Coding Math: Episode 39 - Verlet Integration Part IV

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 24

  • @Polaroidon
    @Polaroidon 9 років тому +18

    Your concluding episode for this series was spectacular! Left us all with so much information. I really hope to make something with it, as I find it all super interesting. Thanks as always!

    • @codingmath
      @codingmath  9 років тому +3

      ***** Glad you liked it!

  • @najimacmillan
    @najimacmillan 6 років тому +6

    The link in the video and description is dead. This a newer one: www.gamasutra.com/view/feature/131313/advanced_character_physics.php

  • @zilarrezkocodes8712
    @zilarrezkocodes8712 9 років тому +8

    Can't get enough man. You've built an outstanding channel of content.

  • @Artur.Baranov
    @Artur.Baranov 9 років тому +3

    I'm sure your channel will be populated with hundred thousands viewers, because your videos are pure info. Thank you for your work.

  • @wallabra
    @wallabra Рік тому +2

    Ropes, pinning... where is this physics simulation going??? O.o

  • @jonasberge
    @jonasberge 5 років тому +1

    Here's the last web archive entry for the gamasutra link:
    web.archive.org/web/20170828213226/www.gamasutra.com/resource_guide/20030121/jacobson_pfv.htm

  • @Shockszzbyyous
    @Shockszzbyyous 7 років тому +3

    what about collsion detection with 2 boxes for example ?

  • @duckydude20
    @duckydude20 3 роки тому +1

    Thanks for this series.
    Loved them.
    I was having a hard time making a chain spin, but circular engine solved it.

    • @duckydude20
      @duckydude20 3 роки тому

      Looks like I have made this comment in excitement. Still struggling to find a way out...
      Can I somehow constrain the angle between stick and point...
      Idk but I want to somehow make a chain...

  • @kiranchannayanamath3230
    @kiranchannayanamath3230 5 років тому +1

    Priceless, this is pure knowledge .

  • @ghostbusterz
    @ghostbusterz 9 років тому +3

    Great video as always. Have you ever considered making videos on coding inverse kinematics?

  • @nathanbarraud4349
    @nathanbarraud4349 3 роки тому +2

    This was an amazing serie ! Thanks a lot !
    I have one last question, how would you go about implementing collisions ?

  • @kenhaley4
    @kenhaley4 8 років тому

    I read the reference article on gamasutra.com, but sadly, all the images are apparently missing. Great series, though. Verlet integration is an eye-opener! Thanks.

  • @klonanbrown2807
    @klonanbrown2807 4 роки тому

    You're the best! This series has been very helpful for me. Thank you so much.

  • @jasonlabbe3d
    @jasonlabbe3d 8 років тому +1

    Hi Keith, I'm wondering what kind of strategy can be used for stiffening segments so that they can have a limit on how much range it can rotate? (think of an elbow not being able to bend backwards)
    Thanks for the awesome content! As I'm sure you already know this channel is helpful for so many people.

  • @pashute12
    @pashute12 Рік тому

    gamasutra redirects and goes to a dead link...
    tried to search for the page, couldn't find it... :-(

  • @Laranjadinhoq
    @Laranjadinhoq 9 років тому +2

    Hey Keith, nice videos man! I follow your channel since the beginning and I find your content very interesting. I am a computer science student, and I'd like to learn computer graphics and simulation concepts deeper. Are there any books that cover these subjects that you can recommend? I have no knowledge on OpenGL/DirectX and I study calculus and linear algebra at college.

    • @codingmath
      @codingmath  9 років тому

      Gustavo Leite You might want to look into books on Processing. There are some good ones on data visualization and animation, etc. Processing uses GL behind the scenes, so you can get started without knowing much about it, but then dig in deeper when you need more capabilities.

    • @Laranjadinhoq
      @Laranjadinhoq 9 років тому

      Thx man, sure I going to study these!

  • @quasimodo85vn
    @quasimodo85vn 7 років тому

    Thank you. Excellent video and instruction. Regards from Hanoi, Vietnam.

  • @owenharrison8012
    @owenharrison8012 4 роки тому +1

    this man needs to learn about constructor functions!!

    • @wallabra
      @wallabra Рік тому

      Oh yeah for the rope!

  • @readyok8230
    @readyok8230 8 років тому

    Thanks!