Hello everyone, welcome back to Age of Wonders 4! After relieving Ashan of the world's greatest evil, Shalassa the Wise diverts her efforst to reinforcing the Voice of Fortress' People after some secret agent shenanigans at 51:40 allows her greatest Champion Nikorev to backdoor the foul Undead. With the Siege of Grimheim at 54:49 and the Siege of Nar Ankar at 56:54, two enemies face simultaneous extinction, but Nikorev and the Stranger must first repel Arantir's ENTIRE military force starting at 1:01:31. Following the Rite of Enduring Duty, Necropolis falls to the Lotus Empire at 1:48:16 and Arkath is usurped by Higge at 2:01:00 who swear fealty to Shalassa at 2:08:53. Next time, Ultimate Victory -- thanks for watching! Patch 1.3: store.steampowered.com/news/app/1669000/view/532084177919543588?l=english
37:35 The vassal rank is governed by city stability when released, so higher stability means higher vassalage, you can get even supreme vassals if you have enough stability when releasing the city.
Was watching UA-camr play Warhammer 40K Battlesector as Astra Militarum. So "The Planet Broke before the Guard did!" Cadians who were thrown into another dimension, when Planet was shattered and swallowed into the Warp. Lost, but unbroken, Cadians travel amongst worlds, determined to either get back to Imperium, while brining the Light of the Emperor to this distant lands.
1:12:30 Bone Dragon got frozen, as well as your Radiant Guardian, I think reason for corpse explosion is death while frozen, this could be used against reviving and necromancy, if there really are no corpses.
1:30:00 Just remembered there is at least 1 spell that could be helpful against Spell Jammer, Astral Shattering from Tier 4 Tome. Place unit on Jammer to turn it off, then cast Astral Shattering on that province, Jammer gets destroyed and your unit is free on the same turn, just have to prepare spell in advance.
Hah, it probably would've been a good idea to use it. I never use the Immunity rings for some reason, but the consideration that very briefly went through my mind was that none of my enemies deal primarily Lightning damage.
Did poor Jaina dirty :(. Took her off privateer, then next turn cleared a water infestation, the Major goal. The minors are just water battles. If I was a gambler (gotta know when to hold 'em, know when to fold 'em), I'd bet you switched it with law bringer (infestations are minor goals, gold infestation is major)
Hahahaha, I didn't even realize that. XD I think I gave her Duelist because I pictured her joining me to fight Arkath, which also didn't happen. Poor Jaina. :c
You also said rest in peace feudal. Has it really become so bad a society type to pick? While breaking your oath by declaring war didn't matter mechanically, I would argue you broke the role play.
Hello everyone, welcome back to Age of Wonders 4! After relieving Ashan of the world's greatest evil, Shalassa the Wise diverts her efforst to reinforcing the Voice of Fortress' People after some secret agent shenanigans at 51:40 allows her greatest Champion Nikorev to backdoor the foul Undead. With the Siege of Grimheim at 54:49 and the Siege of Nar Ankar at 56:54, two enemies face simultaneous extinction, but Nikorev and the Stranger must first repel Arantir's ENTIRE military force starting at 1:01:31. Following the Rite of Enduring Duty, Necropolis falls to the Lotus Empire at 1:48:16 and Arkath is usurped by Higge at 2:01:00 who swear fealty to Shalassa at 2:08:53. Next time, Ultimate Victory -- thanks for watching!
Patch 1.3: store.steampowered.com/news/app/1669000/view/532084177919543588?l=english
37:35 The vassal rank is governed by city stability when released, so higher stability means higher vassalage, you can get even supreme vassals if you have enough stability when releasing the city.
10:29 Every time this happens, I hear Hades from Disney's Hercules; "There's one teeny-tiny problem. I OWN YOU!"
And that's all I'll be thinking of too from now on, thanks! XD
1:07:47 the stun was because of the thired strike, you have an enchantment from the Discepline Tome for that.
I think it's safe to say Arantir took your declaration personally.
Was watching UA-camr play Warhammer 40K Battlesector as Astra Militarum.
So "The Planet Broke before the Guard did!" Cadians who were thrown into another dimension, when Planet was shattered and swallowed into the Warp. Lost, but unbroken, Cadians travel amongst worlds, determined to either get back to Imperium, while brining the Light of the Emperor to this distant lands.
1:12:30 Bone Dragon got frozen, as well as your Radiant Guardian, I think reason for corpse explosion is death while frozen, this could be used against reviving and necromancy, if there really are no corpses.
10:02 No, the enchantment will be removed, it was possible in earlier game version though, even cast it directly on vassals and allied cities.
Rip
1:30:00 Just remembered there is at least 1 spell that could be helpful against Spell Jammer, Astral Shattering from Tier 4 Tome.
Place unit on Jammer to turn it off, then cast Astral Shattering on that province, Jammer gets destroyed and your unit is free on the same turn, just have to prepare spell in advance.
This works for pretty much any of the Province destroying spells, right?
@@Fableheim If you can target specific province, Consecrating Flame from Tome of Cleansing Flame seams to do that trick as well.
Astral Major Transformation with Living Shadow reminds me of Shadows from Spellforce
It pained me when you disenchanted the lightning immunity ring. Your dragon ruler hasn't had a ring all game and has a lightning weakness.
Hah, it probably would've been a good idea to use it. I never use the Immunity rings for some reason, but the consideration that very briefly went through my mind was that none of my enemies deal primarily Lightning damage.
First time I felt good about being a good guy
I had to mentally remind myself _not_ to assassinate Higge as she was Ascending. XD
@@Fableheimlmao sounds hard🤣
Did poor Jaina dirty :(. Took her off privateer, then next turn cleared a water infestation, the Major goal. The minors are just water battles. If I was a gambler (gotta know when to hold 'em, know when to fold 'em), I'd bet you switched it with law bringer (infestations are minor goals, gold infestation is major)
Hahahaha, I didn't even realize that. XD
I think I gave her Duelist because I pictured her joining me to fight Arkath, which also didn't happen. Poor Jaina. :c
I wonder if there is good energy with the fey mists, living shadows and astral attunement. You could make a faction that is very hard to hit.
Sounds like it would work to me!
Arantir had waaayy too many soldiers!!
Necromancers are all about quantity over quality. :D
Arantir has so much stuff because necromancy is kind of overpowered. You could easily get an army this big just from killing ai.
You also said rest in peace feudal. Has it really become so bad a society type to pick?
While breaking your oath by declaring war didn't matter mechanically, I would argue you broke the role play.