Agreed that I don't watch your channel for you to hype up games, I watch it because you make me think twice about if I really will be able to get a game to the table, and if it's different enough from my other games to bother purchasing. And I appreciate you immensely for this!
Knight games have such a bad reputation on crowdfunding. For catch the snitch, they went months in silence mode on how the production went while it was getting obvious that there was huge delays.
I tune in because you don't hype it all, you tell us what's wrong with it. I'm mostly a solo player so our game preferences don't overlap as much as mine do with some other channels but I know you'll tell it straight.
Starship Catan (re-released as Catan: Starfarers Duel), originally published in 2001, is my favorite version of Catan and one of my favorite 2-player games. In part that's because it's not much like Catan. 8-)
Just chiming in about the Dune War For Arrakis part, but $280-300 is pretty fair for an all-in pledge. MSRP for the base game is $140 (KS is an exclusive box though), and the two expansions are $50 MSRP each. That leave an extra $40 for plastic tokens and the large playmat, which is a pretty good deal for those considering the size. But when you say $160 for the game on crowdfunding, you forgot the shipping prices which brought it to pretty comparable prices to what the above is.
Last night I saw this post and put it on my computer screen, so I'd watch it later. A few minutes after I did that I saw your name in my BGG feed and was thinking all of that looks familiar, yeah I watched that one a day before I saw it on BGG.
I’m a fledgling game creator (ask me at the end of the year how it went) and I worry about making the price low enough for people to take a chance on a new designer but also don’t want to go bankrupt doing it. It’s like a breath of fresh air to me that some people are less excited for deluxification and getting a hundred minis no matter what the game is...
Same here, wish you the best of luck with your game! It all comes down to how sustainable the margins are after accounting production and shipping costs with buffer room for both (maybe doubling shipping estimates since it’s an election year and things might get wonky). May both our upcoming games be played and enjoyed by many!
I really like the look of Euthia but it has to join the list for my next life! This one is already full of games I need to play and I can't fit in anymore campaign games.
Many things you said rang true for me. I’m not an area control guy either. I was so tempted to get Dune during campaign, but I just did not see how replayable it would be on the same map. It reminds me of an elegant version of playing war with my Star Wars figures when I was a kid! I’m an adult now. I don’t have time for that! 😂
I enjoy these sensible views that I don't always hear elsewhere, this is getting to be a very expensive hobby and the fomo is unreal! It's good to get that splash of cold water sometimes!
The minor twist on TTR Paris is that when you playa red, white, or blue card you put it in front of you then when you have a set you score extra points. In addition to undoubtedly costing a lot to manufacture and ship, TTR Legacy probably costs so much because three notable designers spent a significant amount of time over the course of almost a decade designing the game. If you look at how much money they earned per hour spent on development, I bet it'd be pretty sobering even at the price point.
Theme(genre, whatever) is fairly important to me. I'm willing to Branch out and enjoy some themes outside my wheel house. But... Right now I have 5 Cool sci-fi, fallout, a cyberpunk and Scholars of the South Tigris (which is furthest out there but I have a history with linguistics and the idea of people translating scrolls is still neat to me and I learned a little history and I find it really fun). So I might, maybe, might Branch out (an example is Agricola and caverna and I'm going for Caverna, at least first, cuz Dwarves)
Grand archive is a tcg has so far been the best kickstarter tcg to turn into something more then a quick cash grab. Regionals, nationals planned, official online events. But Grand Archive has been the needle in the haystack. I'm not going to be too optimistic about altered tcg.
I've heard rumblings that Imperium:Horizons improves the rulebook. Hope so, because I also had a bad experience trying to learn the original from the rulebook.
Todos comentando los juegos y está perfecto todo pero... 2nd tier YTr?? Nah! Eres de los que dicen las cosas como son y como van, no estás dentro de la payola para reviews y por eso te vemos todos, hay excelentes canales de juegos de mesa y tú eres uno de ellos, ni de pedo el tier 2 hahaha saludos!!
I think the bit on anime games could be a fun video of itself: take a few anime and make a high concept game design out of it. It seems like it may be a fun intersection of interests?
Hey Leige. How you feeling about Dante? The CGS game coming? I really wanted CoD but missed it so I was thinking this could be good. I always trust your judgement so wanted to see your honest thoughts.
Starfarers of catan is just the cough up of the 20 something year old 2 player game. That was OK 20 something years ago, but now? As a kids game perhaps.
It's funny how your rants against selling games, due to it promoting consumerism, actually promotes consumerism and high prices. If the vast majority of us, actually sell the games after a few plays. And only keeping a handful of the ones each of us consistently plays, prices would drop for new and used markets. Treating board games as collectible items, refusing to sell them, and keeping more than we need, is what is driving prices up and promoting consumerism. Don't get me wrong I think your intentions are on the wright direction, that's why I'm bordering writing this. I hope one day we stop treating board games as collectible items. It will stop this madness of increasing prices and thousands of new releases each year
I've been buying ASL since it came out in the 80s. Back then a 'module' as they call them was $30 in 1985. Since then printing tech, as well as business tech in general has gotten cheaper. But lets ignore that and just look at inflation. That $30 when adjusted for inflation is $88 today. I just purchased the latest module yesterday, Twilight of the Reich. It cost me $164. The modules vary in price from $120 and up. I think it's because people are 'cashing in' on the inflation hype. It totally sucks, and I spend less on games overall because of it. You can't blame it on a niche product, eithert. Although wargaming was more mainstream back then, the overall numbers were very similar. They also use to print these things in the USA. They make them in China now, and they cost more. A lot more, like almost double. What's worse is that much or the R&D done on these products is done free of charge, by hobbyists. Curt Schilling for example designs many scenarios for the game, and MMP sells them. Does Shilling draw a salary? The guy is a multi millionaire. I really doubt he does. Most of these designers feel fortunate to see their games in print, and get little to nothing in return as far as money goes. I think it's the company owners going for the big salaries. GMT seems to be an exception though. They have kept their prices in line with inflation, and they sell the best stuff anyway. So it aint all bad.
re: Ticket to ride rant Is he aware that the Ticket to Ride: (City) boxes are like 30 dollars AND sold in Target? Is this the topic to rant about pricing?
Regarding the TtRLotW comments, I think its really helpful to understand your comments are not targeted specifically toward that Legacy game but more broadly aimed at ALL legacy games. I'm going to redirect the conversation and say that perhaps many of these legacy games would be better categorized as interactive puzzles. Why puzzles? Similar to a puzzle, once you "solve" it you tend not to want to take a puzzle apart and start over. Only time that I see that happen might be when you want to share the puzzle with other family members. This isn't actually all that different than what we've seen with Pandemic Legacy. Folks would bite their tongues(regarding spoilers) and play them a 2nd time with a different gaming group. TtRLtW has built in support for 3 campaign games total per player (requires 3 copies though). In essence should a game be considered a game if it realistically doesn't offer replay-ability. Ok TtRLtW does try to support replay but why on earth would anyone spend that much time to make it replay-able when it would take that much room on your shelf. Just not remotely worth it. I don't mind turning it into "art" on top of my kitchen cabinets. I would advise puzzle stores to start carrying these legacy board games as I think that is the best analogy. Even if you can play TtRLtW 3 times, your previous two times experience is going to put you on a serious edge compared to other players. I made horrible mistakes early in my TtRLtW and in spite of having some perfect years later in the campaign I wasn't able to recover. I wouldn't make the same mistakes again (I hope) but other players may well make the mistake a couple of us did right off the bat. Once you categorize them as puzzles, then their price point may start to make some sense. In terms of total hours spent to complete a puzzle of x pieces and how expensive those puzzles are to purchase. Then compare that to the cost of a Legacy game of the same number of hours to completion. I will never play my pandemic legacy games after they were completed nor will I TtRLtW. The attempt at making them or suggesting they were replay-able was just a waste. They should have skipped this and reduced the cost slightly.
Only feedback: Marvel and most IP material has been half hearted and trash for years. It's not like people have good content to copy off of....expect Spiderverse
Agreed that I don't watch your channel for you to hype up games, I watch it because you make me think twice about if I really will be able to get a game to the table, and if it's different enough from my other games to bother purchasing.
And I appreciate you immensely for this!
Knight games have such a bad reputation on crowdfunding. For catch the snitch, they went months in silence mode on how the production went while it was getting obvious that there was huge delays.
I tune in because you don't hype it all, you tell us what's wrong with it. I'm mostly a solo player so our game preferences don't overlap as much as mine do with some other channels but I know you'll tell it straight.
Starship Catan (re-released as Catan: Starfarers Duel), originally published in 2001, is my favorite version of Catan and one of my favorite 2-player games. In part that's because it's not much like Catan. 8-)
Just chiming in about the Dune War For Arrakis part, but $280-300 is pretty fair for an all-in pledge. MSRP for the base game is $140 (KS is an exclusive box though), and the two expansions are $50 MSRP each. That leave an extra $40 for plastic tokens and the large playmat, which is a pretty good deal for those considering the size. But when you say $160 for the game on crowdfunding, you forgot the shipping prices which brought it to pretty comparable prices to what the above is.
Last night I saw this post and put it on my computer screen, so I'd watch it later. A few minutes after I did that I saw your name in my BGG feed and was thinking all of that looks familiar, yeah I watched that one a day before I saw it on BGG.
DO NOT TRUST "KNIGHT MODELS" those minis were whack and fiddly as hell and way overpriced. AVOID!!!!!!!!!!!!!!!!!!!
I’m a fledgling game creator (ask me at the end of the year how it went) and I worry about making the price low enough for people to take a chance on a new designer but also don’t want to go bankrupt doing it. It’s like a breath of fresh air to me that some people are less excited for deluxification and getting a hundred minis no matter what the game is...
Same here, wish you the best of luck with your game! It all comes down to how sustainable the margins are after accounting production and shipping costs with buffer room for both (maybe doubling shipping estimates since it’s an election year and things might get wonky). May both our upcoming games be played and enjoyed by many!
@@EarthenGames Best of luck to you too! I hope we’ll be playing each other’s games soon! 😊
I really like the look of Euthia but it has to join the list for my next life! This one is already full of games I need to play and I can't fit in anymore campaign games.
Wroth is March 12
Many things you said rang true for me. I’m not an area control guy either. I was so tempted to get Dune during campaign, but I just did not see how replayable it would be on the same map. It reminds me of an elegant version of playing war with my Star Wars figures when I was a kid! I’m an adult now. I don’t have time for that! 😂
The problem with Astro Knights is the theme, aesthetics, or something look-wise that didn't grab the people to migrate to it.
I love Euthia, I usually keep it out on my table and play it for a week or more.
"I talk about stuff I like, and that's why you come to this channel in the first place"
Haha, very true for me. Thanks, i really enjoy your video's!
I enjoy these sensible views that I don't always hear elsewhere, this is getting to be a very expensive hobby and the fomo is unreal! It's good to get that splash of cold water sometimes!
Found it humorous when you were turning to the mic and looking at it like you were talking to it lol.
Yeah! Glad to see a your hotness list. I have been wanting to see this for ages. Happy!
The minor twist on TTR Paris is that when you playa red, white, or blue card you put it in front of you then when you have a set you score extra points.
In addition to undoubtedly costing a lot to manufacture and ship, TTR Legacy probably costs so much because three notable designers spent a significant amount of time over the course of almost a decade designing the game. If you look at how much money they earned per hour spent on development, I bet it'd be pretty sobering even at the price point.
Theme(genre, whatever) is fairly important to me. I'm willing to Branch out and enjoy some themes outside my wheel house. But...
Right now I have 5 Cool sci-fi, fallout, a cyberpunk and Scholars of the South Tigris (which is furthest out there but I have a history with linguistics and the idea of people translating scrolls is still neat to me and I learned a little history and I find it really fun).
So I might, maybe, might Branch out (an example is Agricola and caverna and I'm going for Caverna, at least first, cuz Dwarves)
What do you think about announcing games 9, 10+ months before the crowdfunding launches? Thinking of Story of Many and AR Next.
Grand archive is a tcg has so far been the best kickstarter tcg to turn into something more then a quick cash grab. Regionals, nationals planned, official online events. But Grand Archive has been the needle in the haystack. I'm not going to be too optimistic about altered tcg.
Soli leveling is an anime now and its a blast. A game where you manage a hunter association would be a blast!
Any chance for Comic Hunters in Europe? Or just North America?
I've heard rumblings that Imperium:Horizons improves the rulebook. Hope so, because I also had a bad experience trying to learn the original from the rulebook.
I like your videos because you are being honest and straight to the point 👍🏻👍🏻👍🏻
Todos comentando los juegos y está perfecto todo pero... 2nd tier YTr?? Nah! Eres de los que dicen las cosas como son y como van, no estás dentro de la payola para reviews y por eso te vemos todos, hay excelentes canales de juegos de mesa y tú eres uno de ellos, ni de pedo el tier 2 hahaha saludos!!
In before foundations of metropolix is going to be the price of 80% of Foundations of Rome anyway....right?
I think the bit on anime games could be a fun video of itself: take a few anime and make a high concept game design out of it. It seems like it may be a fun intersection of interests?
I appreciate you sharing your truth brother. Keep at it!
based on general momentum, you'll get to 10k in about early March, maybe even sooner.
I feel the same way about Hegemony. Would probably love it. Would never get it to the table.
Been thinking the HP question for years! Totally agree!
How do you get review copies? Is there a market for them?
Hey Leige. How you feeling about Dante? The CGS game coming? I really wanted CoD but missed it so I was thinking this could be good.
I always trust your judgement so wanted to see your honest thoughts.
Foundations of Metropolis straight to retail or KS?
Don't care about metrics
Love this channel you're totally my gaming taste twin. I love hearing your takes.
Dune Imperium reskinned with a Harry Potter theme anyone?
Starfarers of catan is just the cough up of the 20 something year old 2 player game. That was OK 20 something years ago, but now? As a kids game perhaps.
Let's hear it
Agreed Chris, Remake CMON Rum & Bones for One Piece Please!
It's funny how your rants against selling games, due to it promoting consumerism, actually promotes consumerism and high prices.
If the vast majority of us, actually sell the games after a few plays. And only keeping a handful of the ones each of us consistently plays, prices would drop for new and used markets.
Treating board games as collectible items, refusing to sell them, and keeping more than we need, is what is driving prices up and promoting consumerism.
Don't get me wrong I think your intentions are on the wright direction, that's why I'm bordering writing this.
I hope one day we stop treating board games as collectible items. It will stop this madness of increasing prices and thousands of new releases each year
You didn’t say thumps
up 😅
Yes.
Can I have 666 likes to summon the devil?
I've been buying ASL since it came out in the 80s. Back then a 'module' as they call them was $30 in 1985. Since then printing tech, as well as business tech in general has gotten cheaper. But lets ignore that and just look at inflation. That $30 when adjusted for inflation is $88 today. I just purchased the latest module yesterday, Twilight of the Reich. It cost me $164. The modules vary in price from $120 and up. I think it's because people are 'cashing in' on the inflation hype. It totally sucks, and I spend less on games overall because of it. You can't blame it on a niche product, eithert. Although wargaming was more mainstream back then, the overall numbers were very similar. They also use to print these things in the USA. They make them in China now, and they cost more. A lot more, like almost double. What's worse is that much or the R&D done on these products is done free of charge, by hobbyists. Curt Schilling for example designs many scenarios for the game, and MMP sells them. Does Shilling draw a salary? The guy is a multi millionaire. I really doubt he does. Most of these designers feel fortunate to see their games in print, and get little to nothing in return as far as money goes. I think it's the company owners going for the big salaries. GMT seems to be an exception though. They have kept their prices in line with inflation, and they sell the best stuff anyway. So it aint all bad.
re: Ticket to ride rant
Is he aware that the Ticket to Ride: (City) boxes are like 30 dollars AND sold in Target? Is this the topic to rant about pricing?
Regarding the TtRLotW comments, I think its really helpful to understand your comments are not targeted specifically toward that Legacy game but more broadly aimed at ALL legacy games. I'm going to redirect the conversation and say that perhaps many of these legacy games would be better categorized as interactive puzzles. Why puzzles? Similar to a puzzle, once you "solve" it you tend not to want to take a puzzle apart and start over. Only time that I see that happen might be when you want to share the puzzle with other family members. This isn't actually all that different than what we've seen with Pandemic Legacy. Folks would bite their tongues(regarding spoilers) and play them a 2nd time with a different gaming group. TtRLtW has built in support for 3 campaign games total per player (requires 3 copies though). In essence should a game be considered a game if it realistically doesn't offer replay-ability. Ok TtRLtW does try to support replay but why on earth would anyone spend that much time to make it replay-able when it would take that much room on your shelf. Just not remotely worth it. I don't mind turning it into "art" on top of my kitchen cabinets. I would advise puzzle stores to start carrying these legacy board games as I think that is the best analogy. Even if you can play TtRLtW 3 times, your previous two times experience is going to put you on a serious edge compared to other players. I made horrible mistakes early in my TtRLtW and in spite of having some perfect years later in the campaign I wasn't able to recover. I wouldn't make the same mistakes again (I hope) but other players may well make the mistake a couple of us did right off the bat. Once you categorize them as puzzles, then their price point may start to make some sense. In terms of total hours spent to complete a puzzle of x pieces and how expensive those puzzles are to purchase. Then compare that to the cost of a Legacy game of the same number of hours to completion. I will never play my pandemic legacy games after they were completed nor will I TtRLtW. The attempt at making them or suggesting they were replay-able was just a waste. They should have skipped this and reduced the cost slightly.
only one that has ever seemed like it was built with that intent was Charterstone.
I don't know the cost of boardgame components but this is an expensive hobby
Tbh that list is mostly a snooze fest. 😴
Only feedback:
Marvel and most IP material has been half hearted and trash for years. It's not like people have good content to copy off of....expect Spiderverse