite my attempts to get back into Tarkov, I never could. Tried maybe 2-3 times in these recent years. One thing I consistently kept noticing is how I die behind the walls, and how, despite being pretty good in other FPS games, even when I mag dump an enemy, I get 2-3 hits out of 28 shots made. I actually gather my shit together and started playing around 2 weeks ago, very late into the wipe with a mindset that “it’s not the game, it’s you not having enough practice - be patient” and managed to get to level 15 with 32% survive rate and 2,6 KD which is a bit better than it used to be, but it happened during the events, now the game is dead again, people just camp dorms, stay in the bushes and run as 4-5 men teams. What made me finish playing (at least until the wipe comes) is dying 4 times in a row in less than 2 minutes into the raid - 3 of them I saw the enemy first, shot first, had at least a 1-1,5 second advantage, and still died with me only making 1-3 hits on the enemy with full auto laser beam m4. Some things are just hard to swallow and my nervous system definitely can’t handle work and also evening Tarkov deaths that make no sense
The point of the quests is to acclimate new players with the maps and to teach you mechanics. It is so you will interact with high traffic areas and learn the game. I'm on wipe 5 so it doesn't help me and its understandable to call them boring.
If the point was to teach they wouldn't be so damn cryptic lol, quite a few of them are like intentionally tedious. They also lead to people having to decide whether they actually want to experience the variety in game or do tasks. Like if you just have time for one or two raids a day then having to get 20 scav kills using AKMs means you'll just be running AKMs for three days as a new player who doesn't know how to efficiently farm scavs.
Any other game audio: Hear footsteps on metal to your left, hmm must be on metal to my left Tarkov: hears footsteps on metal to my left, three buildings over and stepped on a paper clip
I was recently having a shootout with a player. I was chugging nades into the 1st floor and shooting suppressing fire up the stairs. He was fighting me in a different part of the building on the ground floor. Both of us thought the enemy was somewhere completely different because of the sound. You simply can't locate anyone. Not even of they are next to you.
I don't even play tarkov anymore but I keep watching Aqua's videos. And then for a second I consider playing again but then I just start up another more casual shooter instead.
I found it funny that the guy said the community is being to hard on BSG, I don’t think they are being hard enough. For far to long whenever you complained about the game on the forums everyone just jumped in to talk about how you are bad at the game, or BSG doing the best they can. It allowed these issues to remain in the game for to long while they did dumb stuff like give us new guns instead of fixing core issues. Now that the community has started to turn against them I’m interested to see how fast some of these problems get resolved.
the most fun ive ever had in any video game is tarkov pre inertia. when i could run around and be flashy in tarkov zipping around and killing people it was so addicting. especially fighting others who also where really good at running and killing
They could add so many small things. The cigarettes, drunkenness, drug effects that go along with some of the injectors that buff you, Branches in the quest process, Different leaning karma could buff different venders or traits... Not mention all the technical problems....
This was an awesome video, I love the little RP VOIP moments. Like without VOIP, this video wouldn’t have been possible unless you used discord. But you’re tainting the way that his interviews naturally happened. Like you can do all kinds of stuff with VOIP and create all sorts of situations out of it. This is one of those shining examples. Nice video booger boy!
For me, this game was a skill issue on my part. I couldn't keep up, everybody seems to know every intricate detail and knowing all the objectives is quite overwhelming, I still enjoy coming back to watch some content on the game but I don't think I will come back to playing it again. I picked up arma and that is way more fun for me.
Listen as someone who use to be a youtuber, i can tell when someone is just waffling without a script. Those first 2 minutes was aqua just going for it
To be honest i think inertia kinda was a big hit considering it stops a lot of people from really wanting to take any aggressive action and in turn kinda creates a much slower environment since most fights may end before even really being able to engage in a firefight in the first place. Forcing everyone to be rats makes nobody want to chad up lol
Inertia didn't really stop anyone. All it did was make it harder to exploit the hell out of desync with peaks and leans. Beyond that W keying is as viable as ever after the playerbase learned the inertia.
Once I get to the quests that require boss killing, I'm screwed.. I play solo 99.999% of the time.. even quests that require me to go to chad hotspots bleed my stash dry trying.
For me it’s just the market. I used to run interchange pcs back when the electronics sold for like 15-20k and would make bank. My best experiences in tarkov were ratting around vacuuming up loot. With the market changes it just doesn’t hit the same anymore.
I stopped playing a year ago or so but I think it was mostly because I havent ever gotten the kappa case but always thought that if I worked hard on the tasks and got better at the game that I could. That was my end goal, it was something that I could feel proud of accomplishing. When they added in that requirement of becoming level 55 it kind of crushed me in a way. I have a job and I can't play tarkov 24/7. I will never reach level 55 and that kind of peeved me. I played a little after that update but I felt like I had nothing to work towards because I knew I'd never be able to accomplish the one thing I wanted to accomplish. I'm curious if it was the same for anyone else.
Tarkov is so insanely good when it works but recently the moments it works have been getting rarer. There are a million different things you can argue about regarding design choices etc but i think the number one issue currently is quality of the code base. They really need to sort out performance and stability and once that is in an acceptable state i hope they take a critical look at changes they in the moment to combat issues like RMT and movement / inertia cause these feel really badly implemented
This is my first wipe, started playing in march and i just hit level 24. I've been having a really good time for what it's worth, just need to find some people to play with haha.
I deeply enjoy the game, and with only 300 hours into this wipe and it being my first wipe, there is content. But I hate when glitches or bugs happen, especially desync. But I also hate how without third party resources, a new player would be absolutely obliterated. Unloading 50 rounds into someone, only to realize the amount of damage was soaked by armor cause they are using some absolute dumpster ammo just because it was cheaper and they could get more of it instead of the ammo they should get with some actual penetration.
I loved this game for a time but when my life picked up I kinda lost interest because of the constant time constraint, When I came back the starter quest keys had 1 use and for some reason that was the last straw I don't wish any Ill will for battlestate their game helped me through a rough patch in my life and the friends I made on it are still with me today I just find the game to challenging to enjoy anymore... which is really a shame because of how revolutionary it was when I found it. Love the stuff you do Aqua, thanks for making this vid and thank you for being such a cool dude over the years It's been fun!!!
Disclaimer: Probably close to like 500 hour gametime noob but had purchased and started following the game since around like 2019(?). This wipe was my first real wipe where I got to about trader level 3, hideout maxed by the standards of what was available at the time, btc farm maybe like 8/10 cards if not full I don't remember. Inertia: Overall so-so. At first it feels like your piloting a boat, then you get used to it and you realize that others have the same penalty. Most importantly it drastically hinders the A&D key spammers, which I think is good to teach noobs and to kneecap people that abuse it (even though theres a skill ceiling attached to A&D spamming and still hitting your shots more than adequately). I have a feeling inertia also is one of the keystones to helping desync because I would imagine there are less things the servers have to guess about with your movement slightly restricted. Content: Its always good to give the population of your game a content update, and there are usually no detractors to such, but will go unappreciated by the common man if its endgame/powercreep mechanics. Please give us more scavs, but make them behave like people who arn't walking around weapon ready all the time. Have them sitting around a fire at night ready to get spooked, have them doing things, like anything really. Maybe build or reinforce structures/ defenses during the day (at least superficially) if the location makes sense? Quests: There's good and bad with the quests. At a certain point when you're forced into doing something you don't want to do to progress to where you want to get, the entire game just starts to feel like a VERY LONG tutorial leading up to the free roam mode. Like I don't want to kill 20 scavs with shotgun headshots wearing nothing but a pink flamingo covering my junk and a sombrero (must be not worn on head but instead strung around your neck). However I understand the value of such a thing to new players and veterans alike. It's challenging... but extremely out there or stupid kill quests should be left optional to dailies or weeklies since that's pretty much the kind of quest you get from them anyways. Just let us LARP as PMC's and if your want to keep these quests and not relegate them to side quests, give players agency by reflecting their quests on their play style. I mean, shit, they even categorize your PMC in your profile based on the various amounts of XP you've earned from specific available avenues (looting, healing, killing, and something else I think). Cheaters: What's the difference between needing hundreds - thousands of dollars of audio equipment, general high-ish end pc parts, peripherals, and a diehard dedication to understanding every nook and cranny the game has to offer to be competitive? Ill tell you! A subscription. Fix audio and I bet at least some of these 'soft cheaters' ala wallhackers without aimbots will probably dwindle. Give us better spawns (pending open world)((LOL one day))! and you, yes, YOU! Stop paying real money for shit so you have an advantage (spoken like a true EoD Andy). You're ruining the game for yourself and everyone except the cheaters, who will sell you the items one raid then kill you the next, and then sell your shit right back to you. If they don't have a monetary compensation their numbers will dwindle as well. Then were left with the shithead kids and ego-driven nut cases.. well the kids will grow up, sometimes.
It would be pretty funny if the entire 30 minutes were just Aqua dying endlessly while trying to talk
most people took the interview surprisingly haha
State of voip
@@AquaFPS the problem with the interviews is its biased people who think the games improved are usually bad and dont understand late wipe pvp (chads) who are there main fan boys the chads who think the games worse either have left the game or will kill you. also most off your views are not chads
@@azure8676 so only nolifers opinions matter? lol
@@intellectualexperience7948 no lifers (die hard fans) are alot more important that casuals who we go and leave if you core player base dies then ye not looking good but he diddnt interview no lifers (die hard fans) kinda unbiased
Aqua and Hal out here risking it all to hear from the people, true bravery. It was honestly nice to hear some general positivity from those actually playing the game!
You have genius vids! 😂
I think that's mostly because the ones that are fed up with the state of the game, have stopped playing it
@@OneTrueRat yea pretty much lol. 6 months into the wipe you pretty much have to be blind with love from all the games issues to still be able to play it especially for 30 hours a week lmao
I had my best raid ever as a low level pmc. I was about to extract with an sr-25 slick and hexgrid armor I got from some Chad's I killed... was walking to the road to customs extract. When suddenly a bush yelled wonton and I got head eyesd. I went from the highest high I have had in the game to the lowest low in game. I have only logged in to collect from insurance since.
its a game there's no bravery at all
Aqua: “they need to stop adding all these knick knacks and actually fix the bloody game.”
Also Aqua: “I want to smoke cigarettes and share.”
Cigarette comedian
Didn't they try to adapt HDRP just to find out that HDRP is not ready yet?
I once worked on a 2D project in Unity, had been using the engine for years before. I wanted use ECS for my AI but it was not available for 2D yet and would not be for another 3 years. I then had the choice of writing my own ECS framework, buy one on the Asset store or wait and even then it is not guaranteed to work.
HDRP/SDRP were in a similar situation for years. Unity is constantly trying to hunt after UE4 graphics while ignoring their own features. Every major version feels like a tremendous shift of main goals while completely forgetting to clean and fix up their last new feature.
I wasted many many years learning Unity3d instead of Unreal and i know for a fact that, even if the engine was easy at first, it does feel like wearing concrete shoes doing a project on the scale of Escape from Tarkov. Unity just is not made for such games, if for generic engines UE would have been the better choice.
Them fixing the bloody game would be them also fixing a LOT of problems that are just native to Unity games.
thats the other channel
was going to like this comment but didnt want to be the 421st.. like this to like the original
Honestly I think a big part of the community is just tired of seeing issues that haven't been resolved in years, some of those even progressively got worse like the audio problems. We don't want new content, we want what we have already to work the way it's supposed to. We don't want to feel like everytime we win or lose was because of a bug or something... We want the game to be challenging , not unfair.
In glizzy we trust
I’ve said this for awhile. I rather have 4 maps and 5 guns that 100% work, then 20 maps and 90 guns that work 60% of the time. It does not matter how much new content you add if it does not work no one will want to use it.
I think what you're saying is how 90% of the community thinks, but a lot of the bigger name streamers with the loudest voices genuinely do keep asking for new content, longer endgames, more progression late wipe, etc.
People with 10k hours that can't figure out why they're bored of the basic gameplay loop. Gee, I wonder what it could be.
That's BSGs biggest marketing team and by extension of that, their most valued QA team. That's why we keep seeing new content like Lightkeeper that's wildly skewed toward satisfying the top .0001% while everyone else has never even seen the guy.
@@smockytubers1188 You know, now that you bring up that lighthouse guy it's making sense, i remember thinking it was cool but weird. Me nor my friends weren't even interested in attempting the thing
DAMN, this resonates hard with me, i feel this way with a bunch of other games.
it's sad to see that this is an issue here too, but i'm happy to know that a lot of you agree with the idea of "more bug fixes first."
I think Juncker hit the nail on the head when he said that this wipe died hard and fast. The last few events brought a lot of people back, including me, but the first month of wipe was so bad in my opinion it made me rage quit and walk away for months.
Been playing this game since 2018, this is probably the worst wipe I’ve experienced
Same, ive been playing for years also. The game just seems like a job now and i cant even get far enough to experience a bunch of things
the flashlight bug and invisible player bug made the game unplayable for about 3 months. that's the main reason this wipe has felt like shit.
well the canadian dude dropped the wiggle video in febuary and alot of us jumped off then, first game back in 3 months i instantly met a hacker on lighthouse so... still crap
stopped play for 5 month came back like better, need break get make feel better about game. no more cheaters after long time because no point, because everyone stopped paying RMT transactions so now cheaters move to other game
Such a cool idea to get these raw interviews, and even a special appearance from Juncker! Let's goooo!
Holly... It's Swamp! :O
Interviewing players who play hard late wipe will lead to skewed results. Those are the gamers who will be playing regardless of whats going on in the state of the game
true but this is when i thought of the idea so. whatever lol
@@AquaFPS you're good baby don't worry 😘
@@AquaFPS that’s what I call journalism
@@AquaFPS would you like to repeat this in the next wipe, closer to the middle of it?
@@ashleywenner1050don’t be condescending
That Juncker kill was insanely funny timing wise.
"that definitely looked like cheating"
*2 seconds later* *death noises*
*activates spinbot*
What’s hilarious about Tarkov giving way to a new genre is that it was never supposed to be this. It was advertised as a persistent world survival fps game lol
It was even supposed to be a browser game at one point
800 hours in the game.... so as a new player. Excellent
1470 hours and i still feel like a new player lol. started january or 2022
I mean he has only played 1 wipe so in that sense he is new
It’s cause 3/4 of that time is waiting for matchmaking
@@TGV66 only if you're bad. I'm not even that good and it's not even close to that.
Or garbage ISP or PC
Excellent journalistic piece from AquaNewsNetwork. I'm a very new player, started really playing this year, but I've followed the game since its early days and I'm excited to see what work they implement for this next wipe.
I still remember that wipe when they put a level treshold on Kappa, that single thing broke something fundamental in Tarkov and I knew the very second we got that info that the "goal" in the game for most of the playerbase was just removed with that single change. Tarkov doesnt have a real goal anymore at all and it is very important for any game to have at least something!
But then I also remember streamers getting kappa in 48-72 hours after the wipe. So yeah a middle ground is needed 😅
I've never played Tarkov. I've watched every Tarkov video of yours. I've watched every Tarkov video of General Sam's. I only care about Tarkov because you have fun playing it. If you don't have fun playing it, I'll watch you play whatever. I can't wait to watch you play Armored Core and the Shadow of the Erdtree tho.
same, im even saving money so i can afford pc and try this game
@@sexyarmy0341 i hear so many people say this and laugh every time.
@@HotDogBunN2YG why ?
@sexyarmy0341 because the game is horrible 😂 and the experience is getting worse that's why there's less and less players. You've missed out on prime tarkov.
@@sexyarmy0341 to each is own I used to love tarkov and when I got my computer I played 2 wipes and it was super fun I wouldn’t let other peoples opinions blur your decisions
I think the biggest thing they fumbled on this wipe was the audio, at the start of the wipe it was actually almost better to just turn your audio off, it was literally impossible to tell the direction and distance of noises.
Like they were in the walls.
This is my very first wipe and I have touched Streets only one time. I've learned the bosses, loot spawns, the flea, the guns. I love the game, especially playing it with friends but besides that, SPT has been my jam
Thanks for doing this, hope you'll do another in a few months. I miss this game and want to come back, but...
The thing that really made me exhausted is all the random quests that you don't have control over. I can't waste my time hunting for some obscure key or item again. Give me only quests where I have control of the outcome. There isn't even any motivation to play 'well' if you're just gonna get locked behind chance/grinding time anyways.
I guess technically this is my second wipe, but I have the majority of my hours in this one. I have had so much fun this wipe! I love the grind to get to flea and how the game just transforms after it. I wish the game gave you more information about ammo, armor, the maps... Overall, my two biggest gripes are the audio and quests.
No offense bro but thats how it is for everyone first wipe regardless of the state of game. You are gonna have fun no matter what cuz the experience is still so refreshing compared to other shooters. In a couple wipes (more like years), you'll understand what the rest of us are feeling.
@@mikeyswift2010Not true at all lol if you have a brain you can easily notice the bullshittery with this game after the new player shine wears off which is like half of a wipe.
@@mikeyswift2010 This was my first wipe. Played it till lvl 18 and fucked off. It was just unbearable. Now I came back and hope they'll wipe soon
A very well informed video but with the goofy typical Aqua shinanigans, 10/10 video
I bloody love this. Trust Aqua to go out there and nail it when it feels like noones else is creating good tarkov content. You are a gout ridden god sir, take a bow
The sound of breeze through tree branches literally gives me anxiety because of Tarkov. Its not nature, its woods, and there are sweatys with thermals.
I think the fact you could do this in tarkov. load in a kit and INTERVIEW people mid raid makes this game. you have just enough freedom to have fun and rp, so it kind of atracts people from the MMO RPG type. The combat itself is also fun and "realistic" enough to also atract the giga chads from cod and other fps shooters. I have played 4 wipes with a break inbetween and i still can always launch this game with friends and have fun. This has all been said before but thanks for the fun video man i really enjoyed it and the several war crimes that were commited
This is such a good video. I thought it was just going to be some gimmick but you actually got answers. Awesome vid
okay the guys who actually interviewed are real ones. those guys are going places. this video was super cool
God bless Aqua having the patience, willpower & determination to sacrifice his life time and time again to get us the answers we need to hear
This wipe they also made progression a bit harder. For me, not having ps 762 in T1 prapor made me start the wipe in a bad mood already...
The thing is for the first week if I remember correctly you still had access to a good supply of ps anyways before they cut it completely
@@juanitoalcachofa3485Not if you didn’t start with everyone else
You rock aqua i love seeing an upload on the main channel and its absolutely worth the wait for quality content like this well done!
Great video Aqua. Good editing, and a much needed questionnaire. Thank you! 👍🏻
thank YOU!
Honestly this was the wipe that I put more time into than the last 3. Which is pretty nuts when I look back on it!
I have really enjoyed this one.
And i played probably like 100 raids straight of streets once the optimization got a little better. So fun.
Im glad to see that I have my 5 seconds cameo at 3:23, was fun playing aqua.
I don't ever have the time to watch your streams Aqua but I love seeing you on youtube!!!
I really love the mechanics of Tarkov, as stupid as they are sometimes. The atmosphere is so unique and it's my first extraction shooter so I have an affinity for it. What keeps me from playing it is the crashing. There are only so many times you can crash mid-raid and lose quest items, gear, or a fucking LED-X before you just lose the will to really get in there.
Just like some of your old rust stuff, your old and new tarkov stuff even if I stopped keeping up is amazing.
started in 2017 quit in 2020/2021 and i just drop by to tarkov from time to time just to see how the game is going. this video is my 1 stop shop, thank you for this journalism.
"I love Jaeger quests!" - noone has ever said anything like that, except aqua
This is my second wipe, and I never new that this whole thing was going on, I feel like I’m in the honeymoon phase of playing a game, where I don’t really notice the flaws and I’m just enjoying it, granted I don’t play it to often, maybe like 7-8 hours a week depending on school
At least you realize it. Theres other people in this comment section who are like "I've been playing since Christmas of 2022 and I am having a blast and see nothing wrong with the game in its current state." Like yeah no shit cuz you have no point of reference and everything just feels new and exciting. Give it a year or two and you'll be through with it just like everyone else. Again though if it stayed the way it should have we would all still be happily playing.
I just started playing FPS games in December, and this is my first wipe playing tarkov. I've been having a ton of fun playing. I will say the most annoying part is the weight system. If you're carrying a good kit you're just gonna be overweight 24/7. Also by the time you loot a single pmc you're gonna be like 50kg and you have to run to extract immediately.
I'm fairly new to tarkov myself, but i think the more you run around with an overweight or orange load, the more you level up your strength which lets you carry more? Hopefully someone clears this up lol
There is a magic to the start of a wipe where everyone is the most excited to play. So much of the community simply is not interested in the late game stuff including myself. BSG really needs to find a way to capture the start of the wipe enjoyment of the game. I think there are a bunch of solutions, some of which other games in the genre have done. and BSG could take some inspiration from that.
2:37 MOM GET THE CAMERA WE MADE IT
On top of the problems everyone else had, BSG wouldn't send me confirmation e-mails for the first 2 weeks, so I couldn't log in for the early wipe. I just gave the entire wipe a pass, I only reached L10 and never even found the key to do the pocketwatch quest. Hoping this next one is better.
what I always keep in mind, the quests we have now, are all the sidequests of the main quests of tarkov
Since they are playing this late in the wipe probably means they like the state of the game. To get a wider & more clear result you somehow got to get the people who don't play right now to give their opinion.
I got 1.3k hours in the game over a span of 8 wipes. bought standard ED then EOD with the discount and all I can say is I quit earlier, and earlier each wipe. BSG does not play their own game outside of press streams etc. They are throwing content at it like you would throw parts at/on a car that does not work. Tarkov is reaching max mileage and its showing big time.
@@the_cheerwine1762 I'm pretty sure the main reason why BSG isn't changing anything is cause clowns like you keep buying EOD and giving them free cash basically, why make changes if you're making profit regardless you know?
The thing with Marauders is the weapon animations drive me crazy, also it seems to have lost most of its community because of the game mechanics. Yes, on paper Marauders should have a bigger playerbase than Tarkov; more forgiving, less in-depth healing items, leas armor/ helmets, not nearly as many ammo variations, no super hard quests, etc etc. however we’re not seeing that, and that’s why imo Tarkov will never be dethroned.
Over 5k hours at this point, but probably closer to 3k of actual game time. Been playing since late 2019 after watching your videos playing EFT for a few months. Tarkov is completely a different game than the one i was introduced to. A huge part of the thrill was learning the unique systems and actually having gear fear running around in squads of five crapping my pants because I found a GPU or something. I didn't mind the flea market change, and I certaintly understand BSG's viewpoint but it was the final nail in the coffin for much of the playerbase and casuals. Whats worse is how unbalanced the game is and how many low level players cant compete. Around 2020, low level players could buy a hunter with m80 and still have a chance against big boys with altyns and slick armors, but it was fair fight nonetheless. Money was easy to get, but people spent it as quick as they got it and could save for big ticket items like the red keycard and have something to work towards beside Kappa. Many players would build weapons that were aesthetically pleasing and still have a good outcome without min-maxing. Mid level kits are now unviable and nerfed to the ground with higher pricing or they are locked behind the traders where you need to complete tedious quests. Calibers like 9x19 are almost useless unless you can get your hands on a mag that will empty in two seconds but costs you like 75k and hours of your time crafting it. Expensive kits feel unrewarding with unrealistic high recoil for a game that strives to be one of the most realistic. They keep on messing with audio and loot spawns. AI still has never gotten fixed and is often incredibly overpowered in certain situations (especially rogues on lighthouse). Streets was teased for years and was kind of a let down and failed on launch. The woods expansion felt useless to me and led to a bit of a walking simulator situation without many fights. Maps like Interchange are kind of unplayable in their current state and areas like Kiba are incredibly risky for mediocre loot. The only maps really worth playing are Shoreline and Customs. The only people that benefit from BSGs changes are people that sink a thousand or more hours into a wipe that is honestly only fun and balanced for the first few weeks. I haven't even wanted to touch the game for the past year beside the first few days of wipe. None of the issues we have had for years have been resolved and when they add content it adds more problems. They punish the entire playerbase's experience talking about hackers that have actually posed more of a threat now then ever because players are working significantly harder for the kits they lose.
To add onto my point, hackers also used to be much more blatant and after dying to a cheater it sucked but you would just accept it and move on. Now many people are completely hiding ESP or toggling to get a competitive edge. Sometimes you die and it doesn't feel right at all but you can't say for sure you know they are cheating. The Wiggle that Killed Tarkov video was one of the final blows in my opinion.
Another thing I noticed is that many people avoid fights now. Movement is iffy and people no longer rush areas that used to be garunteed high tier loot spawns. Everybody is spread out and looking for items. PvP was the thing that brought me into the game even though Im not great at it and I would risk my best gear running thermals and tier 5 or 6 every weekend knowing that I would eventually lose it but have fun doing so. Removing the market around these items and the circulation of high end gear made it so that basically noone goes into raids for the sole intention of pushing gunshots and getting into firefights. I also remember people farming bosses like Killa started early fights on maps like interchange which contested the entire center. Lowering the chances of bosses made for less interesting games in general.
Im done ranting now lol
i love the pain of tarkov
its what made me pick the game up in the first place, now i cant stop coming back
even if i die from audio problems or hackers i still love the game and probably wont stop playing
please send help
My friends and I were planning on coming back after the last wipe because we were stoked for streets... then they released the "city block" of tarkov and we just kinda... didn't. Then audio broke, and that put an even bigger damper on beating my head against a wall doing the same quests over again... Sad that it's fallen apart like it has, but hopefully they can recover it soon.
I like this, it's quite wholesome and a clever format to talk to in-game players great vid👍
Really relaxing and well done video. I haven’t played in years for my long list of reasons but it makes me sad that people who are even die hard fans are waning away
Tarkov peaked for me in 2020 December
Ive been "teased" the ultimate survival game for years. Feels like a pvp arena 90% of the time.
The worst part about the cheater situation is that it completely removes the self-improvement aspect of dying. When you go into a fight and die, you should be able to learn from it and realise what you did wrong. Now, you can get killed out of the blue and be sat there wondering if someone was watching you from an angle you weren't expecting, or if they could see you through a wall the whole time.
If you want self improvement you could always give SPT a chance. Slap on an ai improvement mod and singleplayer can be pretty fun and helpful. At least it was for me. Plus no hackers!
I played tarkov for about 250 hours since 2019, and each wipe i reached lvl 20 something and i usually stopped playing around that, other players that could invest more time into playing the game would be way ahead and it made the fights end really quick and because of them i would take longer to progress in the quests because i would find someone camping in the quest places. i stopped playing tarkov around february. Maybe when arena comes out if its good and fun i will probably start playing again.
I feel this. It's my biggest negative about the game and probably what will drive me away from the game. Not sure if I'll play next wipe at all.
Man if you could somehow make an option where you could joing a game that has players of similar level.... Such a wild thing to do tho... Problem is no game has done that before
@@Imhotephp this wipe literally did that for me. It was also one of those days when i was destroying, literally runing in and clearing whole areas by mself. Only to go to extraction and for 2 timmy rats out of nowhere to kill me. The game fcking hurts too because you finally build a good gun an you get between eyes by a white name player.
@@eidorianeagle5806 White names aren't any more likely to be cheating than EOD. The logic is terrible and stats don't back it up. You guys gotta stop with this wacky narrative.
I started playing Tarkov on Christmas 2018, and quickly racked up 900 hours. I never was good at PVP… well, I’d say I was average, I kill, I get killed, if I go 1v2 there is an 80% chance of me dying, so I was mostly earning money through reselling trader loyalty 4 items on the flea market - that allowed me to bring good gear, so both me and the enemy can have a proper fight and feel this dopamine rush, but then I had exams, and the flea market changes came and despite my attempts to get back into Tarkov, I never could. Tried maybe 2-3 times in these recent years. One thing I consistently kept noticing is how I die behind the walls, and how, despite being pretty good in other FPS games, even when I mag dump an enemy, I get 2-3 hits out of 28 shots made.
I actually gather my shit together and started playing around 2 weeks ago, very late into the wipe with a mindset that “it’s not the game, it’s you not having enough practice - be patient” and managed to get to level 15 with 32% survive rate and 2,6 KD which is a bit better than it used to be, but it happened during the events, now the game is dead again, people just camp dorms, stay in the bushes and run as 4-5 men teams. What made me finish playing (at least until the wipe comes) is dying 4 times in a row in less than 2 minutes into the raid - 3 of them I saw the enemy first, shot first, had at least a 1-1,5 second advantage, and still died with me only making 1-3 hits on the enemy with full auto laser beam m4.
Some things are just hard to swallow and my nervous system definitely can’t handle work and also evening Tarkov deaths that make no sense
Havent played tarkov in a few weeks now and I feel my mental health is healing slowly.
Been watching Aqua long before Tarkov and I'll watch him long after!
thanks pal appreciate it
No problemo my man!
The point of the quests is to acclimate new players with the maps and to teach you mechanics. It is so you will interact with high traffic areas and learn the game. I'm on wipe 5 so it doesn't help me and its understandable to call them boring.
If the point was to teach they wouldn't be so damn cryptic lol, quite a few of them are like intentionally tedious. They also lead to people having to decide whether they actually want to experience the variety in game or do tasks. Like if you just have time for one or two raids a day then having to get 20 scav kills using AKMs means you'll just be running AKMs for three days as a new player who doesn't know how to efficiently farm scavs.
Any other game audio: Hear footsteps on metal to your left, hmm must be on metal to my left
Tarkov: hears footsteps on metal to my left, three buildings over and stepped on a paper clip
I was recently having a shootout with a player. I was chugging nades into the 1st floor and shooting suppressing fire up the stairs. He was fighting me in a different part of the building on the ground floor. Both of us thought the enemy was somewhere completely different because of the sound. You simply can't locate anyone. Not even of they are next to you.
I don't even play tarkov anymore but I keep watching Aqua's videos. And then for a second I consider playing again but then I just start up another more casual shooter instead.
I found it funny that the guy said the community is being to hard on BSG, I don’t think they are being hard enough. For far to long whenever you complained about the game on the forums everyone just jumped in to talk about how you are bad at the game, or BSG doing the best they can. It allowed these issues to remain in the game for to long while they did dumb stuff like give us new guns instead of fixing core issues. Now that the community has started to turn against them I’m interested to see how fast some of these problems get resolved.
Always a good day when theres a main channel upload
the most fun ive ever had in any video game is tarkov pre inertia. when i could run around and be flashy in tarkov zipping around and killing people it was so addicting. especially fighting others who also where really good at running and killing
i miss the savagery at dorms for weapon cases. reshala + noobs with kalashnikovs and a crazy guy with to many handgrenades.
They could add so many small things. The cigarettes, drunkenness, drug effects that go along with some of the injectors that buff you, Branches in the quest process, Different leaning karma could buff different venders or traits... Not mention all the technical problems....
I haven't watched you in a few months Aqua, i've missed you so much.
The best thing about Tarkov was that it introduced me to this wholesome freak- I mean, this merciless gamer god AlsoAqua.
This was cool and a great take from many people, Thanks really enjoyed this.
watching Aqua is like jumping in Aqua! feels like a drug rush
great content! And just an overall good original idea. Nice Aqua thumbs up
This was an awesome video, I love the little RP VOIP moments. Like without VOIP, this video wouldn’t have been possible unless you used discord. But you’re tainting the way that his interviews naturally happened. Like you can do all kinds of stuff with VOIP and create all sorts of situations out of it. This is one of those shining examples. Nice video booger boy!
For me, this game was a skill issue on my part. I couldn't keep up, everybody seems to know every intricate detail and knowing all the objectives is quite overwhelming, I still enjoy coming back to watch some content on the game but I don't think I will come back to playing it again. I picked up arma and that is way more fun for me.
12:13 BRILLIANT SHOT I was hoping you would do that as soon as I saw you go for the gun
The reason i love tarkov is because it is like Dayz(my fav game) pvp action adrenaline, but without all the running.
23:36 what he's describing here is the Bandit vs. Hero system in the original Dayz back in the ArmA 2 days.
Listen as someone who use to be a youtuber, i can tell when someone is just waffling without a script. Those first 2 minutes was aqua just going for it
Would love more of these videos, pretty entertaining
Ok, the concept of the video is amazing, wow!
I'm thinking of trying tarkov, I'm a DayZ player and general pvpr I think it will be fun
* interviewing the people still playing
the desync in the opening scene really sets the stage
30 minute Aqua video lets fucking go
To be honest i think inertia kinda was a big hit considering it stops a lot of people from really wanting to take any aggressive action and in turn kinda creates a much slower environment since most fights may end before even really being able to engage in a firefight in the first place. Forcing everyone to be rats makes nobody want to chad up lol
That being said I know it's supposed to be realistic but overall the pace of the game ends up being too slow for me for little progress
Inertia didn't really stop anyone. All it did was make it harder to exploit the hell out of desync with peaks and leans. Beyond that W keying is as viable as ever after the playerbase learned the inertia.
Aqua in my recommendations. It's been months. Thank u algorithm
Once I get to the quests that require boss killing, I'm screwed.. I play solo 99.999% of the time.. even quests that require me to go to chad hotspots bleed my stash dry trying.
For me it’s just the market. I used to run interchange pcs back when the electronics sold for like 15-20k and would make bank. My best experiences in tarkov were ratting around vacuuming up loot. With the market changes it just doesn’t hit the same anymore.
Top tier journalism from Mr. Watershooter himself. 11/10
THE JUNCKER! THIS WAS A GOOD VIDEO. I REALLY MISSED YOUR TARKOV VIDEOS AQUA.
I stopped playing a year ago or so but I think it was mostly because I havent ever gotten the kappa case but always thought that if I worked hard on the tasks and got better at the game that I could. That was my end goal, it was something that I could feel proud of accomplishing. When they added in that requirement of becoming level 55 it kind of crushed me in a way. I have a job and I can't play tarkov 24/7. I will never reach level 55 and that kind of peeved me. I played a little after that update but I felt like I had nothing to work towards because I knew I'd never be able to accomplish the one thing I wanted to accomplish. I'm curious if it was the same for anyone else.
same for me
"Quickly get the cameras" that was the funniest LMAO !!!
Lol the barrel safety those bois trusted you with their lives
Tarkov is so insanely good when it works but recently the moments it works have been getting rarer. There are a million different things you can argue about regarding design choices etc but i think the number one issue currently is quality of the code base. They really need to sort out performance and stability and once that is in an acceptable state i hope they take a critical look at changes they in the moment to combat issues like RMT and movement / inertia cause these feel really badly implemented
This is my first wipe, started playing in march and i just hit level 24. I've been having a really good time for what it's worth, just need to find some people to play with haha.
I talked to some guy yesterday night about cats while we walked to the extract on shoreline. Nice guy.
I deeply enjoy the game, and with only 300 hours into this wipe and it being my first wipe, there is content. But I hate when glitches or bugs happen, especially desync. But I also hate how without third party resources, a new player would be absolutely obliterated. Unloading 50 rounds into someone, only to realize the amount of damage was soaked by armor cause they are using some absolute dumpster ammo just because it was cheaper and they could get more of it instead of the ammo they should get with some actual penetration.
I loved this game for a time but when my life picked up I kinda lost interest because of the constant time constraint, When I came back the starter quest keys had 1 use and for some reason that was the last straw I don't wish any Ill will for battlestate their game helped me through a rough patch in my life and the friends I made on it are still with me today I just find the game to challenging to enjoy anymore... which is really a shame because of how revolutionary it was when I found it. Love the stuff you do Aqua, thanks for making this vid and thank you for being such a cool dude over the years It's been fun!!!
Great stuff Mr. Aqua. Surely next wipe will be better.
Most fun I had this wipe was using a soundboard as a pmc to trick scavs into thinking I was a scav and hangout with them.
Disclaimer: Probably close to like 500 hour gametime noob but had purchased and started following the game since around like 2019(?). This wipe was my first real wipe where I got to about trader level 3, hideout maxed by the standards of what was available at the time, btc farm maybe like 8/10 cards if not full I don't remember.
Inertia: Overall so-so. At first it feels like your piloting a boat, then you get used to it and you realize that others have the same penalty. Most importantly it drastically hinders the A&D key spammers, which I think is good to teach noobs and to kneecap people that abuse it (even though theres a skill ceiling attached to A&D spamming and still hitting your shots more than adequately). I have a feeling inertia also is one of the keystones to helping desync because I would imagine there are less things the servers have to guess about with your movement slightly restricted.
Content: Its always good to give the population of your game a content update, and there are usually no detractors to such, but will go unappreciated by the common man if its endgame/powercreep mechanics. Please give us more scavs, but make them behave like people who arn't walking around weapon ready all the time. Have them sitting around a fire at night ready to get spooked, have them doing things, like anything really. Maybe build or reinforce structures/ defenses during the day (at least superficially) if the location makes sense?
Quests: There's good and bad with the quests. At a certain point when you're forced into doing something you don't want to do to progress to where you want to get, the entire game just starts to feel like a VERY LONG tutorial leading up to the free roam mode. Like I don't want to kill 20 scavs with shotgun headshots wearing nothing but a pink flamingo covering my junk and a sombrero (must be not worn on head but instead strung around your neck). However I understand the value of such a thing to new players and veterans alike. It's challenging... but extremely out there or stupid kill quests should be left optional to dailies or weeklies since that's pretty much the kind of quest you get from them anyways. Just let us LARP as PMC's and if your want to keep these quests and not relegate them to side quests, give players agency by reflecting their quests on their play style. I mean, shit, they even categorize your PMC in your profile based on the various amounts of XP you've earned from specific available avenues (looting, healing, killing, and something else I think).
Cheaters: What's the difference between needing hundreds - thousands of dollars of audio equipment, general high-ish end pc parts, peripherals, and a diehard dedication to understanding every nook and cranny the game has to offer to be competitive? Ill tell you! A subscription. Fix audio and I bet at least some of these 'soft cheaters' ala wallhackers without aimbots will probably dwindle. Give us better spawns (pending open world)((LOL one day))! and you, yes, YOU! Stop paying real money for shit so you have an advantage (spoken like a true EoD Andy). You're ruining the game for yourself and everyone except the cheaters, who will sell you the items one raid then kill you the next, and then sell your shit right back to you. If they don't have a monetary compensation their numbers will dwindle as well. Then were left with the shithead kids and ego-driven nut cases.. well the kids will grow up, sometimes.
As someone who has never played a single second of Tarkov, I thoroughly enjoyed this video.
Lmfao when he said I can make and got dced I literally laughed out loud hard
Oh shit ! Aqua back on his classic SHIT !!
OG 💥