Classic Game Postmortem: Gauntlet

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  • Опубліковано 25 лис 2024
  • In this 2012 GDC session, Gauntlet creator Ed Logg, who also designed ground-breaking titles like Centipede and Asteroids, shares his thoughts on creating the game that popularized the phrase "Wizard needs food badly", and paved the way for the class-dependent multiplayer experiences that are a cornerstone for many popular titles today.
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