The meaning to me was: she definitely lost her faith in the end. And by stopping believing in God, the devil in her also disappeared, since it was part of the faith-package. When you shake the object in the end, all your "holy points" go to waste, so the less holy she was, the less evil she also was. That's my interpretation btw
About the holy points, we can upgrade to guilt, shame, repentance, regret, etc. it is said that collecting points is pointless, it can be interpreted as things that humans often ignore. Humans continue to commit sins and without realizing it, they themselves are the devil.
I like the interpretation! I would also add one little thing. I think that religion, life in monastery etc. are metaphors for Indika surpressing her feelings about Mirko's death. We all know that surpressing our trauma leads to nothing good. Throught the game Indika can light lamps infront of icons. In the last part of the game(Monestary of St John of Damascus), the last lamp you can light( I am not 100% sure, but I think it is) is infront of a photograph of Karl Marx. Karl Marx is the cofather of socialist doctrine. I think he was the one who said that religion is opium for the masses. Religion was Indika's ,,opium" to surpress the trauma. You've theorised that Indika letting go of her trauma symbolises how it could've only gotten from herself and not from something external. I think that the reason the last lamp Indika can light is infront of Karl Marxes photo because it is in that part of the game that she realises healing and moving on only comes from herself. Her rationality and we could say that here Karl is metaphor for rationality.
This is will thought out! But munks and nuns do a ton of prayers and reflection on their own sins so oppressing her guilt can’t be the theme. She follows and obeys even acts like a nun so I can say by stepping out of the monastery and into to crazy world unfortunately due to the sisters/nuns no liking her sent her on a spiritual suicide mission to deliver a note, alone to say the least, which in a monastery you most likely wouldn’t do task like this alone do to the world and it’s temptation.
I think the story implies religion is a game, a made up story with no substance. In the end she realizes the artifact is worthless, and she’s all alone.
i agree with you! i also think the coins/level ups are there to show how much experience/knowledge she gained, and at the end getting it all back is what she really got out of finding this religious artifcant
Thank you! I can definitely see where you're coming from. The coins and level-ups are an interesting way to quantify and reflect the knowledge and experience she gained through finding this artifact. And you make a great point about how getting it all back at the end shows the real value was in the journey and personal growth she went through.
last part indica saw herself not anymore demon cause indika lost her faith, demon succesful doing his job and leaving indika in lost, this is why she saw herself in mirror, for me this game interesting, i just done finished today, but leaving me lot of unsatiesfied and question, if u feel this too, mean you sick as me 😅
I think Ilya talking about free will during the whole journey was a foreshadow. His religion was a way to save himself and it controlled him because of the constant reminder of his rotting arm, but he traded it for it at the end for music, which is a passion of his, that brings meaning to his soul. Of course his faith was most likely broken by then since the artifact didn’t work, but he moved on the next best thing. I was really hoping Indika and him were gonna be a couple too ;/
That’s a really insightful take on Ilya's character! His faith was definitely a driving force, even if it was a bit misguided at times. It's cool that you picked up on how his beliefs both saved and controlled him. And trading the artifact for music at the end shows he found a new passion to move forward with. Thanks for sharing your perspective. 😊
A perfect depiction of the reality of depravity that comes with religion. People who believe they can be forgiven by an imaginary god are the most dangerous, this videogame shows why.
I would also like to share my understanding, Ilya said god lead the path to him so that his arm didn’t get totally rotted but also the choice is on you,We could say that the same destination of both of Ilya and Indika is the reality. The choice of accepting reality (gods offer) is on them, anyway they didn’t accept at the beginning and at the end it still came to them but painful. By the way two main characters have so much in common not a short word could cover that. they have to accept and face reality instead of choosing to play play belief game earning coins or losing coins, that’s “pointless” useless game, didn’t change anything but make the moment that reality comes even more painful. It’s all about reality and right attitude to belief like Marka scytheman story in the game. God did dispatch indika (like an wierd angel to him)to cut off his arm, bring the right path to him. God may also bring the right path to indika repenting her guilty. Anyway they can’t understand god’s hint but god did give them opportunity. So dear indika how could you argue that there is no choices at all in the fish factory?😊
😂may think Ilya betrayed reality and left indika after arm cut is kind of revenge of her dead lover. And priest in church and in scythe story didn’t provide any help is also remarkable point but my brain is off 😂
Was a total let down with how much the beginning captures your interest. It really makes you think something is going to happen other than some weak religious debate. Everybody keeps showing the dancer coming out of the nuns mouth to show you how her mental illness is so twisted that at that time and in that setting its easily mistaken as the devil. But after that scene she becomes a bland nun with doubts about religion who only has a negative dialogue going on every once in a while. Play hellblade if you want to see a mental illness used properly in a historical fantasy. I enjoyed your video very much but I feel like that hallucination scene at the beginning was just youtube bait and no extra effort was put into her illness after so the two topics didnt meld`
I completely hear you! The beginning really grabs you and sets up some intriguing expectations. It's understandable to feel let down if the rest didn't quite live up to that strong start. Appreciate you taking the time to watch the video and offer your perspective, even if it didn't fully meet your hopes. Cheers! 😊
Although I disagree a little with this I was very disappointed about the fact that they had this amazing mechanic of praying and it was only used twice in the entire game?! Seemed like it could have played a much bigger part in the two voices in her head, not just for changing levels, but for decision making as well as she went on her journey.
Even thought I did enjoy the game and it what it set to do, I agree and wished that the hallucination thing wasn't just a one off thing but I expected it to be a major part of the game like Hellblade.
What did you guys think of the story? 😊
The meaning to me was: she definitely lost her faith in the end. And by stopping believing in God, the devil in her also disappeared, since it was part of the faith-package. When you shake the object in the end, all your "holy points" go to waste, so the less holy she was, the less evil she also was. That's my interpretation btw
About the holy points, we can upgrade to guilt, shame, repentance, regret, etc. it is said that collecting points is pointless, it can be interpreted as things that humans often ignore. Humans continue to commit sins and without realizing it, they themselves are the devil.
I like the interpretation! I would also add one little thing.
I think that religion, life in monastery etc. are metaphors for Indika surpressing her feelings about Mirko's death. We all know that surpressing our trauma leads to nothing good.
Throught the game Indika can light lamps infront of icons. In the last part of the game(Monestary of St John of Damascus), the last lamp you can light( I am not 100% sure, but I think it is) is infront of a photograph of Karl Marx. Karl Marx is the cofather of socialist doctrine. I think he was the one who said that religion is opium for the masses.
Religion was Indika's ,,opium" to surpress the trauma. You've theorised that Indika letting go of her trauma symbolises how it could've only gotten from herself and not from something external. I think that the reason the last lamp Indika can light is infront of Karl Marxes photo because it is in that part of the game that she realises healing and moving on only comes from herself. Her rationality and we could say that here Karl is metaphor for rationality.
This is will thought out!
But munks and nuns do a ton of prayers and reflection on their own sins so oppressing her guilt can’t be the theme. She follows and obeys even acts like a nun so I can say by stepping out of the monastery and into to crazy world unfortunately due to the sisters/nuns no liking her sent her on a spiritual suicide mission to deliver a note, alone to say the least, which in a monastery you most likely wouldn’t do task like this alone do to the world and it’s temptation.
I think the story implies religion is a game, a made up story with no substance. In the end she realizes the artifact is worthless, and she’s all alone.
how do u know religion is fake??
i can say the same that the envoirnment is minuplating u to not have faith
i agree with you! i also think the coins/level ups are there to show how much experience/knowledge she gained, and at the end getting it all back is what she really got out of finding this religious artifcant
Thank you! I can definitely see where you're coming from. The coins and level-ups are an interesting way to quantify and reflect the knowledge and experience she gained through finding this artifact. And you make a great point about how getting it all back at the end shows the real value was in the journey and personal growth she went through.
last part indica saw herself not anymore demon cause indika lost her faith, demon succesful doing his job and leaving indika in lost, this is why she saw herself in mirror, for me this game interesting, i just done finished today, but leaving me lot of unsatiesfied and question, if u feel this too, mean you sick as me 😅
I think Ilya talking about free will during the whole journey was a foreshadow. His religion was a way to save himself and it controlled him because of the constant reminder of his rotting arm, but he traded it for it at the end for music, which is a passion of his, that brings meaning to his soul. Of course his faith was most likely broken by then since the artifact didn’t work, but he moved on the next best thing. I was really hoping Indika and him were gonna be a couple too ;/
That’s a really insightful take on Ilya's character! His faith was definitely a driving force, even if it was a bit misguided at times. It's cool that you picked up on how his beliefs both saved and controlled him. And trading the artifact for music at the end shows he found a new passion to move forward with. Thanks for sharing your perspective. 😊
A perfect depiction of the reality of depravity that comes with religion. People who believe they can be forgiven by an imaginary god are the most dangerous, this videogame shows why.
People who believe they cant be forgiven at all are far more dangerous. Christ is King
The scene where she is falling down in the red talking to the devil reminds me Carl Jung philosophy of accepting your shadow.
Just finished the game & loved it. Very unique and a fun play through.
Very unique indeed! Thanks for sharing your experience 😊
I would also like to share my understanding,
Ilya said god lead the path to him so that his arm didn’t get totally rotted but also the choice is on you,We could say that the same destination of both of Ilya and Indika is the reality. The choice of accepting reality (gods offer) is on them, anyway they didn’t accept at the beginning and at the end it still came to them but painful. By the way two main characters have so much in common not a short word could cover that.
they have to accept and face reality instead of choosing to play play belief game earning coins or losing coins, that’s “pointless” useless game, didn’t change anything but make the moment that reality comes even more painful. It’s all about reality and right attitude to belief like Marka scytheman story in the game.
God did dispatch indika (like an wierd angel to him)to cut off his arm, bring the right path to him. God may also bring the right path to indika repenting her guilty. Anyway they can’t understand god’s hint but god did give them opportunity. So dear indika how could you argue that there is no choices at all in the fish factory?😊
😂may think Ilya betrayed reality and left indika after arm cut is kind of revenge of her dead lover.
And priest in church and in scythe story didn’t provide any help is also remarkable point but my brain is off 😂
i suggest playing it with the default Russian audio. much more menacing sound and dialogue than the British sounding dub.
Makes you really contemplate bout life and stuff. Thanks Brad as always! You always got our backs with this amazing games and beautiful insights!
Was there an option where Indika don't shake the kudet? Because after 2 or 3 shakes an option to leave it pops up.. Does it change anything?
She discovered her ego was never real.
Was a total let down with how much the beginning captures your interest. It really makes you think something is going to happen other than some weak religious debate. Everybody keeps showing the dancer coming out of the nuns mouth to show you how her mental illness is so twisted that at that time and in that setting its easily mistaken as the devil.
But after that scene she becomes a bland nun with doubts about religion who only has a negative dialogue going on every once in a while.
Play hellblade if you want to see a mental illness used properly in a historical fantasy. I enjoyed your video very much but I feel like that hallucination scene at the beginning was just youtube bait and no extra effort was put into her illness after so the two topics didnt meld`
I completely hear you! The beginning really grabs you and sets up some intriguing expectations. It's understandable to feel let down if the rest didn't quite live up to that strong start. Appreciate you taking the time to watch the video and offer your perspective, even if it didn't fully meet your hopes. Cheers! 😊
Although I disagree a little with this I was very disappointed about the fact that they had this amazing mechanic of praying and it was only used twice in the entire game?! Seemed like it could have played a much bigger part in the two voices in her head, not just for changing levels, but for decision making as well as she went on her journey.
Even thought I did enjoy the game and it what it set to do, I agree and wished that the hallucination thing wasn't just a one off thing but I expected it to be a major part of the game like Hellblade.
thats cookie!
🍪🍪❤️