This video is still good to understand the mechanics behind the build and the baseline, but check out this video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly --> ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I also uploaded a leveling guide as well --> ua-cam.com/video/GoNyOr73Jaw/v-deo.html
Thanks for taking the time to deep-dive on a build with great defenses. You are one of the few creators that manages to expand what's possible in an SSFHC setting. We can't expect every minor interaction of a new skill to be ironed out when compared to builds that have been established for literal years - ironing stuff out as a community is part of the fun anyway. I was about to reroll the same stuff I always play, but I may have to give this a shot!
Very tempted to league start this honestly. Also the RO OST is filled with so many bangers, I get the biggest nostalgia dopamine hit every time I hear it. Great choice for background music.
I've always wanted to play reap but every guide id seen alluded to it being a skill that required multiple divines to really be able to get going so i never tried it out. Curious about this, might give it a shot this league with your build Im happy you made it a pretty cheap build as well for a more realistic showing of it and then can of course scale it further. Just cause i really dislike having to level a build without using its main skill ASAP so its nice that this can maybe be a starter and scale nicely. Would love to see a league start leveling guide
Nah, you can make Reap work by building around the Templar and Marauder tree with Vanquisher, Cannibalistic Rite, Dark Arts and Acrimony and without the need of all those Jewels. You loose the spell supression, but you have better health cost effectiveness and you have quite high regen and health on kill. You get more health and rely on armour and block for mitigation instead, so you have to be more careful vs elemental spells. For 4-10chaos you can get 2 Cold Iron Point Daggers and get an easy +6 to your physical skills. Also, while Raider is very nice on Blood Scion, the reworked Saboteur has better synergy if your use Reap.
I don't think Vaal Reap has two dot components. I think it just hits the enemy for flat phys dmg and leaves a pool on the ground for 5 sec that does phys dot dmg. Its still a pretty big buff to single target.
you're right thats definitely a possibility I didn't think of, its super good no matter what but yeah, how OP it could potentially be will vary wildly depending on the interaction between the two, reading back over the skill gem itself it doesn't mention a debuff component to the hit version of reap. The funny part is even if this is exactly how it works its basically still a S tier skill, which is silly
Yep, that also how I understand it. Instead of the dot on the enemie, Vaal Reap will create the Blood Pool, which does massive dot damage (and has a linger effect, which is quite helpful for mobile bosses). The normal Reap DoT and the Vaal Reap DoT (Blood Pool) definitely will stack, but i am 90% sure there will be no third dot.
Good day. Regarding "Corrupting fever" calculations in POB: The fact that the count does not change the damage is normal and should be so. For automatic calculation of its damage - it is necessary to change the number of stages. In the left panel, select it as your main skill, after which you can adjust/increase the "Corrupting fever" stage. P.S.: I hope I was able to explain clearly. Sorry for my poor English.
For sure, my reference to this was that in the early dev version of the 3.21 tree stages were bugged out and not showing for some skills and attempting to simulate the increase in other ways would crash my PoB, thus the 10 CFs, in the linked PoB after the recording it is changed to how it normally would work.
I don't quite get how we Leech, Slayer only enables overleech but doesn't grant universal Damage Leech. All the Notes on the Tree grant "Attack Damage Leeched" and we don´t use the Life Leech support gem, did I miss something?
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, you can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
Finally a dude who actually goes in depth with detail catered around HCSSF. Thanks so much for this guide. Really really thinking about starting this on Friday. Just curious about the wand recommendation, though? Any ideas on what to use since they removed the #% Spell Damage implicits?
Will there be a levelling guide / tree prior to launch? It would be a shame to have spent so much time on this guide but at the end few use it because it appears complicated at first (Scion, reap start, how to get Vaal Reap early, etc.)
this video is still good to understand the mechanics behind the build and the baseline, but check out the video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I'm currently doing a quick tldr; leveling video for it as well, just a passive tree with checkpoints and skill gem overview, that'll be up in around an hour from this post.
I just want to clarify that youre wrong about the dot on vaal reap. It doesnt apply any dot on hit like normal reap does. the ground dot is for 5 seconds, the buff is for a secondary duration of 8 seconds
Since normal leech is 4s (or 5s? always thought 4, wiki says 5), and the only way to extend that is Slayer's Endless Hunger, aren't you worried about dying ~10s of not hitting a mob with RF on? (I know RF won't kill you, but anything else that touches you while you're that low will, and we know GGG loves their offscreen mobs) Wouldn't disregard the mental impact of losing ~16% life/s after only 4(5?)s of not hitting anything either.
So you'll have 2 different ways to work around this. First off, any time you're bossing you'll replace the optional flask slot I mentioned with a dousing flask to remove RF during periods of mechanics or boss invulnerability. Second, you'll want to use a writhing jar to upkeep leech when there are no monsters around, similar to slayer. You can also always opt out of RF and use flesh and stone linked with maim, this will be my alternative if it feels clunky, it's a 17-18% damage increase compared to 30% on RF.
You're calculating the instant leech wrong - the maximum instance of leech from a single hit is 10% of your max health, so you're only LGoH 10% of that number, or 1% of your maximum health (about 60 LGoH for this build).
I cover that in the gem section. You can replace 1-2 links in your reap setup for mapping to fit in exsang+chain, and then use reap/vaal reap to kill rares/bosses, or replace corrupting fever in your pseudo 5 link gloves with exsang+chain to clear trash. Gloves is probably the better choice since CF only adds 600-700k dps once you hit 10 stacks, and it takes more time to ramp it than the map boss will be alive anyways. Just remember to swap back for bossing.
The ground degen doesn't appear to be affected by blood charges, in that case it'll actually do slightly less damage than a standard reap with 5 blood charges, and beyond that I believe vaal reap only creates a ground degen, which means everything combined (9 blood charges, ground degen and reaps degen) we're talking about maybe doing 130% more damage than a standard non-vaal reap build. That's my reading of the skill at least.
Yeah it's funny, I listed 4 different interpretations of the mechanics in the video and then after I uploaded it there were 3 or 4 more brought up in the comment section. Regardless of how it ends up working, the build will still be solid so atleast we don't have to be afraid of whether of not it will be viable like woth some of the other new stuff (like firestorm and ice shot)
The music is all from ragnarok online I'd recommend checking out the second variant of this build that has been updated as well as the leveling guide. both are in the pinned comment
I'm really interested in the Crucible passive that converts all of Reap's hit and DoT damage into fire damage. I think Ignite Reap has some potential with that
This build looks sick, but am I crazy, or is there no stun immunity? Isn't stun immunity compulsory in HC? I was going to comment that elemental ailment avoidance wasn't addressed either, but you handled that with super res over-cap.
It seems like you can only get your spells to leech once you are solidly into maps, how can we sustain spells prior to getting the leech? Life leech support seems like it would significantly hurt damage. Have any tips? Build looks so sweet!!
Copy Pasting from a similar question - Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
Another early, cheap way to get that leech is The Highwayman unique ring. Requires lvl 44 and is basically always 1c but gives you back that gem slot for until you get the gloves.
Definitely a potential solution for trade for people who don't plan on playing day 1 or people who play slow. Wouldn't count on it for SSF though, haven't seen the ring drop since the rework in 3.19, so getting it early day 1 seems pretty out of reach for me atleast
My go-to comment for this question is always to just decide what your comfort level is with tankiness and then adjust accordingly, if your goal is to never die, dont adjust much, but if you're okay with the nature of playing in softcore, feel free to drop some survivability in favor of more damage. The easiest way to facilitate this would be pathing more aggressively on the left side of the tree to fit in a second phys cluster and the Vanquisher wheel. Beyond that, feel free to pad with full woke support gems, a really really cracked out wand with good mods and +2 to spells, etc. Could also potentially replace the dawnbreaker with a +1 shield as well. Lastly, +4 empower or woke empower as the last support gem for even more dps.
@@fizecs thanks for the reply! I will take note of what u said, maybe even drop the shield all together and rock with 2 wands instead if i feel i'm tanky enough. Good luck and have fun with the league.
CF stacks 10 times, I go over it in the gem section. The count integer wasn't increasing, so I had to manually add 10 total CFs to have the Full DPS output to be correct. CF does roughly 60k dps per stack, and will stack up to 10 times, with the duration being reset as long as you are actively hitting the target. 60k x 10 stacks = 600k For added context, in Dev Mode a lot of stuff was bugging out for me and crashing, similar to how you see my PoB crash during this video when altering gem sockets - in base PoB you can adjust CF stacks via the left side of the screen by the increasing the "stages" - it has the exact same effect/dps total (Being 624.2k)
Do you really think 0,4% leech is enough, have you play tested it? Because what i imagine specially since you dont have overkill leech is you hit a pack of mobs, and since you are not actually leeching that much 1 second later your leech as already been depleted and you are degening from rf, because that leech on hit number is standing still doing dps and enemies are taking all the damage, so im just unsure weather you actually leech enough to make sure you always have the overleech going even in situations where you are not just standing and doing damage
Now i'm seeing your other variant and i feel bad that I am maybe piling on thr critic, but it was a genuine concern, because otherwise i like the build and was interested in league starting it since i love the phys dot stuff
To address your original concern, no, it wouldnt matter. The build has an average hit of over 300k, 0.4% of that is 12k, which is well beyond the maximum amount of leech you can gain per hit, even with VP.
@@tiagoferreiro1298 yep youre right. trying to juggle responding to comments while putting out 4 more vids for leaguestart, only did the math for 4% instead whoops for the actual calculations though, it should still sustain np, you can actually see in pob that if you leech 0.3% you wont hit leech cap, 0.4% is the minimum to sustain our maximum leech
I was real excited for this until I started reading replies about swapping gems and potions for a multitude of scenarios. Would have been cool if it was just smooth all around. I appreciate your work though. Great vid.
I play HCSSF, in general to be optimal you'll typically be swapping out flasks for bossing and what not. Gem swapping was just different iterations to the build depending on preference and how things end up shaking out in practice. Build making and PoE at their core are just a puzzle game and making all the pieces fit together, thats all you can really do when theory-crafting and not having backup plans or alternate routes in case of bumps in the build will generally lead to a poor gameplay experience imo.
Is that glove leech implicit really enough to cap out on leech? You don't hit that hard nor do you hit that fast, I have difficulties imagining you capping out your leech in a timely manner while bossing, which makes your whole investment in leech a little odd to me.
Build has been updated and received a second pass that increased its damage, survivability, and QoL. Pinned comment on this video. And yes, it is, you can check that in PoB by increasing/decreasing the leech amounts and seeing what PoB spits out for your leech values. 0.4% is the minimum to hit max leech while also degening, but again, this is all outdated at this point.
splitting steel -> exsang at 12 -> spellslinger exsang+reap at 28 until BA probably. you can also likely level with helix early til spellslinger if you dont want to mess with exsang before slinger
Let me see if I understand this correctly. You're not leeching from your dot damage until you get the leech implicit on your gloves right? You're only leeching from the hit while using reap?
You can never leech from dots. You'll only ever be leeching from the hit, however most of the damage we get also scales the hit damage, you should have no issues maintaining leech. All that generic spell damage, + to spells, phys damage, area damage, frenzys, etc. all buff the hit damage as well, including most of the support gems.
@@fizecs Oh, okay. I guess what I'm trying to say is you can't leech from the leech nodes on the tree because it says "attack" damage leeched as life and reap isn't an attack, it's a spell. So, you won't be able to leech until you get the enchant on boots or gloves right? Or use the leech support gem? Or the the hunter/elder amulet?
One request I would have is a levelling guide. Is there a standard scion start or is it players choice. If it's the latter, I'm way too much of a noob to do it "correctly" aka not dying 50 times to 10 Kitava
this video is still good to understand the mechanics behind the build and the baseline, but check out this video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly --> ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I also did upload a leveling guide as well --> ua-cam.com/video/GoNyOr73Jaw/v-deo.html
Copy pasting my response to a similar question. Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, you can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
@@fizecs Thanks for the fast reply. On the side note, how much harder is it to make hit-based reap work in your opinion? Do you think awaken cascade is mandatory?
@@thorbieze6451 It feels pretty lackluster without woke cascade, definitely not league-start friendly. You *can* do it. I've done it, but it feels meh.
@@thorbieze6451 I'm leaguestarting hit-based reap the second league in a row; last league was fire chieftain, this league will be cold inquisitor. It doesn't feel too bad running faster casting until you get woke cascade; I'm a big fan of running unleash exsanguinate for clear anyway because it feels great, so reserving reap for single target is fine. Vaal reap should be a big boost.
Copy Pasting from a similar question - Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
Copy Pasting from a similar question - Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
I may try this but without RF, just to be even safer lol. What if I am not leeching (no monsters on map) and I just stay on top of a chaos degen or something.
We don't care about that stat, we path the leech nodes for the maximum recovery stat & the masteries. Leech TLDR; Copy Pasting from a similar question - Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
I was highly considering phys dot reap ascendant too but I feel like I need to see it in action first. I league started vaal caustic arrow last league and it was a re-roll. Right now I'm pretty much set on BV chieftain. Dawnbreaker + cloak of flame/lightning coil + tasalios cleansing water + 5 endurance charges makes physical damage a joke and I don't need to run determination in my build. 90 fire res and decent life regen allows me to sustain RF. I pob'd it with basic week 1-2 gear and it sits around 2-3 mil so far
Hm.. I made the build too. Without any gear/flasks/jewels it does 780k sdps. Not bad actually! Edit: I made it really tanky too. And with determination.
@@fizecs i seriously mean no offense because i watched maybe 45 minutes of this 72 min video BUT i didnt see a single mention/notion about exsanquinate, not in the video or the pob
@@lapizzz ua-cam.com/video/YwRPd7VGAck/v-deo.html - In the Gem Link timestamp I'm aware my videos are long because I try to cover the topics entirely to answer as many possible questions before they need to be asked - this typically means that I need to have very deliberate timestamps in my videos. I don't expect everyone to watch the entirety of these, feel free to skip around to specific parts that interest you
This video is still good to understand the mechanics behind the build and the baseline, but check out this video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly --> ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I also uploaded a leveling guide as well --> ua-cam.com/video/GoNyOr73Jaw/v-deo.html
Thanks for taking the time to deep-dive on a build with great defenses. You are one of the few creators that manages to expand what's possible in an SSFHC setting. We can't expect every minor interaction of a new skill to be ironed out when compared to builds that have been established for literal years - ironing stuff out as a community is part of the fun anyway. I was about to reroll the same stuff I always play, but I may have to give this a shot!
Very interesting. Definately gonna run this for my leaguestarter.
Have been waiting for a Vaal Reap build to look at.
I appreciate it.
Very tempted to league start this honestly. Also the RO OST is filled with so many bangers, I get the biggest nostalgia dopamine hit every time I hear it. Great choice for background music.
Great work, build looks awesome. Will you make a levelling guide?
newest vid
nice build but can you make a leveling guide for it?
done
I've always wanted to play reap but every guide id seen alluded to it being a skill that required multiple divines to really be able to get going so i never tried it out.
Curious about this, might give it a shot this league with your build
Im happy you made it a pretty cheap build as well for a more realistic showing of it and then can of course scale it further. Just cause i really dislike having to level a build without using its main skill ASAP so its nice that this can maybe be a starter and scale nicely.
Would love to see a league start leveling guide
Nah, you can make Reap work by building around the Templar and Marauder tree with Vanquisher, Cannibalistic Rite, Dark Arts and Acrimony and without the need of all those Jewels. You loose the spell supression, but you have better health cost effectiveness and you have quite high regen and health on kill. You get more health and rely on armour and block for mitigation instead, so you have to be more careful vs elemental spells. For 4-10chaos you can get 2 Cold Iron Point Daggers and get an easy +6 to your physical skills. Also, while Raider is very nice on Blood Scion, the reworked Saboteur has better synergy if your use Reap.
>Ragnarok Online music on the background
I don't even care about the rest of the video, that's an automatic thumbs up from me, my friend.
Will definitely give it a watch when I get home!
Really great build video. Tempting me to start this because I expect Vixen's to be very expensive at league start
A well detailed build guide. Thx!
I don't think Vaal Reap has two dot components. I think it just hits the enemy for flat phys dmg and leaves a pool on the ground for 5 sec that does phys dot dmg. Its still a pretty big buff to single target.
you're right thats definitely a possibility I didn't think of, its super good no matter what but yeah, how OP it could potentially be will vary wildly depending on the interaction between the two, reading back over the skill gem itself it doesn't mention a debuff component to the hit version of reap. The funny part is even if this is exactly how it works its basically still a S tier skill, which is silly
Yep, that also how I understand it. Instead of the dot on the enemie, Vaal Reap will create the Blood Pool, which does massive dot damage (and has a linger effect, which is quite helpful for mobile bosses). The normal Reap DoT and the Vaal Reap DoT (Blood Pool) definitely will stack, but i am 90% sure there will be no third dot.
@@fizecs theres no way vaal reap debuffs, its just a ground degen so it will stack with the reap debuff
Awesome ideas, thanks man.
It would be great if you made a POB or video on how you leveled up and then progressed into this.
Same, I’ve never played Scion or Reap before so I’m clueless, but I would definitely play this if I knew how to level it properly.
Same, I’ve never played Scion or Reap before so I’m clueless, but I would definitely play this if I knew how to level it properly.
Good day.
Regarding "Corrupting fever" calculations in POB: The fact that the count does not change the damage is normal and should be so. For automatic calculation of its damage - it is necessary to change the number of stages. In the left panel, select it as your main skill, after which you can adjust/increase the "Corrupting fever" stage.
P.S.: I hope I was able to explain clearly. Sorry for my poor English.
For sure, my reference to this was that in the early dev version of the 3.21 tree stages were bugged out and not showing for some skills and attempting to simulate the increase in other ways would crash my PoB, thus the 10 CFs, in the linked PoB after the recording it is changed to how it normally would work.
I don't quite get how we Leech, Slayer only enables overleech but doesn't grant universal Damage Leech. All the Notes on the Tree grant "Attack Damage Leeched" and we don´t use the Life Leech support gem, did I miss something?
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, you can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
@@fizecs Thank you for the Detailed answer :)
Finally a dude who actually goes in depth with detail catered around HCSSF. Thanks so much for this guide. Really really thinking about starting this on Friday. Just curious about the wand recommendation, though? Any ideas on what to use since they removed the #% Spell Damage implicits?
Afaik theres still plenty of bases with % inc. spell damage
Will there be a levelling guide / tree prior to launch? It would be a shame to have spent so much time on this guide but at the end few use it because it appears complicated at first (Scion, reap start, how to get Vaal Reap early, etc.)
this video is still good to understand the mechanics behind the build and the baseline, but check out the video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I'm currently doing a quick tldr; leveling video for it as well, just a passive tree with checkpoints and skill gem overview, that'll be up in around an hour from this post.
@@fizecs Legend! Thank you!
YES, RAGNAROK ONLINE MUSIC!
Yes yes yes thats what we will do ! 50/50 Path of exile and Diablo 4 sounds awesome
I just want to clarify that youre wrong about the dot on vaal reap. It doesnt apply any dot on hit like normal reap does. the ground dot is for 5 seconds, the buff is for a secondary duration of 8 seconds
Yeah might need soul ripper to try to increase the dot uptime, but I think he was more referring to the buff at the start of the video
@@Nuancexd vaal reap already has good uptime. Soul ripper is very redundant.
Nice Ragnarok Online Music at the start o/
Since normal leech is 4s (or 5s? always thought 4, wiki says 5), and the only way to extend that is Slayer's Endless Hunger, aren't you worried about dying ~10s of not hitting a mob with RF on? (I know RF won't kill you, but anything else that touches you while you're that low will, and we know GGG loves their offscreen mobs)
Wouldn't disregard the mental impact of losing ~16% life/s after only 4(5?)s of not hitting anything either.
So you'll have 2 different ways to work around this. First off, any time you're bossing you'll replace the optional flask slot I mentioned with a dousing flask to remove RF during periods of mechanics or boss invulnerability. Second, you'll want to use a writhing jar to upkeep leech when there are no monsters around, similar to slayer.
You can also always opt out of RF and use flesh and stone linked with maim, this will be my alternative if it feels clunky, it's a 17-18% damage increase compared to 30% on RF.
I can't believe no one notices Ragnarok Online music in this video.
need showcase for this build and starter version
You're calculating the instant leech wrong - the maximum instance of leech from a single hit is 10% of your max health, so you're only LGoH 10% of that number, or 1% of your maximum health (about 60 LGoH for this build).
will you just use reap to clear with? i thought the aoe is kinda small i imagine it super painful without any explodes or anything
I cover that in the gem section. You can replace 1-2 links in your reap setup for mapping to fit in exsang+chain, and then use reap/vaal reap to kill rares/bosses, or replace corrupting fever in your pseudo 5 link gloves with exsang+chain to clear trash. Gloves is probably the better choice since CF only adds 600-700k dps once you hit 10 stacks, and it takes more time to ramp it than the map boss will be alive anyways. Just remember to swap back for bossing.
insane RO bgm
The ground degen doesn't appear to be affected by blood charges, in that case it'll actually do slightly less damage than a standard reap with 5 blood charges, and beyond that I believe vaal reap only creates a ground degen, which means everything combined (9 blood charges, ground degen and reaps degen) we're talking about maybe doing 130% more damage than a standard non-vaal reap build. That's my reading of the skill at least.
no vaal reap has the dot too
Yeah it's funny, I listed 4 different interpretations of the mechanics in the video and then after I uploaded it there were 3 or 4 more brought up in the comment section. Regardless of how it ends up working, the build will still be solid so atleast we don't have to be afraid of whether of not it will be viable like woth some of the other new stuff (like firestorm and ice shot)
Maybe dynamo instead of battle rouse, you get the benefits for guard skills at least, the same amount of points.
Yep! was changed, I made a second video with various improvements and changes to the build that make it a lot more friendly for league start
Well if this is a bait, then count me as baited. Scion is my favorite character and i wanna only play it this league. Thanks for the build (:
GGG added chaos damage rolls to maps! You definitely want chaos resistance capped
Yeah that was the wither mod I mentioned, it definitely is still overkill to cap chaos resistance
Love this will league start it. One off topic question the song at the start sounded super familiar do you know the name?
The music is all from ragnarok online
I'd recommend checking out the second variant of this build that has been updated as well as the leveling guide. both are in the pinned comment
@@fizecs Yes Im watching the second version now! I knew I heard it before I use to play a lot of RO thanks a ton!
I'm really interested in the Crucible passive that converts all of Reap's hit and DoT damage into fire damage. I think Ignite Reap has some potential with that
I like this Pob, do we swap CF with Exsang in the gloves for bossing/mapping? or i understand it wrong?
i like the lowkey ragnarok bgm bro ahaha
This build looks sick, but am I crazy, or is there no stun immunity? Isn't stun immunity compulsory in HC? I was going to comment that elemental ailment avoidance wasn't addressed either, but you handled that with super res over-cap.
It seems like you can only get your spells to leech once you are solidly into maps, how can we sustain spells prior to getting the leech? Life leech support seems like it would significantly hurt damage. Have any tips? Build looks so sweet!!
Copy Pasting from a similar question -
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
That is very helpful. Thanks!!
Rlly like your original build ideas, keep it up ❤
Another early, cheap way to get that leech is The Highwayman unique ring. Requires lvl 44 and is basically always 1c but gives you back that gem slot for until you get the gloves.
Definitely a potential solution for trade for people who don't plan on playing day 1 or people who play slow. Wouldn't count on it for SSF though, haven't seen the ring drop since the rework in 3.19, so getting it early day 1 seems pretty out of reach for me atleast
I might be playing this, but on a sc trade, is there any changes of the top of your mind that you would change if this wasn't ssf?
My go-to comment for this question is always to just decide what your comfort level is with tankiness and then adjust accordingly, if your goal is to never die, dont adjust much, but if you're okay with the nature of playing in softcore, feel free to drop some survivability in favor of more damage. The easiest way to facilitate this would be pathing more aggressively on the left side of the tree to fit in a second phys cluster and the Vanquisher wheel. Beyond that, feel free to pad with full woke support gems, a really really cracked out wand with good mods and +2 to spells, etc. Could also potentially replace the dawnbreaker with a +1 shield as well. Lastly, +4 empower or woke empower as the last support gem for even more dps.
@@fizecs thanks for the reply! I will take note of what u said, maybe even drop the shield all together and rock with 2 wands instead if i feel i'm tanky enough. Good luck and have fun with the league.
Prolly gonna switch an explosive conc scion I was napping with to this. Having each projectile eat a flask charge will be rough on bosses : /
Why did you put 10 lvl 21 corrupting fevers in your gloves? Thats a 600k overall damage, which is a reasonable chunk of your claimed dps.
CF stacks 10 times, I go over it in the gem section. The count integer wasn't increasing, so I had to manually add 10 total CFs to have the Full DPS output to be correct. CF does roughly 60k dps per stack, and will stack up to 10 times, with the duration being reset as long as you are actively hitting the target. 60k x 10 stacks = 600k
For added context, in Dev Mode a lot of stuff was bugging out for me and crashing, similar to how you see my PoB crash during this video when altering gem sockets - in base PoB you can adjust CF stacks via the left side of the screen by the increasing the "stages" - it has the exact same effect/dps total (Being 624.2k)
I think the dot damage on vaal reap IS the puddle on the ground, you dont get that dot on the enemy AND the same damage from the puddle.
yoinked
Do you really think 0,4% leech is enough, have you play tested it? Because what i imagine specially since you dont have overkill leech is you hit a pack of mobs, and since you are not actually leeching that much 1 second later your leech as already been depleted and you are degening from rf, because that leech on hit number is standing still doing dps and enemies are taking all the damage, so im just unsure weather you actually leech enough to make sure you always have the overleech going even in situations where you are not just standing and doing damage
Now i'm seeing your other variant and i feel bad that I am maybe piling on thr critic, but it was a genuine concern, because otherwise i like the build and was interested in league starting it since i love the phys dot stuff
To address your original concern, no, it wouldnt matter. The build has an average hit of over 300k, 0.4% of that is 12k, which is well beyond the maximum amount of leech you can gain per hit, even with VP.
@@fizecs 0.4% of 300k is 1,2k
@@tiagoferreiro1298 yep youre right. trying to juggle responding to comments while putting out 4 more vids for leaguestart, only did the math for 4% instead whoops
for the actual calculations though, it should still sustain np, you can actually see in pob that if you leech 0.3% you wont hit leech cap, 0.4% is the minimum to sustain our maximum leech
I was real excited for this until I started reading replies about swapping gems and potions for a multitude of scenarios. Would have been cool if it was just smooth all around. I appreciate your work though. Great vid.
I play HCSSF, in general to be optimal you'll typically be swapping out flasks for bossing and what not. Gem swapping was just different iterations to the build depending on preference and how things end up shaking out in practice. Build making and PoE at their core are just a puzzle game and making all the pieces fit together, thats all you can really do when theory-crafting and not having backup plans or alternate routes in case of bumps in the build will generally lead to a poor gameplay experience imo.
why not saboteur instead raider? is this build good as starter?
Is that glove leech implicit really enough to cap out on leech? You don't hit that hard nor do you hit that fast, I have difficulties imagining you capping out your leech in a timely manner while bossing, which makes your whole investment in leech a little odd to me.
Build has been updated and received a second pass that increased its damage, survivability, and QoL. Pinned comment on this video. And yes, it is, you can check that in PoB by increasing/decreasing the leech amounts and seeing what PoB spits out for your leech values. 0.4% is the minimum to hit max leech while also degening, but again, this is all outdated at this point.
What do we level with? do we immediately go with reap at act 6? or do we level with something else first
splitting steel -> exsang at 12 -> spellslinger exsang+reap at 28 until BA probably. you can also likely level with helix early til spellslinger if you dont want to mess with exsang before slinger
@@fizecs Appreciate the quick reply, build looks sick really excited to try something this creative for a leaguestarter
Let me see if I understand this correctly. You're not leeching from your dot damage until you get the leech implicit on your gloves right? You're only leeching from the hit while using reap?
You can never leech from dots. You'll only ever be leeching from the hit, however most of the damage we get also scales the hit damage, you should have no issues maintaining leech. All that generic spell damage, + to spells, phys damage, area damage, frenzys, etc. all buff the hit damage as well, including most of the support gems.
@@fizecs Oh, okay. I guess what I'm trying to say is you can't leech from the leech nodes on the tree because it says "attack" damage leeched as life and reap isn't an attack, it's a spell. So, you won't be able to leech until you get the enchant on boots or gloves right? Or use the leech support gem? Or the the hunter/elder amulet?
One request I would have is a levelling guide. Is there a standard scion start or is it players choice. If it's the latter, I'm way too much of a noob to do it "correctly" aka not dying 50 times to 10 Kitava
this video is still good to understand the mechanics behind the build and the baseline, but check out this video for my newest iteration of it - it has more damage, more defense, and should be much more league-start friendly --> ( ua-cam.com/video/J61dwc163ME/v-deo.html ) --- I also did upload a leveling guide as well --> ua-cam.com/video/GoNyOr73Jaw/v-deo.html
@@fizecs I guess I should have just went through your channel myself and I would have seen it 🤓
Come on man, I’ve already picked my league starter stop tempting me 😢
Thanks for the video, I'm new to the game and I wanted to ask, how are you leeching with a spell?
Copy pasting my response to a similar question.
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, you can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
@@fizecs Thanks for the fast reply. On the side note, how much harder is it to make hit-based reap work in your opinion? Do you think awaken cascade is mandatory?
@@thorbieze6451 It feels pretty lackluster without woke cascade, definitely not league-start friendly. You *can* do it. I've done it, but it feels meh.
@@thorbieze6451 I'm leaguestarting hit-based reap the second league in a row; last league was fire chieftain, this league will be cold inquisitor. It doesn't feel too bad running faster casting until you get woke cascade; I'm a big fan of running unleash exsanguinate for clear anyway because it feels great, so reserving reap for single target is fine. Vaal reap should be a big boost.
noice :)
Why not use the pathfinder node with soul ripper to have more uptime on vaal reap?
So could vaal reap in mines or traps be giga op ?
How does reap work with the leech on the tree? Reap is a spell right? And the leech you spec on the tree is attack leech. Am I missing something?
you need to get phys leech on gear
Copy Pasting from a similar question -
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
This sounds amazing, but is there a way we can get leech before access to eldritch implicits?
Copy Pasting from a similar question -
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
@@fizecs Thanks for the prompt reply! The build looks amazing all in all, will most likely be league-starting with it in Crucible!
I may try this but without RF, just to be even safer lol. What if I am not leeching (no monsters on map) and I just stay on top of a chaos degen or something.
Your overleech lasts 5 seconds. After that you'll need to hit something.
How do you get any leech at all? Reap is not an attack?
phys leech
nice build but how actually attack leach notes aplly to spell?
We don't care about that stat, we path the leech nodes for the maximum recovery stat & the masteries. Leech TLDR;
Copy Pasting from a similar question -
Covered in the Gear and Leech Mechanics sections, you'll get leech from your glove implicit via eater influence. Before you get the ichors to land it, you can get physical leech on an amulet from Hunter/Elder influence, and also on rings from delve. If you were planning around using it as a league start build, you'd level through early acts and early game just using vitality and grabbing life regen nodes, since you don't care about leech until you get slayer overleech which would be 2nd lab at the earliest, after which, you have the damage to use leech support as an early band-aid, especially if you get an early Vaal Reap since it will deal more damage even losing 1 support gem than pre-3.21 reap anyways. You can also get lucky during campaign and get the life leech boot enchant if youve killed recently. Doing some labs early-game in ssf might be the play if you are a player that progresses more slowly since life leech boot enchant is pretty common and easy to get before moving into reds to farm ichors. You could always also just get lucky and hit phys leech early in white maps off the few ichors youll drop. Hope this helps.
I was highly considering phys dot reap ascendant too but I feel like I need to see it in action first. I league started vaal caustic arrow last league and it was a re-roll.
Right now I'm pretty much set on BV chieftain. Dawnbreaker + cloak of flame/lightning coil + tasalios cleansing water + 5 endurance charges makes physical damage a joke and I don't need to run determination in my build. 90 fire res and decent life regen allows me to sustain RF. I pob'd it with basic week 1-2 gear and it sits around 2-3 mil so far
Which skill are you using?
@@dirtydard4870 blade vortex
"week 1=2 gear".. Really wonder what that looks like in your eyes. I've seen streamers say gear is "day two" that would actually be "month 2" lol
Hm.. I made the build too. Without any gear/flasks/jewels it does 780k sdps. Not bad actually! Edit: I made it really tanky too. And with determination.
Ragnarok online music?
clearing with just 1.82s cast/s single reap is.... not exactly an enjoyable experience
Thats why you clear with chain on exsanguinate, as stated in the video.
@@fizecs i seriously mean no offense because i watched maybe 45 minutes of this 72 min video BUT i didnt see a single mention/notion about exsanquinate, not in the video or the pob
@@lapizzz ua-cam.com/video/YwRPd7VGAck/v-deo.html - In the Gem Link timestamp
I'm aware my videos are long because I try to cover the topics entirely to answer as many possible questions before they need to be asked - this typically means that I need to have very deliberate timestamps in my videos. I don't expect everyone to watch the entirety of these, feel free to skip around to specific parts that interest you
HCSSF with -1K regen? I feel like I am losing my mind.
where is the showcase in the hour long video ?
When you figure out how to showcase something that isn't yet released let me know 🙃
Yay for wonky builds