Not sure if this comment means anything, but thanks to this review video I actually bought this game because it looks really fun and is something I think I'll enjoy now that I've seen a good honest preview to it. Thanks for showing us non-mainstream games like this, I'm always happy to help smaller developers make good games.
When you said, "Energy based card game," I was prepared to roll my eyes but I gotta say, this actually has a lot of novel ideas and seems like it's getting polished in all the right places - that art and animation is pretty rad. This was a rad find, and a great exposition style too. Thanks, Splatt!
I played the game, myself and i gotta say the devs really have put their sweat and blood to it i couldn't stop playing for 4 hours straight lol and that's by only messing around with 2 characters this game might be the next hit in the rogue lite franchise, i really do hope you keep playing it
Really like the look of this. Energy based card games may be a dime a dozen but I like what this has done with the timeline mechanic and the dueling context.
Splat has to remind us an awful lot in recent times that he actually really and definitively does not like card games despite playing them all the time. ^^ Which is fine by me - I love card games!
This looks amazing. I love the perfect information for a turn type mechanic and the art style is truly wonderful. Being able to see the queue reminds me of the complex combat planning that you have in a game like Shogun Showdown. I’ve added it to my wishlist and will certainly pick this up when it goes 1.0.
Oh god. In a world desperate for really high quality gladiator games I started watching this ... heard the word cards and sighed so sadly my cap leapt off the bed.
@@j.d.6915 Yes, but my dream is a Road to Freedom/Gladiator Begins full control fighter with top notch RPG/management as well. I know it can be done. "We who are about to die" comes kinda close but it just so .... not ideal. If you've played it, you know.
People never complained about randomness in their available actions until the term “deck builders” started going around. Broadly speaking, this design choice is usually just enough predictability and unpredictability to make a game tactically interesting. Copying an already existing style of it or not, half the time you can even get away with implementing it poorly (if it wasn’t for the fact that some people are loudly fed up with it). Ofc a well designed system is gonna feel much better for much longer, either way there’s a huge variety of ways to implement this simple-ahh concept in a game, but _”It’s all slay the spire now”_ for some reason. Make whatever games y’all want And shut yer mouth about DOOM clones Oh wait, nvm that was 30 years ago…
@ that last part is a joke, it’s not meant to be taken seriously. But it did mean something. Basically every early first person shooter were just copies of each other until some of them differed enough from the source to become something like Half-Life and a defined genre instead of just “DOOM clone”. I’m making fun of people that are complaining about the genre and saying every deckbuilder is slay the spire. To some extent there is a lot of games being designed way too similar to slay the spire, but at the same time there’s a lot of games that are completely different (like this one) which people still resent due to this ONE THING in the design of its core gameplay loop. In the end, clones are what makes the world go round whether we like it or not; and instead of immediately dismissing anything, we should look for those clones that are unique amongst the bunch, or just say we’re too fed up with them to look for new ones *without talking trash about the whole thing* If it wasn’t their kinda game, they would keep it to themselves, but even in this video of a *very* unique game, there’s *still* people shouting dEcKbUiLdEr around as if it this is anything like the other games saturating the strategy genre
i detest deck builders and absolutely feel like this trend is being forced on us, as they become more poular yet i dont know a single true gamer that is down with playing card games on the computer. if i wanna play cards, ill play cards with the homies. but why do we need these damn cards in our games??
@ there are absolutely no other games out there for you to play. It’s all deckbuilders. If gaming is now synonymous with deck building, maybe it’s time you stop playing games. There’s *ONLY* deckbuilders anyway
@ honestly, I’d challenge you to tell me of a single card game IRL that is comparable in design to the “deck builders” splatter has covered recently. It’s absurd to claim all these games are the same or are just card games or that you can’t find anything else besides them on steam or wherever
After finally trying slay the spire this year, i can say card battlers are good if done right. I didnt know how good spire was due to all the copycat games out there i accidently tried one of them under the idea that they were akin to something like mtg. So that kinda turned me away. Slay the spire is perfected and very fun, it is more akin to playing the old school dnd campaigns where players used cards during gameplay in a similar fashion. So if anyone says card battlers are similar to ccg, and tcgs they are wrong dont listen just go try for yourself
All the curmudgeons on here disliking card games crack me up. Even first person shooters are ‘card games’ to a point - pick a weapon *card* - weapon has different attacks, ranges, reload times, etc *cards*, pick a secondary weapon *card*, etc If you are going to hate on a game, hate on the implementation, not the presentation. Makes me wonder if the developers changed the cards to be called ‘abilities’ and made them more tied to ‘training’ and which weapon & armor are equipped (like it already is to a point) if people would give it more of a chance.
Well that's a too specific example of a card games definition. We can pretty much imply that "Card game" they're all hating are "Turn based card game", since we don't really call an action based card game a "Card game" really. Take Dead Island 2 for example; it's actually using a deck of card for a presentation as some kind of skill tree, you pick some cards, place them in your slot and the card skill activate as your passive. It's definitely a card yes, but literally no one would call it a "Card game".
It's a French word, so if you've been pronouncing it "ri-põst", you're correct to the original. If you pronounce it like Splattercat, you're correct in the English version
@@lumbermac5998I think it looks pretty good and unique. I understand not liking it, but I don’t see the issue with devs experimenting in the genre. There are plenty of action games out there if you’re interested in those.
I get it. I'm not a huge fan of the card mechanic, but I'm also realizing that cards allow you to manipulate the RNG more than other games like Battle Brothers(which I love) which can be wildly erratic in RNG outcomes.
I've been waiting for splatty's tendency to quickly end turn without verifying things to bite him in the ass for a while now. Sadly, it's not satisfying.
Dude. I feel like you should stop saying you don't play card games. 50% of what you play you are like "so this is like Slay the Spire, but it's not a card game" and they are always a card game haha. There's nothing wrong in admitting that's what you like.
love the mechanics but artstyle is all over the place. Neither dark/gloomy from darkest dungeon nor bloody actions from coliseum, nor greek/roman ish. UI is rigid dull brown and the icons are ... cave art?
Splat has a bad approach towards deck building. These games often require you to make a consistent card loadout. That is you remove the useless cards and only keep a hand size worth of cards. So that you draw the good cards every time. Grabbing every card you come across is rly bad.
Got two seconds in and saw the top comment was 'deck builder'. I feel bad for not supporting the channel with views, but deck builders just need to stop.
Decbuilders are plague of modern gaming. Its like substitute for any kind of gameplay nowdays. I mean a realy good one from time to time is nice, but it like almost everyone does it nowdays.
Splatter used “He” to describe the items, the enemy and also his own character at one point… ngl that confused me. Actually, he alternates quite a bit on some videos… I guess today was flexible pronoun usage day
Not sure if this comment means anything, but thanks to this review video I actually bought this game because it looks really fun and is something I think I'll enjoy now that I've seen a good honest preview to it. Thanks for showing us non-mainstream games like this, I'm always happy to help smaller developers make good games.
really like the breakdown, really appreciating your reviews.
When you said, "Energy based card game," I was prepared to roll my eyes but I gotta say, this actually has a lot of novel ideas and seems like it's getting polished in all the right places - that art and animation is pretty rad.
This was a rad find, and a great exposition style too. Thanks, Splatt!
Artistic style is like 3d Darkest Dungeon
Isn't that's just Darkest Dungeon 2 lmao
@@charles_teak yeah :D
LoL
Now we know Darkest Dungeon invented Cel Shading on top of Slay the Spire inventing cards.
I played the game, myself and i gotta say the devs really have put their sweat and blood to it i couldn't stop playing for 4 hours straight lol and that's by only messing around with 2 characters this game might be the next hit in the rogue lite franchise, i really do hope you keep playing it
Really like the look of this. Energy based card games may be a dime a dozen but I like what this has done with the timeline mechanic and the dueling context.
I love arena/gladiator settings; this one seems very solid and thought out.
The Sunbro is even praising the sun. XD
Not smart enough for this, but i love the effort that has gone into animating it. Somebody loves their game.
Splat has to remind us an awful lot in recent times that he actually really and definitively does not like card games despite playing them all the time. ^^ Which is fine by me - I love card games!
The art is really cool in this one - same with that deck building occult game you showed a little while back. I love games with unique artwork!!
Wishlisted. Another game for me to fall into. Doesn't seem to have any bugs or glitches so far, also the fact that it's a Gladiator trope. I dig this.
The art style and the animations are really nice and crisp. Joy to look at a well executed timeline.
This looks amazing. I love the perfect information for a turn type mechanic and the art style is truly wonderful. Being able to see the queue reminds me of the complex combat planning that you have in a game like Shogun Showdown. I’ve added it to my wishlist and will certainly pick this up when it goes 1.0.
Loving the Darkest Dungeon art style.
Ah yes the "I like Darkest Dungeon" artstyle
sword and sandals but with a higher budget
Blingy sandals. With rhinestones and things.
@@GoodEggGuy Crocs?
@@Candymancoug damnit, you beat me to it
@@Candymancoug clubs and crocs
Damn I loved that game
ludus manager is a weirdly well populated genre😅 day 5 of reminding splat about cyber knights
This actually is a nice card game. Requires more thought than just a deck builder
Oh god. In a world desperate for really high quality gladiator games I started watching this ... heard the word cards and sighed so sadly my cap leapt off the bed.
Have you tried Gladiator Guild Manager?
IDK what it is I just can't get into cards in computer games.
Check out Ryse: Son of Rome
@@j.d.6915 Yes, but my dream is a Road to Freedom/Gladiator Begins full control fighter with top notch RPG/management as well. I know it can be done. "We who are about to die" comes kinda close but it just so .... not ideal. If you've played it, you know.
@@tjk3430 Same. If I see puzzle/cardbuilder in a genre description, I go into a fugue state.
will definitely be getting this, thanks splat!
This is worth a comment . Looks really cool
Already put this on wish list last time, but I love the art and idea of the game. Gonna wait for a bit more polish.
People never complained about randomness in their available actions until the term “deck builders” started going around.
Broadly speaking, this design choice is usually just enough predictability and unpredictability to make a game tactically interesting. Copying an already existing style of it or not, half the time you can even get away with implementing it poorly (if it wasn’t for the fact that some people are loudly fed up with it). Ofc a well designed system is gonna feel much better for much longer, either way there’s a huge variety of ways to implement this simple-ahh concept in a game, but _”It’s all slay the spire now”_ for some reason.
Make whatever games y’all want
And shut yer mouth about DOOM clones
Oh wait, nvm that was 30 years ago…
Ummm... wait, are Doom clones good or bad? And what was 30 years ago? Sorry, I was with you until those last two sentences confused me.
@ that last part is a joke, it’s not meant to be taken seriously. But it did mean something. Basically every early first person shooter were just copies of each other until some of them differed enough from the source to become something like Half-Life and a defined genre instead of just “DOOM clone”.
I’m making fun of people that are complaining about the genre and saying every deckbuilder is slay the spire. To some extent there is a lot of games being designed way too similar to slay the spire, but at the same time there’s a lot of games that are completely different (like this one) which people still resent due to this ONE THING in the design of its core gameplay loop. In the end, clones are what makes the world go round whether we like it or not; and instead of immediately dismissing anything, we should look for those clones that are unique amongst the bunch, or just say we’re too fed up with them to look for new ones *without talking trash about the whole thing*
If it wasn’t their kinda game, they would keep it to themselves, but even in this video of a *very* unique game, there’s *still* people shouting dEcKbUiLdEr around as if it this is anything like the other games saturating the strategy genre
i detest deck builders and absolutely feel like this trend is being forced on us, as they become more poular yet i dont know a single true gamer that is down with playing card games on the computer. if i wanna play cards, ill play cards with the homies. but why do we need these damn cards in our games??
@ there are absolutely no other games out there for you to play. It’s all deckbuilders. If gaming is now synonymous with deck building, maybe it’s time you stop playing games. There’s *ONLY* deckbuilders anyway
@ honestly, I’d challenge you to tell me of a single card game IRL that is comparable in design to the “deck builders” splatter has covered recently. It’s absurd to claim all these games are the same or are just card games or that you can’t find anything else besides them on steam or wherever
this game is alot of fun and once u understand it, there is no "deckbuilding" game more satisfying imo.
The art style is very Darkest Dungeon and I love it. The combat sort of reminds me of Beneath Oresa.
We need more Gladiator games.
This looks really good.
Someone has to create “Elephant in the Room” game so splatter can address it
It looked good the last time, and it looks even better this time!
I remember the last time I was in a gladiator fight in my underwear, and hoping for the best. All I can say is I do not recommend being decapitated.
I still haven't forgiven Splat for Zero Sievert. Spent 4 days mad as hell getting merced
ThankYou SirSpla77!
Love this one, played it a bit already but waiting for the final release.
love the visuals of it
hold on...this shit looks pretty smooth
Looks promising!
swords and sandals ripoff🥱
Game looks good
Darkest Dungeon meets Gladiator.
My Splatterglish is getting better :D
Looks good to me
Are you guys not entertained?!
nope
Kinda like that beast slayer game you showcased, only its gladiators
Looks very fun!!!
Wish it wasn't badly translated tho.
The only good gladiator game got review-bombed to hell. Pepperidge Farm remembers….
Scuffed Darkest Dungeon
Is it always the AI that declares its moves first? Sound a little unfair... but not sure how would work the other way around.. interesting gameplay
neither should be able to see the other move, they should only know what cards they have available and how many they are playing
No more card games for me unless they are of Inscription or close to that level quality, thank you!
"a judo kick"💀
Swords and Sandals: Gladiator
yeah, it's definitely a Swords and Sandals 3.
bit of your only move is hustle
is this based on/inspired by RUNE for the PS2?
Swords and Sandals
In KKD they call it RE-POST ( like a fence post ), they said they were going with authenticity. So I think that's the way to say it
So it is Darkest Dungeon + Punch Club + Gladiator?
After finally trying slay the spire this year, i can say card battlers are good if done right. I didnt know how good spire was due to all the copycat games out there i accidently tried one of them under the idea that they were akin to something like mtg. So that kinda turned me away. Slay the spire is perfected and very fun, it is more akin to playing the old school dnd campaigns where players used cards during gameplay in a similar fashion. So if anyone says card battlers are similar to ccg, and tcgs they are wrong dont listen just go try for yourself
look's good the gameplay is pretty similar with shogun showdown
Hey splat, try out the game, keep driving and let me know what you think
All the curmudgeons on here disliking card games crack me up.
Even first person shooters are ‘card games’ to a point - pick a weapon *card* - weapon has different attacks, ranges, reload times, etc *cards*, pick a secondary weapon *card*, etc
If you are going to hate on a game, hate on the implementation, not the presentation.
Makes me wonder if the developers changed the cards to be called ‘abilities’ and made them more tied to ‘training’ and which weapon & armor are equipped (like it already is to a point) if people would give it more of a chance.
Well that's a too specific example of a card games definition. We can pretty much imply that "Card game" they're all hating are "Turn based card game", since we don't really call an action based card game a "Card game" really. Take Dead Island 2 for example; it's actually using a deck of card for a presentation as some kind of skill tree, you pick some cards, place them in your slot and the card skill activate as your passive. It's definitely a card yes, but literally no one would call it a "Card game".
Preach brother ,so many stupid people In the comment
I would like to see if this runs on the steam deck
The art style looks similar to urtuk the desolation game
🖤
Well, turns out I've been pronouncing riposte incorrectly for decades....
It's a French word, so if you've been pronouncing it "ri-põst", you're correct to the original. If you pronounce it like Splattercat, you're correct in the English version
Hack & slash but turn based card game, not bad i think
Also all cards are random in hand??
And again seems hard..sure splatter always have few hours in game before record it.
Clicked for gladiator, stopped watching because Just Another Deck Building Roguelike.
When will people stop making these crap card games bro
@@lumbermac5998I think it looks pretty good and unique. I understand not liking it, but I don’t see the issue with devs experimenting in the genre. There are plenty of action games out there if you’re interested in those.
Word … I remember picking up slay the spire in EA and refunded that garb so fast. No thanks. I’d rather play webfishers 🎣
Looks fun, but yeah deckbuilding is getting tiresome, more darkest dungeon likes pls, less slay the spire
I get it. I'm not a huge fan of the card mechanic, but I'm also realizing that cards allow you to manipulate the RNG more than other games like Battle Brothers(which I love) which can be wildly erratic in RNG outcomes.
I've been waiting for splatty's tendency to quickly end turn without verifying things to bite him in the ass for a while now. Sadly, it's not satisfying.
Huh...Darkest Dungeon styled Sword and Sandals
and well never see any more of this game! .... pfft!
i remember the last time I was sorting Elephants. I sorted by shades of gray, then size, then tusk length, then smell, then alphabetical.
A little uncooked for the price they are charging here on BR...
Sword and boots.
Pronounced Rih-Post.
Not Re-Past
Has anyone in the audience played this?
Fyi, riposte is pronounced ruh·powst. It's one of those french words that doesn't translate well phonetically.
I hate card games but this one arouse my interes .
I.. _cardgame_ .. I can't- cardgame.. believe I'm saying *(cardgame)* this, but.. it's kinda cool.
The queue. The animations. Wow.
7:16 Let Me Solo Her
can we cool it with the roguelike deckbuilders?
Dude. I feel like you should stop saying you don't play card games. 50% of what you play you are like "so this is like Slay the Spire, but it's not a card game" and they are always a card game haha. There's nothing wrong in admitting that's what you like.
Man the card game haters are still going strong in the comments.
love the mechanics but artstyle is all over the place. Neither dark/gloomy from darkest dungeon nor bloody actions from coliseum, nor greek/roman ish. UI is rigid dull brown and the icons are ... cave art?
Little more show, little less tell.. .
Splat has a bad approach towards deck building. These games often require you to make a consistent card loadout. That is you remove the useless cards and only keep a hand size worth of cards. So that you draw the good cards every time. Grabbing every card you come across is rly bad.
Haha art subtly influenced by darkest dungeon.
Got two seconds in and saw the top comment was 'deck builder'. I feel bad for not supporting the channel with views, but deck builders just need to stop.
Why so many card games?
Why so many Call of Duty games? 🤷🏼♂️
Stopped playin those too
Seems complicated..
I prefer more simple fights.
Decbuilders are plague of modern gaming. Its like substitute for any kind of gameplay nowdays. I mean a realy good one from time to time is nice, but it like almost everyone does it nowdays.
This game clearly and blatantly uses alot of assets from darkest dungeon 1 and 2. I mean thats pretty lame....
Looks kind of jank to me
Gross, another lame energy based card game.
No thanks. Solitary is better.
you lost me at card game
As soon as I saw the menu screen, I just knew it was going to be a card game.
Card and turn based games are a hard pass for me.
Fart
Splatter used “He” to describe the items, the enemy and also his own character at one point… ngl that confused me.
Actually, he alternates quite a bit on some videos…
I guess today was flexible pronoun usage day
Please no more card games
Hard pass.
is that the dark souls knight tho lol? 2 days till stalker 2