Hi! I’m on the Beyond Shadowgate 2023 dev team! I’ve been subbed to the channel since early this year and it’s a great surprise to be featured. Thanks for covering our Kickstarter! You’re right - the Turbografx game had no input from the series creator. Our version uses his original designs and is his official sequel to the NES game. Don’t worry - there are tons of deaths and interactive environments. We have a free demo on the Kickstarter page. The final version will have chapters on the related Kemco games - Deja Vu and Uninvited. Thanks again for covering our work!
I wish I hadn't missed the Kickstarter, because the rewards actually look good for this one. Only note I have thus far playing the demo is it needs to be harder. The original was very unforgiving if you made a mistake and if you didn't save, it was especially unforgiving. Maybe adding a difficulty slider would be good, where higher difficulties remove the hint button and deaths take you back to where you last saved instead of immediately before you die.
My dad was all about the Shareware Doom. He’d be playing it frequently when one of my best friends (still to this day) came over; as such, his old office has unofficially been dubbed “The Doom Room,” and now is my own gaming room.
i remember my dad bought the Shareware Doom, 2 floppy disks. he was not computer savvy, and ended up FORMATTING the disks. my brother returned it as defective, got a new one, and properly installed it. we would later get the big box Ultimate Doom on cd rom (with chapter iv, Thy Flesh Consumed!)
Doom's shareware method of advertisement showed then and confirms now that a free demo is and always will be the best way to get people to play your game.
I remember first seeing Doom on Christmas break 1993 at a computer store while visiting the Eaton Centre in Toronto. People were huddled around a pc at the back of the store. I remember being blown away just by the shotgun animation. I was 14 at the time and I still remember it like it was yesterday.
I remember when I first encountered Doom. It was March of 1994 and I saw someone playing through E1M5 - Phobos Lab. Holy hot damn! It blew my mind. I asked "Is this a new Wolfenstein game?" He said, "No. This is DOOM!" I didn't have a home computer but I did have occasional access to the University computer lab and I became obsessed with playing Doom any chance I got. Almost 30 years later and I'm still playing the game to this day.
I remember one of my older cousins letting me tag along with him to a Doom LAN party back in '95. I was only 9 and he couldn't leave me alone in the house so being the responsible babysitter he is 😅, he took me with him to the spot and the scene was chaotic and fun. It had that same hype vibe as a fighting game tourney in the 90's. That very moment was what got me into the game franchise.
DOOM was the reason we got a SoundBlaster 16. My dad saw the game (which we'd ALL played the shareware version of) being demoed in a computer store with one set up. Once he heard that soundtrack he decided we were getting one along with the full version of DOOM. I replayed SO MANY games we'd had for years because the amount of games that had sound support for it were insane!
@@ironhell813 It's sad that modern sound cards don't emulate it properly. For the longest time I was wondering why the fight music in Quest For Glory didn't sound as I remembered it. Was it just nostalgia goggles? Then I managed to fire it up on an old rig and it was just as impactful as I remembered!
I just unlocked a long buried memory of Blades of Vengeance. Played it at a family friends place, barely got to touch it. The kid who owned it insisted that you had to play the old mage guy because he was just better. Looks like he was probably right. Thanks for demystifying that one for me.
My dad would play Wolfenstein on his work computer. When we got a family computer, the shareware version of Doom was something we definitely got and one of the few games I've ever seen my dad actually play. He surprised us with the full version some time later. Also, gotta give love to Panic on Funkotron. You can see how the developers tried to get the exploration element from the first game into the second. Honestly, I think they did a great job. Also, the music is so good in both games so, even though the sequel is radically different, it's still great.
What reviewers and the public couldn't possibly have known about Doom is just how insane of a technological achievement it was. Entirely new development and rendering technologies and paradigms were created. Every 3D or pseudo-3D game since then has some of Doom's DNA in it, and this would later apply all over again to Quake. "You owe your entire reality to them." ~Doom Eternal John Romero's unofficially-official Episode 6 for Doom came out a few days ago to celebrate, too. I watched him stream the map making process for a while, would recommend (both the streams and the game).
@@renatocorvaro6924 Yeah, but John CARMACK - onmnipresent deity in human form sent to us by enlightened beings from the 8th dimension - was the technical lead on Id games. He's the one to thank for Doom's tech advances. Romero was more of a gameplay designer and hype man.
we had other games with higher technological engines, that wasn't the point at all. but we were all VERY hyped for doom when it came out, that nobody didn't care is just bullshit clickbait titling. we got it very quick. it was the most warezed game of that month for sure. ultima underworld has a way more advanced engine than doom. and romero just takes credit while carmack did the tech work.
I remember reading in a magazine about Ion Storms offices, and thinking who the hell is paying these guys to have all this Flamboyant excess of stuff? They haven't even released a game yet. Then there was the "John Romero's about to make you his Bitch" advert. Which disgusted me. It was 3 years after that advert before the game even came out. I mean I did buy it on GOG in 2014 for £1.99 though. @@renatocorvaro6924
one of the unmentioned marketing strategies Id did with Doom was they gave stores like Walmart and Target shareware boxes, free of charge, to be sold at a low price. Stores got merch they didn't have to pay for and a quick moving product on top of it, Id got a product out there that was both affordable to the consumer and one of the most technologically advanced games of the era, with a promise of more for a small fee
Surprisingly, Lillehammer 94 was actually one of the first video games I've ever owned, along with Sonic 2 and NHL 94. Goes to show that your first exposure to video games will have a lasting impact on your interests
Was really impressed by the footage of The Chaos Engine, and wondered if it was really on the SNES. The animations looked so smooth, there are so many small details, it looks to run really great. But then I saw the developer. The Bitmap Brothers. And it all made sense. They were real wizards.
In theory, Doom on PS1 needed two discs to play multiplayer, but my friends & I discovered it was possible with one if you performed a quick CD change halfway through the loading screen. Fun times!
You also need two televisions, two PS1 systems, and a linking cable to attach the PS1 systems to each other in order to make it happen as well, or so I gathered, anyway.
Funny enough, Toejam and Earl: Panic on Funkotron was the first one I played between all the games out now. I can still remember the summer days in Philly at my grandparents' house as a kid. God, it was so much fun!
I learned about Metal Marines from Nintendo Power. A stratagy game on SNES was interesting to me. After renting it once, I had to have it. Beating it was super hard as you only got a password everyother mission and, as I recall, there were 20. Really good game that never really got old.
I remember playing the original Toejam & Earl and having no idea what was going on, and then I played the platformer and I had less of an idea of what was going on. Then I played them again in my 20s and it didn't make a difference
I was so happy when my family finally decided to buy a 386 PC. Imagine how crushed I was when I found it couldn't even run Doom on the lowest settings.
My Dad introduced me to the original Doom and we were all hooked right from the beginning. We played it, it's sequels, many of it's knock-offs, and so on. Sadly, my Dad passed away shortly before the release of the 2016 Doom, and so never got to see it. But I'm sure he would have loved it. Also, Dylan is absolutely correct, Demolition Man is one of the most awesome action movies ever made and doesn't get nearly enough love. Thanks for the great video and stay safe out there!
That... was a Jammin' good TJ&E commercial. 11:20 And that ad! I remember drawing that page for hours practicing my free-hand. Damn, what a blast, thanks Jared.
Sunset Riders is an amazing game. I think Bob also gets the shotgun action, but Dylan's right, Cormano is the man. Only thing missing is that he doesn't get to keep the third to last boss's sombrero after beating it in the SNES version, if I recall correctly.
13:30 Honestly for the time, that was a fully acceptable framerate. Even on PC, flight sims didn't get smooth gameplay until the 486 became commonplace, since it had floating-point math support. For a console to manage 10 FPS was actually doing quite well. And yeah, as someone who loved ToeJam & Earl, I was SO pissed the sequel was just a platformer.
I had the shareware version of DooM, like everyone else, and I remember having a level editor and since it was shareware the only thing you could do is add more enemies so my brother and I use to add a lot of them to make it more difficult, we didn't had a 'soundblaster' so all noises were pc speaker, I still remember those bip bops clearly.
I love it when you show these classic commercials that I still remember to this day. I only ever saw that Funkotron commercial like three times, but boy did it ever stay in my memory.
I didn't play the original Toejam & Earl until I was well into my twenties but Panic on Funkotron is one of my all-time favorite co-op games. My brother and I would casually team up to take down Earthlings or just screw with one another in whatever way we could manage. I'm not sure if we ever actually beat the game though. Even now when we're both in our thirties, my brother still brings it up from time to time.
Easier than ever to get back to it; aside from the means that Jared said, you can also find 1&2 bundled in most digital stores for a couple bucks, and they're included in pretty much every Sega collection. Hope you and your bro finally beat it, don't forget Lamont's favorite things. 😁👍
I love this effort to document every day! I gather clippings everyday from my towns newspaper for the 1950s, 60s, and 70s... so I did my 2 hr work for Dec 15th and get to enjoy this in my downtime
I know it was just a rapid fire release, but Metal Marines was such an amazing game. Shout out to my local video rental store, the guy recommended it for my dad to try and we ended up playing it almost non-stop for a whole saturday. It sparked my love of strategy/RTS games and was the push to get me into warcraft.
Hey just a heads up. I got to call you out on your accusation that some of the games you claimed as "Using the same game engine as doom" at 5:20. Duke Nukem, and Low Wang's Shadow Warrior were actually made on a game engine called "Ken Silverman's Build Engine" that were indeed NOT the same as Doom's game engine. I'm rather surprised the comment section isn't calling you out more on this one, but I guess that's how it goes with ancient video game knowledge.
Blades of Vengeance is real hidden gem that rarely someone remembers. But its very good action platformer. You not only collect different items and potions you also can purchase new weapons and armor and they will be visible on your character. That female warrior can have a very useful crossbow. Chaos Engine actually have a sequel for Commodore Amiga and its 1-on-1 splitscreen deathmatch where you have to find your opponent and not to die to other enemies that are spreaded on the levels. And, no, Dylan you should pick dumbest companion and never level up them properly because its waste of precious money that are very scarce. Because no matter how many times you level them up, even "smartest" secondary character is still an total idiot who will find their way to die. Just pick someone with useful item. Like Preacher who have map or Mercenary who have first aid kit. And music is just good and have very nice beat to it, Richard Joseph did a very good work.
Love your Segment Dylan, Especially cause you brought out Blades of Steel which is one of the most fun hockey games I ever played on the NES. The Chaos Engine is the best name for that game. Cause Chaos is cool.
I love how little Jared was becoming hacker just trying to play doom. My first computer didn't have Windows (didn't even have a hard drive) so I was forced to learn command line too, and that's also what got me into programming which is what I do for a living now. I didn't play doom back then but I did play Wolfenstein, and Commander Keen!
Metal Marines is a fantastic strategy game! It was one of those games I bought by chance that blew me away when I first played it. As a kid, I loved trying to save enough money every level to build the ICBM silo. It was so stressful waiting to see if you could get it built before the enemy sent their metal marines or missiles to blow it up, but if you did, it was basically a win button.
Didn't know Shadowgate had a sequel. Doom, never heard of that one either. Sunset Riders, though, I didn't know the name of until now! Thanks for bringing up a sweet childhood memory.
Count me among those kids that thought the shareware version of Doom was the full game. I didn't have a PC at home back then (had one in the mid to late 80s, but we got rid of it in favor of consoles), so trying to do anything on a computer without a GUI was basically a foreign language to me. Ironically, I played more of the Doom clones back in the 90s than Doom itself (Hexen and Chex Quest, in particular). Similarly, I could not wrap my head around Shadowgate on the NES. I don't think I made it more than a few screens into the game, as I had no experience with point-and-click adventure games prior to it.
you want a sourceport for mouselook Doom 2's updated engine did support looking up and down via a key, but it wouldn't really enjoy necessity by design until Heretic
I have really fond memories of DOOM LAN parties in the late 90s. Some of those really dark levels in multiplayer scared the pants off me as a kid. 😅 But I also remember a small store front downtown in my home town that had SNES and Sega consoles that kids could just hang out and play kind of like an arcade with all of the machines on Free Play. That store was my first experience with both Super Mario World and Toe Jam & Earl: Panic on Funkotron. After going there once, I begged my parents every year to get my brother and I an SNES or Sega Genesis for Christmas, but they refused so we became PC game kids instead. Thanks, DOOM!
Joke's on you Jared. I have never ever played a Doom. My parents weren't cool, so my first home computer was a Mac. My first Doom was Marathon. But on the bright side, I got Myst.
There weren't that many commercial games released using the Doom engine. There were Heretic (which you mentioned), Hexen, Strife, and Hacx. If you count freeware titles, then there is also the Chex Quest series (technically, the first game came on CD in marked boxes of Chex cereal).
I was blown away watching a saleswoman play Doom at Electronics Boutique. I thought it was a video and she was tapping keys because it was moving WAY too fast. She was so into it she wasn't helping customers, haha.
I know everyone is all about Doom this week, but I just want to go over how amazing the SNES version of Sunset Riders is. Except for a few enemy changes, a couple missing turret sections, a couple animation changes, and only 2 player co-op, it is a near perfect Arcade port. The gameplay is amazing, the voice-lines iconic, and has some of the best goddamn SNES music. Its easily one of those games that I try to playthrough once every year.
@@paxhumana2015 wow, look at this big guy who has to insult someone just because he has a different taste in games. Well do whatever you have to to make yourself feel better champ. I'm sure you're just a terrific person to be around and not at all a limp-dicked piece of garbage who could fall into a wood chipper right in front of my eyes and I wouldn't even notice.
I have the Toejam and Earl soundtrack. Got it years ago when it was new. Was pleasantly surprised with how good it is with real instruments and adding solos in every song.
Good thing I got my copy of Beyond Shadowgate years ago, when the price that I paid was not so insane. I got the case and instructions included. I also got my Turbo Duo system for cheap compared to what it might cost these days.
i'm not sure about that. id's servers got crashed repeatedly when they released doom because of the amount of people attempting to dowload it. plus, i'd imagine them letting whoever wanted to sell a box version to do so probably doesn't lend well to record keeping.
Metal Marines is a really fun game, if you have the free time and patience to invest into a strategy game. My older brother bought a pre-owned cartridge on a whim one day and we played that game over and over again, trying to make it just a little bit further into the campaign. It got really difficult later on.
I grew up in the 90s and hardly played Toejam and Earl at the time, but I later played them on Wii Virtual Console and found that I much preferred Toejam and Earl 2 Panic on Funkotron.
For what it's worth boys you triggered some weird nostalgia in me with the olympic game... I don't remember when I played it but I sure as hell remember the biathlon and it's kinda interesting but really frustrating controls.
Oh my god, I had forgotten that I played Doom with a friend on a modem connection. I remember having to call his house, his parents would pick up and hear the modem sounds... what a mess modem connections were. Thank god for the internet!
Hi! I’m on the Beyond Shadowgate 2023 dev team! I’ve been subbed to the channel since early this year and it’s a great surprise to be featured. Thanks for covering our Kickstarter! You’re right - the Turbografx game had no input from the series creator. Our version uses his original designs and is his official sequel to the NES game. Don’t worry - there are tons of deaths and interactive environments.
We have a free demo on the Kickstarter page. The final version will have chapters on the related Kemco games - Deja Vu and Uninvited. Thanks again for covering our work!
Thank you for watching! This is so cool!
I wish I hadn't missed the Kickstarter, because the rewards actually look good for this one. Only note I have thus far playing the demo is it needs to be harder. The original was very unforgiving if you made a mistake and if you didn't save, it was especially unforgiving. Maybe adding a difficulty slider would be good, where higher difficulties remove the hint button and deaths take you back to where you last saved instead of immediately before you die.
@@Nowinthe90sIf you’re still interested in Beyond Shadowgate the release date is set for 9/19/24. Reach out to me if you’d like more info!
My dad was all about the Shareware Doom. He’d be playing it frequently when one of my best friends (still to this day) came over; as such, his old office has unofficially been dubbed “The Doom Room,” and now is my own gaming room.
I had the shareware version of Doom as well
i remember my dad bought the Shareware Doom, 2 floppy disks. he was not computer savvy, and ended up FORMATTING the disks. my brother returned it as defective, got a new one, and properly installed it. we would later get the big box Ultimate Doom on cd rom (with chapter iv, Thy Flesh Consumed!)
I formatted my first pc in a similar way trying to figure out how to use it
That fact that u still live in you’re childhood home is fire bro
This is me also
For DOOM, influential is the understatement of the century
I unironically think Doom is the single most influential game of all time and it's not even close.
The Doom shareware floppies were passed around by more kids in my elementary school than head lice.
It really was about the shareware version that was popular.
Doom's shareware method of advertisement showed then and confirms now that a free demo is and always will be the best way to get people to play your game.
I remember first seeing Doom on Christmas break 1993 at a computer store while visiting the Eaton Centre in Toronto. People were huddled around a pc at the back of the store. I remember being blown away just by the shotgun animation. I was 14 at the time and I still remember it like it was yesterday.
I remember when I first encountered Doom. It was March of 1994 and I saw someone playing through E1M5 - Phobos Lab. Holy hot damn! It blew my mind. I asked "Is this a new Wolfenstein game?" He said, "No. This is DOOM!" I didn't have a home computer but I did have occasional access to the University computer lab and I became obsessed with playing Doom any chance I got. Almost 30 years later and I'm still playing the game to this day.
I remember one of my older cousins letting me tag along with him to a Doom LAN party back in '95. I was only 9 and he couldn't leave me alone in the house so being the responsible babysitter he is 😅, he took me with him to the spot and the scene was chaotic and fun. It had that same hype vibe as a fighting game tourney in the 90's. That very moment was what got me into the game franchise.
DOOM was the reason we got a SoundBlaster 16. My dad saw the game (which we'd ALL played the shareware version of) being demoed in a computer store with one set up. Once he heard that soundtrack he decided we were getting one along with the full version of DOOM. I replayed SO MANY games we'd had for years because the amount of games that had sound support for it were insane!
Ah the old SB16, I had one for twenty years.
@@ironhell813 It's sad that modern sound cards don't emulate it properly. For the longest time I was wondering why the fight music in Quest For Glory didn't sound as I remembered it. Was it just nostalgia goggles? Then I managed to fire it up on an old rig and it was just as impactful as I remembered!
I just unlocked a long buried memory of Blades of Vengeance. Played it at a family friends place, barely got to touch it. The kid who owned it insisted that you had to play the old mage guy because he was just better. Looks like he was probably right. Thanks for demystifying that one for me.
My dad would play Wolfenstein on his work computer. When we got a family computer, the shareware version of Doom was something we definitely got and one of the few games I've ever seen my dad actually play. He surprised us with the full version some time later. Also, gotta give love to Panic on Funkotron. You can see how the developers tried to get the exploration element from the first game into the second. Honestly, I think they did a great job. Also, the music is so good in both games so, even though the sequel is radically different, it's still great.
This is a fantastic series! I've seen every single one so far!
What reviewers and the public couldn't possibly have known about Doom is just how insane of a technological achievement it was. Entirely new development and rendering technologies and paradigms were created. Every 3D or pseudo-3D game since then has some of Doom's DNA in it, and this would later apply all over again to Quake.
"You owe your entire reality to them." ~Doom Eternal
John Romero's unofficially-official Episode 6 for Doom came out a few days ago to celebrate, too. I watched him stream the map making process for a while, would recommend (both the streams and the game).
I dunno, I've been pretty skeptical of anything John Romero says or does since Daikatana.
@@renatocorvaro6924It was a fun game, just way too overhyped and underwhelming when it finally came out.
@@renatocorvaro6924 Yeah, but John CARMACK - onmnipresent deity in human form sent to us by enlightened beings from the 8th dimension - was the technical lead on Id games. He's the one to thank for Doom's tech advances. Romero was more of a gameplay designer and hype man.
we had other games with higher technological engines, that wasn't the point at all. but we were all VERY hyped for doom when it came out, that nobody didn't care is just bullshit clickbait titling. we got it very quick. it was the most warezed game of that month for sure.
ultima underworld has a way more advanced engine than doom. and romero just takes credit while carmack did the tech work.
I remember reading in a magazine about Ion Storms offices, and thinking who the hell is paying these guys to have all this Flamboyant excess of stuff? They haven't even released a game yet. Then there was the "John Romero's about to make you his Bitch" advert. Which disgusted me. It was 3 years after that advert before the game even came out. I mean I did buy it on GOG in 2014 for £1.99 though. @@renatocorvaro6924
one of the unmentioned marketing strategies Id did with Doom was they gave stores like Walmart and Target shareware boxes, free of charge, to be sold at a low price. Stores got merch they didn't have to pay for and a quick moving product on top of it, Id got a product out there that was both affordable to the consumer and one of the most technologically advanced games of the era, with a promise of more for a small fee
Surprisingly, Lillehammer 94 was actually one of the first video games I've ever owned, along with Sonic 2 and NHL 94. Goes to show that your first exposure to video games will have a lasting impact on your interests
There's a reason "Can it run doom" is a meme. A PREGNANCY TEST... can run doom.
But can the pregnancy test run Super Mario 64? I think not.
printers can run Doom
refrigerators can run Doom
TI-83 calculators can run Doom
Was really impressed by the footage of The Chaos Engine, and wondered if it was really on the SNES. The animations looked so smooth, there are so many small details, it looks to run really great.
But then I saw the developer. The Bitmap Brothers. And it all made sense. They were real wizards.
They called it Soldiers of Fortune Stateside. Sadly, the SNES/NSFC and Sega Genesis/Mega Drive never got its sequel.
Sunset Riders has one of the all-time greatest video game quotes: "Bury me with my money!!"
Sunset Riders for the SNES was a super fun but hard AF game. It took me all of the wit and skill I had to finish the final level on my last continue.
In theory, Doom on PS1 needed two discs to play multiplayer, but my friends & I discovered it was possible with one if you performed a quick CD change halfway through the loading screen. Fun times!
You also need two televisions, two PS1 systems, and a linking cable to attach the PS1 systems to each other in order to make it happen as well, or so I gathered, anyway.
Funny enough, Toejam and Earl: Panic on Funkotron was the first one I played between all the games out now. I can still remember the summer days in Philly at my grandparents' house as a kid. God, it was so much fun!
This game doesn't get enough praise, humor was spot on, the vibe and music was ill, its soooo good and one of the best couch co-op games PERIOD.
Man, that Toejam & Earl commercial is so '90s it hurts, ........................and I wouldn't have it any other way.
The distinct lack of mullets, belt pouches and spelling everything with an "X" is more 90s, though.
DOOM is my childhood. Even though my career as a Doom veteran started in Christmas 1997, I still hold December 10th as a birthday of Doom.
Aww, i love Metal Marines still got all the level codes scribbled in the manual, that last level is torturous with that sneak nuke attack.
the spice must flow? so this week we had doom, next week we have dune.
In fairness, Sir Isaac Newton CAN eat a di--
friggin' gravity.
I learned about Metal Marines from Nintendo Power. A stratagy game on SNES was interesting to me. After renting it once, I had to have it. Beating it was super hard as you only got a password everyother mission and, as I recall, there were 20. Really good game that never really got old.
I remember playing the original Toejam & Earl and having no idea what was going on, and then I played the platformer and I had less of an idea of what was going on. Then I played them again in my 20s and it didn't make a difference
@11:13 "...which was the style at the time" - Jared should have worn an onion on his belt when he said this.
I was so happy when my family finally decided to buy a 386 PC. Imagine how crushed I was when I found it couldn't even run Doom on the lowest settings.
386 with 4 megs and a vga card can run doom on the lowest settings
Lol must Ave been cga.
My Dad introduced me to the original Doom and we were all hooked right from the beginning. We played it, it's sequels, many of it's knock-offs, and so on. Sadly, my Dad passed away shortly before the release of the 2016 Doom, and so never got to see it. But I'm sure he would have loved it. Also, Dylan is absolutely correct, Demolition Man is one of the most awesome action movies ever made and doesn't get nearly enough love. Thanks for the great video and stay safe out there!
When you have a genre named after you, "Doom clones", I'd say people cared about you.
Yeah but not at first, it went under the radar until it did become popular
I enjoy the back and forth during the last segment
another great video, you guys are one of the many reasons i look forward to Friday. Hope ya'll have a great weekend!
That... was a Jammin' good TJ&E commercial.
11:20 And that ad! I remember drawing that page for hours practicing my free-hand. Damn, what a blast, thanks Jared.
Sold my SNES after playing Doom. Was like… well not gonna need this anymore. It was that impactful
Sunset Riders is an amazing game. I think Bob also gets the shotgun action, but Dylan's right, Cormano is the man. Only thing missing is that he doesn't get to keep the third to last boss's sombrero after beating it in the SNES version, if I recall correctly.
13:30 Honestly for the time, that was a fully acceptable framerate. Even on PC, flight sims didn't get smooth gameplay until the 486 became commonplace, since it had floating-point math support. For a console to manage 10 FPS was actually doing quite well.
And yeah, as someone who loved ToeJam & Earl, I was SO pissed the sequel was just a platformer.
Actually star wars dark forces had it's own engine that was built from the ground up, which is why it had jumping before doom did.
I don’t think I’ve ever seen someone put that much emphasis on the O in funkotron
I had the shareware version of DooM, like everyone else, and I remember having a level editor and since it was shareware the only thing you could do is add more enemies so my brother and I use to add a lot of them to make it more difficult, we didn't had a 'soundblaster' so all noises were pc speaker, I still remember those bip bops clearly.
I love it when you show these classic commercials that I still remember to this day. I only ever saw that Funkotron commercial like three times, but boy did it ever stay in my memory.
Great 3 Sea Shells reference Dylan. Well done 👍
I didn't play the original Toejam & Earl until I was well into my twenties but Panic on Funkotron is one of my all-time favorite co-op games. My brother and I would casually team up to take down Earthlings or just screw with one another in whatever way we could manage. I'm not sure if we ever actually beat the game though. Even now when we're both in our thirties, my brother still brings it up from time to time.
Easier than ever to get back to it; aside from the means that Jared said, you can also find 1&2 bundled in most digital stores for a couple bucks, and they're included in pretty much every Sega collection. Hope you and your bro finally beat it, don't forget Lamont's favorite things. 😁👍
It's hard to overstate the impact of Doom when, to this day, the first thing anyone asks about an electronic device is "Can it run Doom?"
My $5 calculator cannot run Doom. Please help. 😭
@@jsr734 You paid too much for it.
😆@@renatocorvaro6924
I am once again asking you to go back and do 1990-1992 episodes of now in the 90s
Dylan's winter game review was the funniest one yet!
I love this effort to document every day! I gather clippings everyday from my towns newspaper for the 1950s, 60s, and 70s... so I did my 2 hr work for Dec 15th and get to enjoy this in my downtime
I know it was just a rapid fire release, but Metal Marines was such an amazing game. Shout out to my local video rental store, the guy recommended it for my dad to try and we ended up playing it almost non-stop for a whole saturday. It sparked my love of strategy/RTS games and was the push to get me into warcraft.
Hey just a heads up. I got to call you out on your accusation that some of the games you claimed as "Using the same game engine as doom" at 5:20. Duke Nukem, and Low Wang's Shadow Warrior were actually made on a game engine called "Ken Silverman's Build Engine" that were indeed NOT the same as Doom's game engine. I'm rather surprised the comment section isn't calling you out more on this one, but I guess that's how it goes with ancient video game knowledge.
Also didn't ID make Heretic? Is it really a "Doom clone" if the same guys made it?
Blades of Vengeance is real hidden gem that rarely someone remembers. But its very good action platformer. You not only collect different items and potions you also can purchase new weapons and armor and they will be visible on your character. That female warrior can have a very useful crossbow. Chaos Engine actually have a sequel for Commodore Amiga and its 1-on-1 splitscreen deathmatch where you have to find your opponent and not to die to other enemies that are spreaded on the levels. And, no, Dylan you should pick dumbest companion and never level up them properly because its waste of precious money that are very scarce. Because no matter how many times you level them up, even "smartest" secondary character is still an total idiot who will find their way to die. Just pick someone with useful item. Like Preacher who have map or Mercenary who have first aid kit. And music is just good and have very nice beat to it, Richard Joseph did a very good work.
Love your Segment Dylan, Especially cause you brought out Blades of Steel which is one of the most fun hockey games I ever played on the NES.
The Chaos Engine is the best name for that game. Cause Chaos is cool.
I love how little Jared was becoming hacker just trying to play doom. My first computer didn't have Windows (didn't even have a hard drive) so I was forced to learn command line too, and that's also what got me into programming which is what I do for a living now.
I didn't play doom back then but I did play Wolfenstein, and Commander Keen!
Dylan had me dying at his descriptions of the Olympic games!
My friend and I would co-op Sunset Riders on the SNES whenever we hung out. That game is great.
Demolition Man is an absolute classic.
Hidden jam alert tease 😢
Thank you for our first ever Super Thanks!
@@Nowinthe90s you're super welcome
Metal Marines is a fantastic strategy game! It was one of those games I bought by chance that blew me away when I first played it. As a kid, I loved trying to save enough money every level to build the ICBM silo. It was so stressful waiting to see if you could get it built before the enemy sent their metal marines or missiles to blow it up, but if you did, it was basically a win button.
That was a nice episode. Have a great weekend.
Didn't know Shadowgate had a sequel. Doom, never heard of that one either. Sunset Riders, though, I didn't know the name of until now! Thanks for bringing up a sweet childhood memory.
I already know this will be my favorite episode. Rip and Tear until it’s done.
Count me among those kids that thought the shareware version of Doom was the full game. I didn't have a PC at home back then (had one in the mid to late 80s, but we got rid of it in favor of consoles), so trying to do anything on a computer without a GUI was basically a foreign language to me. Ironically, I played more of the Doom clones back in the 90s than Doom itself (Hexen and Chex Quest, in particular).
Similarly, I could not wrap my head around Shadowgate on the NES. I don't think I made it more than a few screens into the game, as I had no experience with point-and-click adventure games prior to it.
Thanks for shouting out Doom and Panic on Funkotron!
I love how the Winter Olympic Games segment comes across as an afterthought, but is the funniest part of the episode's Rapid-Fire Releases, lol.
I went back and tried doom after 30yrs, and when I started I was like wtf why can't I aim up lol
you want a sourceport for mouselook
Doom 2's updated engine did support looking up and down via a key, but it wouldn't really enjoy necessity by design until Heretic
I have really fond memories of DOOM LAN parties in the late 90s. Some of those really dark levels in multiplayer scared the pants off me as a kid. 😅 But I also remember a small store front downtown in my home town that had SNES and Sega consoles that kids could just hang out and play kind of like an arcade with all of the machines on Free Play. That store was my first experience with both Super Mario World and Toe Jam & Earl: Panic on Funkotron. After going there once, I begged my parents every year to get my brother and I an SNES or Sega Genesis for Christmas, but they refused so we became PC game kids instead. Thanks, DOOM!
dillion is too funny with his insert over the winter olympics, "trying to finish the race without $h!ting your pants" just priceless
I had F117 on my Sega as a kid, it's honestly such a good game once you get past the tutorial missions. I need to downlo.....find a copy sometime...
Joke's on you Jared. I have never ever played a Doom.
My parents weren't cool, so my first home computer was a Mac.
My first Doom was Marathon.
But on the bright side, I got Myst.
Edge magazine gave Doom a 7/10. They found the gameplay shallow, even lamenting you couldn't talk to the monsters!
I'm glad Dylan and Jared decided to bend their rule for PC games just this once. Been looking forward to this episode all year.
Ohhh, Doom, so many fun memories. And that music at the beginning... Such a violent bliss from the 90s
Toejam and Earl: Panic on Funkotron is one of the best games ever, Period.
I thought the deadline shtick was getting stale, but then that last one came in and redeemed the joke. Once again, yall have made my friday!
How do you list PC hits of '93 and get Master of Orion but not Myst?
There weren't that many commercial games released using the Doom engine. There were Heretic (which you mentioned), Hexen, Strife, and Hacx. If you count freeware titles, then there is also the Chex Quest series (technically, the first game came on CD in marked boxes of Chex cereal).
I was blown away watching a saleswoman play Doom at Electronics Boutique. I thought it was a video and she was tapping keys because it was moving WAY too fast. She was so into it she wasn't helping customers, haha.
She was doing more to sell the game than she probably realized.
metal marines sounds like a awesome game.
Glad to see metal marines in here :D
That game is brutal without the extra money/energy pasword XD
Genesis HD Mini 2? Was there an HD? I thought it was simply Genesis Mini 2. Learn something everyday!
I know everyone is all about Doom this week, but I just want to go over how amazing the SNES version of Sunset Riders is. Except for a few enemy changes, a couple missing turret sections, a couple animation changes, and only 2 player co-op, it is a near perfect Arcade port. The gameplay is amazing, the voice-lines iconic, and has some of the best goddamn SNES music. Its easily one of those games that I try to playthrough once every year.
"Sega makes an answer to mortal kombat' so you are telling me that Eternal Champions is next?
Still loving this series! Great episode guys!
I love how Jared and Dylan are such bros....also no, I've never played DOOM.
You should remedy that immediately
@@jonbourgoin182 I don't like FPSs, I have no interest in DOOM whatsoever.
Me neither but Duke Nukem 3D
@@Zitsanrael1117, like women have no interest in you?
@@paxhumana2015 wow, look at this big guy who has to insult someone just because he has a different taste in games. Well do whatever you have to to make yourself feel better champ. I'm sure you're just a terrific person to be around and not at all a limp-dicked piece of garbage who could fall into a wood chipper right in front of my eyes and I wouldn't even notice.
"windows 95"
Windows 3.1.
DOOM was one of the first games I played and never knew you had to purchase games for the computer. I thought all computer games were free.
I mean, for some people...
13:51 Once again, we were firmly in the mid-'90s at this point and you only have two more chances for that to sink in.
"Doom was the reason computers were intented" (AVGN)
I have the Toejam and Earl soundtrack. Got it years ago when it was new. Was pleasantly surprised with how good it is with real instruments and adding solos in every song.
I believe that was for their comeback, Back In The Groove.
Good thing I got my copy of Beyond Shadowgate years ago, when the price that I paid was not so insane. I got the case and instructions included. I also got my Turbo Duo system for cheap compared to what it might cost these days.
i'm not sure about that. id's servers got crashed repeatedly when they released doom because of the amount of people attempting to dowload it.
plus, i'd imagine them letting whoever wanted to sell a box version to do so probably doesn't lend well to record keeping.
340 days until Donkey Kong Country...
15:09 Bob is also supposed to have a double barrel shotgun
Metal Marines is a really fun game, if you have the free time and patience to invest into a strategy game. My older brother bought a pre-owned cartridge on a whim one day and we played that game over and over again, trying to make it just a little bit further into the campaign. It got really difficult later on.
Eradicators was a fun game too, it had better level design than the other Doom like games at the time. Badass game for '96
I grew up in the 90s and hardly played Toejam and Earl at the time, but I later played them on Wii Virtual Console and found that I much preferred Toejam and Earl 2 Panic on Funkotron.
For what it's worth boys you triggered some weird nostalgia in me with the olympic game... I don't remember when I played it but I sure as hell remember the biathlon and it's kinda interesting but really frustrating controls.
That Toejam and Earl advert was so in-your-face 90's it made me laugh.
Oh my god, I had forgotten that I played Doom with a friend on a modem connection. I remember having to call his house, his parents would pick up and hear the modem sounds... what a mess modem connections were. Thank god for the internet!
I could see HL1 being another PC title getting covered.
The Winter Sports bit had me in stitches 🤣
Dylan I can't believe you made a Demolition Man reference. Something I quote with a friend all the time. Made my night ❤