You cant dodge if you are pushed back to the edge of the map. Thats why all of those push-back modifiers are needed in agility builds. When you dodge you jump back a little.
I think it just decreases the chance of a dodge because I am pretty sure the guy in the ring dodged to the side after getting pushed back but he only did it once
Oh awesome, my comment made a guest appearance in a TRM video! That's a feat of strength achievement for sure. Great episode! Totally unbiased review! :)
@trmplays YES! This is the kind of video I got used to watching of yours, like with the Bannerlord and the other series you have done! 30 min episodes or longer - the longer, the more content, the better! Thank you so much for this. MOAR and MOAR!!
If you don't skill strength you should rly focus on the cristal cobra path bc otherwise you are expected to take few hits and 1 strength later on you will lose in 4 hits. The middle path (crystal cobra) focuses on always dodging and there is a dodge later that always returns after a successful dodge so getting pushed back is no longer rly possible.
There's a risk. Cobra path increases damage taken. And enemies can have passives that increases chance to to hit dodges. Therefore it *could* be impossible to reach 100% dodge chance and cobra path *could* make a 3 hit ko into a 2 hit ko.
Not Yoda, in the sewer, it's splinter from TMNT, but as a gator instead of a rat. Casey is also a character from TMNT, the human with the hockey mask and hockey stick.
Are you trolling with the Yoda thing? 😂At least to me that's clearly a Master Splinter reference, especially with the TMNT painting in the back, well anyways i love watching you play this games while min maxing some aspect or other, its very satisfying for some reason. Also the air pod grandpa is a reference to The Last Airbender
Very nice video, love when you show the passives for the different styles, for some reason a lot of videos I’ve seen don’t read them out/look at them, same with the buffs from foods etc. Agility was also my favorite stat in the first game and it seems it is way more useful in this one thanks to the initiative system, though some styles seem to have anti-dodging passives more commonly due to that. The counter you have also seems to be a full on normal dodge, probably having less dodge chance in exchange for the damage reflect on successful dodge, so against strength builds it’d be great but it seems that when you dodge the game picks a random one of your dodges or maybe each dodge slot dodges one of the enemies attack slots, probably the former. Since you aren’t training strength, counters might be needed later to keep up in damage. Though you could also try full dodge and do chip dmg to win by points but I’m pretty sure some fights don’t let you win by points, the crystal cobra path probably has some way around that though, possibly like in the first game with a powerful late-game skill
Your confusion about the whole cot thing is so funny. In the 90's, that was basically everything in every RPG. No direction, no hints, do this random thing to shake the side quest trigger loose. I remember Chrono Trigger being a nightmare to play through blind as a kid.
Backdrop essential works as an alternative to 1000 winds, so if you dodge using backdrop it reflects the damage, but the next three times you'll use 1000 winds and reflect no damage. I have no idea if one has higher dodge chance than the other.
Maybe the flavor text on spin kick means it can trigger twice or twice on the opener? I can't think of another reason why it would have gone off twice in the fight at 26:27.
Ah, you figured it out. You're going to wanna sleep once every couple of days (can be very short) so you can trigger events. I guess the designers didn't predict no sleep strategies.
I don't know how you keep missing it but the school abilities are clearly unlocked based on the amount of moves in your 'deck' that belong to the school. You can see how many you need by the amount of blue blocks next to the ability.
Can you guys give me quick tips I always use agility build only and little bit of stamina I'm not sure but I always run out of stamina I tried making my stamina same as my agility but it's still eating all my stamina in one round 😂 Here's my stats 7 str 14 agility 14 stamina
You cant dodge if you are pushed back to the edge of the map. Thats why all of those push-back modifiers are needed in agility builds. When you dodge you jump back a little.
I think it just decreases the chance of a dodge because I am pretty sure the guy in the ring dodged to the side after getting pushed back but he only did it once
Oh awesome, my comment made a guest appearance in a TRM video! That's a feat of strength achievement for sure.
Great episode! Totally unbiased review! :)
Really liking these indie games you've been playing lately. Please keep it up!
Love the way you put the information on screen, really liked the video
@trmplays YES! This is the kind of video I got used to watching of yours, like with the Bannerlord and the other series you have done! 30 min episodes or longer - the longer, the more content, the better! Thank you so much for this. MOAR and MOAR!!
If you don't skill strength you should rly focus on the cristal cobra path bc otherwise you are expected to take few hits and 1 strength later on you will lose in 4 hits. The middle path (crystal cobra) focuses on always dodging and there is a dodge later that always returns after a successful dodge so getting pushed back is no longer rly possible.
There's a risk. Cobra path increases damage taken. And enemies can have passives that increases chance to to hit dodges. Therefore it *could* be impossible to reach 100% dodge chance and cobra path *could* make a 3 hit ko into a 2 hit ko.
I think the build of the scorpion could also be a really good option
There is a trapper fighting style that punishes dodge fighters though
Love these indie game series! Hoping for more to come!
The Variety content is awesome, I've been going over old videos lately because it's a great way to burn time.
You can take both Agi and Stam focus implants. This way both of them are slightly buffed, while Str suffers all losses. Which is great for your build
I like playing all those game through you :)
FINALLY! Ive been loving these uploads, keep it up trm
god these are so fun I love it, I super love your alternative ways of beating games like the thorns in the tower defence game
Not Yoda, in the sewer, it's splinter from TMNT, but as a gator instead of a rat. Casey is also a character from TMNT, the human with the hockey mask and hockey stick.
Loving this series so far, especially the longer episodes
I am loving watching you play punch club! Much love hope to see this series go all the way
Loving the series. Please keep making videos like these
Are you trolling with the Yoda thing? 😂At least to me that's clearly a Master Splinter reference, especially with the TMNT painting in the back, well anyways i love watching you play this games while min maxing some aspect or other, its very satisfying for some reason.
Also the air pod grandpa is a reference to The Last Airbender
just finished the first vid, and felt bummed the second wasnt out yet. perfect timing
me too! xD
Love this series, would like to see some more Rimworld if I'm honest.
Very nice video, love when you show the passives for the different styles, for some reason a lot of videos I’ve seen don’t read them out/look at them, same with the buffs from foods etc.
Agility was also my favorite stat in the first game and it seems it is way more useful in this one thanks to the initiative system, though some styles seem to have anti-dodging passives more commonly due to that.
The counter you have also seems to be a full on normal dodge, probably having less dodge chance in exchange for the damage reflect on successful dodge, so against strength builds it’d be great but it seems that when you dodge the game picks a random one of your dodges or maybe each dodge slot dodges one of the enemies attack slots, probably the former. Since you aren’t training strength, counters might be needed later to keep up in damage. Though you could also try full dodge and do chip dmg to win by points but I’m pretty sure some fights don’t let you win by points, the crystal cobra path probably has some way around that though, possibly like in the first game with a powerful late-game skill
I've been really enjoying these episodes! I tried to watch other playthroughs and just couldn't. Love your editing of the episodes 👍
Looking good Raymond
Iv been subbed to you and ur trmlol page since 2012 gimme heart
Same. TRM sleeping in the tsm basement type shit
Keep up the good work, can't wait for ep 3.
Unlimted health build lets goooooooooooo
Cooking kit is still more efficient than the slime lunch. That commenter just isnt good at maths
Your confusion about the whole cot thing is so funny. In the 90's, that was basically everything in every RPG. No direction, no hints, do this random thing to shake the side quest trigger loose. I remember Chrono Trigger being a nightmare to play through blind as a kid.
keep up! you posted right when i finished the first episode!!
Backdrop essential works as an alternative to 1000 winds, so if you dodge using backdrop it reflects the damage, but the next three times you'll use 1000 winds and reflect no damage. I have no idea if one has higher dodge chance than the other.
Excellent explanations!
LOVE THIS BUT I CAN ONLY CLICK LIKE ONE TIME. THEY SHUOLD LET YOU CHOSE BETWEEN 1-100 LEVEL OF LIKING WHERE 100 IS NOT THE MAXIMUM
Let this be a longer series pls
Pls keep up these series i love them
You will need agi anyway but i would like to see you do strong focus on stamina.
Love to see you play games like this :)
Love the content. Started playing Rinworld again
Keep up the good work
Ready for the next chapter! like the video guys! thanks trm
I'm invested in this playthrough now 😆
I f'n loooove this game. The first one was such an all time classic for me, but I figured we'd never see a sequel.. really glad I was wrong
very nice vid, do more please :)
This game needs to get available for phones! I really love the first punch club on android ❤
Master Splinter in the sewers is a nice touch hahaha
God tier build
By the late game I'm expecting bro to be using some ultra instinct dodge build
Another great video
That yada looking thing was wearing master splinter's robe too lol
Maybe the flavor text on spin kick means it can trigger twice or twice on the opener? I can't think of another reason why it would have gone off twice in the fight at 26:27.
Really cool to see how you deal with no hp increase.
My first build was agility like the first game and i can tell you, strength is needed, and my latest build is strength sheer tank
This game looks fun
Did u see thee dream ref in the dream lab
if its greyed out u dont get the buff in combat
Love it
The jokes raise your mood a bit once a day for $1.
I will try out this game right now
Agility build is my favorite build
Lol kek implantat gives you everyday a good amount of happiness for only one dollar
Nice
Plz make more 😇
Slime melange! he is baron harkonen. 9:15
Punch club 2 is out??!!
moooooooore
you can train agility/strength in dota too b ro
Noice
Ah, you figured it out.
You're going to wanna sleep once every couple of days (can be very short) so you can trigger events. I guess the designers didn't predict no sleep strategies.
U build ur self up...
I don't know how you keep missing it but the school abilities are clearly unlocked based on the amount of moves in your 'deck' that belong to the school. You can see how many you need by the amount of blue blocks next to the ability.
The fat guy swapped his attacks out for some stamina regen thing the 2nd round, why he wasn’t even trying to attack
agi
i main stamina but max my agility
oh great I got the top comment with my fucking off account lmao
not a very.. interactive videogame. But your commentary does make everything good!
Can you guys give me quick tips I always use agility build only and little bit of stamina I'm not sure but I always run out of stamina I tried making my stamina same as my agility but it's still eating all my stamina in one round 😂
Here's my stats
7 str
14 agility
14 stamina
Be mindful of how much energy ur moves cost, str increases energy costs
Hola
Second
First
I wonder if it is a burden having to make videos to finish the game
And I hope it’s not