I think the rise and fall of scripted content for minecraft can best be summarized by a little series by a youtuber named 'dark corners' he had this super cool finding herobrine series, no microphone, all communication was done using on screen text, ominous and suspenful piano music being tastefully and sparsly used to add tension in the exploration of caves or the dark nights. And an editing style reminiscient of VHS and found footage... now look at it. He's a infl*encer. Basic, lifeless, a complete sell-out.
Holy crap, you need to watch the content smp finale, it is so good, like an actual movie, you should make a follow up dedicated to content smp it is so good
Parrot is telling a minecraft story. Evbo_ is telling a story that is grounded and told through minecraft. Whitepine is telling a story that happens to be expressed through minecraft.
@@Tyhond parrots videos are good, I’m just not a big fan due to the fact that he tries to hide the fact that it’s scripted, and, at least in my opinion, takes away from unscripted smps like hermitcraft. Evbo on the other hand leans right into the scripted side and doesn’t hide it. At least that’s what I think, and you can think otherwise and that’s ok
My absolute favorite piece of scripted Minecraft media has to be "The Wifies Debunk" by Kenadian. It initially presents itself as another one of his regular debunk videos, in which he makes fun of a creator's escape room content and tries to prove that it's scripted, but creates a really fun and subversive story by the end. In my opinion, the way it uses its medium is incredibly creative and definitely worth watching.
I've seen that one! This is the sort of stuff I mentioned (albeit briefly) in the Parkour Civilization stuff where the game-y conventions of Minecraft are used in an interesting way to cultivate the creation of a wholly unique narrative. Totally agree with your perspective, thanks for sharing!
I personally think that Evbo choses to have his videos the way they are to tell a story that parodies minecraft content, I think this can be demonstrated through the titles alone. "Minecraft but I survive PARKOUR CIVILIZATION" is a clear spoof on the Minecraft but genre of content that was big a year or two ago, and so the format of the story acts to parody this sort of content in a similar way to how Analog Horror parodies and spoofs on weird old analog media.
He wants to be the big scary villain so bad. Tbh i think he deserves it. Hes been building that persona since the start. That and naming urself "clownpierce" doesnt exactly scream silly whymsical peaceful player lol
my favourite scripted minecraft scene is "Minecraft, But It's Just A Burning Memory" Its 4 minutes, it doesnt have any words, but it follows a script of events. Please watch it, THAT is the minecraft scripted content i want
Oh yeah I remember watching that video when the whole dementia and the burning memory became whole meme, it's really good in the whole "show don't tell" format
I feel like a lot of The Caretaker's sonic work has been diluted in efficacy (not in isolation, but in use) within the modern memetic context on the internet, but at least here it was handled with some semblance of tact. Thanks for the recommendation and the comment!
The amount of mods that have been made that enable Minecraft as a storytelling medium is like we've never seen before. Camera utility mods, building mods, create, and so much more are just a few that have taken the game of Minecraft to the next level, and I hope we start to see that in the media that is made about Minecraft. Amazing video, great topic, keep up the good work man!
Totally agree! From what little time I've spent playing with it, Flashback is leagues ahead of other comparable mods in terms of its cinematic utility, and like I said in the video, the art of building is in the best place it's ever been too. We're only just beginning to scratch the surface of what's possible, and I hope to see more artists push against those boundaries. Glad you enjoyed the video, and thanks so much for the comment!
I miss when scripted content used more mods. More than just Create at least. Every single scripted video is vanilla or vanilla+ now. But that’s just modding in general now I guess. Create is the only content mod.
It's not fair to compare Parkour Civilization with Whitepine, it's like you're comparing a theatrical performance with a movie. Whitepine utilizes elements of cinema (post-processing, lighting, camera control) while PC is a theatrical performance set within the game, treating the game just like theater treats the real world. There's nothing inherently artistically worse or "insincere" about fully accepting the confines of the game and performing within them-I see a profound beauty in how much people can tell in a relatively confined environment. Stories told wholly through the game as it is can be closer to us, because playing Minecraft is an experience we all share. Would you compare a solo piano piece with a fully produced electronic music track, arguing that the second one is better because it isn't restrained by its instruments? Why are you surprised or disappointed that stories told through Minecraft primarily use symbols, devices and established concepts from Minecraft to drive the story? Whitepine uses aforementioned cinematic elements to tell its story, but obviously most scripted content isn't going to do that, because (good) lighting, camera work or post-processing aren't devices that the game offers you. There's no reason creators should constrain themselves to established real-life vehicles of storytelling. Limitations breed creativity. I will say though, "content"ization of art is a plague, and I wish we'd get a Parkour Civilization that's art, not content, while also accepting the challenge of staying within the game's confines to tell its story.
You're drawing out this tenuous tension between our two contentions as if they're inherently incompatible- I don't think that's the case, since I actually agree with you. I said in the text of the video itself that between Whitepine and the other examples enumerated, my intention was to establish a "degree of difference," and it's exactly this. I don't think storytelling that embraces the confines of the game and actually attempts to use them in a creative way is *inherently* inferior to storytelling that uses Minecraft merely as an artistic medium. But the former is much more likely to be mere "content" than the latter, hence why for the purposes of this video I *construed* it as a subordinate iteration of the form.
@@FrostbyteFreeman yeah i can see how both whitepine and parkour civilisation have hardwork put into their separate aspects but its the vision and execution that leaves such a strong difference and the part where parkour civilisation could learn from whitepine is that hardwork needs an auteur or the most focus into translating it better (uniquely, creatively, emotionally) so i totally agree, both can be compared in this matter
I fully agree with this comment. I cannot in good faith enjoy this video. And I actually agree with most of the video!. Not only is it using "art" as something of a status that must be earned rather than a right of anything that is created, (Real art is whatever you deem it to be.) but... to be honest? I think that I see Whitepine, at least in the small snippet I was shown, as being LESS sincere than what Parkour Civilization (or, my personal favorite creator in the field, Zeemyth) offers us. Can you prefer the more mature tone of Whitepine? Absolutely! But reserving the term "art" for something "mature" is so incredibly passe and it was not the end of this video that I was hoping for. I think that to be truly genuine to yourself and your work is to embrace your limitations. A story that wants you to ignore it was made in Minecraft without purpose seems to go against that. Maybe my opinion will change, should I ever watch Whitepine. I do think there was a clear tension between the points, given how FrostbyteFreeman clearly sees one as far superior than the other. I don't really know what else to say other than "you literally called it the good, the bad, and the ugly." And both the bad and the ugly embraced their limitations, for better or worse. The video is literally called "*The Problem* With Scripted Minecraft Content." Ideally you want to isolate as many variables as possible when proving a point, because otherwise things like this get implied. Also, I think that the part in the video trying to dunk on "content" is... certainly a choice, given how the video itself could be considered "content." ...Do check out Zeemyth, though. His SMP stuff is alright, but Bedrock.ZIP, Found Footage of a Player Being Followed, and the Farlands video are where it's at.
@@FrostbyteFreeman Thank you for replying! Good point, I must have not caught that during the duration of your video. But yes, ultimately it is more common for storytelling within Minecraft's confines to end up as neatly packaged, sterilized "content" for UA-cam with a lesser degree of artistic intent. Hopefully this will change at some point. Personally, I'm a fan of some (not all of them, certainly) ARGs and horror-inspired webseries ran in Minecraft, most notably AlphaVer, one of whose core themes are the game's boundaries and limitations themselves.
You mentioning that everyone in an SMP wants to be the main character made me think again about Techno's place in the DreamSMP. Because while he was like, a major character, you wouldn't call him the main character. That was always Tommy. But neither Techno nor his viewers wanted him to be a protagonist, we enjoyed him as an antagonist, a villain. Which isn't a role that most people would want (hell, Dream sure as heck didn't want it in the end), but Techno placed himself as always being at odds with anyone wanting to be a main character in that SMP, he was the destroyer of governments. The only "special" thing about him was that he was the single best player on the SMP, but did not have the ambition to use that fact to make himself the most important one. Anyway I guess I should watch Whitepine sometime, I just haven't really gotten round to it.
That's another thing that made his tenure as head writer special- he was content to play a part in the broader story, even if it wasn't always the most favorable. Really excellent points being made here in this comment, and I definitely recommend Whitepine. Thanks for sharing your perspective with me!
While i do agree with most things you said, i can't say that technoblade didn't try to be a major character, he saw that everyone wanted to be as important as possible to get more content out of this golden egg laying goose we called the dreamsmp. He was no exception, instead of trying to become the main character, he took the second biggest role in the story which arguably outshined the main character spot in the end (which was likely the cause of everyone trying to become the MC) I think the main antagonist is as big of a role as the main protagonist role. and thus i think they should both be considered as "Main characters" So in the end, techno did become a main character, he just took a different approach, that gamble luckily ended up paying off amazingly.
@@just_dylan_official well yeah, that's what I wrote. That he was a major character, but didn't try to become the main character (protagonist) of the SMP, more like a really big and really scary boogeyman
@@just_dylan_official there's a difference between an important character and a main character. techno was important to the lore, but he didn't try to the lead part of every single story. he wasn't pushing himself to be included everywhere (which is what main character syndrome describes) - all he did was play a part of it. you can look at the SAD-ist Hog Hunt animatic as an example. this didn't Hugely affect the greater plot - it was just a series of understandable character decisions. they try to execute a major threat to their city, a different major threat comes to his aid (without his knowledge) with the intent to enlist his help in a shared goal, and then they Successfully do that.
You realize that most of the Technoblade sphere was all brain rot. Right? That and profoundly lonely friendship simulator garbage. Right? You know that. Right. Right? This ecosystem is extremely volatile and the saturation of this click funnel content is already untennable. This is not art and there is no hope of making art if you're trying to use a video game let's play as a foundation for narratives. You are just preying on viewership that is literally not old enough to read competently! This literally only works for a few more years before that audience ages out and the new crop aren't inculcated in. This is not healthy. Nor is it art.
It's like Moon Channel promising a video on Korean gacha games, but first starting with half an hour of the origins of Korea and it's earliest cultural stems
i think the idea of clownpierce as pure evil, the final boss, could be done well. lord english from homestuck, death from puss in boots, heavy from emesis blue. the essence of death and brute force behind a shell of humanity. it works if the portrayal is evocative. regardless, i think clown's role in parkour civilization undermined the depth of his character, his straightforward villainous persona undermines the fact that he and evbo are the first two characters to share a love of parkour (some read this as a metaphor for a love of art), but his love is for parkour races, a form of parkour (or art) that is done with the purpose of killing. a good comparison is the boy and the heron, but it's different because the boy and the heron does not have a neutral artist as a foil.
I think one of the greatest strengths of parkour civilization is that everything that's not cinematic (the youtuber narration and the first person and the title) is a deliberate choice to simplify the story. All of the characters are one-note: you have evbo, the audience insert, or characters with such an obvious name that they feel like placeholders at times (evbo's master friend, parkour villain, etc) and that's the point! Like you said, it's a fable told in the simplest and most digestible form in the minecraft youtube sphere. It's a deeper story that almost feels disguised as content rather than being content, meant to cast the widest net possible and then sit them down with a deeper, more complex story than they would have expected from the get-go. Every person who thought it would be cringe from the memes and trends (which is quite a lot of people from personal experience because I'm a big fan of the story and have shown it to plenty of people) ended up being captivated by it too. Parkour civilization is a story that is unabashedly not a film, and to call that a weakness just feels a bit off to me. Its choices may not be conventional for the kind of story it's trying to tell, but that's part of why it's become something of a cult classic. And that's pretty cool! (also on the topic of seawatt, his role is a whole other can of worms but generally I do like him as a foil and think he's generally very effective as a character :D)
No. It is designed for the youngest possible audience to get them to constantly watch it. You guys don't seem to understand how predatory this all is. But even that aside, this fad has literally already peaked and is in the decline. You guys don't seem to understand how volitle this social media ecosystem is.
The ancient Rome bit reminded me of those clips of matpat going "Ancient pyramits have the symbols representing the stars of this particular constellation, Five nights at fredd-" lol
32:50, I just wanted to clarify it's actually NOT a retcon and an incredibly well hidden foreshadowing, when Evbo robbed SeaWatt's vault, you can see for a couple of seconds an armor stand with his chain mail boots in them. You'll probably never see this but just had to let you know
IMO my biggest issue is this play between script and roleplay. people can feel when stuff are pre-scripted, and it makes it just awkward. the creators need to either go past the theatre line, fully script it, make it FEEL like a story, or go full DND mode, have one person who architect the story instead of playing in it, and a small cast of players who go on the adventure, act a pre chosen role, but given full freedom to act as they think fit the character, then when the story is done, maybe re-shoot some parts for the story's sake, but keep everything really natural, make it FEEL like you're watching a real DND adventure.
I mean part of the issue could be that a majority of these scripted stuff involves having characters that are literally more of a pastiche of their real life personality.
I think the issue you mentioned where everyone in an SMP wants to be the main character is alleviated in [REDACTED] SMP. No one feels like the main character but they all feel like protagonists of their own story that is taking place at the same time as everyone else's. I personally would really recommend it. It's in my opinion the best scripted smp. Also if you like Minecraft art I recommend Zeemyth his stuff goes beyond traditional Minecraft content and elevates it to a form of art in a way that most others don't.
@@dylratner Stuff like moments where his commentary is interrupted by in game moments as if he's reacting to them in real time, the logic of these being videos by a youtuber should be meaning he can control what the viewer sees via editing, the fact that in his getting lost in the mansion video he doesn't decide at one point to take a break from the computer or quit out of the world. Essentially, the narrative feels weird when juxtaposed with the fact that this is supposed to be in the same game we all play with our friends on the two week servers.
This is why my favourite minecraft smp is the life series smp. Theres usually no clear villian or hero, the winners win almost at random (thought there might be a little buy of scripting from preventing the same hermit from winning twice) and nothing is dramatized. The suspense and emotions come naturally, and because of that it actually suprises you. The audience is allowed to make their own story.
@@Just_a_random_username was just reading through the comments and I just wanna point out that they probably mean the life series made by grian not the lifesteal ^^ I saw you said spoke and wanted to make sure you knew AJDJFJSKDJAA :3
@@ManceAdventures holy shit i am a ht1 npc. Ive watched both series literally when they both started for the first time and i didnt see the diference. Ig it would happen eventually with how long ive watched both but man i was so good at not mixing them up for so long
it's also helpful that the hermits have lives outside of making minecraft videos. they do research and pull from irl experiences when it comes to their builds (scarland in hc 9 is a really good example). and yet they dont take minecraft so seriously to the point where they sacrifice the fun and social aspects of smp content
I don’t think the “preventing the same person from winning twice” necessarily applies anymore. Grian seemed to actually want to win at the end of wild life, and he shot at Joel when it was just the two of them not knowing how much health he had. Plus, all of the people that are typically considered to be in contention for winning (except Impulse and Etho) have now won- Scott, Grian, Joel, Martyn and Pearl being probably the best players on the series (at the life series, not necessarily the best Minecraft players) The not winning twice does make sense from Martyn’s lore tho. They’ve won, and they know that there isn’t really a prize. So why try to win again?
I think the retcon is the idea of parents being a thing. All other characters have said new players just spawn in. The idea that you can have parents does not fit that lore. It is possible that maybe Seawatt's parents merely adopted a brand new player and raised him as they were older, more experienced players, but it would be the only example of that happening in Parkour Civilization as no other family units are brought up. At the end of the day it's just a weird plot point that could have been just his friends dying in the layer instead of parents that brings up many questions about how it works.
Thank you so much for the kind words! I'm very happy to hear that someone enjoyed this video enough to share it, and that you managed to get something out of it too!
Its not a genre, it is viral marketing brainrot. This is already the peak of this garbage, it is literally only downhill from here. Don't waste your life making a parody of a parody of a parody of a simulacrum of art. Just make art. For the love of a human life just make actual art instead of....this.
It's quite logical to compare Dream SMP to theater rather than movies; practically all of it was live streamed, even if most creators uploaded edited episodes of these events eventually. And this also meant that they couldn't use editing trickery and post-production effects for storyline reasons, either (though some commands trickery was used in the Egg storyline I think). In its core, a lot of viewers experienced that as live performance, and to preserve that spirit, there usually wasn't much post-production on the final edited episodes either.
really surprised that there was no mention of the Yogscast, as far as I'm aware they were the first to make scripted Minecraft content, I still remember my friend telling me about Shadow of Israphel and him thinking it was an adventure map. The Tekkit series was also amazing, it was a combination of scripted and let's play, with basically every member of the Yogscast doing something in the world. I feel like the Blackrock Chronicles was such a crazy story at the time, Rythian and Zoey had very little contact with the main Jaffa crew and was as far as I'm aware entirely scripted. 2012 was an great time to be a Minecraft fan
As a film studies student, the difference in parkour civilization and whitepine is fantastic and instantly noticeable, whitepine treats itself like an actual film with its use of cinematography instead of a minecraft movie where its all first perspective + some cinematic shots. Sadly i don't ever think i'll watch it, not my kettle of fish or my short attention span because I have different expectations to watching yt then watching actual films for study, but i can certainly appreciate it aesthetically.
You are genuinely wasting your education if you believe anything minecraft is cinema. You're wasting your life if you believe photography is art. If it is not too late, switch majors while you can. You will be middle age and bitter before you realize how true my words are now. Don't do that to yourself.
@@getyoteladz3536 Drug abuse and minimum viable products. That's what film school produces. Had a huge friend group have that happen out of high school and post college graduations. OP is setting himself up for a colossal failure and a very hard adult life.
@@FrostbyteFreeman ok so i drafted a giant reply and it just didn't send, so tldr: I loved the visual direction of Whitepine, everything from the cinematography to the aspect ratio, but the story wasn't my cup of tea. One scene I love from Whitepine is the end of ep 1 where i think the show perfectly encapsulated what ivory was feeling in that moment and was a scene with nice buildup ur video gave me shivers at 35:25 with that line delivery And I recommend godis's video "Who Killed Minecraft Man" i think ud like it
19:47 this point is actually incredibly relevant to me right now, my friends and i recently watched the green mile together and it quickly became one of my all time favorite movies, but whenever i mention that my friends go “yea but its SOO LOOONG”, but i don’t think that counts as a “critique” because it effectively uses every second of that run time, a piece of media being long isn’t inherently a bad thing, it just has to justify that length
I feel like this video is 50% is giving the middle finger to most current minecraft scripted videos and the other 50% is him just glazing Whitepine because of "its mature" or the camera angles and lighting" and him covering up the bias with big words and metaphors and he says like nothing about whitepine exept like a few things about the story and narrative and then just starts violently GLAZING it because of the simple reasons i have mentioned and has literally made me think whitepine is straight doodoo a** cheeks Thannk you for reading my little rant
@@Beachchair-d8u not with you on the last part but yeah, he def made me not really intriguinged on it, my expectations on it is that is some "high art" shi that if I say that its alright, mfs like him are going to say I didn't get it and annoy me to watch it again
@@Beachchair-d8uExactly This entire video was just him dogging on actual Minecraft content And dick riding the shit out of the one that is made to sound like this huge cinematic event. I'm pretty sure he doesn't even like Minecraft content because he makes it sound like there's only one way for scripted content to be enjoyable.
@Beachchair-d8u whitepine is very good but he literally doesn’t explain why that’s the case at all and it’s super annoying. Not everyone cares about the cinematography over everything else.
@nagit0484if I hadn’t seen whitepine before watching this the way he talks about it would probably make me feel the same way and that sucks because it turns away people who might’ve actually enjoyed it
Brilliant video! My favorite is and will probably always be the early Dream SMP, but that is largely due to nostalgia. Good job at making an almost hour long Minecraft video while always having something important to say. Like you said, those are rare to come by.
HAHAHAHAHAHA thank you! I'm glad you thought my analysis here was somewhat salient, if nothing else, and that you picked up on the self-deprecating tone of that aside!
I want to address the importance of videos like this. I happened upon the Parkour Civilization videos by Evbo, watched the first and second movies back to back just yesterday, and I have more grievances about the second than I did the first. As a whole it was... Something. Something I did not expect to keep me watching or to find any real heart in. But I also decided to give one of his newer projects, the PVP civilization a gander, think it could be ok depending on how he chooses to approach it in the long run, but it wasn't something I felt like engaging in. But by that point, the algorithm took a swing, and led me here. Liek a bridge, this now has me planning to see whitepine later today when I come back home. I hope it lives up to expectations.
Thank you for the kind words! I definitely agree that Parkour Civilization is a mixed bag, and that Evbo’s later works don’t do it for me, either- it’s why I tried to underscore the importance of his needing to prioritize that thematic consistency over focusing on the next “big idea” for the purposes of spectacle and sensationalism. Glad the algorithm led you here. Hope you enjoy Whitepine.
It is mind numbing and relentless. It is content created only to occupy bandwith and airtime. This stuff is literally not art, it was funny when it was a few teenagers having a laugh. But this is the most inauthentic and cynical shit I have seen in my life and it genuinely makes me weep because I see the next generation of artists getting sucked into this factory where passion and creativity will be mutilated. *I strongly feel this trend is an insult to life itself.*
@@Moe_Posting_ChadWhile I don’t agree with your points I won’t bother arguing with you. Not because I don’t think I’m capable of arguing with someone of your level but because I’d be arguing with a guy called Moe posting Chad of all things. You don’t even post Moe atleast stay true to the name you gave your account. And Chad? How can you call yourself Chad when you’ve made 15 comments on this video trying to bring others down to your level. And not only did someone point out that you were factually wrong the only thing you did was say he was wrong instead of actually trying to argue back. You come up with all these wannabe profound sentences about the state of social media, the world, and all that while you a doomscrolling user goes out of his way to try and ruin other’s mood. What’s wrong with you? You bring others down, you insult others, you don’t even try to argue back you simply say they should grow up or they’re wrong. Instead of trying to make others “see your way” why don’t you become a better person so other’s would actually wanna see things your way and be like you.
A brilliant video, one thing holding this new wave of videos back, there are a lot more like Whitepine (Faces in the sky, 00 - The Fool, Ancient Debris, *self-plug alert*), is it being shelved as "Minecraft Roleplays" or worse Machinimas. We need a new name for this new wave of videos for it to grow on its own. My contendor for the name is "Minema" (Minecraft + Cinema). Its a very well-made video. Unlike other video essays on Minecraft content this video is such a fresh take. It gives a feeling of hope. That maybe Minecraft isnt dying at all, that maybe the golden age of Minecraft is yet to arrive.
agreed completely on the lack of name :( not to self promo also lol but i’m working on a minecraft cinematic horror series in a similar style of storytelling and it is sooo hard to be discovered, as there isn’t really an official search term / name that accurately describes this kind of art yet. i’m constantly trying to look for more series like that myself, but struggle to find many through search :( since whitepine, cinematic minecraft series as a genre are definitely in their beginning stages, so hopefully in the future it will be easier!!
FavreMySabre, in his video, "Why Minecraft Roleplays are dying" suggests the term "MCTV". I've actually already seen it starting to spread in the community, although admittedly not a lot in the circles I'm currently a part of. I like it not only because it's shorter, but because I'm concerned that "Minema" will be confused with "Machinimas" due to being close in spelling, which I don't think we are going for. I also feel like then it can include weekly uploads and not just putting sole focus on storytelling movies.
Minema is actually a mod that lets you record footage in Minecraft without losing frame rate (by slowing down the game). I don’t see anything wrong with using Machinimas as a term, since it’s literally a technical term. It’s a shame that Machinima, Inc. ruined the term. 😢
@@McHorsesCreations I did not know that, thanks for sharing! And yes, it is a good technical term sadly soured by Machinima, Inc. But MCTV is still shorter so could be easier for YT titles and it would then help include videos who don't use the Minema mod. So regardless of what others use, I'm still going to be biased to using "MCTV" instead.
@@McHorsesCreations The original name for anime was animēshon, movies were used to be called "photofilm" or "motion picture" when they first came out. My point is... words evolve. There are three reasons why I think Minema would work better, firstly machinima is too mouthy, then it's the bad rep associated with the name, Monster school and all those melodramatic high school shows. Lastly when we give something a new name, it marks a new beginning for that thing, a fresh start of sorts. It would create a separate niche for the Minecraft cinematic content. When people will search Minema they will get Minecraft Cinema.
This comment is gonna be a long one but I'd like to talk about two hugely successful Scripted Minecraft series from the past and how they nearly changed how stories were told in Minecraft. First is SamGladiator and the Yandere High School series, honestly some of the jokes in this series nowadays were definitely not for kids and at least the first season is rarely scripted. You talked about some of Unstable Universe being filler and I'd say Yandere High School has a lot of it which makes it difficult to rewatch. The enjoyment of Yandere High School largely comes from the natural funny interactions between Sam, Taurtis, Grian, and the rest of the characters. The eventual dissolution of those relationships eventually led to the series dying in later seasons though. The few story beats that did exist were actually pretty solid and made me feel emotion, at least as a kid. The biggest minecraft roleplay youtuber of all time to this day is Aphmau, I largely saw MyStreet season 1 as the footage showcase here but the way it and by extension the highschool MyStreet series evolved over time was very impressive as a viewer back then. The story took itself seriously, had character arcs, used animation, had amazing and changing settings (especially Season 2 and 4) and had long term arcs. It's not exactly my kind of genre nowadays but it feels like the highest minecraft roleplay was ever taken to its limits, at least before whitepine according to what you're saying about it. (I haven't seen it yet) Aphmau also started several other series but the issue from what I know is that they simply weren't as profitable, the stuff Aphmau was doing especially towards the end of MyStreet definitely required over a dozen people to work on things simultaneously, eventually Aphmau found success with far easier content and that's what's propelled her to her position today. I get why the change happened but as a viewer it felt like a void was left for storytelling in minecraft, which of course only intensified between 2017-2018. Because of this when Minecraft was revived the new standard for storytelling as you said was pretty much defined by the DreamSMP. I'm sure a few youtubers back then evolving in certain ways could've eventually lead to a far more thriving storytelling scene but that's in the past, at least now in the future there's a chance that Minecraft Storytelling can reach the peaks it once did, It's been nice to see people taking some aspects of Evbos Parkour Civilization serious at least. (also I'll just mention Slimecicles 100 days Zombie Apocalypse has pretty great storytelling as well) I had a ton of thoughts on this and now felt like the perfect time to get them out. Its great to see you return, some of your documentaries inspired me years ago and I'm glad they're back, I agree with this videos message and good luck to anyone who wants to make their own Minecraft stories. :)
Thanks so much for sharing such an incredibly detailed and thorough perspective on the tradition of Minecraft storytelling! I definitely agree that Yandere High and Aphmau cast a really long shadow in the genre- one of my major concerns with this video was that the lens of analogy through which I examined the history of scripted Minecraft content was that it was too reductive and not detailed/thorough enough. It means a lot to hear that even my older works were able to provide you with inspiration in some small form or fashion, and I appreciate the kind words more than you can ever know.
Someone made a skyblock civilization movie, and I LOVE the fact that kids can grow up watching these incredible story videos. However, that skyblock video had some plotholes and infuriating moments which I won't get into... But as I watched and yelled at the screen, I realized, holy crap, I'm actually invested in this. They tricked me into enjoying scripted minecraft content!!!! But I guarantee there'll be more vids like that and I'm SO excited for them. I love how the future of mc yt content looks right now.
If you're talking about the one I think you're talking about then I get where you're coming from. Honestly, I think Joofy's long form vids are the definition of filler sometimes. He mostly shines in his shorter vids that mostly focus on him getting bullied and getting revenge or getting screwed over in the end. He's got so much potential that if he had Evbo_'s focus he would surpass him in no time. In the meantime, we at least always have joll and conk for peak fiction in minecraft storytelling.
I think content smp is unique in how its users handle perspective through the trope of the unreliable narrator. Because each character's video is from their perspective, we get to see their motivations, but they also subtlely twist the narrative to justify their actions. Each person is their own protagonist, but we can have multiple protagonists because we have multiple lenses to view it through.
I agree with this, especially as I noticed different views had different parts cut out, usually leaving the parts that paint their picture, taking out some that paint the picture for the other players
I have never heard of whitepine until now, but holy hell. That montage of clips almost made me cry. Not because it was "just so moving" or whatever, but because it really shows the passion and care that people put forth through the screen, the cinematography, the builds. Not everyone can afford a film camera, not everyone can afford a game; But art doesnt have to be created through a traditional medium. And I think thats one of the most beautiful things ive ever heard... Even though its super cheesy. ;] PS: This was an interesting video, as an appreciator of film, art, and the greater human experience - Thank you.
I do think there's something to working within constraints. As long as it bends to the irony plague you're probably right about gameplay-based stories, but that's true for anything. Who wants a story its own author doesn't even believe in? To be honest I assumed there were lots of stories like Whitepine and I just didn't know about them because I wasn't looking. If Whitepine is really a new and rare concept it's depressing it took 15 years to get this far.
Oh, absolutely. I think you’re definitely right- don’t know if I articulated this well enough or not, but a big part of the charm of stories like Parkour Civilization is that it takes those constraints and hard-bakes them into the world in such a way that they no longer function like hard and fast restrictions. The irony plague is definitely a problem in storytelling and culture in general, though, not just Minecraft UA-cam stuff. And as for Whitepine, there’s definitely a lot more projects with a similar philosophy nowadays, and even back in the day I’m sure there were plenty of roleplay-driven stories that approached a similar level of quality. My main goal there, though, was to underscore how Ivory is pushing Minecraft to the brink as a filmmaking medium by using a lot of newly developed tools and mods that have really democratized the space and made it that much easier for stuff like Whitepine to be made in the first place. I personally think you’re right that the space hasn’t really come all that far yet in the grand scheme of things, but hey, long ways to go yet, yeah? Thanks for commenting.
Yes! You get it! You actually got it! Thank you so much! Means a lot for someone to actually see what I was doing here with the multifaceted punchline ad appreciate it for what it is.
@@FrostbyteFreeman-.-You're welcome. I know what it's like to Set up something clever, multi-layered, and well thought out, only for no one to comment on it, and thus infer no one got it. They're honestly my favorite types of jokes. They don't normally make me burst out in laughter, but I like the thinky think.
Only thing I can see wrong with what you said about Whitepine is the difference between it being a Minecraft film, and a film WITHIN minecraft. Saying Whitepine is related to Minecraft is like saying that The Two Towers is an Arriflex 435 movie. It devalues the idea of it being just...a movie, by intrinsically tying it TO Minecraft, when its SO MUCH MORE than just that. I know that's kind of what you are saying, but the title reflects something ENTIRELY different. Whitepine is art made WITH Minecraft. Not in it. It uses the natural strengths and limitations to create genuine art.
I feel like there isn't that much of a distinction between saying "Whitepine is art made WITH Minecraft" and "Whitepine is art made IN" Minecraft- you're drawing out this very tenuous tension between our perspectives and contentions that doesn't actually exist, because I completely agree with you. An animated movie exists within the medium of animation; is it inaccurate to refer to Minecraft as a medium in a similar fashion? I don't think it is, anyways.
@@FrostbyteFreeman The way I see it, the difference is that unlike the other two, Whitepine has nothing to do conceptually with minecraft. It's a great story set within the framing of minecraft, but not much would change if you removed the "minecraft" part and replaced it with traditional animation. If you remove the "minecraft" from parkour civilization the whole concept falls apart.
@@FrostbyteFreeman The thing is, Minecraft itself is a fictional world with a set of rules. Basing your setting in Minecraft has the unique benefit of explaining away things like health, barrier blocks, not being able to climb up walls with yknow, your *arms*, etc. Using Minecraft as a medium is one thing, using Minecraft as a basis for your fictional world is another thing, and I think this is a meaningful distinction.
@svenkristensson6573 I don't really see the point in trying to rank how vital minecraft itself was in the telling of these stories, I would still say that minecraft is classifiable as its own medium whether the context of the game is used or not. Just like how the mediums of stop motion, 3d animation, and 2d animation all have their own strengths and limitations that you work with or around in telling a story, minecraft has its own set of strengths and weaknesses that sets it apart from these. There are insane minecraft builders that have stretched the game to its artistic limits that don't engage in other mediums of art, and you don't need to. Traditional art itself has hundreds of mediums that you can use independently or together, and that doesn't take away from the fact that those are all their own mediums in which art is made.
@@woomynation reminder that the thesis of the video is that whitepine is better than the other two *because* it ignores minecraft, and that's the context for this whole argument
There's a scripted series in Russian, told in Minecraft, on UA-cam, about an apocalyptic world, it's somewhere in-between whitepine and parkour civilization The map was built using the voxel mod, and they have completely customized items/blocks for each interaction The author pays the actors and the builders actual salary and stuff They are actually doing it for a couple of years already I wonder why a level of quality like that didn't reach the English UA-cam
The saturation in the market is too great. Yall don't seem to understand this is already the decline. This brainrot content, its a miracle if you can even muscle in a little bit. Its content for children and drgu abusers on welfare. People that do not respect their time.
Parkour civilization is a good minecraft story Whitepine is a good story like if Parkour civilization was made live action you'd have so many questions like "why can they place chunks of materials, why can they store all these materials ect." If whitepine was made live action you wouldn't bat an eye... I think it's weird to compare them and say whitepine is "the good" cause it's a more conventional story and way of telling it
Yeah, I'd say it even makes Whitepine unappealing because it's hindered and abstracted by the form of Minecraft making the drama and emotion feel unclear and hollow. Whereas Parkour Civilization is born from the medium making it the perfect(and really only way) to tell the story.
@@LoftiestI disagree with this, it's almost equivalent to people saying cartoons isn't "mature" art. The acting, mods, architecture, music, camera work, etc, literally helps most if not everything in whitepine actually feel real. Parkour civilization only exist because it's trying to be a parody of existing mincraft content, if you take that fact in, why isn't that more hollow?
@@subzu2733 I mean animation is a great medium, but it isn't always the best choice. Like to throw out a random example, the movie The Apartment would be way worse if it was animated. And Parkour Civilization doesn't feel as hollow exactly because it is a parody, it's not reaching for emotional depth. So it never feels hollow because the intended tone always hits.
@Loftiest that's isn't the point, of course different mediums works well for certain and some mediums don't. My problem is, I don't like how Parkhurst civilization set its tone, sure it has a message, but it barely ever matters because the stakes never feel emotionally important. And I feel like that matters when you're telling a story with characters and plot,, there needs to be emotion.
@@subzu2733 yeah I guess that's true, I don't even like it all that much, but I feel like it perfectly is what it intends to be and doesn't necessarily have to have its stakes or messages be all that important
There's kind of an interesting point with content SMP. After I started watching multiple creators perspectives I realised just how different a story could seem depending on perspective. At least some of that is definitely because of the constraints of content making and needing to act like you're the main character so you're video works well, but I think it's also (perhaps unintentionally) a pretty interesting example of how perspective shapes how we see events, which I think is well exemplified by the sentiment "in content SMP there are no heroes" which I often see in the community.
I think that's a pretty valid point! The Dream SMP was definitely the most extreme example of that protagonist-centric problem within the form, and Content SMP suffers from it to a much lesser extent, but I mentioned it (very briefly, and without much nuance mind you) simply to indicate that a new version of the same problem still exists to this day.
Really late to this but it seems like you only ever saw parrot's unstable universe vids -- the first two videos in the series were from Spoke, and the overall series is between spoke, parrot, and wemmbu. I feel like you're missing a decent amount by only looking at parrot
I've seen those videos. They aren't different enough in style, substance, and utilization of the form to be critiqued separately from Parrot's, so I grouped them together for uniqueness' sake.
In my opinion, Parrot’s unstable series was really enjoyable to watch and I don’t see a problem with it. In fact, I don’t see a problem with scripted content in general. The problem for me only comes when the videos are not clear about it being scripted and fake elements of it. But overall, scripted content is really entertaining for me.
I wish I could get into unstable. It just feels so dragged out sometimes with big fights that go on forever with no one dying and that cycle repeating several times every half hour. Ironically, for me, if the server was life steal instead of hardcore then there might have been actual stakes because people could die and face consequences without it being the end of the line for them.
@@MarkusPersson4 Lifesteal has higher inherent stakes because of the "ticking clock" pressure. As it is now, from what I saw unstable has lots of long, drawn out battles that end up in people running away 80% of the time instead of there being conclusive ends to the battles. This was especially visible when they were trying to break wifies out of prison and it gave the feeling that nobody could really actually die thus lowering stakes. In a life steal environment, there are more stakes because you can die AND suffer consequences for those deaths. Each death makes you weaker and can provide meaningful conclusions to fights that have repercussions later down the line for the heroes and villains which can force characters to make unique and interesting choices based on the resources they have to work with heartwise. Its essentially a way to add stakes to take advantage of the unique environment that minecraft provides through lifesteal instead of hardcore. One life to live can make plot armor suuuuuuper visible, but since this isn't real life you can take advantage of the unique gamemode to change the stakes and make it inherently more engaging to more people and open up unique writing opportunities that could only be accomplished in this format.
@@the-w-omen9179 I would say that unstable has gotten much better! In fact, its pretty perfect now as far as series go. The only area of improvement would be in better line reading since people still stumble over their words and talk over each other alot, but that will come with time. Parrot is doing a great job making everything better.
What defines a "scripted Minecraft content"? And does "scripted Minecraft content" mean the same as "scripted Minecraft story"? Based on the earlier parts of the video, it seems like a "scripted _Minecraft_ content" is an all-encompassing term that is defined as a _Minecraft_ recording that is purposefully directed, acted, and edited to tell a written work. Note that Minecraft is essential in defining this term. If we remove Minecraft from the equation then we'll just get "scripted content" which is even more general. With that information, I think that there's a very clear distinction between Whitepine and the other two works mentioned apart from "content" vs "art". Whitepine is a drama told using Minecraft as a medium that should be able to stand by its own, while the other two are works told as events (Unstable Universe) or an epic (Parkour Civilization) that happens in Minecraft, that cannot work without Minecraft. One is told _using_ Minecraft, the other two are told _in_ Minecraft. In terms of the definition I personally believe that Whitepine is the worst among the three mentioned "scripted Minecraft content" because it relies on Minecraft the least. This doesn't mean that Whitepine itself is a bad work, its just that categorizing it as a "scripted Minecraft content" is quite inappropriate since it should be able to stand by its own without Minecraft.
Interestingly the Hungarian minecraft youtube community made a few, hour long movies using the game around 6-8 years ago. They even had a brief theatrical run in some smaller cinemas in the country. (they're still up on youtube on a channel titled MineCinema)
was about to close youtube thinking I was done watching this 20 minute video and I look down and see 50 MINUTES! I cannot believe this was 50 minutes long. Honestly you should make minecraft movies and stuff, this was an incredible video.
Thank you for the kind words! I'm glad this video was so captivating to the point where you lost track of time- I've definitely played around with Minecraft "movie-making" stuff before, but I'm glad to hear there's some actual interest!
Funny that I now look back at the Yogscast's Shadow of Israphel & adjacent series and recognise so clearly the dreamlike haze in which I understood what it actually was (or rather, didn't) at such a young age, and yet I can still sit here and be shocked to learn that Technoblade didn't exist carving out his own space on the periphery of the larger narrative but as an author. Because of course he was. I always felt like I was watching someone mess about while the larger thing went on but of course it was always central. Something incredibly moving about seeing that last example with its framing and consideration - I was involved as a writer for something momentarily intended to be staged in Minecraft once upon a time, and I never imagined it could look as clear or purposeful as it does there. I suppose my favourite would be another one from youth, the Jaffa Factory series, where maybe I was aware of its nature a little more but so interested in the technical side (and represented by the fact that almost all of them knew nothing either) that it didn't much matter.
Thanks so much for commenting, dude! Glad to hear that on a personal level my analysis was able to somewhat encapsulate your thoughts on the form- like I said, the tools to enable the utilization of Minecraft as a storytelling medium have become so much more sophisticated in the last few years alone, and yet the potential of the form has still remained largely untapped.
@@FrostbyteFreeman after having now gone to check out WhitePine 1, I can only now properly understand the need for a video highlighting exactly this. I spent the whole time unable to shift my eyes - how the feeling and atmosphere of any single moment has been achieved is remarkable. Great video & I'm really enjoying your return!
Dreamlike Haze is the most perfect definition I'd use to describe watching that series as a child, and in a way most of their map or lab gameplays. This is a truly fascinating outlook, honestly. God bless ya and Jesus loves ya, man, thank you for your comment
Personally I think parrots videos have been trying to get better and justifying the time. He’s gotten away from formulaic puzzles and moved to trying to portray changing characters. It does feel he realized the flaw In event based media versus character driven. I think the “breaking out of Minecraft’s most secure prison” and “unstable smp: the first war” display a lot of this growth and while some of it feels unnatural it still kinda works. I would much rather prefer an hour every two week with deep thought out characters and conflict than 4 hours every month that breed plot holes and very loose narratives. But I think parrot does view his work as art rather than content, so it may not be the interstellar of Minecraft content but it sure is good enough to be a staple series. Great analysis, agreed with a lot of other point!
a German Minecraft UA-camr I've watched since I was a kid often made cinematic creations in Minecraft. Some were Minecraft stories he was telling, others were wholey original His name is HerrBergmann
as a roleplayer, you learn to embrace the cringe, there are always people there who enjoy it the very, VERY, first Scripted SMP i can think of was when Cube SMP took a turn towards a roleplay way back when, with npcs placed around the place with some quests. Then it seemed to fade into obscurity till Dream SMP came around, and then more people were like "yeah i can do that" you are 100% correct here, it is about the performing arts, thats the way it always has been. Not sure how different it is typically but in my experience we have always simply been told how the story moves, true scripting is generally rare, it is just guided improv. I hope Whitepine gives attention to the smaller creators who have truly been treating Minecraft like the art it is, we have always been here, we have always been telling stories for the sake of telling stories. They've just been overshadowed and forgotten by the ultimate authority of the UA-cam algorithm. Yeah they may cringe, but its genuinely fun to do, its fun to see the small communities of only a few hundred cry over something you wrote, its fun to record and mess around the moment you've ended up off camera, its fun to sit there in a vc with the fellow writers with evil little schemes, it's fun to voice and make a character your own, and its fun to see the final piece we spent hours creating.
i get what you mean about embracing the cringe, I have my own smp with my friends, it isn't recorded or streamed, but is still so very important to our hearts. We roleplay in call, talk about our characters and lore, and yes, I often feel very geeky for it. but is genuinely so enjoyable for me and all of my friends. I used to actually have a streamed smp so I also understand that
@ one of the SMPs i started some people are dragons and everyone who decided to become dragon has fully embraced their inner Just A Lil Guy and it is the cutest thing ever
I feel like Parrot’s videos are like Hallmark movies for Minecraft players Like I appreciate the time and effort put into them, especially the builds, but they all feel tailor made to appease the algorithm and get as much views and watch time as possible I do hope to see them improve in their storytelling and whatnot though I’d love to watch more of Parrots videos once they become more than glorified background noise ^v^ (I swear that wasn’t meant to be an insult ;-;)
HAHAHAHAHAHAHA oh, my sides. That first line absolutely decimated me. You're so right, and you should say it- I totally agree that there's a lot of undeniable craft and artistry poured into the builds and set-pieces, but it's the way those set pieces are employed within the broader context of the narrative that leaves me with a bad taste in my mouth. The problem is in the execution, and I find the execution itself to be insipid and pandering. I didn't think this was insulting, I think it was exactly accurate and I completely concur. Thanks so much for a good laugh and a really great comment! I appreciate getting insight into your own perspective on the matter, too!
i think unstable universe has improved SO MUCH over the time that it's been made, when i watched the first video of his on unstable, i enjoyed it, though didn't enjoy it as much as his older videos before he went to scripted content, and the views the video had reflects that most people probably thought the same. his 2nd video, though not perfect, i think was a great improvement. I loved watching it, though i would still only watch it at 30-60 minutes at a time, and looking back at it, it did lack a huge part that made it a story, and not just interesting and entertaining things only trying to be a scripted minecraft video. I think his most recent video changed that. it was definitely one of the best minecraft videos i have seen, and a HUGE improvement from the rest. it's crazy to me how much they've already improved in a few months. it's definitely not the quality of some big movie, but i think it's proof that there's been a consistent improvement in the videos over time. I think one of the things i love about unstable is that they stay to the base survival-mode of the game, it's interesting to me seeing them have creative concepts, while still sticking to the boundaries of what's possible in the actual game. I also don't quite understand the criticism for it sticking to that, because you could say the same for most things. if it's a negative to stick to Minecraft survival and be creative and tell stories in that, why isn't it a negative to stick to Minecraft as a whole?
Of course! Went back through and added them to all my videos, haha. UA-cam makes it so unbelievably easy to do it now that there's genuinely no reason not to, and it's just better for the sake of accessibility.
I think Parrot's and Dream's work is a genre on its own. It is its own art that does not have to follow the traditional form of movie making. Calling them "not an art" just because it doesn't suit your standard or definition of art, is not an art itself. Art evolves in many ways and many forms. And their's is just in its infancy. I think Parrot's nailed the correct formula on telling stories in a context of a Minecraft server/world. He is telling a story inside a game, most of his audiences are gamers, and gamers play their games 3 or more hours a day. I'm not a gamer but I watch Parrot's video all 4 hours with no speed up. And I am engage! The story telling is simple, it's not perfect. But it is an ART... because I can say, he/they worked hard to create their own (mine) craft to entertain us.
i expected this video to be like the "Minecraft is boring what can we do about it" videos but wow this has so much effort and love put into this video. I have been creating a story for a Minecraft server that i love and I've wanted to make videos on it and this has made me think differently about it.
Really sad no-one's mentioned Zeemyth here! Zeemyth is a fucking phenomenal example of Minecraft Storytelling, and also of how to *properly* do Minecraft horror, something that's almost always relegated to "Creepy Emaciated Man With Lots Of Teeth Screams At You With Loud Music And Flashing Lights" I've already heard of Whitepine, but I haven't actually gotten around to watching it yet. This video made me decide to watch it later tonight. Thanks!
You know other people such as Wemmbu and Spokeishere do unstable as well right not just parrot Edit: Also in my opinion I watch all the unstable videos in one sitting and it keeps me hooked but to each their own but I do agree on some of your points. to be honest I see it like Parrot and wifies are more serious when telling their story Wemmbu and egg are more a mix of goofy and serious Spoke and mapic do that as well but slightly more
i love cinematic "scripted" minecraft and i fully intend on creating something of my own. minecraft is just such an easy way to express a story, whitepine is a great example of that. another good example is Twisted Rainbow by FavreMySabre. while the story may not make much sense to people who hadn't watched its predecessor "the steve saga", it's still a very enjoyable series to watch and is pretty interesting to see how sabre developed his cinematic skills throughout the episodes, going from first person scripted content (something similar to parkour civilisation) to something resembling an anime.
Thanks for the comment and the recommendation. I appreciated getting to see your perspective on the matter of Minecraft storytelling, and I wish you the very best with your future storytelling endeavors!
This video: "Stories in Minecraft are bad and inferior because they don't really use the medium of Minecraft, that's also why the upcoming movie is bad too" Also this video: praises a video that could have been made in literally any medium other than Minecraft, that tells a story that tries desperately to make you forget that it's Minecraft, that never addresses the fact that it's Minecraft, that has literally nothing to do with Minecraft, at all, all because "muh cinema" it's a fucking video game, genius
@@FrostbyteFreeman i went and looked up the Seinfeld clip this quote comes from, really studied it, and I still have below zero idea what the hell this is supposed to mean
In my opinion parrot is the best one and they always keep me hooked for every episode also there is spoke and wemmbu who you have to deep dive into and the story was just developing and there were different story arcs too there was the zam arc with wemmbu the clown arc with parrot and the ashwagg arc with spoke which ended up leading to the mafia arc with dean and the farlands and the reddoons city all are part of the mafia and the 4 hour videos are so entertaining and the finale comes out this month (January)
This may be true, but calling Parrot and Evbo's works "bad" and "ugly" doesn't make sense. This isn't about the problem with scripted minecraft content. Its not about the problems with scripted Minecraft content, but about the untapped potential, and what it could be.
@FrostbyteFreeman I feel like you look until these things too much, parkour cilvisation Is atchally pretty terrible story wise when you think about it and it's nothing more then a cool parkour show with no inner meanings.
@@FrostbyteFreemanif you want to make things better you should realise thst it isn't bad in the first place, you have to see why it is good, why it does get so many views, you have to see why I know what unstable universe is but don't know what whitepane is
No, thank you! I'm honored to hear this silly little video could be an inspiration to you, and I wish you the very best of luck in your future creative endeavors.
I actually prefer really, REALLY long Minecraft videos and stream replays because I watch while I'm grinding in my own world. It's distracting to have to find a new video when I'm just getting into my task. Incidentally, I'm gathering dirt for my mud maker while watching this.
1:30 and oh boy you're absolutely right. Ru* Minecraft community has examples of amazing scripted content such as different moves and even let's play creating by Lololoshka that became a literal fiction story (some of that even translated to English). I hope there would be content as great as it. Of course, Evbo serial are peak, but because it represents Minecraft well and it can be better and more complicated in other aspects such as plot, storytelling, decorations, acting, characters, skins and ect Actually, The Wifies Debunk trilogy is an amazing example of such English speaking quality storytelling content And also some Minecraft ARG's are very good *Russian langue community, not only Russia as a country
I originally put on this video kinda ironically as background noise, to fall asleep to, but i couldn't stop myself from actually just listening to it. Once it was revealed that the ugly section was parkour civilisation, I was a little disappointed because I had this lingering feeling that whatever the good section was, it either didnt exist or this entire video was a long winded self promo of your own series of some sort. when the good section finally came around, I decided to pick up my phone again, and im so glad I did. That's all really. Thank you for making this surprisingly insightful video and keeping me up for an extra hour, or potentially a couple more if i can't resist the temptation to check out whitepine right now.
Thank you so much for the kind words! I'm happy you gave this video a chance as something a little more than just ironic background noise, and that you came around on it in the end. I'm also very happy to hear I was able to convince you to give Whitepine a chance, too! Hopefully I didn't keep you up too late.
This is an absolutely insane algorithm pull, subbed. The way he talks about white pine reminds me so much of me trying to explain how revolutionary emesis blue is for film and they just don't get it. To be honest, this is really one of those videos that the platform should be proud to have, along with those "what the internet did to undertale, garfield etc. by eyepatch wolf. Funnily enough, your video about a strange art form really does take on the "good" of video essays if u get what i mean, the atmosphere that's created just by wording and music is truly beautiful. (Love from rome)
Actually, there has been 'minecraft as a movie' for quite some time, it just apparently hasn't been as prominent in the english minecraft sphere. The biggest example I can give are the works of a german youtuber called "Herr Bergmann", but there are also others like "Excute" (also german, as I'm german myself and therefore only really encountered german channels). For english speaking channels, there is a channel called The1ToFear, which made a few very good looking mc movies Edit: well more like 'movies in minecraft'
20:08 I just remembered Slimecicle made a 1-2 hour long video and I completely lost track of time. It was his 100 Days Zombie apocalypse video and it doesn’t have a story at first but then you realise that it does. 27:52 In speeches doing that can give orientation. 32:51 I thought the memory was fake. There were also chain boots in Seawatt's vault. *42:24** You should become a movie critic or something.* 49:00 I wanna tell a story but I probably can’t use UA-cam for that. 50:23 From my childhood I remember Minecraft Spellstorm. It was made for kids but it was the first season of a greater story but the story was more secondary and came in later if each season. I think that story gradient is an interesting concept. It works perfectly for its case and who it was made for but that story gradient might also just always work. Content SMP is a bad comparison but R4t started with a simple task and as things became more complex there was a story forming. Spellstorm was a let's play series of two friends. There were five seasons and I remember getting hyped about Wonderwarp (the last season) when I was young. I kinda tunnelvisioned a guy away in the first season but there is a complex passive story. I even had a dream where they jumped into a very cool red and dark spiral portal with their personality reactions. It was on another level. Then there was Minecraft Freedom but I think I prefer the other saga more. Here’s the names of all Seasons in order: Minecraft Spellstorm, Fusionfall, Timerain and Wonderwarp
Really interesting analysis. I’m wondering what your thoughts were on quackity‘s last couple of dsmp lore streams because those felt really much closer to movies than the rest of the dsmp. Being fully pre recorded and with cinematic angles and stuff. Also the plot about Q teaching Slime how to be human in a way which revealed c!quackity’s warped world view and slimes apparently innocent questions gently poking holes in q‘s way of thinking. That shit was so good. They seem to be much closer to what the video says makes good scripted Minecraft content. Though maybe you haven’t watched them?? Which probably makes sense since by the time they came out the dsmp was definitely declining.
Yeah by around that point I was starting to become completely disconnected from Minecraft and the surrounding community entirely, as my very spotty upload history will show. That's a very interesting argument, though, and I did have some inkling of an idea that Quackity's lore streams were trending in a more cinematic direction. And while as an isolated example it's a very interesting case, within the broader context of the Dream SMP there's still the overarching problem of how it slots into everything else, I fear- stuff like that still runs the risk of getting lost in all the noise. Thanks for the comment, though, and for letting me know!
What was your opinion on the Quackity / Slimecicle storyline in the Dream SMP (assuming you've watched it, since it wasn't brought up during your DSMP Segment)? If you haven't, please check it out whenever you get the chance, the Las Nevadas narrative is one of my personal favorites, especially "The End of Las Nevadas (Final Lore Stream)" finale. On another note, you brought up how the DSMP's several plotlines didn't cohesively come together, which I completely understand as a viewer during that period. However, I feel like the Dream SMP itself- and by extension, other Minecraft SMPs as well- was more like a setting for all the content creator stories, with a majority of them branching out and eventually standing on their own merit given enough time.
Sure! Here's a corrected version of your text: When I heard that Efbo was now making a PvP Civilization, I started joking about how we should make a parody called Speedrun Civilization. But then, as I actually started writing it, I realized I wanted to take it seriously. I wanted to create a story worth telling, a story worth hearing. I hope I’ll be able to make this with my friends and that it doesn’t end up becoming just another unfinished project, because I genuinely want to make something good.
Gosh darn it, as an artist myself (not a UA-camr nor a content creator), this video reasoned with me a lot more than what I thought, even though I don't make Minecraft videos or anything like (although I do enjoy them a lot). Something I adore about these Minecraft content creators is their creativity when making stories, and the ways they use the medium of Minecraft to make it possible. It's just that a lot of time their potential is wasted or unexplored (Parkour Civilization 😔), perhaps because sometimes they haven't acquired the experience needed to make it, but I feel like that most of the time is just like what you said during the video, they are scared pushing further it's story because they don't want to be deemed as cringe by others due to the medium the use. Minecraft is a very powerful tool for storytelling with thousands of mods at its disposal and community people passionate about it, but I feel like the problem comes with how other people outside the community view it. Most of the time these people's only see these scripted or roleplay videos as something childish/cringe or something that only kids can enjoy it (exploiting it for that same reason and only viewing it as a tool for making money), therefore disregarding it's potential for art and filmmaking, and making the people who wants to use it that way be embarrassed for trying to make something serious out of it. But no matter how cringe a story is, as long as they put effort and passion towards it, I will alway enjoy it and support them, because as any other artistic person, we can always learn and improve our crafts. And to be honest I am very glad that there are other people who think like that as well, because Minecraft (as I stated previously) is an amazing tool for making up stories, and I'm so glad that there are people who aren't afraid to show their creations to the world through it! (Lmao sorry if something reads weird, english is not my first language and I didn't know how to explain my thoughts in a coherent way without making it sound weird xD)
I thought this comment was very articulate, and I'm glad this video resonated with you on such a deeply personal level! Thank you for your comment, and for sharing your passion for Minecraft as a storytelling medium with me, too! I appreciated the perspective.
I grew up on Minecraft with aphmau's series, once she stopped i looked for others like parrot, dream, evbo, i even found scripted ones that took less scripts and more directions from the players like sword4000, RyannotBrian, ish, jjkay (ofc that was more recent) And yet, I've never heard of whitepine the series.
I think a MASSIVE part of the future of minecraft storytelling is the mod flashback, you can genuine make some INSANELY good cinema stuff by using it. It's like replay mod but designed for making cinematic stuff
Absolutely! I didn't present this as clearly as I should have in the video, but Flashback and a lot of other recent tools developed for creatives working within Minecraft have made storytelling more easily accessible than ever, and it's only a matter of time to see if those tools actually get put to use.
I feel like the difference between Whitepine and Parkour Civilization is like the difference between shooting a film on a camcorder because it’s all you can afford, and shooting on a camcorder because you’re making the Blair Witch project. Whitepine wants to be a live action tv series and only uses Minecraft out of convenience. Parkour Civilization was intentionally written to use Minecraft. Whitepine would be improved if it were live action, Parkour Civilization would lose something if divorced from its original format. One is trying its best to work against its limitations, one is using those limitations as an aesthetic choice.
I mean I guess your mileage varies but if you can't appreciate how the lack of actual expressiveness in the blocky proportions and cubic constraints of Minecraft accentuates the overarching themes of repression, confinement, and claustrophobia that form the thematic underpinning for Whitepine then I dunno what to tell you. Also I think your framing of the issue around "convenience" is potentially disingenuous and anti-art (in its strong form, which I don't think you yourself endorse obviously), but that's your prerogative. Tosca isn't for everyone!
@@FrostbyteFreeman Hmm, yeah I think convenience is probably an unfair framing of it. Obviously Whitepine had to have been produced with the format in mind, and I imagine the intent from the start *was* for a Minecraft series. I guess the fairer critique is that I don't think the series traditionally cinematic style always translates to Minecraft, which makes some scenes feel lacking to me. Traditional film language just wasn't designed with Minecraft in mind. A still shot of just a character's head makes sense in a live action context with an actor making facial expressions, but in Minecraft there just isn't as much information to glean from it, making it just feel hollow. I understand you could use it to your advantage to communicate that characters are repressed or unemotive, but I feel like that only really works as a communication tool when contrasted with moments where those characters or other characters do emote. Otherwise it all just looks the same. Also I did still enjoy Whitepine despite my grievances. I agree the atmosphere was very well done, and I find the plot intriguing.
I have a big dream of creating my own story through minecraft someday. Since i was a kid i would play the game and create narratives to my gameplays in head. Im commited to it but i dont really know where to start, plus i have some other issues, for example that english isnt my first language, and while actively talking i make mistakes. Im trying to figure that out, and i hope that one day ill manage to tell a story through this beloved game of mine! Besides, that was a really great video! I recently watched whitepine, and i was so so so much impressed by it so ill definitely come back for the video about it.
That's so cool! There's never been a better time to try your hand at storytelling through Minecraft, with so many new tools, mods, and creative capabilities within the game itself to accentuate your storytelling! The best way to begin is by beginning. Figure out the story you want to tell through your gameplay, and the rest can follow from there! Even if your English isn't perfect, and you can't perfectly recreate the ideas you have inside your head on the first try, who said your first try had to be perfect anyways? I wish you the best of luck with your creative endeavors, and thank you so much for sharing your dream with me!
The lack of scripted whitepine-like (or better, with 3D, mods, custom models and such) content in english mcyt is devastating for me. I grew up watching countless series that grew and improved on each other in russian speaking mcyt and when abandoning it in 2021, when i fell into the dsmp pit, i realized that... there's nothing here. There is nothing on the english, international, mcyt that even barely matches the technical quality. Look up passerine adaptation to see what i mean. Or Крестоносец . I grew up on such content and i feel incredibly sad that there isn't much of it in English. I truly hope that people appreciate whitepine and see the possibility of Minecraft to create stories in a more "poetic" sort of way, artistic way.
When Minecraft is only used as an artform and the story doesn't necessarily have anything to do with Minecraft, then what's the reason to use Minecraft? The only one I can think of is ease of use. Making a full movie in Minecraft is far easier than filming and acting or animating. However, Minecraft looks significantly worse than making it the harder way. If someone is making a story that doesn't have anything to do with Minecraft, and they truly want to give it their all, then I could understand why they would rather use a different medium which looks way better.
my favorite minecraft videos as of late are godis' "who killed minecraft man?" as well as all of kenadians work... godis' videos are so immaculately polished and snappy!! they are such a joy to experience imo :)
Correct me if I'm wrong but it sounds like cinematography and sincerity are Frost's main problems with scripted minecraft content. If being "constrained" by minecraft's mechanics is a bad thing then just watch something that isn't made in minecraft?
Yes, its a bit of a weird argument imo cus like for most audiences of scripted minecraft videos the whole appeal is that it happens IN the minecraft world. I dont necessarily see whitepine as being better than parkciv or unstable universe just bc it doesnt acknowledge that its made in a minecraft world. Idk. It might just be a matter of taste
Super good video. Made me remember the first minecraft story series I ever watched, "Seedlings", from like 11 years ago. I watched it when I was little but I still remember it just because of how much it stuck out from other minecraft story videos, and honestly still does. Hadn't heard of Whitepine before watching this, so it's cool to see people still pushing that kind of storytelling forward.
That's what I find most frustrating of all. The builds, concepts, and set pieces are very well crafted on a technical level. What I don't find as compelling is the execution, and the way these set pieces are employed within the narrative.
Lifesteal videos are like Puccini operas. It's the same plot formulas, the same archetypes, the same betrayals. It's actually amazing to see a modern version of the artform.
This is an absolutely insane thing to say with your whole chest when they're missing the single most important part of the operatic art form- you know, the actual opera. And I LIKE the Puccini operas. These are the kinds of insane nonsensical tangents that I personally live for (because I do them all the time myself), and I'd love to see you elaborate on a full defense of this position. Please, by all means, go on.
The entire video I was thinking of the content that Gizzy Gazza used to make as he has explored all three, but mostly the final one, so when you finally brouhght it up. i was very happy
im watching this because i watched your bdubs video a while ago, and i have to say its very pleasant to see a "video essay" about minecraft youtube videos that's more than someone reading a wiki page. your incredibly lucid and well worded commentary is also incredibly nice to see! thank you for the good stuff, man!
Thank you! Glad to hear you gave the channel a second chance after the Bdubs vid, and I'm just as glad that you actually thought my analysis here was somewhat salient :)
Thanks for putting me onto whitepine, I paused this video to binge it shortly after you started talking about it cause it seemed interesting, and wow that was so worth it.
No, thank you! I'm very honored you took my recommendation to heart- glad to hear you enjoyed the series so far! I've talked at considerable length about Whitepine, so if you couldn't tell already, it's a subject I share a serious passion for.
What a well crafted analysis video! I started watching, fearing that this was going to be one of those lackluster videos that didn’t offer any actual analysis, but BOY HOWDY I AM SO GLAD I'M WRONG! If I had to recommend a Minecraft scripted roleplay to get into, especially after the breath of fresh air that is Whitepine, I would highly recommend Azora by The Invisible Davis studios, in conjunction with Queen Kat Productions! It's a cinematic, original fantasy roleplay with high stakes, mysteries, and some mature themes all wrapped in its 8 episode run. Its on hiatus now, but Davis and Kat are revamping the series and may have more info on what it looks like soon!
Glad I was able to disprove your preconceived notions about my work, and that you found my analysis at least somewhat salient- that's a very kind compliment, and I appreciate it so much! I'll definitely take your recommendation into account, too, since I'm always on the lookout for more high quality storytelling within the form! Thanks again for leaving a comment, I really appreciated hearing your perspective and getting to see a little more about your tastes when it comes to Minecraft storytelling through the recommendation you gave!
39:58- In the words of Sam Reich, "I've been here the whole time."
everybody do the weenis
@@sonjahernandez8465 the wenis is a dance!
@@kaydacant Everybody is a genius who knows it in advance!!!
I think the rise and fall of scripted content for minecraft can best be summarized by a little series by a youtuber named 'dark corners' he had this super cool finding herobrine series, no microphone, all communication was done using on screen text, ominous and suspenful piano music being tastefully and sparsly used to add tension in the exploration of caves or the dark nights. And an editing style reminiscient of VHS and found footage... now look at it. He's a infl*encer. Basic, lifeless, a complete sell-out.
Holy crap, you need to watch the content smp finale, it is so good, like an actual movie, you should make a follow up dedicated to content smp it is so good
Men will do anything to talk about ancient rome
I’m more interested in New Rome, actually.
@@FrostbyteFreeman Times New Roman.
@@arr8762I’m more of a Sans Seriff Guy myself
How often?
@@KnightOfDark Arial for the win for me
Parrot is telling a minecraft story. Evbo_ is telling a story that is grounded and told through minecraft. Whitepine is telling a story that happens to be expressed through minecraft.
basically yes
Evbo the goat 🐐
Ok I’m gonna be real the evbo writing is trash tier. Literally the same plot repeated 3 times over the course of an hour
I like Parrot more, especially being focused as a minecraft story. Evbo feels like reading a Manhua/Isekai story which is still cool though!
@@Tyhond parrots videos are good, I’m just not a big fan due to the fact that he tries to hide the fact that it’s scripted, and, at least in my opinion, takes away from unscripted smps like hermitcraft. Evbo on the other hand leans right into the scripted side and doesn’t hide it. At least that’s what I think, and you can think otherwise and that’s ok
My absolute favorite piece of scripted Minecraft media has to be "The Wifies Debunk" by Kenadian. It initially presents itself as another one of his regular debunk videos, in which he makes fun of a creator's escape room content and tries to prove that it's scripted, but creates a really fun and subversive story by the end. In my opinion, the way it uses its medium is incredibly creative and definitely worth watching.
I've seen that one! This is the sort of stuff I mentioned (albeit briefly) in the Parkour Civilization stuff where the game-y conventions of Minecraft are used in an interesting way to cultivate the creation of a wholly unique narrative. Totally agree with your perspective, thanks for sharing!
I was absolutely FLOORED by The Wifies Debunk. I'm so glad you mentioned it because, yeah, it's awesome
I too have seen it
Kenadian generally does really cool stuff. He did a debunk video of his own run at some point, making fun of al the tropes in such debunk videos.
@@FrostbyteFreeman chatGPT ass response
“The Good, the Bad, and the Ugly”
Clown being in all three:
how does he have so much TIME TO BE IN ALL THESE HES EVERYWHERE
Literally lol
Networking skills at it's finest lol
Behind the good, the bad, and the ugly is simply a silly little guy. Everyone's a clown deep down.
Also, according to multiple theories, clown could potentially be the antagonist for white pine LOL
"The problem with" has hit youtube harder than crack.
Fr its been everywhere
@cameroonkendrick6312 I'm seeing youtube comments using it. It's never gonna end 💀
@@averyhaferman3474the problem with that statement, is that your right.
The problem with "The problem with"
Time for "The problem with "The problem with" videos"
I personally think that Evbo choses to have his videos the way they are to tell a story that parodies minecraft content, I think this can be demonstrated through the titles alone. "Minecraft but I survive PARKOUR CIVILIZATION" is a clear spoof on the Minecraft but genre of content that was big a year or two ago, and so the format of the story acts to parody this sort of content in a similar way to how Analog Horror parodies and spoofs on weird old analog media.
Clown would be that famous actor getting in all the movies playing the same character everytime until he perfects it lol
He wants to be the big scary villain so bad. Tbh i think he deserves it. Hes been building that persona since the start. That and naming urself "clownpierce" doesnt exactly scream silly whymsical peaceful player lol
he's like the rock lmfao
Naw... More like Willam Defoe (Goblin)
@@Broseph_GG nah, more like Ryan Renolds
Clown is the villain in every story he's in, except white pine, although I have a theory he some how killed misty.
my favourite scripted minecraft scene is "Minecraft, But It's Just A Burning Memory"
Its 4 minutes, it doesnt have any words, but it follows a script of events.
Please watch it, THAT is the minecraft scripted content i want
I just watched that
It hurt
In a good way
Just watched it, good 4 minute watch 👍
Oh yeah I remember watching that video when the whole dementia and the burning memory became whole meme, it's really good in the whole "show don't tell" format
I feel like a lot of The Caretaker's sonic work has been diluted in efficacy (not in isolation, but in use) within the modern memetic context on the internet, but at least here it was handled with some semblance of tact. Thanks for the recommendation and the comment!
garfilled w
The amount of mods that have been made that enable Minecraft as a storytelling medium is like we've never seen before. Camera utility mods, building mods, create, and so much more are just a few that have taken the game of Minecraft to the next level, and I hope we start to see that in the media that is made about Minecraft. Amazing video, great topic, keep up the good work man!
Totally agree! From what little time I've spent playing with it, Flashback is leagues ahead of other comparable mods in terms of its cinematic utility, and like I said in the video, the art of building is in the best place it's ever been too. We're only just beginning to scratch the surface of what's possible, and I hope to see more artists push against those boundaries. Glad you enjoyed the video, and thanks so much for the comment!
I've been using a cinematic Minecraft mod called Blockbuster for years, and a new edition called Blockbuster Studio is now available for 1.20.1!
@@ManaMouseYT "Blockbuster Studio is now available for 1.20.1"
i'm sorry wut. you can't just drop that bombshell on us with so causally!
I miss when scripted content used more mods. More than just Create at least. Every single scripted video is vanilla or vanilla+ now. But that’s just modding in general now I guess. Create is the only content mod.
@@ManaMouseYT*BBS mod 🙃
It's not fair to compare Parkour Civilization with Whitepine, it's like you're comparing a theatrical performance with a movie. Whitepine utilizes elements of cinema (post-processing, lighting, camera control) while PC is a theatrical performance set within the game, treating the game just like theater treats the real world. There's nothing inherently artistically worse or "insincere" about fully accepting the confines of the game and performing within them-I see a profound beauty in how much people can tell in a relatively confined environment. Stories told wholly through the game as it is can be closer to us, because playing Minecraft is an experience we all share. Would you compare a solo piano piece with a fully produced electronic music track, arguing that the second one is better because it isn't restrained by its instruments?
Why are you surprised or disappointed that stories told through Minecraft primarily use symbols, devices and established concepts from Minecraft to drive the story? Whitepine uses aforementioned cinematic elements to tell its story, but obviously most scripted content isn't going to do that, because (good) lighting, camera work or post-processing aren't devices that the game offers you. There's no reason creators should constrain themselves to established real-life vehicles of storytelling. Limitations breed creativity.
I will say though, "content"ization of art is a plague, and I wish we'd get a Parkour Civilization that's art, not content, while also accepting the challenge of staying within the game's confines to tell its story.
You're drawing out this tenuous tension between our two contentions as if they're inherently incompatible- I don't think that's the case, since I actually agree with you. I said in the text of the video itself that between Whitepine and the other examples enumerated, my intention was to establish a "degree of difference," and it's exactly this. I don't think storytelling that embraces the confines of the game and actually attempts to use them in a creative way is *inherently* inferior to storytelling that uses Minecraft merely as an artistic medium. But the former is much more likely to be mere "content" than the latter, hence why for the purposes of this video I *construed* it as a subordinate iteration of the form.
@@FrostbyteFreeman yeah i can see how both whitepine and parkour civilisation have hardwork put into their separate aspects but its the vision and execution that leaves such a strong difference and the part where parkour civilisation could learn from whitepine is that hardwork needs an auteur or the most focus into translating it better (uniquely, creatively, emotionally)
so i totally agree, both can be compared in this matter
@@windy6587 PC learning from WP?
I think you're forgetting which one has more views buddy...
I fully agree with this comment. I cannot in good faith enjoy this video. And I actually agree with most of the video!. Not only is it using "art" as something of a status that must be earned rather than a right of anything that is created, (Real art is whatever you deem it to be.) but... to be honest? I think that I see Whitepine, at least in the small snippet I was shown, as being LESS sincere than what Parkour Civilization (or, my personal favorite creator in the field, Zeemyth) offers us. Can you prefer the more mature tone of Whitepine? Absolutely! But reserving the term "art" for something "mature" is so incredibly passe and it was not the end of this video that I was hoping for.
I think that to be truly genuine to yourself and your work is to embrace your limitations. A story that wants you to ignore it was made in Minecraft without purpose seems to go against that. Maybe my opinion will change, should I ever watch Whitepine. I do think there was a clear tension between the points, given how FrostbyteFreeman clearly sees one as far superior than the other. I don't really know what else to say other than "you literally called it the good, the bad, and the ugly." And both the bad and the ugly embraced their limitations, for better or worse. The video is literally called "*The Problem* With Scripted Minecraft Content." Ideally you want to isolate as many variables as possible when proving a point, because otherwise things like this get implied.
Also, I think that the part in the video trying to dunk on "content" is... certainly a choice, given how the video itself could be considered "content."
...Do check out Zeemyth, though. His SMP stuff is alright, but Bedrock.ZIP, Found Footage of a Player Being Followed, and the Farlands video are where it's at.
@@FrostbyteFreeman Thank you for replying! Good point, I must have not caught that during the duration of your video.
But yes, ultimately it is more common for storytelling within Minecraft's confines to end up as neatly packaged, sterilized "content" for UA-cam with a lesser degree of artistic intent. Hopefully this will change at some point. Personally, I'm a fan of some (not all of them, certainly) ARGs and horror-inspired webseries ran in Minecraft, most notably AlphaVer, one of whose core themes are the game's boundaries and limitations themselves.
You mentioning that everyone in an SMP wants to be the main character made me think again about Techno's place in the DreamSMP. Because while he was like, a major character, you wouldn't call him the main character. That was always Tommy. But neither Techno nor his viewers wanted him to be a protagonist, we enjoyed him as an antagonist, a villain. Which isn't a role that most people would want (hell, Dream sure as heck didn't want it in the end), but Techno placed himself as always being at odds with anyone wanting to be a main character in that SMP, he was the destroyer of governments. The only "special" thing about him was that he was the single best player on the SMP, but did not have the ambition to use that fact to make himself the most important one.
Anyway I guess I should watch Whitepine sometime, I just haven't really gotten round to it.
That's another thing that made his tenure as head writer special- he was content to play a part in the broader story, even if it wasn't always the most favorable. Really excellent points being made here in this comment, and I definitely recommend Whitepine. Thanks for sharing your perspective with me!
While i do agree with most things you said, i can't say that technoblade didn't try to be a major character, he saw that everyone wanted to be as important as possible to get more content out of this golden egg laying goose we called the dreamsmp. He was no exception, instead of trying to become the main character, he took the second biggest role in the story which arguably outshined the main character spot in the end (which was likely the cause of everyone trying to become the MC)
I think the main antagonist is as big of a role as the main protagonist role. and thus i think they should both be considered as "Main characters"
So in the end, techno did become a main character, he just took a different approach, that gamble luckily ended up paying off amazingly.
@@just_dylan_official well yeah, that's what I wrote. That he was a major character, but didn't try to become the main character (protagonist) of the SMP, more like a really big and really scary boogeyman
@@just_dylan_official there's a difference between an important character and a main character. techno was important to the lore, but he didn't try to the lead part of every single story. he wasn't pushing himself to be included everywhere (which is what main character syndrome describes) - all he did was play a part of it. you can look at the SAD-ist Hog Hunt animatic as an example. this didn't Hugely affect the greater plot - it was just a series of understandable character decisions. they try to execute a major threat to their city, a different major threat comes to his aid (without his knowledge) with the intent to enlist his help in a shared goal, and then they Successfully do that.
You realize that most of the Technoblade sphere was all brain rot. Right? That and profoundly lonely friendship simulator garbage. Right? You know that. Right. Right?
This ecosystem is extremely volatile and the saturation of this click funnel content is already untennable. This is not art and there is no hope of making art if you're trying to use a video game let's play as a foundation for narratives. You are just preying on viewership that is literally not old enough to read competently! This literally only works for a few more years before that audience ages out and the new crop aren't inculcated in.
This is not healthy. Nor is it art.
I'm three minutes in and this dude is talking about ancient Rome, I'm hooked.
Glad the classic Frostbyte Freeman tangent strategy was able to reel you in.
It's like Moon Channel promising a video on Korean gacha games, but first starting with half an hour of the origins of Korea and it's earliest cultural stems
i think the idea of clownpierce as pure evil, the final boss, could be done well. lord english from homestuck, death from puss in boots, heavy from emesis blue. the essence of death and brute force behind a shell of humanity. it works if the portrayal is evocative. regardless, i think clown's role in parkour civilization undermined the depth of his character, his straightforward villainous persona undermines the fact that he and evbo are the first two characters to share a love of parkour (some read this as a metaphor for a love of art), but his love is for parkour races, a form of parkour (or art) that is done with the purpose of killing. a good comparison is the boy and the heron, but it's different because the boy and the heron does not have a neutral artist as a foil.
MFW I get spoiled on emesis blue cuz I still didn't watch it 💀
This re-contextualization of Clown's role in Parkour Civ is actually quite salient- well done! Thanks for the comment.
HS mention
I GENUINELY JUMPED WHEN I READ FUCKING LORD ENGLISH, its like a jumpscare in text form
LE mention gave me psychic damage. That entire animation flashed before my eyes.
I think one of the greatest strengths of parkour civilization is that everything that's not cinematic (the youtuber narration and the first person and the title) is a deliberate choice to simplify the story. All of the characters are one-note: you have evbo, the audience insert, or characters with such an obvious name that they feel like placeholders at times (evbo's master friend, parkour villain, etc) and that's the point! Like you said, it's a fable told in the simplest and most digestible form in the minecraft youtube sphere. It's a deeper story that almost feels disguised as content rather than being content, meant to cast the widest net possible and then sit them down with a deeper, more complex story than they would have expected from the get-go. Every person who thought it would be cringe from the memes and trends (which is quite a lot of people from personal experience because I'm a big fan of the story and have shown it to plenty of people) ended up being captivated by it too. Parkour civilization is a story that is unabashedly not a film, and to call that a weakness just feels a bit off to me. Its choices may not be conventional for the kind of story it's trying to tell, but that's part of why it's become something of a cult classic. And that's pretty cool!
(also on the topic of seawatt, his role is a whole other can of worms but generally I do like him as a foil and think he's generally very effective as a character :D)
No. It is designed for the youngest possible audience to get them to constantly watch it. You guys don't seem to understand how predatory this all is. But even that aside, this fad has literally already peaked and is in the decline. You guys don't seem to understand how volitle this social media ecosystem is.
bruh@@Moe_Posting_Chad
Me when PVP Civilization is already making it big and is better than Parkour Civilization:
The ancient Rome bit reminded me of those clips of matpat going "Ancient pyramits have the symbols representing the stars of this particular constellation, Five nights at fredd-" lol
That was the general vibe I was going for! Glad you appreciated it, haha.
for me it was the "islam as a religion obeys these 6 laws" and then he ties it into ocean monuments having 6 pillars on each side lmao
32:50, I just wanted to clarify it's actually NOT a retcon and an incredibly well hidden foreshadowing, when Evbo robbed SeaWatt's vault, you can see for a couple of seconds an armor stand with his chain mail boots in them. You'll probably never see this but just had to let you know
and when he goes into the vault later, the chain boots are gone
IMO my biggest issue is this play between script and roleplay. people can feel when stuff are pre-scripted, and it makes it just awkward. the creators need to either go past the theatre line, fully script it, make it FEEL like a story, or go full DND mode, have one person who architect the story instead of playing in it, and a small cast of players who go on the adventure, act a pre chosen role, but given full freedom to act as they think fit the character, then when the story is done, maybe re-shoot some parts for the story's sake, but keep everything really natural, make it FEEL like you're watching a real DND adventure.
I mean part of the issue could be that a majority of these scripted stuff involves having characters that are literally more of a pastiche of their real life personality.
Thats what makes unstable universe so good, they make a good job at making the storyline feel like a genuine story
I think the issue you mentioned where everyone in an SMP wants to be the main character is alleviated in [REDACTED] SMP. No one feels like the main character but they all feel like protagonists of their own story that is taking place at the same time as everyone else's. I personally would really recommend it. It's in my opinion the best scripted smp. Also if you like Minecraft art I recommend Zeemyth his stuff goes beyond traditional Minecraft content and elevates it to a form of art in a way that most others don't.
I think the format and spooks of his videos are contrived
@@alphabros5226 In what way? (No hate just curious as to why you think that)
@@dylratner Stuff like moments where his commentary is interrupted by in game moments as if he's reacting to them in real time, the logic of these being videos by a youtuber should be meaning he can control what the viewer sees via editing, the fact that in his getting lost in the mansion video he doesn't decide at one point to take a break from the computer or quit out of the world. Essentially, the narrative feels weird when juxtaposed with the fact that this is supposed to be in the same game we all play with our friends on the two week servers.
ok i might be dumb but which smp are u referring to 😭 (is it lifesteal?)
I went into this video fully expecting that Zeemyth would be an example for the „good“. I really liked the video, but still left disappointed.
This is why my favourite minecraft smp is the life series smp. Theres usually no clear villian or hero, the winners win almost at random (thought there might be a little buy of scripting from preventing the same hermit from winning twice) and nothing is dramatized. The suspense and emotions come naturally, and because of that it actually suprises you. The audience is allowed to make their own story.
Edit: deleted my reply since it was refrencing something entirely diffrent. Soryy for the notif
@@Just_a_random_username was just reading through the comments and I just wanna point out that they probably mean the life series made by grian not the lifesteal ^^ I saw you said spoke and wanted to make sure you knew AJDJFJSKDJAA :3
@@ManceAdventures holy shit i am a ht1 npc. Ive watched both series literally when they both started for the first time and i didnt see the diference. Ig it would happen eventually with how long ive watched both but man i was so good at not mixing them up for so long
it's also helpful that the hermits have lives outside of making minecraft videos. they do research and pull from irl experiences when it comes to their builds (scarland in hc 9 is a really good example). and yet they dont take minecraft so seriously to the point where they sacrifice the fun and social aspects of smp content
I don’t think the “preventing the same person from winning twice” necessarily applies anymore. Grian seemed to actually want to win at the end of wild life, and he shot at Joel when it was just the two of them not knowing how much health he had. Plus, all of the people that are typically considered to be in contention for winning (except Impulse and Etho) have now won- Scott, Grian, Joel, Martyn and Pearl being probably the best players on the series (at the life series, not necessarily the best Minecraft players)
The not winning twice does make sense from Martyn’s lore tho. They’ve won, and they know that there isn’t really a prize. So why try to win again?
32:51 its not really a retcon though. His origins were never revealed, and they were even foreshadowed in his vault
I think the retcon is the idea of parents being a thing. All other characters have said new players just spawn in. The idea that you can have parents does not fit that lore. It is possible that maybe Seawatt's parents merely adopted a brand new player and raised him as they were older, more experienced players, but it would be the only example of that happening in Parkour Civilization as no other family units are brought up. At the end of the day it's just a weird plot point that could have been just his friends dying in the layer instead of parents that brings up many questions about how it works.
@@anthonynguyen1289 yeah but at the end of the day every story will have SOME plot holes or mistakes and thats okay
@@SolitaryVirus48 but pk civ is popular and popular bad
-elitist
Stumbled across this video after it was posted by a friend in a discord I'm in. Genuinely great, refreshing, insightful analysis about the genre :)
Thank you so much for the kind words! I'm very happy to hear that someone enjoyed this video enough to share it, and that you managed to get something out of it too!
Its not a genre, it is viral marketing brainrot. This is already the peak of this garbage, it is literally only downhill from here. Don't waste your life making a parody of a parody of a parody of a simulacrum of art. Just make art. For the love of a human life just make actual art instead of....this.
It's quite logical to compare Dream SMP to theater rather than movies; practically all of it was live streamed, even if most creators uploaded edited episodes of these events eventually. And this also meant that they couldn't use editing trickery and post-production effects for storyline reasons, either (though some commands trickery was used in the Egg storyline I think). In its core, a lot of viewers experienced that as live performance, and to preserve that spirit, there usually wasn't much post-production on the final edited episodes either.
really surprised that there was no mention of the Yogscast, as far as I'm aware they were the first to make scripted Minecraft content, I still remember my friend telling me about Shadow of Israphel and him thinking it was an adventure map. The Tekkit series was also amazing, it was a combination of scripted and let's play, with basically every member of the Yogscast doing something in the world. I feel like the Blackrock Chronicles was such a crazy story at the time, Rythian and Zoey had very little contact with the main Jaffa crew and was as far as I'm aware entirely scripted. 2012 was an great time to be a Minecraft fan
It's a crime that the Yogscast weren't an entire chapter in this video. Shadow of Israphel is one of the most influential Minecraft series ever made.
I was surprised too, could be hes a bit younger or just wasn't into Minecraft at the time. The original series started about 14 years ago.
As a film studies student, the difference in parkour civilization and whitepine is fantastic and instantly noticeable, whitepine treats itself like an actual film with its use of cinematography instead of a minecraft movie where its all first perspective + some cinematic shots.
Sadly i don't ever think i'll watch it, not my kettle of fish or my short attention span because I have different expectations to watching yt then watching actual films for study, but i can certainly appreciate it aesthetically.
how are you holding up as someone studying film and having a short attention span? that must make your studies difficult for you, right?
@@getyoteladz3536 kinda, for Casablanca especially. You tune out for a second and you miss a chunk for the story. Luckily I have my notes
You are genuinely wasting your education if you believe anything minecraft is cinema. You're wasting your life if you believe photography is art. If it is not too late, switch majors while you can. You will be middle age and bitter before you realize how true my words are now. Don't do that to yourself.
@@getyoteladz3536 Drug abuse and minimum viable products. That's what film school produces. Had a huge friend group have that happen out of high school and post college graduations. OP is setting himself up for a colossal failure and a very hard adult life.
@Moe_Posting_Chad okay doomscroller
+ I'm taking bio and chem
ok, this is a reminder for me to watch whitepine
It's so good. I seriously encourage you to give it the chance if it seems like your cup of tea.
you already watched it? if not. here a friendly reminder to do so.
@@Quinnjjgaming i did, but ty :)
I previously never knew about this. Watching now!
@@FrostbyteFreeman ok so i drafted a giant reply and it just didn't send, so tldr:
I loved the visual direction of Whitepine, everything from the cinematography to the aspect ratio, but the story wasn't my cup of tea. One scene I love from Whitepine is the end of ep 1 where i think the show perfectly encapsulated what ivory was feeling in that moment and was a scene with nice buildup
ur video gave me shivers at 35:25 with that line delivery
And I recommend godis's video "Who Killed Minecraft Man" i think ud like it
19:47 this point is actually incredibly relevant to me right now, my friends and i recently watched the green mile together and it quickly became one of my all time favorite movies, but whenever i mention that my friends go “yea but its SOO LOOONG”, but i don’t think that counts as a “critique” because it effectively uses every second of that run time, a piece of media being long isn’t inherently a bad thing, it just has to justify that length
Thank you! I'm glad you were able to appreciate that particular point within the context of your own artistic experiences, if nothing else!
Freeman: Constantly says he's not trying to compare Minecraft movies to actual movies
Freeman: Constantly compares them to movies
I feel like this video is 50% is giving the middle finger to most current minecraft scripted videos and the other 50% is him just glazing Whitepine because of "its mature" or the camera angles and lighting" and him covering up the bias with big words and metaphors and he says like nothing about whitepine exept like a few things about the story and narrative and then just starts violently GLAZING it because of the simple reasons i have mentioned and has literally made me think whitepine is straight doodoo a** cheeks
Thannk you for reading my little rant
@@Beachchair-d8u not with you on the last part but yeah, he def made me not really intriguinged on it, my expectations on it is that is some "high art" shi that if I say that its alright, mfs like him are going to say I didn't get it and annoy me to watch it again
@@Beachchair-d8uExactly
This entire video was just him dogging on actual Minecraft content And dick riding the shit out of the one that is made to sound like this huge cinematic event. I'm pretty sure he doesn't even like Minecraft content because he makes it sound like there's only one way for scripted content to be enjoyable.
@Beachchair-d8u whitepine is very good but he literally doesn’t explain why that’s the case at all and it’s super annoying. Not everyone cares about the cinematography over everything else.
@nagit0484if I hadn’t seen whitepine before watching this the way he talks about it would probably make me feel the same way and that sucks because it turns away people who might’ve actually enjoyed it
0:10 TINY TURTLE AND LITTLE LIZARD OMG
I see Whitepine is a chapter in this video. Can't wait to get to that part and hear your thoughts on it.
That’s one of this video’s shorter segments in terms of actual stuff said- you’ll see why. Hopefully you appreciate my analysis regardless, though!
He proceeds to never tell anything, and I wanted to hear him describe it cuz I'm listening to the video and not watching 😭🙏
lmao
Im on my way too i cant(can) wait to get to that part
Brilliant video! My favorite is and will probably always be the early Dream SMP, but that is largely due to nostalgia. Good job at making an almost hour long Minecraft video while always having something important to say. Like you said, those are rare to come by.
HAHAHAHAHAHA thank you! I'm glad you thought my analysis here was somewhat salient, if nothing else, and that you picked up on the self-deprecating tone of that aside!
I want to address the importance of videos like this. I happened upon the Parkour Civilization videos by Evbo, watched the first and second movies back to back just yesterday, and I have more grievances about the second than I did the first. As a whole it was... Something. Something I did not expect to keep me watching or to find any real heart in. But I also decided to give one of his newer projects, the PVP civilization a gander, think it could be ok depending on how he chooses to approach it in the long run, but it wasn't something I felt like engaging in.
But by that point, the algorithm took a swing, and led me here.
Liek a bridge, this now has me planning to see whitepine later today when I come back home. I hope it lives up to expectations.
Thank you for the kind words! I definitely agree that Parkour Civilization is a mixed bag, and that Evbo’s later works don’t do it for me, either- it’s why I tried to underscore the importance of his needing to prioritize that thematic consistency over focusing on the next “big idea” for the purposes of spectacle and sensationalism. Glad the algorithm led you here. Hope you enjoy Whitepine.
It is mind numbing and relentless. It is content created only to occupy bandwith and airtime. This stuff is literally not art, it was funny when it was a few teenagers having a laugh. But this is the most inauthentic and cynical shit I have seen in my life and it genuinely makes me weep because I see the next generation of artists getting sucked into this factory where passion and creativity will be mutilated.
*I strongly feel this trend is an insult to life itself.*
@@Moe_Posting_ChadWhile I don’t agree with your points I won’t bother arguing with you. Not because I don’t think I’m capable of arguing with someone of your level but because I’d be arguing with a guy called Moe posting Chad of all things. You don’t even post Moe atleast stay true to the name you gave your account. And Chad? How can you call yourself Chad when you’ve made 15 comments on this video trying to bring others down to your level. And not only did someone point out that you were factually wrong the only thing you did was say he was wrong instead of actually trying to argue back. You come up with all these wannabe profound sentences about the state of social media, the world, and all that while you a doomscrolling user goes out of his way to try and ruin other’s mood. What’s wrong with you? You bring others down, you insult others, you don’t even try to argue back you simply say they should grow up or they’re wrong. Instead of trying to make others “see your way” why don’t you become a better person so other’s would actually wanna see things your way and be like you.
@@sad4546 For someone that is too good to talk about meaningful ideas on their merit. You sure do run your mouth.
@@Moe_Posting_Chaddo you have anything to actually say, or are you going to keep being a pessimist on stuff you don't like?
Get a life, jesus.
A brilliant video, one thing holding this new wave of videos back, there are a lot more like Whitepine (Faces in the sky, 00 - The Fool, Ancient Debris, *self-plug alert*), is it being shelved as "Minecraft Roleplays" or worse Machinimas.
We need a new name for this new wave of videos for it to grow on its own. My contendor for the name is "Minema" (Minecraft + Cinema).
Its a very well-made video. Unlike other video essays on Minecraft content this video is such a fresh take. It gives a feeling of hope. That maybe Minecraft isnt dying at all, that maybe the golden age of Minecraft is yet to arrive.
agreed completely on the lack of name :(
not to self promo also lol but i’m working on a minecraft cinematic horror series in a similar style of storytelling and it is sooo hard to be discovered, as there isn’t really an official search term / name that accurately describes this kind of art yet.
i’m constantly trying to look for more series like that myself, but struggle to find many through search :(
since whitepine, cinematic minecraft series as a genre are definitely in their beginning stages, so hopefully in the future it will be easier!!
FavreMySabre, in his video, "Why Minecraft Roleplays are dying" suggests the term "MCTV". I've actually already seen it starting to spread in the community, although admittedly not a lot in the circles I'm currently a part of. I like it not only because it's shorter, but because I'm concerned that "Minema" will be confused with "Machinimas" due to being close in spelling, which I don't think we are going for. I also feel like then it can include weekly uploads and not just putting sole focus on storytelling movies.
Minema is actually a mod that lets you record footage in Minecraft without losing frame rate (by slowing down the game). I don’t see anything wrong with using Machinimas as a term, since it’s literally a technical term. It’s a shame that Machinima, Inc. ruined the term. 😢
@@McHorsesCreations I did not know that, thanks for sharing! And yes, it is a good technical term sadly soured by Machinima, Inc.
But MCTV is still shorter so could be easier for YT titles and it would then help include videos who don't use the Minema mod. So regardless of what others use, I'm still going to be biased to using "MCTV" instead.
@@McHorsesCreations The original name for anime was animēshon, movies were used to be called "photofilm" or "motion picture" when they first came out. My point is... words evolve. There are three reasons why I think Minema would work better, firstly machinima is too mouthy, then it's the bad rep associated with the name, Monster school and all those melodramatic high school shows.
Lastly when we give something a new name, it marks a new beginning for that thing, a fresh start of sorts. It would create a separate niche for the Minecraft cinematic content. When people will search Minema they will get Minecraft Cinema.
This comment is gonna be a long one but I'd like to talk about two hugely successful Scripted Minecraft series from the past and how they nearly changed how stories were told in Minecraft.
First is SamGladiator and the Yandere High School series, honestly some of the jokes in this series nowadays were definitely not for kids and at least the first season is rarely scripted. You talked about some of Unstable Universe being filler and I'd say Yandere High School has a lot of it which makes it difficult to rewatch. The enjoyment of Yandere High School largely comes from the natural funny interactions between Sam, Taurtis, Grian, and the rest of the characters. The eventual dissolution of those relationships eventually led to the series dying in later seasons though. The few story beats that did exist were actually pretty solid and made me feel emotion, at least as a kid.
The biggest minecraft roleplay youtuber of all time to this day is Aphmau, I largely saw MyStreet season 1 as the footage showcase here but the way it and by extension the highschool MyStreet series evolved over time was very impressive as a viewer back then. The story took itself seriously, had character arcs, used animation, had amazing and changing settings (especially Season 2 and 4) and had long term arcs. It's not exactly my kind of genre nowadays but it feels like the highest minecraft roleplay was ever taken to its limits, at least before whitepine according to what you're saying about it. (I haven't seen it yet) Aphmau also started several other series but the issue from what I know is that they simply weren't as profitable, the stuff Aphmau was doing especially towards the end of MyStreet definitely required over a dozen people to work on things simultaneously, eventually Aphmau found success with far easier content and that's what's propelled her to her position today. I get why the change happened but as a viewer it felt like a void was left for storytelling in minecraft, which of course only intensified between 2017-2018.
Because of this when Minecraft was revived the new standard for storytelling as you said was pretty much defined by the DreamSMP. I'm sure a few youtubers back then evolving in certain ways could've eventually lead to a far more thriving storytelling scene but that's in the past, at least now in the future there's a chance that Minecraft Storytelling can reach the peaks it once did, It's been nice to see people taking some aspects of Evbos Parkour Civilization serious at least. (also I'll just mention Slimecicles 100 days Zombie Apocalypse has pretty great storytelling as well)
I had a ton of thoughts on this and now felt like the perfect time to get them out. Its great to see you return, some of your documentaries inspired me years ago and I'm glad they're back, I agree with this videos message and good luck to anyone who wants to make their own Minecraft stories. :)
My GD pookie 💞
Thanks so much for sharing such an incredibly detailed and thorough perspective on the tradition of Minecraft storytelling! I definitely agree that Yandere High and Aphmau cast a really long shadow in the genre- one of my major concerns with this video was that the lens of analogy through which I examined the history of scripted Minecraft content was that it was too reductive and not detailed/thorough enough. It means a lot to hear that even my older works were able to provide you with inspiration in some small form or fashion, and I appreciate the kind words more than you can ever know.
samgladiator is a name i have not heard or thought about in years. i miss those days
Someone made a skyblock civilization movie, and I LOVE the fact that kids can grow up watching these incredible story videos. However, that skyblock video had some plotholes and infuriating moments which I won't get into... But as I watched and yelled at the screen, I realized, holy crap, I'm actually invested in this. They tricked me into enjoying scripted minecraft content!!!! But I guarantee there'll be more vids like that and I'm SO excited for them. I love how the future of mc yt content looks right now.
I just searched it up and laughed when I realized it was made by someone who was actually close friends with Evbo
If you're talking about the one I think you're talking about then I get where you're coming from. Honestly, I think Joofy's long form vids are the definition of filler sometimes. He mostly shines in his shorter vids that mostly focus on him getting bullied and getting revenge or getting screwed over in the end. He's got so much potential that if he had Evbo_'s focus he would surpass him in no time. In the meantime, we at least always have joll and conk for peak fiction in minecraft storytelling.
Joofylooby!!
I think content smp is unique in how its users handle perspective through the trope of the unreliable narrator.
Because each character's video is from their perspective, we get to see their motivations, but they also subtlely twist the narrative to justify their actions.
Each person is their own protagonist, but we can have multiple protagonists because we have multiple lenses to view it through.
I agree with this, especially as I noticed different views had different parts cut out, usually leaving the parts that paint their picture, taking out some that paint the picture for the other players
I have never heard of whitepine until now, but holy hell. That montage of clips almost made me cry. Not because it was "just so moving" or whatever, but because it really shows the passion and care that people put forth through the screen, the cinematography, the builds. Not everyone can afford a film camera, not everyone can afford a game; But art doesnt have to be created through a traditional medium. And I think thats one of the most beautiful things ive ever heard...
Even though its super cheesy. ;]
PS: This was an interesting video, as an appreciator of film, art, and the greater human experience - Thank you.
the warning of watching a nearly 1 hour minecraft video cracked me up
@@hizersnizer I am nothing if not self aware!
I do think there's something to working within constraints. As long as it bends to the irony plague you're probably right about gameplay-based stories, but that's true for anything. Who wants a story its own author doesn't even believe in?
To be honest I assumed there were lots of stories like Whitepine and I just didn't know about them because I wasn't looking. If Whitepine is really a new and rare concept it's depressing it took 15 years to get this far.
Oh, absolutely. I think you’re definitely right- don’t know if I articulated this well enough or not, but a big part of the charm of stories like Parkour Civilization is that it takes those constraints and hard-bakes them into the world in such a way that they no longer function like hard and fast restrictions. The irony plague is definitely a problem in storytelling and culture in general, though, not just Minecraft UA-cam stuff. And as for Whitepine, there’s definitely a lot more projects with a similar philosophy nowadays, and even back in the day I’m sure there were plenty of roleplay-driven stories that approached a similar level of quality. My main goal there, though, was to underscore how Ivory is pushing Minecraft to the brink as a filmmaking medium by using a lot of newly developed tools and mods that have really democratized the space and made it that much easier for stuff like Whitepine to be made in the first place. I personally think you’re right that the space hasn’t really come all that far yet in the grand scheme of things, but hey, long ways to go yet, yeah? Thanks for commenting.
Yoglabs walked so parkour civilization can jump
@5:57-.-Knowing that this song is called "March of the Gladiators" really helps tie it all together. There are so many layers to this joke.
Yes! You get it! You actually got it! Thank you so much! Means a lot for someone to actually see what I was doing here with the multifaceted punchline ad appreciate it for what it is.
@@FrostbyteFreeman-.-You're welcome. I know what it's like to Set up something clever, multi-layered, and well thought out, only for no one to comment on it, and thus infer no one got it. They're honestly my favorite types of jokes. They don't normally make me burst out in laughter, but I like the thinky think.
Only thing I can see wrong with what you said about Whitepine is the difference between it being a Minecraft film, and a film WITHIN minecraft.
Saying Whitepine is related to Minecraft is like saying that The Two Towers is an Arriflex 435 movie. It devalues the idea of it being just...a movie, by intrinsically tying it TO Minecraft, when its SO MUCH MORE than just that. I know that's kind of what you are saying, but the title reflects something ENTIRELY different.
Whitepine is art made WITH Minecraft. Not in it. It uses the natural strengths and limitations to create genuine art.
I feel like there isn't that much of a distinction between saying "Whitepine is art made WITH Minecraft" and "Whitepine is art made IN" Minecraft- you're drawing out this very tenuous tension between our perspectives and contentions that doesn't actually exist, because I completely agree with you. An animated movie exists within the medium of animation; is it inaccurate to refer to Minecraft as a medium in a similar fashion? I don't think it is, anyways.
@@FrostbyteFreeman The way I see it, the difference is that unlike the other two, Whitepine has nothing to do conceptually with minecraft. It's a great story set within the framing of minecraft, but not much would change if you removed the "minecraft" part and replaced it with traditional animation. If you remove the "minecraft" from parkour civilization the whole concept falls apart.
@@FrostbyteFreeman The thing is, Minecraft itself is a fictional world with a set of rules. Basing your setting in Minecraft has the unique benefit of explaining away things like health, barrier blocks, not being able to climb up walls with yknow, your *arms*, etc. Using Minecraft as a medium is one thing, using Minecraft as a basis for your fictional world is another thing, and I think this is a meaningful distinction.
@svenkristensson6573 I don't really see the point in trying to rank how vital minecraft itself was in the telling of these stories, I would still say that minecraft is classifiable as its own medium whether the context of the game is used or not. Just like how the mediums of stop motion, 3d animation, and 2d animation all have their own strengths and limitations that you work with or around in telling a story, minecraft has its own set of strengths and weaknesses that sets it apart from these. There are insane minecraft builders that have stretched the game to its artistic limits that don't engage in other mediums of art, and you don't need to. Traditional art itself has hundreds of mediums that you can use independently or together, and that doesn't take away from the fact that those are all their own mediums in which art is made.
@@woomynation reminder that the thesis of the video is that whitepine is better than the other two *because* it ignores minecraft, and that's the context for this whole argument
There's a scripted series in Russian, told in Minecraft, on UA-cam, about an apocalyptic world, it's somewhere in-between whitepine and parkour civilization
The map was built using the voxel mod, and they have completely customized items/blocks for each interaction
The author pays the actors and the builders actual salary and stuff
They are actually doing it for a couple of years already
I wonder why a level of quality like that didn't reach the English UA-cam
no way apocalyptic Minecraft story?? whats the name ??
(btw you can turn on auto translation in the video caption)
@M2607d "Бункер" from the channel "Дем" (translated to English as "Bunker" by "Dem")
@@someoneunknown6894 aight ill check out. Thank you !
The saturation in the market is too great. Yall don't seem to understand this is already the decline. This brainrot content, its a miracle if you can even muscle in a little bit. Its content for children and drgu abusers on welfare. People that do not respect their time.
It probably has and we just don't know about it.
Parkour civilization is a good minecraft story
Whitepine is a good story
like if Parkour civilization was made live action you'd have so many questions like "why can they place chunks of materials, why can they store all these materials ect."
If whitepine was made live action you wouldn't bat an eye... I think it's weird to compare them and say whitepine is "the good" cause it's a more conventional story and way of telling it
Yeah, I'd say it even makes Whitepine unappealing because it's hindered and abstracted by the form of Minecraft making the drama and emotion feel unclear and hollow. Whereas Parkour Civilization is born from the medium making it the perfect(and really only way) to tell the story.
@@LoftiestI disagree with this, it's almost equivalent to people saying cartoons isn't "mature" art.
The acting, mods, architecture, music, camera work, etc, literally helps most if not everything in whitepine actually feel real.
Parkour civilization only exist because it's trying to be a parody of existing mincraft content, if you take that fact in, why isn't that more hollow?
@@subzu2733 I mean animation is a great medium, but it isn't always the best choice. Like to throw out a random example, the movie The Apartment would be way worse if it was animated.
And Parkour Civilization doesn't feel as hollow exactly because it is a parody, it's not reaching for emotional depth. So it never feels hollow because the intended tone always hits.
@Loftiest that's isn't the point, of course different mediums works well for certain and some mediums don't.
My problem is, I don't like how Parkhurst civilization set its tone, sure it has a message, but it barely ever matters because the stakes never feel emotionally important.
And I feel like that matters when you're telling a story with characters and plot,, there needs to be emotion.
@@subzu2733 yeah I guess that's true, I don't even like it all that much, but I feel like it perfectly is what it intends to be and doesn't necessarily have to have its stakes or messages be all that important
There's kind of an interesting point with content SMP. After I started watching multiple creators perspectives I realised just how different a story could seem depending on perspective. At least some of that is definitely because of the constraints of content making and needing to act like you're the main character so you're video works well, but I think it's also (perhaps unintentionally) a pretty interesting example of how perspective shapes how we see events, which I think is well exemplified by the sentiment "in content SMP there are no heroes" which I often see in the community.
I think that's a pretty valid point! The Dream SMP was definitely the most extreme example of that protagonist-centric problem within the form, and Content SMP suffers from it to a much lesser extent, but I mentioned it (very briefly, and without much nuance mind you) simply to indicate that a new version of the same problem still exists to this day.
@@FrostbyteFreeman Indeed.
Really late to this but it seems like you only ever saw parrot's unstable universe vids -- the first two videos in the series were from Spoke, and the overall series is between spoke, parrot, and wemmbu. I feel like you're missing a decent amount by only looking at parrot
I've seen those videos. They aren't different enough in style, substance, and utilization of the form to be critiqued separately from Parrot's, so I grouped them together for uniqueness' sake.
In my opinion, Parrot’s unstable series was really enjoyable to watch and I don’t see a problem with it. In fact, I don’t see a problem with scripted content in general. The problem for me only comes when the videos are not clear about it being scripted and fake elements of it. But overall, scripted content is really entertaining for me.
I wish I could get into unstable. It just feels so dragged out sometimes with big fights that go on forever with no one dying and that cycle repeating several times every half hour. Ironically, for me, if the server was life steal instead of hardcore then there might have been actual stakes because people could die and face consequences without it being the end of the line for them.
wdym?? hardcore has higher stakes then lifesteal because one you die, there’s no going back but in lifesteal you have multiple live
@@MarkusPersson4 Lifesteal has higher inherent stakes because of the "ticking clock" pressure. As it is now, from what I saw unstable has lots of long, drawn out battles that end up in people running away 80% of the time instead of there being conclusive ends to the battles. This was especially visible when they were trying to break wifies out of prison and it gave the feeling that nobody could really actually die thus lowering stakes.
In a life steal environment, there are more stakes because you can die AND suffer consequences for those deaths. Each death makes you weaker and can provide meaningful conclusions to fights that have repercussions later down the line for the heroes and villains which can force characters to make unique and interesting choices based on the resources they have to work with heartwise.
Its essentially a way to add stakes to take advantage of the unique environment that minecraft provides through lifesteal instead of hardcore. One life to live can make plot armor suuuuuuper visible, but since this isn't real life you can take advantage of the unique gamemode to change the stakes and make it inherently more engaging to more people and open up unique writing opportunities that could only be accomplished in this format.
@@tsukasa67 you still think that after Luigi and Deans deaths
@@the-w-omen9179 I would say that unstable has gotten much better! In fact, its pretty perfect now as far as series go. The only area of improvement would be in better line reading since people still stumble over their words and talk over each other alot, but that will come with time. Parrot is doing a great job making everything better.
What defines a "scripted Minecraft content"? And does "scripted Minecraft content" mean the same as "scripted Minecraft story"?
Based on the earlier parts of the video, it seems like a "scripted _Minecraft_ content" is an all-encompassing term that is defined as a _Minecraft_ recording that is purposefully directed, acted, and edited to tell a written work. Note that Minecraft is essential in defining this term. If we remove Minecraft from the equation then we'll just get "scripted content" which is even more general.
With that information, I think that there's a very clear distinction between Whitepine and the other two works mentioned apart from "content" vs "art". Whitepine is a drama told using Minecraft as a medium that should be able to stand by its own, while the other two are works told as events (Unstable Universe) or an epic (Parkour Civilization) that happens in Minecraft, that cannot work without Minecraft. One is told _using_ Minecraft, the other two are told _in_ Minecraft.
In terms of the definition I personally believe that Whitepine is the worst among the three mentioned "scripted Minecraft content" because it relies on Minecraft the least. This doesn't mean that Whitepine itself is a bad work, its just that categorizing it as a "scripted Minecraft content" is quite inappropriate since it should be able to stand by its own without Minecraft.
Interestingly the Hungarian minecraft youtube community made a few, hour long movies using the game around 6-8 years ago. They even had a brief theatrical run in some smaller cinemas in the country. (they're still up on youtube on a channel titled MineCinema)
Interesting! Never heard of it before, but it's really cool that they actually got a limited theatrical run... thanks so much for letting me know!
Slavs are actually good at Minecraft scripted content. There's a lot examples of awesome different films and serials made by slavs all over the Europe
was about to close youtube thinking I was done watching this 20 minute video and I look down and see 50 MINUTES! I cannot believe this was 50 minutes long. Honestly you should make minecraft movies and stuff, this was an incredible video.
Thank you for the kind words! I'm glad this video was so captivating to the point where you lost track of time- I've definitely played around with Minecraft "movie-making" stuff before, but I'm glad to hear there's some actual interest!
Funny that I now look back at the Yogscast's Shadow of Israphel & adjacent series and recognise so clearly the dreamlike haze in which I understood what it actually was (or rather, didn't) at such a young age, and yet I can still sit here and be shocked to learn that Technoblade didn't exist carving out his own space on the periphery of the larger narrative but as an author. Because of course he was. I always felt like I was watching someone mess about while the larger thing went on but of course it was always central.
Something incredibly moving about seeing that last example with its framing and consideration - I was involved as a writer for something momentarily intended to be staged in Minecraft once upon a time, and I never imagined it could look as clear or purposeful as it does there.
I suppose my favourite would be another one from youth, the Jaffa Factory series, where maybe I was aware of its nature a little more but so interested in the technical side (and represented by the fact that almost all of them knew nothing either) that it didn't much matter.
Thanks so much for commenting, dude! Glad to hear that on a personal level my analysis was able to somewhat encapsulate your thoughts on the form- like I said, the tools to enable the utilization of Minecraft as a storytelling medium have become so much more sophisticated in the last few years alone, and yet the potential of the form has still remained largely untapped.
@@FrostbyteFreeman after having now gone to check out WhitePine 1, I can only now properly understand the need for a video highlighting exactly this. I spent the whole time unable to shift my eyes - how the feeling and atmosphere of any single moment has been achieved is remarkable. Great video & I'm really enjoying your return!
Dreamlike Haze is the most perfect definition I'd use to describe watching that series as a child, and in a way most of their map or lab gameplays. This is a truly fascinating outlook, honestly. God bless ya and Jesus loves ya, man, thank you for your comment
Personally I think parrots videos have been trying to get better and justifying the time. He’s gotten away from formulaic puzzles and moved to trying to portray changing characters. It does feel he realized the flaw In event based media versus character driven. I think the “breaking out of Minecraft’s most secure prison” and “unstable smp: the first war” display a lot of this growth and while some of it feels unnatural it still kinda works. I would much rather prefer an hour every two week with deep thought out characters and conflict than 4 hours every month that breed plot holes and very loose narratives. But I think parrot does view his work as art rather than content, so it may not be the interstellar of Minecraft content but it sure is good enough to be a staple series. Great analysis, agreed with a lot of other point!
a German Minecraft UA-camr I've watched since I was a kid often made cinematic creations in Minecraft. Some were Minecraft stories he was telling, others were wholey original
His name is HerrBergmann
as a roleplayer, you learn to embrace the cringe, there are always people there who enjoy it
the very, VERY, first Scripted SMP i can think of was when Cube SMP took a turn towards a roleplay way back when, with npcs placed around the place with some quests. Then it seemed to fade into obscurity till Dream SMP came around, and then more people were like "yeah i can do that"
you are 100% correct here, it is about the performing arts, thats the way it always has been.
Not sure how different it is typically but in my experience we have always simply been told how the story moves, true scripting is generally rare, it is just guided improv.
I hope Whitepine gives attention to the smaller creators who have truly been treating Minecraft like the art it is, we have always been here, we have always been telling stories for the sake of telling stories. They've just been overshadowed and forgotten by the ultimate authority of the UA-cam algorithm.
Yeah they may cringe, but its genuinely fun to do, its fun to see the small communities of only a few hundred cry over something you wrote, its fun to record and mess around the moment you've ended up off camera, its fun to sit there in a vc with the fellow writers with evil little schemes, it's fun to voice and make a character your own, and its fun to see the final piece we spent hours creating.
i get what you mean about embracing the cringe, I have my own smp with my friends, it isn't recorded or streamed, but is still so very important to our hearts. We roleplay in call, talk about our characters and lore, and yes, I often feel very geeky for it. but is genuinely so enjoyable for me and all of my friends. I used to actually have a streamed smp so I also understand that
@ one of the SMPs i started some people are dragons and everyone who decided to become dragon has fully embraced their inner Just A Lil Guy and it is the cutest thing ever
I feel like Parrot’s videos are like Hallmark movies for Minecraft players
Like I appreciate the time and effort put into them, especially the builds, but they all feel tailor made to appease the algorithm and get as much views and watch time as possible
I do hope to see them improve in their storytelling and whatnot though I’d love to watch more of Parrots videos once they become more than glorified background noise ^v^ (I swear that wasn’t meant to be an insult ;-;)
HAHAHAHAHAHAHA oh, my sides. That first line absolutely decimated me. You're so right, and you should say it- I totally agree that there's a lot of undeniable craft and artistry poured into the builds and set-pieces, but it's the way those set pieces are employed within the broader context of the narrative that leaves me with a bad taste in my mouth. The problem is in the execution, and I find the execution itself to be insipid and pandering. I didn't think this was insulting, I think it was exactly accurate and I completely concur. Thanks so much for a good laugh and a really great comment! I appreciate getting insight into your own perspective on the matter, too!
i think unstable universe has improved SO MUCH over the time that it's been made, when i watched the first video of his on unstable, i enjoyed it, though didn't enjoy it as much as his older videos before he went to scripted content, and the views the video had reflects that most people probably thought the same. his 2nd video, though not perfect, i think was a great improvement. I loved watching it, though i would still only watch it at 30-60 minutes at a time, and looking back at it, it did lack a huge part that made it a story, and not just interesting and entertaining things only trying to be a scripted minecraft video. I think his most recent video changed that. it was definitely one of the best minecraft videos i have seen, and a HUGE improvement from the rest. it's crazy to me how much they've already improved in a few months. it's definitely not the quality of some big movie, but i think it's proof that there's been a consistent improvement in the videos over time. I think one of the things i love about unstable is that they stay to the base survival-mode of the game, it's interesting to me seeing them have creative concepts, while still sticking to the boundaries of what's possible in the actual game. I also don't quite understand the criticism for it sticking to that, because you could say the same for most things. if it's a negative to stick to Minecraft survival and be creative and tell stories in that, why isn't it a negative to stick to Minecraft as a whole?
Tysm for actually caring about making subtitles!
Of course! Went back through and added them to all my videos, haha. UA-cam makes it so unbelievably easy to do it now that there's genuinely no reason not to, and it's just better for the sake of accessibility.
I think Parrot's and Dream's work is a genre on its own. It is its own art that does not have to follow the traditional form of movie making. Calling them "not an art" just because it doesn't suit your standard or definition of art, is not an art itself. Art evolves in many ways and many forms. And their's is just in its infancy. I think Parrot's nailed the correct formula on telling stories in a context of a Minecraft server/world. He is telling a story inside a game, most of his audiences are gamers, and gamers play their games 3 or more hours a day. I'm not a gamer but I watch Parrot's video all 4 hours with no speed up. And I am engage! The story telling is simple, it's not perfect. But it is an ART... because I can say, he/they worked hard to create their own (mine) craft to entertain us.
i expected this video to be like the "Minecraft is boring what can we do about it" videos but wow this has so much effort and love put into this video. I have been creating a story for a Minecraft server that i love and I've wanted to make videos on it and this has made me think differently about it.
Thank you! Happy to hear this video surprised you with how well thought-out it was. Wishing you good luck with your storytelling aspirations.
Really sad no-one's mentioned Zeemyth here! Zeemyth is a fucking phenomenal example of Minecraft Storytelling, and also of how to *properly* do Minecraft horror, something that's almost always relegated to "Creepy Emaciated Man With Lots Of Teeth Screams At You With Loud Music And Flashing Lights"
I've already heard of Whitepine, but I haven't actually gotten around to watching it yet. This video made me decide to watch it later tonight. Thanks!
You know other people such as Wemmbu and Spokeishere do unstable as well right not just parrot
Edit: Also in my opinion I watch all the unstable videos in one sitting and it keeps me hooked but to each their own but I do agree on some of your points. to be honest I see it like
Parrot and wifies are more serious when telling their story
Wemmbu and egg are more a mix of goofy and serious Spoke and mapic do that as well but slightly more
Real bro like i js love how each UA-camr has different parts of the story and then in the end they all connect it’s so cool
This was surprisingly eye opening. I like the message of being sincere about the art you create.
Thank you! I'm glad you found my analysis somewhat salient, at least!
i love cinematic "scripted" minecraft and i fully intend on creating something of my own. minecraft is just such an easy way to express a story, whitepine is a great example of that. another good example is Twisted Rainbow by FavreMySabre. while the story may not make much sense to people who hadn't watched its predecessor "the steve saga", it's still a very enjoyable series to watch and is pretty interesting to see how sabre developed his cinematic skills throughout the episodes, going from first person scripted content (something similar to parkour civilisation) to something resembling an anime.
Thanks for the comment and the recommendation. I appreciated getting to see your perspective on the matter of Minecraft storytelling, and I wish you the very best with your future storytelling endeavors!
You can also watch some videos of Lololoshka's series. Some of them translated to English by his fans and it's very unusual
This video: "Stories in Minecraft are bad and inferior because they don't really use the medium of Minecraft, that's also why the upcoming movie is bad too"
Also this video: praises a video that could have been made in literally any medium other than Minecraft, that tells a story that tries desperately to make you forget that it's Minecraft, that never addresses the fact that it's Minecraft, that has literally nothing to do with Minecraft, at all, all because "muh cinema"
it's a fucking video game, genius
@@SuperCaitball So, Biff wants to be a buff, huh?
@@FrostbyteFreeman i went and looked up the Seinfeld clip this quote comes from, really studied it, and I still have below zero idea what the hell this is supposed to mean
In my opinion parrot is the best one and they always keep me hooked for every episode also there is spoke and wemmbu who you have to deep dive into and the story was just developing and there were different story arcs too there was the zam arc with wemmbu the clown arc with parrot and the ashwagg arc with spoke which ended up leading to the mafia arc with dean and the farlands and the reddoons city all are part of the mafia and the 4 hour videos are so entertaining and the finale comes out this month (January)
IM SO EXCITED FOR THE FINALE
This may be true, but calling Parrot and Evbo's works "bad" and "ugly" doesn't make sense. This isn't about the problem with scripted minecraft content. Its not about the problems with scripted Minecraft content, but about the untapped potential, and what it could be.
Yes it is, though? Illustrating the problems is the best way to demonstrate the potential. Also, I think maybe you're misrepresenting my analogy here.
Ye your right, ig I just thought you were being a bit harsh on parrot
@@FrostbyteFreeman I think you are being to harsh. Your points are valid but I think the wording could have ben nicer
@FrostbyteFreeman I feel like you look until these things too much, parkour cilvisation Is atchally pretty terrible story wise when you think about it and it's nothing more then a cool parkour show with no inner meanings.
@@FrostbyteFreemanif you want to make things better you should realise thst it isn't bad in the first place, you have to see why it is good, why it does get so many views, you have to see why I know what unstable universe is but don't know what whitepane is
I love listening to people talk at length about the niche stuff they are super passionate about.
This was a great video, keep on thinking too hard!
Thank you! I was going to do that anyways regardless of whether you told me to or not, though. Keep thinking too hard, that is.
As a Minecraft Roleplay youtuber who was very much inspired by the old stuff, this video has been informational and inspiring. Thank you.
No, thank you! I'm honored to hear this silly little video could be an inspiration to you, and I wish you the very best of luck in your future creative endeavors.
32:54 THAT IS NOT A RETCON HE HAS CHAIN MAIL BOOTS IN HIS BANK IN THE ORIGINAL
I actually prefer really, REALLY long Minecraft videos and stream replays because I watch while I'm grinding in my own world. It's distracting to have to find a new video when I'm just getting into my task. Incidentally, I'm gathering dirt for my mud maker while watching this.
1:30 and oh boy you're absolutely right. Ru* Minecraft community has examples of amazing scripted content such as different moves and even let's play creating by Lololoshka that became a literal fiction story (some of that even translated to English). I hope there would be content as great as it. Of course, Evbo serial are peak, but because it represents Minecraft well and it can be better and more complicated in other aspects such as plot, storytelling, decorations, acting, characters, skins and ect
Actually, The Wifies Debunk trilogy is an amazing example of such English speaking quality storytelling content
And also some Minecraft ARG's are very good
*Russian langue community, not only Russia as a country
I originally put on this video kinda ironically as background noise, to fall asleep to, but i couldn't stop myself from actually just listening to it. Once it was revealed that the ugly section was parkour civilisation, I was a little disappointed because I had this lingering feeling that whatever the good section was, it either didnt exist or this entire video was a long winded self promo of your own series of some sort. when the good section finally came around, I decided to pick up my phone again, and im so glad I did. That's all really. Thank you for making this surprisingly insightful video and keeping me up for an extra hour, or potentially a couple more if i can't resist the temptation to check out whitepine right now.
Thank you so much for the kind words! I'm happy you gave this video a chance as something a little more than just ironic background noise, and that you came around on it in the end. I'm also very happy to hear I was able to convince you to give Whitepine a chance, too! Hopefully I didn't keep you up too late.
This is an absolutely insane algorithm pull, subbed. The way he talks about white pine reminds me so much of me trying to explain how revolutionary emesis blue is for film and they just don't get it. To be honest, this is really one of those videos that the platform should be proud to have, along with those "what the internet did to undertale, garfield etc. by eyepatch wolf. Funnily enough, your video about a strange art form really does take on the "good" of video essays if u get what i mean, the atmosphere that's created just by wording and music is truly beautiful. (Love from rome)
Thank you for the kind words, I really do appreciate it! I'm glad this video resonated with you on such a deep level.
Actually, there has been 'minecraft as a movie' for quite some time, it just apparently hasn't been as prominent in the english minecraft sphere. The biggest example I can give are the works of a german youtuber called "Herr Bergmann", but there are also others like "Excute" (also german, as I'm german myself and therefore only really encountered german channels). For english speaking channels, there is a channel called The1ToFear, which made a few very good looking mc movies
Edit: well more like 'movies in minecraft'
20:08 I just remembered Slimecicle made a 1-2 hour long video and I completely lost track of time. It was his 100 Days Zombie apocalypse video and it doesn’t have a story at first but then you realise that it does.
27:52 In speeches doing that can give orientation.
32:51 I thought the memory was fake. There were also chain boots in Seawatt's vault.
*42:24** You should become a movie critic or something.*
49:00 I wanna tell a story but I probably can’t use UA-cam for that.
50:23 From my childhood I remember Minecraft Spellstorm. It was made for kids but it was the first season of a greater story but the story was more secondary and came in later if each season. I think that story gradient is an interesting concept. It works perfectly for its case and who it was made for but that story gradient might also just always work. Content SMP is a bad comparison but R4t started with a simple task and as things became more complex there was a story forming. Spellstorm was a let's play series of two friends. There were five seasons and I remember getting hyped about Wonderwarp (the last season) when I was young. I kinda tunnelvisioned a guy away in the first season but there is a complex passive story. I even had a dream where they jumped into a very cool red and dark spiral portal with their personality reactions. It was on another level.
Then there was Minecraft Freedom but I think I prefer the other saga more.
Here’s the names of all Seasons in order:
Minecraft Spellstorm, Fusionfall, Timerain and Wonderwarp
Really interesting analysis. I’m wondering what your thoughts were on quackity‘s last couple of dsmp lore streams because those felt really much closer to movies than the rest of the dsmp. Being fully pre recorded and with cinematic angles and stuff. Also the plot about Q teaching Slime how to be human in a way which revealed c!quackity’s warped world view and slimes apparently innocent questions gently poking holes in q‘s way of thinking. That shit was so good.
They seem to be much closer to what the video says makes good scripted Minecraft content.
Though maybe you haven’t watched them?? Which probably makes sense since by the time they came out the dsmp was definitely declining.
Yeah by around that point I was starting to become completely disconnected from Minecraft and the surrounding community entirely, as my very spotty upload history will show. That's a very interesting argument, though, and I did have some inkling of an idea that Quackity's lore streams were trending in a more cinematic direction. And while as an isolated example it's a very interesting case, within the broader context of the Dream SMP there's still the overarching problem of how it slots into everything else, I fear- stuff like that still runs the risk of getting lost in all the noise. Thanks for the comment, though, and for letting me know!
What was your opinion on the Quackity / Slimecicle storyline in the Dream SMP (assuming you've watched it, since it wasn't brought up during your DSMP Segment)? If you haven't, please check it out whenever you get the chance, the Las Nevadas narrative is one of my personal favorites, especially "The End of Las Nevadas (Final Lore Stream)" finale.
On another note, you brought up how the DSMP's several plotlines didn't cohesively come together, which I completely understand as a viewer during that period. However, I feel like the Dream SMP itself- and by extension, other Minecraft SMPs as well- was more like a setting for all the content creator stories, with a majority of them branching out and eventually standing on their own merit given enough time.
Thats exactly what i was thinking!
Sure! Here's a corrected version of your text:
When I heard that Efbo was now making a PvP Civilization, I started joking about how we should make a parody called Speedrun Civilization. But then, as I actually started writing it, I realized I wanted to take it seriously. I wanted to create a story worth telling, a story worth hearing. I hope I’ll be able to make this with my friends and that it doesn’t end up becoming just another unfinished project, because I genuinely want to make something good.
Rest in Peace Dean The Bean bro 😭
Stampy's Lovely World was and is my favorite Minecraft story
Gosh darn it, as an artist myself (not a UA-camr nor a content creator), this video reasoned with me a lot more than what I thought, even though I don't make Minecraft videos or anything like (although I do enjoy them a lot).
Something I adore about these Minecraft content creators is their creativity when making stories, and the ways they use the medium of Minecraft to make it possible. It's just that a lot of time their potential is wasted or unexplored (Parkour Civilization 😔), perhaps because sometimes they haven't acquired the experience needed to make it, but I feel like that most of the time is just like what you said during the video, they are scared pushing further it's story because they don't want to be deemed as cringe by others due to the medium the use.
Minecraft is a very powerful tool for storytelling with thousands of mods at its disposal and community people passionate about it, but I feel like the problem comes with how other people outside the community view it.
Most of the time these people's only see these scripted or roleplay videos as something childish/cringe or something that only kids can enjoy it (exploiting it for that same reason and only viewing it as a tool for making money), therefore disregarding it's potential for art and filmmaking, and making the people who wants to use it that way be embarrassed for trying to make something serious out of it.
But no matter how cringe a story is, as long as they put effort and passion towards it, I will alway enjoy it and support them, because as any other artistic person, we can always learn and improve our crafts. And to be honest I am very glad that there are other people who think like that as well, because Minecraft (as I stated previously) is an amazing tool for making up stories, and I'm so glad that there are people who aren't afraid to show their creations to the world through it!
(Lmao sorry if something reads weird, english is not my first language and I didn't know how to explain my thoughts in a coherent way without making it sound weird xD)
I thought this comment was very articulate, and I'm glad this video resonated with you on such a deeply personal level! Thank you for your comment, and for sharing your passion for Minecraft as a storytelling medium with me, too! I appreciated the perspective.
I grew up on Minecraft with aphmau's series, once she stopped i looked for others like parrot, dream, evbo, i even found scripted ones that took less scripts and more directions from the players like sword4000, RyannotBrian, ish, jjkay (ofc that was more recent)
And yet, I've never heard of whitepine the series.
Parrots videos have became much more cinematic and I love them, especially his last one
I think a MASSIVE part of the future of minecraft storytelling is the mod flashback, you can genuine make some INSANELY good cinema stuff by using it. It's like replay mod but designed for making cinematic stuff
Absolutely! I didn't present this as clearly as I should have in the video, but Flashback and a lot of other recent tools developed for creatives working within Minecraft have made storytelling more easily accessible than ever, and it's only a matter of time to see if those tools actually get put to use.
I feel like the difference between Whitepine and Parkour Civilization is like the difference between shooting a film on a camcorder because it’s all you can afford, and shooting on a camcorder because you’re making the Blair Witch project. Whitepine wants to be a live action tv series and only uses Minecraft out of convenience. Parkour Civilization was intentionally written to use Minecraft. Whitepine would be improved if it were live action, Parkour Civilization would lose something if divorced from its original format. One is trying its best to work against its limitations, one is using those limitations as an aesthetic choice.
I mean I guess your mileage varies but if you can't appreciate how the lack of actual expressiveness in the blocky proportions and cubic constraints of Minecraft accentuates the overarching themes of repression, confinement, and claustrophobia that form the thematic underpinning for Whitepine then I dunno what to tell you. Also I think your framing of the issue around "convenience" is potentially disingenuous and anti-art (in its strong form, which I don't think you yourself endorse obviously), but that's your prerogative. Tosca isn't for everyone!
@@FrostbyteFreeman Hmm, yeah I think convenience is probably an unfair framing of it. Obviously Whitepine had to have been produced with the format in mind, and I imagine the intent from the start *was* for a Minecraft series. I guess the fairer critique is that I don't think the series traditionally cinematic style always translates to Minecraft, which makes some scenes feel lacking to me. Traditional film language just wasn't designed with Minecraft in mind. A still shot of just a character's head makes sense in a live action context with an actor making facial expressions, but in Minecraft there just isn't as much information to glean from it, making it just feel hollow. I understand you could use it to your advantage to communicate that characters are repressed or unemotive, but I feel like that only really works as a communication tool when contrasted with moments where those characters or other characters do emote. Otherwise it all just looks the same.
Also I did still enjoy Whitepine despite my grievances. I agree the atmosphere was very well done, and I find the plot intriguing.
I have a big dream of creating my own story through minecraft someday. Since i was a kid i would play the game and create narratives to my gameplays in head. Im commited to it but i dont really know where to start, plus i have some other issues, for example that english isnt my first language, and while actively talking i make mistakes. Im trying to figure that out, and i hope that one day ill manage to tell a story through this beloved game of mine!
Besides, that was a really great video! I recently watched whitepine, and i was so so so much impressed by it so ill definitely come back for the video about it.
That's so cool! There's never been a better time to try your hand at storytelling through Minecraft, with so many new tools, mods, and creative capabilities within the game itself to accentuate your storytelling! The best way to begin is by beginning. Figure out the story you want to tell through your gameplay, and the rest can follow from there! Even if your English isn't perfect, and you can't perfectly recreate the ideas you have inside your head on the first try, who said your first try had to be perfect anyways? I wish you the best of luck with your creative endeavors, and thank you so much for sharing your dream with me!
The lack of scripted whitepine-like (or better, with 3D, mods, custom models and such) content in english mcyt is devastating for me. I grew up watching countless series that grew and improved on each other in russian speaking mcyt and when abandoning it in 2021, when i fell into the dsmp pit, i realized that... there's nothing here. There is nothing on the english, international, mcyt that even barely matches the technical quality.
Look up passerine adaptation to see what i mean. Or Крестоносец . I grew up on such content and i feel incredibly sad that there isn't much of it in English.
I truly hope that people appreciate whitepine and see the possibility of Minecraft to create stories in a more "poetic" sort of way, artistic way.
When Minecraft is only used as an artform and the story doesn't necessarily have anything to do with Minecraft, then what's the reason to use Minecraft? The only one I can think of is ease of use. Making a full movie in Minecraft is far easier than filming and acting or animating. However, Minecraft looks significantly worse than making it the harder way. If someone is making a story that doesn't have anything to do with Minecraft, and they truly want to give it their all, then I could understand why they would rather use a different medium which looks way better.
my favorite minecraft videos as of late are godis' "who killed minecraft man?" as well as all of kenadians work... godis' videos are so immaculately polished and snappy!! they are such a joy to experience imo :)
Correct me if I'm wrong but it sounds like cinematography and sincerity are Frost's main problems with scripted minecraft content. If being "constrained" by minecraft's mechanics is a bad thing then just watch something that isn't made in minecraft?
Yes, its a bit of a weird argument imo cus like for most audiences of scripted minecraft videos the whole appeal is that it happens IN the minecraft world. I dont necessarily see whitepine as being better than parkciv or unstable universe just bc it doesnt acknowledge that its made in a minecraft world. Idk. It might just be a matter of taste
The whole video is spent yapping when he could've easily made it way shorter
Agreed. It’s not necessarily a bad thing to have restrictions because of the medium being used.
He never said that was the main problems, but whatever.
Super good video. Made me remember the first minecraft story series I ever watched, "Seedlings", from like 11 years ago. I watched it when I was little but I still remember it just because of how much it stuck out from other minecraft story videos, and honestly still does. Hadn't heard of Whitepine before watching this, so it's cool to see people still pushing that kind of storytelling forward.
About the unstable universe, i think that 3-4h videos is a bit much but the videos themselves are really entertaining.
That's what I find most frustrating of all. The builds, concepts, and set pieces are very well crafted on a technical level. What I don't find as compelling is the execution, and the way these set pieces are employed within the narrative.
32:50 its not a retcon, he had the chain boots in season one in the bank vault
Lifesteal videos are like Puccini operas. It's the same plot formulas, the same archetypes, the same betrayals. It's actually amazing to see a modern version of the artform.
This is an absolutely insane thing to say with your whole chest when they're missing the single most important part of the operatic art form- you know, the actual opera. And I LIKE the Puccini operas. These are the kinds of insane nonsensical tangents that I personally live for (because I do them all the time myself), and I'd love to see you elaborate on a full defense of this position. Please, by all means, go on.
The entire video I was thinking of the content that Gizzy Gazza used to make as he has explored all three, but mostly the final one, so when you finally brouhght it up. i was very happy
im watching this because i watched your bdubs video a while ago, and i have to say its very pleasant to see a "video essay" about minecraft youtube videos that's more than someone reading a wiki page. your incredibly lucid and well worded commentary is also incredibly nice to see! thank you for the good stuff, man!
Thank you! Glad to hear you gave the channel a second chance after the Bdubs vid, and I'm just as glad that you actually thought my analysis here was somewhat salient :)
@@FrostbyteFreeman its very refreshing! thank you for putting thought and care into what you do!
Thanks for putting me onto whitepine, I paused this video to binge it shortly after you started talking about it cause it seemed interesting, and wow that was so worth it.
No, thank you! I'm very honored you took my recommendation to heart- glad to hear you enjoyed the series so far! I've talked at considerable length about Whitepine, so if you couldn't tell already, it's a subject I share a serious passion for.
"parrot likes his spyglass. clown is evil." 😭
Tell me when I'm telling lies.
On the clown part
I think Kenadian's april fools video is a good example of using Minecraft to tell a story
What a well crafted analysis video! I started watching, fearing that this was going to be one of those lackluster videos that didn’t offer any actual analysis, but BOY HOWDY I AM SO GLAD I'M WRONG!
If I had to recommend a Minecraft scripted roleplay to get into, especially after the breath of fresh air that is Whitepine, I would highly recommend Azora by The Invisible Davis studios, in conjunction with Queen Kat Productions! It's a cinematic, original fantasy roleplay with high stakes, mysteries, and some mature themes all wrapped in its 8 episode run. Its on hiatus now, but Davis and Kat are revamping the series and may have more info on what it looks like soon!
Glad I was able to disprove your preconceived notions about my work, and that you found my analysis at least somewhat salient- that's a very kind compliment, and I appreciate it so much! I'll definitely take your recommendation into account, too, since I'm always on the lookout for more high quality storytelling within the form! Thanks again for leaving a comment, I really appreciated hearing your perspective and getting to see a little more about your tastes when it comes to Minecraft storytelling through the recommendation you gave!