Close escapes vs 2 scoundrels - Concealment Operative | SWTOR PvP 7.3

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 10

  • @MarioWarKing
    @MarioWarKing Рік тому +2

    WOW!!!! 2:50 91K PLUS HIT 5:02 BEAST 101K PLUS HIT WHAT 6:51 103K PLUS HIT STOP IT! 13:16 110K HIT I hear Watcher 2 calling me again....

    • @faltun
      @faltun  Рік тому +1

      hahahaha :D it was fun to read. my biggest hit was 136k as conc oper, gonna have a video about that :D

    • @MarioWarKing
      @MarioWarKing Рік тому +1

      @@faltun
      Amazing!!!

  • @MrTussbon
    @MrTussbon Рік тому +3

    I have a rough time with just 1 scoundrel/OP, I tend to give up if there is two on me. lmao

    • @faltun
      @faltun  Рік тому +1

      2 can be tough. i was saved by healers too. without cds there is nothing to do.

  • @kingrixt
    @kingrixt Рік тому +3

    A black on black dye would fit you perfectly bro

    • @faltun
      @faltun  Рік тому

      maybe im gonna try it, but i really like this green stuff its more trooperish.

  • @milossenzala
    @milossenzala Рік тому +2

    How would you buff Concealment?

    • @faltun
      @faltun  Рік тому +1

      in my opinion concealment is fine, it can fight everything well enough, except for madness\lightning. those specs have too much mobility and control and as conc oper you cant even get close. so actually conc shouldnt get buffed, since its fine against any other targets, sorc specs should be nerfed, especially on mobility\control\survivability

    • @faltun
      @faltun  Рік тому +1

      but if i have to buff oper, i would buff their movement, but not like shorter cd on roll with the resist. but a new ability that give them increased movement speed and breaks roots or slows. survivability, dmg, control are good enough.